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[wxWidgets.git] / src / aui / dockart.cpp
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50acee04 1///////////////////////////////////////////////////////////////////////////////
be66f18e 2// Name: src/aui/dockart.cpp
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3// Purpose: wxaui: wx advanced user interface - docking window manager
4// Author: Benjamin I. Williams
5// Modified by:
6// Created: 2005-05-17
be66f18e 7// RCS-ID: $Id$
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8// Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9// Licence: wxWindows Library Licence, Version 3.1
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#if wxUSE_AUI
27
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28#include "wx/aui/framemanager.h"
29#include "wx/aui/dockart.h"
30
31#ifndef WX_PRECOMP
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32 #include "wx/settings.h"
33 #include "wx/dcclient.h"
155ecd4c 34 #include "wx/image.h"
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35#endif
36
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37#ifdef __WXMAC__
38#include "wx/mac/private.h"
8acd14d1 39#include "wx/graphics.h"
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40#endif
41
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42#ifdef __WXGTK__
43#include <gtk/gtk.h>
44#include "wx/gtk/win_gtk.h"
45#include "wx/renderer.h"
46#endif
47
48
a3a5df9d 49// -- wxAuiDefaultDockArt class implementation --
50acee04 50
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51// wxAuiDefaultDockArt is an art provider class which does all of the drawing for
52// wxAuiManager. This allows the library caller to customize the dock art
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53// (probably by deriving from this class), or to completely replace all drawing
54// with custom dock art (probably by writing a new stand-alone class derived
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55// from the wxAuiDockArt base class). The active dock art class can be set via
56// wxAuiManager::SetDockArt()
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57
58
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59// wxAuiBlendColour is used by wxAuiStepColour
60double wxAuiBlendColour(double fg, double bg, double alpha)
50acee04 61{
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62 double result = bg + (alpha * (fg - bg));
63 if (result < 0.0)
64 result = 0.0;
65 if (result > 255)
66 result = 255;
67 return result;
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68}
69
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70// wxAuiStepColour() it a utility function that simply darkens
71// or lightens a color, based on the specified percentage
72// ialpha of 0 would be completely black, 100 completely white
73// an ialpha of 100 returns the same colour
74wxColor wxAuiStepColour(const wxColor& c, int ialpha)
75{
76 if (ialpha == 100)
77 return c;
78
79 double r = c.Red(), g = c.Green(), b = c.Blue();
80 double bg;
81
82 // ialpha is 0..200 where 0 is completely black
83 // and 200 is completely white and 100 is the same
84 // convert that to normal alpha 0.0 - 1.0
85 ialpha = wxMin(ialpha, 200);
86 ialpha = wxMax(ialpha, 0);
87 double alpha = ((double)(ialpha - 100.0))/100.0;
88
89 if (ialpha > 100)
90 {
91 // blend with white
92 bg = 255.0;
93 alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg
94 }
95 else
96 {
97 // blend with black
98 bg = 0.0;
99 alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg
100 }
101
102 r = wxAuiBlendColour(r, bg, alpha);
103 g = wxAuiBlendColour(g, bg, alpha);
104 b = wxAuiBlendColour(b, bg, alpha);
105
2b041d46 106 return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b);
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107}
108
109
a500c7ed 110wxColor wxAuiLightContrastColour(const wxColour& c)
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111{
112 int amount = 120;
113
114 // if the color is especially dark, then
115 // make the contrast even lighter
116 if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
117 amount = 160;
118
a500c7ed 119 return wxAuiStepColour(c, amount);
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120}
121
a500c7ed 122// wxAuiBitmapFromBits() is a utility function that creates a
50acee04 123// masked bitmap from raw bits (XBM format)
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124wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
125 const wxColour& color)
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126{
127 wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
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128 img.Replace(0,0,0,123,123,123);
129 img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
