]>
Commit | Line | Data |
---|---|---|
cabec872 RR |
1 | /***************************************************************************/ |
2 | /* */ | |
3 | /* ahglobal.c */ | |
4 | /* */ | |
5 | /* Routines used to compute global metrics automatically (body). */ | |
6 | /* */ | |
7 | /* Copyright 2000 Catharon Productions Inc. */ | |
8 | /* Author: David Turner */ | |
9 | /* */ | |
10 | /* This file is part of the Catharon Typography Project and shall only */ | |
11 | /* be used, modified, and distributed under the terms of the Catharon */ | |
12 | /* Open Source License that should come with this file under the name */ | |
13 | /* `CatharonLicense.txt'. By continuing to use, modify, or distribute */ | |
14 | /* this file you indicate that you have read the license and */ | |
15 | /* understand and accept it fully. */ | |
16 | /* */ | |
17 | /* Note that this license is compatible with the FreeType license. */ | |
18 | /* */ | |
19 | /***************************************************************************/ | |
20 | ||
21 | ||
22 | #ifdef FT_FLAT_COMPILE | |
23 | ||
24 | #include "ahglobal.h" | |
25 | #include "ahglyph.h" | |
26 | ||
27 | #else | |
28 | ||
29 | #include <autohint/ahglobal.h> | |
30 | #include <autohint/ahglyph.h> | |
31 | ||
32 | #endif | |
33 | ||
34 | ||
35 | #define MAX_TEST_CHARACTERS 12 | |
36 | ||
37 | static | |
38 | const char* blue_chars[ah_blue_max] = | |
39 | { | |
40 | "THEZOCQS", | |
41 | "HEZLOCUS", | |
42 | "xzroesc", | |
43 | "xzroesc", | |
44 | "pqgjy" | |
45 | }; | |
46 | ||
47 | ||
48 | /* simple insertion sort */ | |
49 | static | |
50 | void sort_values( FT_Int count, | |
51 | FT_Pos* table ) | |
52 | { | |
53 | FT_Int i, j, swap; | |
54 | ||
55 | ||
56 | for ( i = 1; i < count; i++ ) | |
57 | { | |
58 | for ( j = i; j > 1; j-- ) | |
59 | { | |
60 | if ( table[j] > table[j - 1] ) | |
61 | break; | |
62 | ||
63 | swap = table[j]; | |
64 | table[j] = table[j - 1]; | |
65 | table[j - 1] = swap; | |
66 | } | |
67 | } | |
68 | } | |
69 | ||
70 | ||
71 | static | |
72 | FT_Error ah_hinter_compute_blues( AH_Hinter* hinter ) | |
73 | { | |
74 | AH_Blue blue; | |
75 | AH_Globals* globals = &hinter->globals->design; | |
76 | FT_Pos flats [MAX_TEST_CHARACTERS]; | |
77 | FT_Pos rounds[MAX_TEST_CHARACTERS]; | |
78 | FT_Int num_flats; | |
79 | FT_Int num_rounds; | |
80 | ||
81 | FT_Face face; | |
82 | FT_GlyphSlot glyph; | |
83 | FT_Error error; | |
84 | FT_CharMap charmap; | |
85 | ||
86 | ||
87 | face = hinter->face; | |
88 | glyph = face->glyph; | |
89 | ||
90 | /* save current charmap */ | |
91 | charmap = face->charmap; | |
92 | ||
93 | /* do we have a Unicode charmap in there? */ | |
94 | error = FT_Select_Charmap( face, ft_encoding_unicode ); | |
95 | if ( error ) | |
96 | goto Exit; | |
97 | ||
98 | /* we compute the blues simply by loading each character from the */ | |
99 | /* 'blue_chars[blues]' string, then compute its top-most and */ | |
100 | /* bottom-most points */ | |
101 | ||
102 | AH_LOG(( "blue zones computation\n" )); | |
