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simplify code so it always returns the same object
[wxWidgets.git] / src / common / uiactioncmn.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/uiactioncmn.cpp
3// Purpose: wxUIActionSimulator common implementation
571d991b 4// Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin
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5// Modified by:
6// Created: 2010-03-06
b5b208a1 7// RCS-ID: $Id$
a02a5cfc 8// Copyright: (c) Kevin Ollivier
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9// (c) 2010 Steven Lamerton
10// (c) 2010 Vadim Zeitlin
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11// Licence: wxWindows licence
12/////////////////////////////////////////////////////////////////////////////
13
14#include "wx/wxprec.h"
15
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16#if wxUSE_UIACTIONSIMULATOR
17
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18#include "wx/uiaction.h"
19
9b7e0226 20bool wxUIActionSimulator::MouseClick(int button)
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21{
22 MouseDown(button);
23 MouseUp(button);
9b7e0226 24
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25 return true;
26}
27
9b7e0226 28bool wxUIActionSimulator::MouseDblClick(int button)
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29{
30 MouseDown(button);
31 MouseUp(button);
32 MouseDown(button);
33 MouseUp(button);
9b7e0226 34
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35 return true;
36}
37
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38bool
39wxUIActionSimulator::MouseDragDrop(long x1, long y1, long x2, long y2,
40 int button)
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41{
42 MouseMove(x1, y1);
43 MouseDown(button);
9b7e0226 44 MouseMove(x2, y2);
a02a5cfc 45 MouseUp(button);
9b7e0226 46
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47 return true;
48}
49
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50bool
51wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown)
52{
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53 wxASSERT_MSG( (modifiers & wxMOD_ALTGR) != wxMOD_ALTGR,
54 "wxMOD_ALTGR is not implemented" );
55 wxASSERT_MSG( !(modifiers & wxMOD_META ),
56 "wxMOD_META is not implemented" );
57 wxASSERT_MSG( !(modifiers & wxMOD_WIN ),
58 "wxMOD_WIN is not implemented" );
59
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60 if ( isDown )
61 SimulateModifiers(modifiers, true);
62
63 bool rc = DoKey(keycode, modifiers, isDown);
64
65 if ( !isDown )
66 SimulateModifiers(modifiers, false);
67
68 return rc;
69}
70
71void wxUIActionSimulator::SimulateModifiers(int modifiers, bool isDown)
72{
73 if ( modifiers & wxMOD_SHIFT )
74 DoKey(WXK_SHIFT, modifiers, isDown);
75 if ( modifiers & wxMOD_ALT )
76 DoKey(WXK_ALT, modifiers, isDown);
77 if ( modifiers & wxMOD_CONTROL )
78 DoKey(WXK_CONTROL, modifiers, isDown);
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79}
80
37141214 81bool wxUIActionSimulator::Char(int keycode, int modifiers)
571d991b 82{
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83 switch(keycode)
84 {
85 case '0':
1863484b 86 keycode = '0';
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87 break;
88 case '1':
1863484b 89 keycode = '1';
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90 break;
91 case '2':
1863484b 92 keycode = '2';
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93 break;
94 case '3':
1863484b 95 keycode = '3';
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96 break;
97 case '4':
1863484b 98 keycode = '4';
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99 break;
100 case '5':
1863484b 101 keycode = '5';
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102 break;
103 case '6':
1863484b 104 keycode = '6';
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105 break;
106 case '7':
1863484b 107 keycode = '7';
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108 break;
109 case '8':
1863484b 110 keycode = '8';
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111 break;
112 case '9':
1863484b 113 keycode = '9';
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114 break;
115 case '+':
1863484b 116 keycode = '+';
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117 break;
118 case '-':
1863484b 119 keycode = '-';
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120 break;
121 case '.':
1863484b 122 keycode = '.';
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123 break;
124 default:
125 break;
126 };
127
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128 Key(keycode, modifiers, true);
129 Key(keycode, modifiers, false);
130
131 return true;
132}
133
134bool wxUIActionSimulator::Text(const char *s)
a02a5cfc 135{
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136 while ( *s != '\0' )
137 {
138 const char ch = *s++;
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139 if ( !Char(ch, isupper(ch) ? wxMOD_SHIFT : 0) )
140 return false;
141 }
9b7e0226 142
a02a5cfc 143 return true;
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144}
145
146#endif // wxUSE_UIACTIONSIMULATOR