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8bf5d46e | 1 | #!/usr/bin/env python |
cf694132 RD |
2 | #---------------------------------------------------------------------------- |
3 | # Name: DialogUnits.py | |
4 | # Purpose: A minimal wxPython program that is a bit smarter than test1. | |
5 | # | |
6 | # Author: Robin Dunn | |
7 | # | |
8 | # Created: A long time ago, in a galaxy far, far away... | |
9 | # RCS-ID: $Id$ | |
10 | # Copyright: (c) 1998 by Total Control Software | |
11 | # Licence: wxWindows license | |
12 | #---------------------------------------------------------------------------- | |
13 | ||
14 | ||
15 | ## import all of the wxPython GUI package | |
16 | from wxPython.wx import * | |
17 | ||
18 | ||
19 | #--------------------------------------------------------------------------- | |
20 | ||
21 | ## Create a new frame class, derived from the wxPython Frame. | |
22 | class MyFrame(wxFrame): | |
23 | ||
24 | def __init__(self, parent, id, title): | |
25 | # First, call the base class' __init__ method to create the frame | |
26 | wxFrame.__init__(self, parent, id, title, | |
27 | wxPoint(100, 100), wxSize(160, 100)) | |
28 | ||
29 | # Associate some events with methods of this class | |
30 | EVT_SIZE(self, self.OnSize) | |
31 | EVT_MOVE(self, self.OnMove) | |
32 | ||
33 | # Add a panel and some controls to display the size and position | |
34 | panel = wxPanel(self, -1) | |
35 | wxStaticText(panel, -1, "Size:", | |
36 | wxDLG_PNT(panel, wxPoint(4, 4)), wxDefaultSize) | |
37 | wxStaticText(panel, -1, "Pos:", | |
bb0054cd | 38 | wxDLG_PNT(panel, wxPoint(4, 16)), wxDefaultSize) |
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39 | self.sizeCtrl = wxTextCtrl(panel, -1, "", |
40 | wxDLG_PNT(panel, wxPoint(24, 4)), | |
41 | wxDLG_SZE(panel, wxSize(36, -1)), | |
42 | wxTE_READONLY) | |
43 | ||
44 | self.posCtrl = wxTextCtrl(panel, -1, "", | |
bb0054cd | 45 | wxDLG_PNT(panel, wxPoint(24, 16)), |
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46 | wxDLG_SZE(panel, wxSize(36, -1)), |
47 | wxTE_READONLY) | |
48 | ||
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49 | #print wxDLG_PNT(panel, wxPoint(24, 4)), wxDLG_SZE(panel, wxSize(36, -1)) |
50 | #print wxDLG_PNT(panel, wxPoint(24, 16)),wxDLG_SZE(panel, wxSize(36, -1)) | |
8bf5d46e | 51 | |
cf694132 RD |
52 | |
53 | # This method is called automatically when the CLOSE event is | |
54 | # sent to this window | |
55 | def OnCloseWindow(self, event): | |
56 | # tell the window to kill itself | |
57 | self.Destroy() | |
58 | ||
59 | ||
60 | # This method is called by the System when the window is resized, | |
61 | # because of the association above. | |
62 | def OnSize(self, event): | |
63 | size = event.GetSize() | |
64 | self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height)) | |
65 | ||
66 | # tell the event system to continue looking for an event handler, | |
67 | # so the default handler will get called. | |
68 | event.Skip() | |
69 | ||
70 | # This method is called by the System when the window is moved, | |
71 | # because of the association above. | |
72 | def OnMove(self, event): | |
73 | pos = event.GetPosition() | |
74 | self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y)) | |
75 | ||
76 | ||
77 | ||
78 | #--------------------------------------------------------------------------- | |
79 | # if running standalone | |
80 | ||
81 | if __name__ == "__main__": | |
82 | # Every wxWindows application must have a class derived from wxApp | |
83 | class MyApp(wxApp): | |
84 | ||
85 | # wxWindows calls this method to initialize the application | |
86 | def OnInit(self): | |
87 | ||
88 | # Create an instance of our customized Frame class | |
89 | frame = MyFrame(NULL, -1, "This is a test") | |
90 | frame.Show(true) | |
91 | ||
92 | # Tell wxWindows that this is our main window | |
93 | self.SetTopWindow(frame) | |
94 | ||
95 | # Return a success flag | |
96 | return true | |
97 | ||
98 | ||
99 | app = MyApp(0) # Create an instance of the application class | |
100 | app.MainLoop() # Tell it to start processing events | |
101 | ||
102 | ||
103 | #--------------------------------------------------------------------------- | |
104 | # if running as part of the Demo Framework... | |
105 | ||
106 | def runTest(frame, nb, log): | |
107 | win = MyFrame(frame, -1, "This is a test") | |
108 | frame.otherWin = win | |
109 | win.Show(true) | |
110 | ||
111 | ||
112 | overview = """\ | |
113 | A simple example that shows how to use Dialog Units. | |
114 | """ | |
115 | ||
116 | #---------------------------------------------------------------------------- | |
117 | # | |
118 | ||
119 | ||
120 | ||
121 | ||
122 | ||
123 | ||
124 | ||
125 | ||
126 |