103 | AH_LOG(( "------------------------------------------------\n" )); | |
104 | ||
105 | for ( blue = ah_blue_capital_top; blue < ah_blue_max; blue++ ) | |
106 | { | |
107 | const char* p = blue_chars[blue]; | |
108 | const char* limit = p + MAX_TEST_CHARACTERS; | |
109 | FT_Pos *blue_ref, *blue_shoot; | |
110 | ||
111 | ||
112 | AH_LOG(( "blue %3d: ", blue )); | |
113 | ||
114 | num_flats = 0; | |
115 | num_rounds = 0; | |
116 | ||
117 | for ( ; p < limit; p++ ) | |
118 | { | |
119 | FT_UInt glyph_index; | |
120 | FT_Vector* extremum; | |
121 | FT_Vector* points; | |
122 | FT_Vector* point_limit; | |
123 | FT_Vector* point; | |
124 | FT_Bool round; | |
125 | ||
126 | ||
127 | /* exit if we reach the end of the string */ | |
128 | if ( !*p ) | |
129 | break; | |
130 | ||
131 | AH_LOG(( "`%c'", *p )); | |
132 | ||
133 | /* load the character in the face -- skip unknown or empty ones */ | |
134 | glyph_index = FT_Get_Char_Index( face, (FT_UInt)*p ); | |
135 | if ( glyph_index == 0 ) | |
136 | continue; | |
137 | ||
138 | error = FT_Load_Glyph( face, glyph_index, FT_LOAD_NO_SCALE ); | |
139 | if ( error || glyph->outline.n_points <= 0 ) | |
140 | continue; | |
141 | ||
142 | /* now compute min or max point indices and coordinates */ | |
143 | points = glyph->outline.points; | |
144 | point_limit = points + glyph->outline.n_points; | |
145 | point = points; | |
146 | extremum = point; | |
147 | point++; | |
148 | ||
149 | if ( AH_IS_TOP_BLUE( blue ) ) | |
150 | { | |
151 | for ( ; point < point_limit; point++ ) | |
152 | if ( point->y > extremum->y ) | |
153 | extremum = point; | |
154 | } | |
155 | else | |
156 | { | |
157 | for ( ; point < point_limit; point++ ) | |
158 | if ( point->y < extremum->y ) | |
159 | extremum = point; | |
160 | } | |
161 | ||
162 | AH_LOG(( "%5d", (int)extremum->y )); | |
163 | ||
164 | /* now, check whether the point belongs to a straight or round */ | |
165 | /* segment; we first need to find in which contour the extremum */ | |
166 | /* lies, then see its previous and next points */ | |
167 | { | |
168 | FT_Int index = extremum - points; | |
169 | FT_Int n; | |
170 | FT_Int first, last, prev, next, end; | |
171 | FT_Pos dist; | |
172 | ||
173 | ||
174 | last = -1; | |
175 | first = 0; | |
176 | ||
177 | for ( n = 0; n < glyph->outline.n_contours; n++ ) | |
178 | { | |
179 | end = glyph->outline.contours[n]; | |
180 | if ( end >= index ) | |
181 | { | |
182 | last = end; | |
183 | break; | |
184 | } | |
185 | first = end + 1; | |
186 | } | |
187 | ||
188 | /* XXX: should never happen! */ | |
189 | if ( last < 0 ) | |
190 | continue; | |
191 | ||
192 | /* now look for the previous and next points that are not on the */ | |
193 | /* same Y coordinate. Threshold the `closeness'... */ | |
194 | ||
195 | prev = index; | |
196 | next = prev; | |
197 | ||
198 | do | |
199 | { | |
200 | if ( prev > first ) | |
201 | prev--; | |
202 | else | |
203 | prev = last; | |
204 | ||
205 | dist = points[prev].y - extremum->y; | |
206 | if ( dist < -5 || dist > 5 ) | |
207 | break; | |
208 | ||