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130 img.SetMaskColour(123,123,123);
131 return wxBitmap(img);
132}
a500c7ed 133
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134
135static void DrawGradientRectangle(wxDC& dc,
136 const wxRect& rect,
137 const wxColour& start_color,
138 const wxColour& end_color,
139 int direction)
140{
141 int rd, gd, bd, high = 0;
142 rd = end_color.Red() - start_color.Red();
143 gd = end_color.Green() - start_color.Green();
144 bd = end_color.Blue() - start_color.Blue();
145
146 if (direction == wxAUI_GRADIENT_VERTICAL)
147 high = rect.GetHeight()-1;
148 else
149 high = rect.GetWidth()-1;
150
151 for (int i = 0; i <= high; ++i)
152 {
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153 int r,g,b;
154
155
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156 r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100));
157 g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100));
158 b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100));
50acee04 159
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160 wxPen p(wxColor((unsigned char)r,
161 (unsigned char)g,
162 (unsigned char)b));
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163 dc.SetPen(p);
164
165 if (direction == wxAUI_GRADIENT_VERTICAL)
166 dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i);
167 else
168 dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height);
169 }
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170}
171
a500c7ed 172wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size)
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173{
174 wxCoord x,y;
175
176 // first check if the text fits with no problems
177 dc.GetTextExtent(text, &x, &y);
178 if (x <= max_size)
179 return text;
180
181 size_t i, len = text.Length();
182 size_t last_good_length = 0;
183 for (i = 0; i < len; ++i)
184 {
185 wxString s = text.Left(i);
186 s += wxT("...");
187
188 dc.GetTextExtent(s, &x, &y);
189 if (x > max_size)
190 break;
191
192 last_good_length = i;
193 }
194
195 wxString ret = text.Left(last_good_length);
196 ret += wxT("...");
197 return ret;
198}
199
a3a5df9d 200wxAuiDefaultDockArt::wxAuiDefaultDockArt()
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201{
202#ifdef __WXMAC__
203 wxBrush toolbarbrush;
204 toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
b826c7dc 205 wxColor base_colour = toolbarbrush.GetColour();
50acee04 206#else
b826c7dc 207 wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
50acee04 208#endif
be66f18e 209
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210 // the base_colour is too pale to use as our base colour,
211 // so darken it a bit --
212 if ((255-base_colour.Red()) +
213 (255-base_colour.Green()) +
214 (255-base_colour.Blue()) < 60)
215 {
216 base_colour = wxAuiStepColour(base_colour, 92);
217 }
218
b826c7dc 219 m_base_colour = base_colour;
a500c7ed 220 wxColor darker1_colour = wxAuiStepColour(base_colour, 85);
8096c425 221 wxColor darker2_colour = wxAuiStepColour(base_colour, 75);
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222 wxColor darker3_colour = wxAuiStepColour(base_colour, 60);
223 wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
224 wxColor darker5_colour = wxAuiStepColour(base_colour, 40);
50acee04 225
dadacb5e 226 m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
a500c7ed 227 m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
50acee04 228 m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
dadacb5e 229 m_inactive_caption_colour = darker1_colour;
a500c7ed 230 m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97);
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231 m_inactive_caption_text_colour = *wxBLACK;
232
233#ifdef __WXMAC__
234 m_sash_brush = toolbarbrush;
235 m_background_brush = toolbarbrush;
236 m_gripper_brush = toolbarbrush;
237#else
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238 m_sash_brush = wxBrush(base_colour);
239 m_background_brush = wxBrush(base_colour);
240 m_gripper_brush = wxBrush(base_colour);
50acee04 241#endif
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242 m_border_pen = wxPen(darker2_colour);
243 m_gripper_pen1 = wxPen(darker5_colour);
244 m_gripper_pen2 = wxPen(darker3_colour);
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245 m_gripper_pen3 = *wxWHITE_PEN;
246
247#ifdef __WXMAC__
248 m_caption_font = *wxSMALL_FONT;
249#else
250 m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
251#endif
252
253 // some built in bitmaps
ff03f567 254#if defined( __WXMAC__ )
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255 static unsigned char close_bits[]={
256 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
257 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
258 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
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259#elif defined( __WXGTK__)
