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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/frame.h
3// Purpose: wxFrame class interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 15.11.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_FRAME_H_BASE_
13#define _WX_FRAME_H_BASE_
c801d85f 14
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15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#ifdef __GNUG__
20 #pragma interface "framebase.h"
21#endif
22
7d9f12f3 23#include "wx/toplevel.h" // the base class
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24
25// the default names for various classs
26WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
27WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
28WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
29
1e6feb95 30class WXDLLEXPORT wxFrame;
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31class WXDLLEXPORT wxMenuBar;
32class WXDLLEXPORT wxStatusBar;
33class WXDLLEXPORT wxToolBar;
34
35// ----------------------------------------------------------------------------
36// wxFrame is a top-level window with optional menubar, statusbar and toolbar
37//
38// For each of *bars, a frame may have several of them, but only one is
39// managed by the frame, i.e. resized/moved when the frame is and whose size
40// is accounted for in client size calculations - all others should be taken
41// care of manually. The CreateXXXBar() functions create this, main, XXXBar,
42// but the actual creation is done in OnCreateXXXBar() functions which may be
43// overridden to create custom objects instead of standard ones when
44// CreateXXXBar() is called.
45// ----------------------------------------------------------------------------
46
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47// FIXME - temporary hack in absence of wxTLW !!
48#ifndef wxTopLevelWindowNative
49class WXDLLEXPORT wxFrameBase : public wxTopLevelWindowBase
50#else
51class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
52#endif
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53{
54public:
55 // construction
56 wxFrameBase();
799ea011 57 virtual ~wxFrameBase();
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58
59 wxFrame *New(wxWindow *parent,
60 wxWindowID id,
61 const wxString& title,
62 const wxPoint& pos = wxDefaultPosition,
63 const wxSize& size = wxDefaultSize,
64 long style = wxDEFAULT_FRAME_STYLE,
65 const wxString& name = wxFrameNameStr);
66
67 // frame state
68 // -----------
69
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70 // get the origin of the client area (which may be different from (0, 0)
71 // if the frame has a toolbar) in client coordinates
72 virtual wxPoint GetClientAreaOrigin() const;
73
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74 // menu bar functions
75 // ------------------
76
1e6feb95 77#if wxUSE_MENUS
6522713c 78 virtual void SetMenuBar(wxMenuBar *menubar);
7c0ea335 79 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
1e6feb95 80#endif // wxUSE_MENUS
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81
82 // call this to simulate a menu command
83 bool Command(int id) { return ProcessCommand(id); }
84
85 // process menu command: returns TRUE if processed
86 bool ProcessCommand(int id);
87
88 // status bar functions
89 // --------------------
90#if wxUSE_STATUSBAR
91 // create the main status bar by calling OnCreateStatusBar()
92 virtual wxStatusBar* CreateStatusBar(int number = 1,
93 long style = wxST_SIZEGRIP,
94 wxWindowID id = 0,
95 const wxString& name =
96 wxStatusLineNameStr);
97 // return a new status bar
98 virtual wxStatusBar *OnCreateStatusBar(int number,
99 long style,
100 wxWindowID id,
101 const wxString& name);
102 // get the main status bar
103 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
104
105 // sets the main status bar
106 void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; }
107
108 // forward these to status bar
109 virtual void SetStatusText(const wxString &text, int number = 0);
110 virtual void SetStatusWidths(int n, const int widths_field[]);
111#endif // wxUSE_STATUSBAR
112
113 // toolbar functions
114 // -----------------
115#if wxUSE_TOOLBAR
116 // create main toolbar bycalling OnCreateToolBar()
117 virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL,
118 wxWindowID id = -1,
119 const wxString& name = wxToolBarNameStr);
120 // return a new toolbar
121 virtual wxToolBar *OnCreateToolBar(long style,
122 wxWindowID id,
123 const wxString& name );
124
125 // get/set the main toolbar
126 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
127 virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
128#endif // wxUSE_TOOLBAR
129
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130 // implementation only from now on
131 // -------------------------------
132
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133 // event handlers
134 void OnIdle(wxIdleEvent& event);
7c0ea335 135 void OnMenuHighlight(wxMenuEvent& event);
7c0ea335 136
1e6feb95 137#if wxUSE_MENUS
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138 // send wxUpdateUIEvents for all menu items (called from OnIdle())
139 void DoMenuUpdates();
140 void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
1e6feb95 141#endif // wxUSE_MENUS
7c0ea335 142
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143 // if there is no real wxTopLevelWindow on this platform we have to define
144 // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
145 // old ports (wxMotif) which don't define them in wxFrame
146#ifndef wxTopLevelWindowNative
147 virtual bool ShowFullScreen(bool WXUNUSED(show),
148 long WXUNUSED(style) = wxFULLSCREEN_ALL)
149 { return FALSE; }
150 virtual bool IsFullScreen() const
151 { return FALSE; }
152#endif // no wxTopLevelWindowNative
153
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154protected:
155 // the frame main menu/status/tool bars
156 // ------------------------------------
157
158 // this (non virtual!) function should be called from dtor to delete the
159 // main menubar, statusbar and toolbar (if any)
160 void DeleteAllBars();
161
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162 // test whether this window makes part of the frame
163 virtual bool IsOneOfBars(const wxWindow *win) const;
164
165#if wxUSE_MENUS
166 // override to update menu bar position when the frame size changes
167 virtual void PositionMenuBar() { }
168
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169 // override to do something special when the menu bar is being removed
170 // from the frame
171 virtual void DetachMenuBar();
172
173 // override to do something special when the menu bar is attached to the
174 // frame
175 virtual void AttachMenuBar(wxMenuBar *menubar);
176
7c0ea335 177 wxMenuBar *m_frameMenuBar;
1e6feb95 178#endif // wxUSE_MENUS
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179
180#if wxUSE_STATUSBAR
181 // override to update status bar position (or anything else) when
182 // something changes
183 virtual void PositionStatusBar() { }
184
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185 // show the help string for this menu item in the given status bar: the
186 // status bar pointer can be NULL; return TRUE if help was shown
187 bool ShowMenuHelp(wxStatusBar *statbar, int id);
188
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189 wxStatusBar *m_frameStatusBar;
190#endif // wxUSE_STATUSBAR
191
192#if wxUSE_TOOLBAR
193 // override to update status bar position (or anything else) when
194 // something changes
195 virtual void PositionToolBar() { }
196
197 wxToolBar *m_frameToolBar;
198#endif // wxUSE_TOOLBAR
199
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200 DECLARE_EVENT_TABLE()
201};
202
203// include the real class declaration
c67d6888 204#if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
1e6feb95 205 #include "wx/univ/frame.h"
af8964c4 206#else // !__WXUNIVERSAL__
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207 #if defined(__WXMSW__)
208 #include "wx/msw/frame.h"
209 #elif defined(__WXGTK__)
210 #include "wx/gtk/frame.h"
211 #elif defined(__WXMOTIF__)
212 #include "wx/motif/frame.h"
213 #elif defined(__WXMAC__)
214 #include "wx/mac/frame.h"
215 #elif defined(__WXPM__)
216 #include "wx/os2/frame.h"
217 #endif
218#endif
1e6feb95 219
c801d85f 220#endif
34138703 221 // _WX_FRAME_H_BASE_