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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: fractal.cpp | |
3 | // Purpose: demo of wxConfig and related classes | |
4 | // Author: Andrew Davison | |
5 | // Modified by: | |
6 | // Created: 05.04.94 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1994 Andrew Davison | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | ||
13 | /* | |
14 | Date: Tue, 5 Apr 1994 12:01:18 +1000 | |
15 | From: Andrew Davison <andrewd@au.com.sfe> | |
16 | To: wxwin-users@ed.aiai | |
17 | Subject: Fractal mountains | |
18 | ||
19 | Hi, | |
20 | ||
21 | This is a quick port of a fractal mountain generator originally | |
22 | done for MS-Windows. On a Sun the colours look a little washed | |
23 | out and there is not as much snow or high mountains (maybe the | |
24 | random number generators fault). The viewing plane is not | |
25 | quite right as the original code used SetViewportOrg() which there | |
26 | doesn't seem to be an equivalent of under wxWindows, and my quick | |
27 | hack doesn't fix. | |
28 | */ | |
29 | ||
30 | #ifdef __GNUG__ | |
31 | #pragma implementation | |
32 | #pragma interface | |
33 | #endif | |
34 | ||
35 | #include "wx/wxprec.h" | |
36 | ||
c4b77901 JS |
37 | #ifdef __BORLANDC__ |
38 | #pragma hdrstop | |
39 | #endif | |
40 | ||
025e88c5 JS |
41 | #ifndef WX_PRECOMP |
42 | #include "wx/wx.h" | |
43 | #endif //precompiled headers | |
44 | ||
45 | #include <stdlib.h> | |
46 | #include <math.h> | |
47 | #include <time.h> | |
48 | ||
49 | #define Random(x) (rand() % x) | |
50 | #define Randomize() (srand((unsigned int)time(NULL))) | |
51 | ||
52 | static int detail = 9; // CHANGE THIS... 7,8,9 etc | |
53 | ||
54 | static bool running = FALSE; | |
55 | static wxMenuBar *menuBar = NULL; | |
56 | ||
57 | // Define a new application type | |
58 | class MyApp: public wxApp | |
59 | { public: | |
60 | bool OnInit(); | |
61 | }; | |
62 | ||
63 | IMPLEMENT_APP(MyApp) | |
64 | ||
65 | // Define a new frame type | |
66 | class MyFrame: public wxFrame | |
67 | { | |
68 | public: | |
69 | MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size); | |
70 | ||
71 | void OnCloseWindow(wxCloseEvent& event); | |
72 | void OnExit(wxCommandEvent& event); | |
73 | DECLARE_EVENT_TABLE() | |
74 | }; | |
75 | ||
76 | // Define a new canvas which can receive some events | |
77 | class MyCanvas: public wxWindow | |
78 | { | |
79 | public: | |
80 | MyCanvas(wxFrame *frame); | |
81 | void Draw(wxDC& dc); | |
82 | ||
83 | private: | |
84 | void OnPaint(wxPaintEvent& event); | |
85 | void Fractal(wxDC& dc, int X1, int Y1, int X2, int Y2, int Z1, int Z2, int Z3, int Z4, int Iteration, double Std, double Ratio); | |
86 | wxPen SnowPen, MtnPen, GreenPen; | |
87 | wxBrush WaterBrush; | |
88 | int Sealevel; | |
89 | ||
90 | DECLARE_EVENT_TABLE() | |
91 | }; | |
92 | ||
93 | // `Main program' equivalent, creating windows and returning main app frame | |
94 | bool MyApp::OnInit() | |
95 | { | |
96 | // Create the main frame window | |
f37c24e0 | 97 | MyFrame *frame = new MyFrame(NULL, _T("Fractal Mountains for wxWindows"), wxPoint(-1, -1), wxSize(640, 480)); |
025e88c5 JS |
98 | |
99 | // Make a menubar | |
100 | wxMenu *file_menu = new wxMenu; | |
f37c24e0 | 101 | file_menu->Append(wxID_EXIT, _T("E&xit")); |
025e88c5 | 102 | menuBar = new wxMenuBar; |
f37c24e0 | 103 | menuBar->Append(file_menu, _T("&File")); |
025e88c5 JS |
104 | frame->SetMenuBar(menuBar); |
105 | ||
106 | int width, height; | |
107 | frame->GetClientSize(&width, &height); | |
108 | ||
109 | (void) new MyCanvas(frame); | |
110 | ||
111 | // Show the frame | |
112 | frame->Show(TRUE); | |
113 | ||
114 | return TRUE; | |
115 | } | |
116 | ||
117 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
118 | EVT_CLOSE(MyFrame::OnCloseWindow) | |
119 | EVT_MENU(wxID_EXIT, MyFrame::OnExit) | |
120 | END_EVENT_TABLE() | |
121 | ||
122 | // My frame constructor | |
123 | MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size): | |
c4b77901 | 124 | wxFrame(frame, -1, title, pos, size, wxDEFAULT_FRAME_STYLE | wxFULL_REPAINT_ON_RESIZE) |