260 static unsigned char close_bits[]={
261 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
262 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
263 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
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264#else
265 static unsigned char close_bits[]={
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266 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
267 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
268 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
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269#endif
270
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271 static unsigned char maximize_bits[] = {
272 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
273 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
274 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
275
276 static unsigned char restore_bits[]={
277 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
278 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
279 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
280
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281 static unsigned char pin_bits[]={
282 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
283 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
284 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
be66f18e 285
50acee04 286#ifdef __WXMAC__
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287 m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE);
288 m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE );
50acee04 289#else
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290 m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);
291 m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);
50acee04 292#endif
37106ab2 293
50acee04 294#ifdef __WXMAC__
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295 m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
296 m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
50acee04 297#else
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298 m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactive_caption_text_colour);
299 m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_active_caption_text_colour);
50acee04 300#endif
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301
302#ifdef __WXMAC__
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303 m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE);
304 m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE );
37106ab2 305#else
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306 m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactive_caption_text_colour);
307 m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_active_caption_text_colour);
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308#endif
309
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310 m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
311 m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
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312
313 // default metric values
32205ebb 314#if defined(__WXMAC__)
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315 SInt32 height;
316 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
317 m_sash_size = height;
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318#elif defined(__WXGTK__)
319 m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
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320#else
321 m_sash_size = 4;
322#endif
323 m_caption_size = 17;
324 m_border_size = 1;
325 m_button_size = 14;
326 m_gripper_size = 9;
327 m_gradient_type = wxAUI_GRADIENT_VERTICAL;
328}
329
a3a5df9d 330int wxAuiDefaultDockArt::GetMetric(int id)
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331{
332 switch (id)
333 {
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334 case wxAUI_DOCKART_SASH_SIZE: return m_sash_size;
335 case wxAUI_DOCKART_CAPTION_SIZE: return m_caption_size;
336 case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripper_size;
337 case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_border_size;
338 case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_button_size;
339 case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradient_type;
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340 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
341 }
342
343 return 0;
344}
345
a3a5df9d 346void wxAuiDefaultDockArt::SetMetric(int id, int new_val)
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347{
348 switch (id)
349 {
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350 case wxAUI_DOCKART_SASH_SIZE: m_sash_size = new_val; break;
351 case wxAUI_DOCKART_CAPTION_SIZE: m_caption_size = new_val; break;
352 case wxAUI_DOCKART_GRIPPER_SIZE: m_gripper_size = new_val; break;