209 | } while ( prev != index ); | |
210 | ||
211 | do | |
212 | { | |
213 | if ( next < last ) | |
214 | next++; | |
215 | else | |
216 | next = first; | |
217 | ||
218 | dist = points[next].y - extremum->y; | |
219 | if ( dist < -5 || dist > 5 ) | |
220 | break; | |
221 | ||
222 | } while ( next != index ); | |
223 | ||
224 | /* now, set the `round' flag depending on the segment's kind */ | |
225 | round = | |
226 | FT_CURVE_TAG( glyph->outline.tags[prev] ) != FT_Curve_Tag_On || | |
227 | FT_CURVE_TAG( glyph->outline.tags[next] ) != FT_Curve_Tag_On ; | |
228 | ||
229 | AH_LOG(( "%c ", round ? 'r' : 'f' )); | |
230 | } | |
231 | ||
232 | if ( round ) | |
233 | rounds[num_rounds++] = extremum->y; | |
234 | else | |
235 | flats[num_flats++] = extremum->y; | |
236 | } | |
237 | ||
238 | AH_LOG(( "\n" )); | |
239 | ||
240 | /* we have computed the contents of the `rounds' and `flats' tables, */ | |
241 | /* now determine the reference and overshoot position of the blue; */ | |
242 | /* we simply take the median value after a simple short */ | |
243 | sort_values( num_rounds, rounds ); | |
244 | sort_values( num_flats, flats ); | |
245 | ||
246 | blue_ref = globals->blue_refs + blue; | |
247 | blue_shoot = globals->blue_shoots + blue; | |
248 | if ( num_flats == 0 && num_rounds == 0 ) | |
249 | { | |
250 | *blue_ref = -10000; | |
251 | *blue_shoot = -10000; | |
252 | } | |
253 | else if ( num_flats == 0 ) | |
254 | { | |
255 | *blue_ref = | |
256 | *blue_shoot = rounds[num_rounds / 2]; | |
257 | } | |
258 | else if ( num_rounds == 0 ) | |
259 | { | |
260 | *blue_ref = | |
261 | *blue_shoot = flats[num_flats / 2]; | |
262 | } | |
263 | else | |
264 | { | |
265 | *blue_ref = flats[num_flats / 2]; | |
266 | *blue_shoot = rounds[num_rounds / 2]; | |
267 | } | |
268 | ||
269 | /* there are sometimes problems: if the overshoot position of top */ | |
270 | /* zones is under its reference position, or the opposite for bottom */ | |
271 | /* zones. We must thus check everything there and correct the errors */ | |
272 | if ( *blue_shoot != *blue_ref ) | |
273 | { | |
274 | FT_Pos ref = *blue_ref; | |
275 | FT_Pos shoot = *blue_shoot; | |
276 | FT_Bool over_ref = ( shoot > ref ); | |
277 | ||
278 | ||
279 | if ( AH_IS_TOP_BLUE( blue ) ^ over_ref ) | |
280 | *blue_shoot = *blue_ref = ( shoot + ref ) / 2; | |
281 | } | |
282 | ||
283 | AH_LOG(( "-- ref = %ld, shoot = %ld\n", *blue_ref, *blue_shoot )); | |
284 | } | |
285 | ||
286 | /* reset original face charmap */ | |
287 | FT_Set_Charmap( face, charmap ); | |
288 | error = 0; | |
289 | ||
290 | Exit: | |
291 | return error; | |
292 | } | |
293 | ||
294 | ||
295 | static | |
296 | FT_Error ah_hinter_compute_widths( AH_Hinter* hinter ) | |
297 | { | |
298 | /* scan the array of segments in each direction */ | |
299 | AH_Outline* outline = hinter->glyph; | |
300 | AH_Segment* segments; | |
301 | AH_Segment* limit; | |
302 | AH_Globals* globals = &hinter->globals->design; | |
303 | FT_Pos* widths; | |
304 | FT_Int dimension; | |
305 | FT_Int* p_num_widths; | |
306 | FT_Error error = 0; | |
