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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
371a5b4e 9// Copyright: (c) Julian Smart
094637f6 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16// ----------------------------------------------------------------------------
17// headers we have to include here
18// ----------------------------------------------------------------------------
19
20#include "wx/event.h" // for the base class
21
e90c1d2a 22#if wxUSE_GUI
bf188f1a 23 #include "wx/window.h" // for wxTopLevelWindows
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24
25 #include "wx/vidmode.h"
e90c1d2a 26#endif // wxUSE_GUI
23280650 27
090a6d7a 28#include "wx/build.h"
0fcbaf23 29#include "wx/init.h" // we must declare wxEntry()
090a6d7a 30
e8e1149b 31class WXDLLIMPEXP_BASE wxAppConsole;
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32class WXDLLIMPEXP_BASE wxAppTraits;
33class WXDLLIMPEXP_BASE wxCmdLineParser;
34class WXDLLIMPEXP_BASE wxLog;
35class WXDLLIMPEXP_BASE wxMessageOutput;
a69be60b 36
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37// wxUSE_EVTLOOP_IN_APP is a temporary hack needed until all ports are updated
38// to use wxEventLoop, otherwise we get linking errors on wxMac, it's going to
39// disappear a.s.a.p.
40#ifdef __WXMAC__
41 #define wxUSE_EVTLOOP_IN_APP 0
42#else
43 #define wxUSE_EVTLOOP_IN_APP 1
44 class WXDLLEXPORT wxEventLoop;
45#endif
1bf77ee5 46
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47// ----------------------------------------------------------------------------
48// typedefs
49// ----------------------------------------------------------------------------
50
51// the type of the function used to create a wxApp object on program start up
e8e1149b 52typedef wxAppConsole* (*wxAppInitializerFunction)();
53c9228e 53
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54// ----------------------------------------------------------------------------
55// constants
56// ----------------------------------------------------------------------------
57
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58enum
59{
60 wxPRINT_WINDOWS = 1,
61 wxPRINT_POSTSCRIPT = 2
62};
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63
64// ----------------------------------------------------------------------------
e2478fde 65// wxAppConsole: wxApp for non-GUI applications
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66// ----------------------------------------------------------------------------
67
bddd7a8d 68class WXDLLIMPEXP_BASE wxAppConsole : public wxEvtHandler
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69{
70public:
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71 // ctor and dtor
72 wxAppConsole();
73 virtual ~wxAppConsole();
74
1e6feb95 75
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76 // the virtual functions which may/must be overridden in the derived class
77 // -----------------------------------------------------------------------
bf188f1a 78
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79 // This is the very first function called for a newly created wxApp object,
80 // it is used by the library to do the global initialization. If, for some
81 // reason, you must override it (instead of just overriding OnInit(), as
82 // usual, for app-specific initializations), do not forget to call the base
83 // class version!
05e2b077 84 virtual bool Initialize(int& argc, wxChar **argv);
94826170 85
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86 // This gives wxCocoa a chance to call OnInit() with a memory pool in place
87 virtual bool CallOnInit() { return OnInit(); }
88
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89 // Called before OnRun(), this is a good place to do initialization -- if
90 // anything fails, return false from here to prevent the program from
91 // continuing. The command line is normally parsed here, call the base
92 // class OnInit() to do it.
bf188f1a 93 virtual bool OnInit();
094637f6 94
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95 // this is here only temproary hopefully (FIXME)
96 virtual bool OnInitGui() { return true; }
97
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98 // This is the replacement for the normal main(): all program work should
99 // be done here. When OnRun() returns, the programs starts shutting down.
e90c1d2a 100 virtual int OnRun() = 0;
094637f6 101
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102 // This is only called if OnInit() returned true so it's a good place to do
103 // any cleanup matching the initializations done there.
7beba2fc 104 virtual int OnExit();
094637f6 105
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106 // This is the very last function called on wxApp object before it is
107 // destroyed. If you override it (instead of overriding OnExit() as usual)
108 // do not forget to call the base class version!
109 virtual void CleanUp();
110
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111 // Called when a fatal exception occurs, this function should take care not
112 // to do anything which might provoke a nested exception! It may be
113 // overridden if you wish to react somehow in non-default way (core dump
114 // under Unix, application crash under Windows) to fatal program errors,
115 // however extreme care should be taken if you don't want this function to
116 // crash.
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117 virtual void OnFatalException() { }
118
883117d1 119#if wxUSE_EXCEPTIONS
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120 // function called if an uncaught exception is caught inside the main
121 // event loop: it may return true to continue running the event loop or
122 // false to stop it (in the latter case it may rethrow the exception as
123 // well)
124 virtual bool OnExceptionInMainLoop() { throw; }
125
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126 // Called when an unhandled C++ exception occurs inside OnRun(): note that
127 // the exception type is lost by now, so if you really want to handle the
128 // exception you should override OnRun() and put a try/catch around
129 // MainLoop() call there
130 virtual void OnUnhandledException() { }
131#endif // wxUSE_EXCEPTIONS
132
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133 // Called from wxExit() function, should terminate the application a.s.a.p.
134 virtual void Exit();
094637f6 135
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136
137 // application info: name, description, vendor
138 // -------------------------------------------
139
140 // NB: all these should be set by the application itself, there are no
141 // reasonable default except for the application name which is taken to
142 // be argv[0]
143
144 // set/get the application name
145 wxString GetAppName() const
146 {
e2478fde 147 return m_appName.empty() ? m_className : m_appName;
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148 }
149 void SetAppName(const wxString& name) { m_appName = name; }
150
151 // set/get the app class name
152 wxString GetClassName() const { return m_className; }
153 void SetClassName(const wxString& name) { m_className = name; }
154
155 // set/get the vendor name
156 const wxString& GetVendorName() const { return m_vendorName; }
157 void SetVendorName(const wxString& name) { m_vendorName = name; }
158
e90c1d2a 159
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160 // cmd line parsing stuff
161 // ----------------------
162
163 // all of these methods may be overridden in the derived class to
164 // customize the command line parsing (by default only a few standard
165 // options are handled)
166 //
167 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
168 // this to work
169
170#if wxUSE_CMDLINE_PARSER
171 // this one is called from OnInit() to add all supported options
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172 // to the given parser (don't forget to call the base class version if you
173 // override it!)
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174 virtual void OnInitCmdLine(wxCmdLineParser& parser);
175
176 // called after successfully parsing the command line, return TRUE
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177 // to continue and FALSE to exit (don't forget to call the base class
178 // version if you override it!)
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179 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
180
181 // called if "--help" option was specified, return TRUE to continue
182 // and FALSE to exit
183 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
184
185 // called if incorrect command line options were given, return
186 // FALSE to abort and TRUE to continue
187 virtual bool OnCmdLineError(wxCmdLineParser& parser);
188#endif // wxUSE_CMDLINE_PARSER
189
e2478fde 190
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191 // miscellaneous customization functions
192 // -------------------------------------
193
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194 // create the app traits object to which we delegate for everything which
195 // either should be configurable by the user (then he can change the
196 // default behaviour simply by overriding CreateTraits() and returning his
197 // own traits object) or which is GUI/console dependent as then wxAppTraits
198