025e88c5 JS |
125 | { |
126 | } | |
127 | ||
128 | // Intercept menu commands | |
babd36de | 129 | void MyFrame::OnExit(wxCommandEvent& WXUNUSED(event)) |
025e88c5 JS |
130 | { |
131 | this->Destroy(); | |
132 | } | |
133 | ||
babd36de | 134 | void MyFrame::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) |
025e88c5 JS |
135 | { |
136 | static bool destroyed = FALSE; | |
137 | if (destroyed) | |
138 | return; | |
139 | ||
140 | this->Destroy(); | |
141 | ||
142 | destroyed = TRUE; | |
143 | } | |
144 | ||
145 | BEGIN_EVENT_TABLE(MyCanvas, wxWindow) | |
146 | EVT_PAINT(MyCanvas::OnPaint) | |
147 | END_EVENT_TABLE() | |
148 | ||
149 | // Define a constructor for my canvas | |
150 | MyCanvas::MyCanvas(wxFrame *frame): | |
151 | wxWindow(frame, -1) | |
152 | { | |
153 | wxColour wxCol1(255,255,255); | |
154 | SnowPen = wxPen(wxCol1, 2, wxSOLID); | |
155 | ||
156 | wxColour wxCol2(128,0,0); | |
157 | MtnPen = wxPen(wxCol2, 1, wxSOLID); | |
158 | ||
159 | wxColour wxCol3(0,128,0); | |
160 | GreenPen = wxPen(wxCol3, 1, wxSOLID); | |
161 | ||
162 | wxColour wxCol4(0,0,128); | |
163 | WaterBrush = wxBrush(wxCol4, wxSOLID); | |
164 | } | |
165 | ||
babd36de | 166 | void MyCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) |
025e88c5 JS |
167 | { |
168 | wxPaintDC dc(this); | |
169 | Draw(dc); | |
170 | } | |
171 | ||
172 | void MyCanvas::Draw(wxDC& dc) | |
173 | { | |
174 | if (running) return; | |
175 | ||
176 | running = TRUE; | |
177 | menuBar->EnableTop(0, FALSE); | |
178 | ||
179 | Randomize(); | |
180 | ||
181 | int Left, Top, Right, Bottom; | |
182 | GetClientSize(&Right, &Bottom); | |
183 | ||
184 | Right *= 3; Right /= 4; | |
185 | Bottom *= 3; Bottom /= 4; | |
186 | Left = 0; | |
187 | Top = Bottom/8; | |
188 | ||
189 | wxPoint Water[4]; | |
190 | Water[0].x = Left; Water[0].y = Top; | |
191 | Water[1].x = Right; Water[1].y = Top; | |
192 | Water[2].x = Right+Bottom/2; Water[2].y = Bottom; | |
193 | Water[3].x = Bottom/2; Water[3].y = Bottom; | |
194 | ||
195 | dc.SetBrush(WaterBrush); | |
196 | dc.DrawPolygon(4, Water); | |
197 | ||
198 | double H = 0.75; | |
199 | double Scale = Bottom; | |
200 | double Ratio = 1.0 / pow(2.0, H); | |
201 | double Std = Scale * Ratio; | |
202 | Sealevel = Random(18) - 8; | |
203 | ||
204 | Fractal(dc, Left, Top, Right, Bottom, 0, 0, 0, 0, detail, Std, Ratio); | |
205 | ||
206 | menuBar->EnableTop(0, TRUE); | |
207 | running = FALSE; | |
208 | } | |
209 | ||
210 | void MyCanvas::Fractal(wxDC& dc, int X1, int Y1, int X2, int Y2, int Z1, int Z2, int Z3, int Z4, int Iteration, double Std, double Ratio) | |
211 | { | |
212 | int Xmid = (X1 + X2) / 2; | |
213 | int Ymid = (Y1 + Y2) / 2; | |
214 | int Z23 = (Z2 + Z3) / 2; | |
215 | int Z41 = (Z4 + Z1) / 2; | |
216 | int Newz = (int)((Z1 + Z2 + Z3 + Z4) / 4 + (double)(Random(17) - 8) / 8.0 * Std); | |
217 | ||
218 | if (--Iteration) | |
219 | { | |
220 | int Z12 = (Z1 + Z2) / 2; | |
221 | int Z34 = (Z3 + Z4) / 2; | |
222 | double Stdmid = Std * Ratio; | |
223 | ||
224 | Fractal(dc, Xmid, Y1, X2, Ymid, Z12, Z2, Z23, Newz, Iteration, Stdmid, Ratio); | |
225 | Fractal(dc, X1, Y1, Xmid, Ymid, Z1, Z12, Newz, Z41, Iteration, Stdmid, Ratio); | |
226 | Fractal(dc, Xmid, Ymid, X2, Y2, Newz, Z23, Z3, Z34, Iteration, Stdmid, Ratio); | |
227 | Fractal(dc, X1, Ymid, Xmid, Y2, Z41, Newz, Z34, Z4, Iteration, Stdmid, Ratio); | |
228 | } | |
229 | else | |
230 | { | |
231 | if (Newz <= Sealevel) | |
232 | { | |
233 | wxPoint P[4]; | |
234 | P[0].x = Y1 / 2 + X1; P[0].y = Y1 + Z1; | |
235 | P[1].x = Y1 / 2 + X2; P[1].y = Y1 + Z2; | |
236 | P[2].x = Y2 / 2 + X2; P[2].y = Y2 + Z3; | |
237 | P[3].x = Y2 / 2 + X1; P[3].y = Y2 + Z4; | |
238 | ||
239 | dc.SetPen(* wxBLACK_PEN); | |
240 | dc.SetBrush(* wxBLACK_BRUSH); | |
241 | ||
242 | dc.DrawPolygon(4, P); | |
243 | ||
244 | if (Z1 >= -(60+Random(25))) | |
245 | dc.SetPen(GreenPen); | |
246 | else if (Z1 >= -(100+Random(25))) | |
247 | dc.SetPen(MtnPen); | |
248 | else | |
249 | dc.SetPen(SnowPen); | |
250 | ||
251 | dc.DrawLine(Ymid/2+X2, Ymid+Z23, Ymid/2+X1, Ymid+Z41); | |
252 | } | |
253 | } | |
254 | } | |
255 |