353 case wxAUI_DOCKART_PANE_BORDER_SIZE: m_border_size = new_val; break;
354 case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_button_size = new_val; break;
355 case wxAUI_DOCKART_GRADIENT_TYPE: m_gradient_type = new_val; break;
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356 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
357 }
358}
359
a3a5df9d 360wxColour wxAuiDefaultDockArt::GetColour(int id)
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361{
362 switch (id)
363 {
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364 case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_background_brush.GetColour();
365 case wxAUI_DOCKART_SASH_COLOUR: return m_sash_brush.GetColour();
366 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour;
367 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour;
368 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour;
369 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour;
370 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour;
371 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour;
372 case wxAUI_DOCKART_BORDER_COLOUR: return m_border_pen.GetColour();
373 case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripper_brush.GetColour();
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374 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
375 }
376
377 return wxColour();
378}
379
a3a5df9d 380void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour)
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381{
382 switch (id)
383 {
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384 case wxAUI_DOCKART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break;
385 case wxAUI_DOCKART_SASH_COLOUR: m_sash_brush.SetColour(colour); break;
386 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break;
387 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;
388 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break;
389 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break;
390 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break;
391 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break;
392 case wxAUI_DOCKART_BORDER_COLOUR: m_border_pen.SetColour(colour); break;
393 case wxAUI_DOCKART_GRIPPER_COLOUR:
50acee04 394 m_gripper_brush.SetColour(colour);
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395 m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40));
396 m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60));
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397 break;
398 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
399 }
400}
401
a3a5df9d 402void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
50acee04 403{
254a3429 404 if (id == wxAUI_DOCKART_CAPTION_FONT)
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405 m_caption_font = font;
406}
407
a3a5df9d 408wxFont wxAuiDefaultDockArt::GetFont(int id)
50acee04 409{
254a3429 410 if (id == wxAUI_DOCKART_CAPTION_FONT)
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411 return m_caption_font;
412 return wxNullFont;
413}
414
a3a5df9d 415void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
50acee04 416{
32205ebb 417#if defined(__WXMAC__)
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418 HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
419 CGContextRef cgContext ;
420#if wxMAC_USE_CORE_GRAPHICS
be01a403 421 cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext() ;
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422#else
423 Rect bounds ;
424 GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
425 QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
426 CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
427 CGContextScaleCTM( cgContext , 1 , -1 ) ;
428#endif
be66f18e 429
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430 HIThemeSplitterDrawInfo drawInfo ;
431 drawInfo.version = 0 ;
432 drawInfo.state = kThemeStateActive ;
433 drawInfo.adornment = kHIThemeSplitterAdornmentNone ;
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434 HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
435
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436#if wxMAC_USE_CORE_GRAPHICS
437#else
438 QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
439#endif
440
32205ebb 441#elif defined(__WXGTK__)
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442 // clear out the rectangle first
443 dc.SetPen(*wxTRANSPARENT_PEN);
444 dc.SetBrush(m_sash_brush);
445 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
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446
447 GdkRectangle gdk_rect;
448 if (orientation == wxVERTICAL )
449 {
450 gdk_rect.x = rect.x;
451 gdk_rect.y = rect.y;
452 gdk_rect.width = m_sash_size;
453 gdk_rect.height = rect.height;
454 }
455 else
456 {
457 gdk_rect.x = rect.x;
458 gdk_rect.y = rect.y;
