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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/evtloopconsole.h
3// Purpose: wxConsoleEventLoop class for Windows
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 2004-07-31
7// RCS-ID: $Id$
8// Copyright: (c) 2003-2004 Vadim Zeitlin <vadim@wxwindows.org>
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_MSW_EVTLOOPCONSOLE_H_
13#define _WX_MSW_EVTLOOPCONSOLE_H_
14
15class WXDLLIMPEXP_BASE wxMSWEventLoopBase : public wxEventLoopManual
16{
17public:
18 wxMSWEventLoopBase();
19
20 // implement base class pure virtuals
21 virtual bool Pending() const;
22
23protected:
24 // get the next message from queue and return true or return false if we
25 // got WM_QUIT or an error occurred
26 bool GetNextMessage(WXMSG *msg);
27
28 // same as above but with a timeout and return value can be -1 meaning that
29 // time out expired in addition to
30 int GetNextMessageTimeout(WXMSG *msg, unsigned long timeout);
31};
32
33#if wxUSE_CONSOLE_EVENTLOOP
34
35class WXDLLIMPEXP_BASE wxConsoleEventLoop : public wxMSWEventLoopBase
36{
37public:
38 wxConsoleEventLoop() { }
39
40 // override/implement base class virtuals
41 virtual bool Dispatch();
42 virtual int DispatchTimeout(unsigned long timeout);
43 virtual void WakeUp();
44 virtual bool YieldFor(long WXUNUSED(eventsToProcess)) { return true; }
45
46 // Windows-specific function to process a single message
47 virtual void ProcessMessage(WXMSG *msg);
48};
49
50#endif // wxUSE_CONSOLE_EVENTLOOP
51
52#endif // _WX_MSW_EVTLOOPCONSOLE_H_