307 | FT_Pos edge_distance_threshold = 32000; | |
308 | ||
309 | ||
310 | globals->num_widths = 0; | |
311 | globals->num_heights = 0; | |
312 | ||
313 | /* For now, compute the standard width and height from the `o' */ | |
314 | /* character. I started computing the stem width of the `i' and the */ | |
315 | /* stem height of the "-", but it wasn't too good. Moreover, we now */ | |
316 | /* have a single character that gives us standard width and height. */ | |
317 | { | |
318 | FT_UInt glyph_index; | |
319 | ||
320 | ||
321 | glyph_index = FT_Get_Char_Index( hinter->face, 'o' ); | |
322 | if ( glyph_index == 0 ) | |
323 | return 0; | |
324 | ||
325 | error = FT_Load_Glyph( hinter->face, glyph_index, FT_LOAD_NO_SCALE ); | |
326 | if ( error ) | |
327 | goto Exit; | |
328 | ||
329 | error = ah_outline_load( hinter->glyph, hinter->face ); | |
330 | if ( error ) | |
331 | goto Exit; | |
332 | ||
333 | ah_outline_compute_segments( hinter->glyph ); | |
334 | ah_outline_link_segments( hinter->glyph ); | |
335 | } | |
336 | ||
337 | segments = outline->horz_segments; | |
338 | limit = segments + outline->num_hsegments; | |
339 | widths = globals->heights; | |
340 | p_num_widths = &globals->num_heights; | |
341 | ||
342 | for ( dimension = 1; dimension >= 0; dimension-- ) | |
343 | { | |
344 | AH_Segment* seg = segments; | |
345 | AH_Segment* link; | |
346 | FT_Int num_widths = 0; | |
347 | ||
348 | ||
349 | for ( ; seg < limit; seg++ ) | |
350 | { | |
351 | link = seg->link; | |
352 | /* we only consider stem segments there! */ | |
353 | if ( link && link->link == seg && link > seg ) | |
354 | { | |
355 | FT_Int dist; | |
356 | ||
357 | ||
358 | dist = seg->pos - link->pos; | |
359 | if ( dist < 0 ) | |
360 | dist = -dist; | |
361 | ||
362 | if ( num_widths < 12 ) | |
363 | widths[num_widths++] = dist; | |
364 | } | |
365 | } | |
366 | ||
367 | sort_values( num_widths, widths ); | |
368 | *p_num_widths = num_widths; | |
369 | ||
370 | /* we will now try to find the smallest width */ | |
371 | if ( num_widths > 0 && widths[0] < edge_distance_threshold ) | |
372 | edge_distance_threshold = widths[0]; | |
373 | ||
374 | segments = outline->vert_segments; | |
375 | limit = segments + outline->num_vsegments; | |
376 | widths = globals->widths; | |
377 | p_num_widths = &globals->num_widths; | |
378 | ||
379 | } | |
380 | ||
381 | /* Now, compute the edge distance threshold as a fraction of the */ | |
382 | /* smallest width in the font. Set it in `hinter.glyph' too! */ | |
383 | if ( edge_distance_threshold == 32000 ) | |
384 | edge_distance_threshold = 50; | |
385 | ||
386 | /* let's try 20% */ | |
387 | hinter->glyph->edge_distance_threshold = edge_distance_threshold / 5; | |
388 | ||
389 | Exit: | |
390 | return error; | |
391 | } | |
392 | ||
393 | ||
394 | LOCAL_FUNC | |
395 | FT_Error ah_hinter_compute_globals( AH_Hinter* hinter ) | |
396 | { | |
397 | return ah_hinter_compute_widths( hinter ) || | |
398 | ah_hinter_compute_blues ( hinter ); | |
399 | } | |
400 | ||
401 | ||
402 | /* END */ |