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1 | // -------------------------------------------------------------------------- |
2 | // Name: sndwin.h | |
3 | // Purpose: | |
4 | // Date: 08/11/1999 | |
5 | // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999 | |
6 | // CVSID: $Id$ | |
7 | // -------------------------------------------------------------------------- | |
8 | #ifndef _WX_SNDWIN_H | |
9 | #define _WX_SNDWIN_H | |
10 | ||
11 | #include "wx/defs.h" | |
12 | #include "wx/mmedia/sndbase.h" | |
13 | ||
14 | typedef struct _wxSoundInternal wxSoundInternal; | |
15 | typedef struct _wxSoundInfoHeader wxSoundInfoHeader; | |
16 | ||
59917a74 | 17 | // class WXDLLEXPORT wxSoundInternal; |
e8482f24 GL |
18 | class WXDLLEXPORT wxSoundStreamWin : public wxSoundStream { |
19 | public: | |
20 | wxSoundStreamWin(); | |
21 | ~wxSoundStreamWin(); | |
22 | ||
23 | wxSoundStream& Write(const void *buffer, wxUint32 len); | |
24 | wxSoundStream& Read(void *buffer, wxUint32 len); | |
25 | ||
26 | bool SetSoundFormat(wxSoundFormatBase& base); | |
27 | ||
28 | bool StartProduction(int evt); | |
29 | bool StopProduction(); | |
30 | ||
31 | bool QueueFilled() const; | |
32 | ||
33 | // Internal but defined as public | |
34 | void NotifyDoneBuffer(wxUint32 dev_handle, int flag); | |
35 | ||
36 | wxUint32 GetBestSize() const { return 4096; } | |
37 | ||
38 | protected: | |
39 | wxSoundInternal *m_internal; | |
40 | wxUint32 m_current_frag_in, m_current_frag_out; | |
41 | wxUint32 m_input_frag_in, m_output_frag_out; | |
42 | wxSoundInfoHeader **m_headers_play, **m_headers_rec; | |
43 | ||
44 | bool m_production_started, m_queue_filled, m_waiting_for; | |
45 | ||
46 | protected: | |
47 | void CreateSndWindow(); | |
48 | void DestroySndWindow(); | |
49 | bool OpenDevice(int mode); | |
50 | void CloseDevice(); | |
51 | ||
52 | wxSoundInfoHeader *AllocHeader(int mode); | |
53 | void FreeHeader(wxSoundInfoHeader *header, int mode); | |
54 | bool AllocHeaders(int mode); | |
55 | void FreeHeaders(int mode); | |
56 | ||
57 | void WaitFor(wxSoundInfoHeader *info); | |
58 | bool AddToQueue(wxSoundInfoHeader *info); | |
59 | void ClearHeader(wxSoundInfoHeader *info); | |
60 | ||
61 | wxSoundInfoHeader *NextFragmentOutput(); | |
62 | wxSoundInfoHeader *NextFragmentInput(); | |
63 | }; | |
64 | ||
65 | #endif |