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7c23a0b0 JS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: timer.h | |
3 | // Purpose: wxTimer class | |
4 | // Author: AUTHOR | |
5 | // Modified by: | |
6 | // Created: ??/??/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) AUTHOR | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_TIMER_H_ | |
13 | #define _WX_TIMER_H_ | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma interface "timer.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/object.h" | |
20 | ||
21 | class WXDLLEXPORT wxTimer: public wxObject | |
22 | { | |
03f38c58 VZ |
23 | public: |
24 | wxTimer(); | |
25 | ~wxTimer(); | |
7c23a0b0 | 26 | |
03f38c58 VZ |
27 | virtual bool Start(int milliseconds = -1, |
28 | bool one_shot = FALSE); // Start timer | |
29 | virtual void Stop(); // Stop timer | |
30 | ||
31 | virtual void Notify() = 0; // Override this member | |
32 | ||
33 | // Returns the current interval time (0 if stop) | |
c0ed460c JS |
34 | int Interval() const { return m_milli; }; |
35 | bool OneShot() const { return m_oneShot; } | |
7c23a0b0 JS |
36 | |
37 | protected: | |
c0ed460c JS |
38 | bool m_oneShot ; |
39 | int m_milli ; | |
40 | int m_lastMilli ; | |
03f38c58 | 41 | |
c0ed460c | 42 | long m_id; |
7c23a0b0 | 43 | |
03f38c58 VZ |
44 | private: |
45 | DECLARE_ABSTRACT_CLASS(wxTimer) | |
7c23a0b0 JS |
46 | }; |
47 | ||
48 | /* Note: these are implemented in common/timercmn.cpp, so need to implement them separately. | |
49 | * But you may need to modify timercmn.cpp. | |
50 | */ | |
51 | ||
7c23a0b0 JS |
52 | #endif |
53 | // _WX_TIMER_H_ |