459 gdk_rect.width = rect.width;
460 gdk_rect.height = m_sash_size;
461 }
462
463 if (!window) return;
464 if (!window->m_wxwindow) return;
465 if (!GTK_PIZZA(window->m_wxwindow)->bin_window) return;
466
467 gtk_paint_handle
468 (
469 window->m_wxwindow->style,
470 GTK_PIZZA(window->m_wxwindow)->bin_window,
471 // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
472 GTK_STATE_NORMAL,
473 GTK_SHADOW_NONE,
474 NULL /* no clipping */,
475 window->m_wxwindow,
476 "paned",
477 rect.x,
478 rect.y,
479 rect.width,
480 rect.height,
481 (orientation == wxVERTICAL) ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
482 );
483
50acee04 484#else
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485 wxUnusedVar(window);
486 wxUnusedVar(orientation);
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487 dc.SetPen(*wxTRANSPARENT_PEN);
488 dc.SetBrush(m_sash_brush);
489 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
490#endif
491}
492
493
a3a5df9d 494void wxAuiDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect)
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495{
496 dc.SetPen(*wxTRANSPARENT_PEN);
497#ifdef __WXMAC__
498 // we have to clear first, otherwise we are drawing a light striped pattern
499 // over an already darker striped background
500 dc.SetBrush(*wxWHITE_BRUSH) ;
501 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
502#endif
503 dc.SetBrush(m_background_brush);
504 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
505}
506
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507void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
508 wxAuiPaneInfo& pane)
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509{
510 dc.SetPen(m_border_pen);
511 dc.SetBrush(*wxTRANSPARENT_BRUSH);
512
513 wxRect rect = _rect;
254a3429 514 int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
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515
516 if (pane.IsToolbar())
517 {
518 for (i = 0; i < border_width; ++i)
519 {
520 dc.SetPen(*wxWHITE_PEN);
521 dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);
522 dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);
be66f18e 523 dc.SetPen(m_border_pen);
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524 dc.DrawLine(rect.x, rect.y+rect.height-1,
525 rect.x+rect.width, rect.y+rect.height-1);
526 dc.DrawLine(rect.x+rect.width-1, rect.y,
527 rect.x+rect.width-1, rect.y+rect.height);
528 rect.Deflate(1);
529 }
530 }
696978ee 531 else
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532 {
533 for (i = 0; i < border_width; ++i)
534 {
535 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
536 rect.Deflate(1);
537 }
538 }
539}
540
541
a3a5df9d 542void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
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543{
544 if (m_gradient_type == wxAUI_GRADIENT_NONE)
545 {
546 if (active)
547 dc.SetBrush(wxBrush(m_active_caption_colour));
548 else
549 dc.SetBrush(wxBrush(m_inactive_caption_colour));
550
551 dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
552 }
696978ee 553 else
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554 {
555 if (active)
556 {
557 // on mac the gradients are expected to become darker from the top
558#ifdef __WXMAC__
559 DrawGradientRectangle(dc, rect,
50acee04 560 m_active_caption_colour,
dadacb5e 561 m_active_caption_gradient_colour,
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562 m_gradient_type);
563#else
dadacb5e 564 // on other platforms, active gradients become lighter at the top
50acee04 565 DrawGradientRectangle(dc, rect,
50acee04 566 m_active_caption_gradient_colour,
dadacb5e 567 m_active_caption_colour,
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568 m_gradient_type);
569#endif
570 }
571 else
572 {
50acee04 573#ifdef __WXMAC__
dadacb5e 574 // on mac the gradients are expected to become darker from the top
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575 DrawGradientRectangle(dc, rect,
576 m_inactive_caption_gradient_colour,
577 m_inactive_caption_colour,
578 m_gradient_type);
579#else
dadacb5e 580 // on other platforms, inactive gradients become lighter at the bottom
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581 DrawGradientRectangle(dc, rect,
582 m_inactive_caption_colour,
583 m_inactive_caption_gradient_colour,
584 m_gradient_type);
585#endif
586 }
587 }
588}
589
590
a3a5df9d 591void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
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592 const wxString& text,
593 const wxRect& rect,
a3a5df9d 594 wxAuiPaneInfo& pane)
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595{
596 dc.SetPen(*wxTRANSPARENT_PEN);
597 dc.SetFont(m_caption_font);
598
599 DrawCaptionBackground(dc, rect,
a3a5df9d 600 (pane.state & wxAuiPaneInfo::optionActive)?true:false);
50acee04 601
a3a5df9d 602 if (pane.state & wxAuiPaneInfo::optionActive)
50acee04 603 dc.SetTextForeground(m_active_caption_text_colour);
696978ee 604 else
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605 dc.SetTextForeground(m_inactive_caption_text_colour);
606
607
608 wxCoord w,h;
609 dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);
610
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611 wxRect clip_rect = rect;
612 clip_rect.width -= 3; // text offset
613 clip_rect.width -= 2; // button padding
614 if (pane.HasCloseButton())
615 clip_rect.width -= m_button_size;
616 if (pane.HasPinButton())
617 clip_rect.width -= m_button_size;
618 if (pane.HasMaximizeButton())
619 clip_rect.width -= m_button_size;
620
a500c7ed 621 wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
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622
623 dc.SetClippingRegion(clip_rect);
624 dc.DrawText(draw_text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1);
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625 dc.DestroyClippingRegion();
626}
627
a3a5df9d 628void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
50acee04 629 const wxRect& rect,
a3a5df9d 630 wxAuiPaneInfo& pane)
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631{
632 dc.SetPen(*wxTRANSPARENT_PEN);
633 dc.SetBrush(m_gripper_brush);
634
635 dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height);
636
637 if (!pane.HasGripperTop())
638 {
639 int y = 5;
640 while (1)
641 {
642 dc.SetPen(m_gripper_pen1);
643 dc.DrawPoint(rect.x+3, rect.y+y);
644 dc.SetPen(m_gripper_pen2);
645 dc.DrawPoint(rect.x+3, rect.y+y+1);
646 dc.DrawPoint(rect.x+4, rect.y+y);
647 dc.SetPen(m_gripper_pen3);
648 dc.DrawPoint(rect.x+5, rect.y+y+1);
649 dc.DrawPoint(rect.x+5, rect.y+y+2);
650 dc.DrawPoint(rect.x+4, rect.y+y+2);
651
652 y += 4;
653 if (y > rect.GetHeight()-5)
654 break;
655 }
656 }
657 else
658 {
659 int x = 5;
660 while (1)
661 {
662 dc.SetPen(m_gripper_pen1);
663 dc.DrawPoint(rect.x+x, rect.y+3);
664 dc.SetPen(m_gripper_pen2);
665 dc.DrawPoint(rect.x+x+1, rect.y+3);
666 dc.DrawPoint(rect.x+x, rect.y+4);
667 dc.SetPen(m_gripper_pen3);
668 dc.DrawPoint(rect.x+x+1, rect.y+5);
669 dc.DrawPoint(rect.x+x+2, rect.y+5);
670 dc.DrawPoint(rect.x+x+2, rect.y+4);
671
672 x += 4;
673 if (x > rect.GetWidth()-5)
674 break;
675 }
676 }
677}
678
a3a5df9d 679void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
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680 int button,
681 int button_state,
682 const wxRect& _rect,
a3a5df9d 683 wxAuiPaneInfo& pane)
50acee04 684{
2b4b6ded 685 wxBitmap bmp;
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686 if (!(&pane))
687 return;
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688 switch (button)
689 {
690 default:
691 case wxAUI_BUTTON_CLOSE:
692 if (pane.state & wxAuiPaneInfo::optionActive)
693 bmp = m_active_close_bitmap;
694 else
695 bmp = m_inactive_close_bitmap;
696 break;
697 case wxAUI_BUTTON_PIN:
698 if (pane.state & wxAuiPaneInfo::optionActive)
699 bmp = m_active_pin_bitmap;
700 else
701 bmp = m_inactive_pin_bitmap;
702 break;
703 case wxAUI_BUTTON_MAXIMIZE_RESTORE:
704 if (pane.IsMaximized())
705 {
706 if (pane.state & wxAuiPaneInfo::optionActive)
707 bmp = m_active_restore_bitmap;
708 else
709 bmp = m_inactive_restore_bitmap;
710 }
711 else
712 {
713 if (pane.state & wxAuiPaneInfo::optionActive)
714 bmp = m_active_maximize_bitmap;
715 else
716 bmp = m_inactive_maximize_bitmap;
717 }
718 break;
719 }
720
721
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722 wxRect rect = _rect;
723
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724 int old_y = rect.y;
725 rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2);
726 rect.height = old_y + rect.height - rect.y - 1;
727
728
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729 if (button_state == wxAUI_BUTTON_STATE_PRESSED)
730 {
731 rect.x++;
732 rect.y++;
733 }
734
735 if (button_state == wxAUI_BUTTON_STATE_HOVER ||
736 button_state == wxAUI_BUTTON_STATE_PRESSED)
737 {
a3a5df9d 738 if (pane.state & wxAuiPaneInfo::optionActive)
50acee04 739 {
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740 dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120)));
741 dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70)));
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742 }
743 else
744 {
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745 dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120)));
746 dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70)));
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747 }
748
749 // draw the background behind the button
750 dc.DrawRectangle(rect.x, rect.y, 15, 15);
751 }
752
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753
754 // draw the button itself
755 dc.DrawBitmap(bmp, rect.x, rect.y, true);
756}
757
758
759#endif // wxUSE_AUI