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489468fe SC |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/mac/carbon/glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #if defined(__BORLANDC__) | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_GLCANVAS | |
27 | ||
28 | #include "wx/glcanvas.h" | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/frame.h" | |
32 | #include "wx/log.h" | |
33 | #include "wx/settings.h" | |
34 | #endif | |
35 | ||
1f0c8f31 | 36 | #include "wx/osx/uma.h" |
489468fe | 37 | |
1f0c8f31 | 38 | #include "wx/osx/private.h" |
524c47aa | 39 | #include <AGL/agl.h> |
489468fe SC |
40 | |
41 | // ---------------------------------------------------------------------------- | |
42 | // helper functions | |
43 | // ---------------------------------------------------------------------------- | |
44 | ||
45 | static void wxLogAGLError(const char *func) | |
46 | { | |
47 | const int err = aglGetError(); | |
48 | ||
49 | wxLogError(_("OpenGL function \"%s\" failed: %s (error %d)"), | |
50 | func, aglErrorString(err), err); | |
51 | } | |
52 | ||
53 | // ============================================================================ | |
54 | // implementation | |
55 | // ============================================================================ | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
524c47aa | 58 | // low level implementation routines |
489468fe SC |
59 | // ---------------------------------------------------------------------------- |
60 | ||
524c47aa | 61 | WXGLContext WXGLCreateContext( WXGLPixelFormat pixelFormat, WXGLContext shareContext ) |
489468fe | 62 | { |
524c47aa SC |
63 | WXGLContext context = aglCreateContext(pixelFormat, shareContext); |
64 | if ( !context ) | |
489468fe | 65 | wxLogAGLError("aglCreateContext"); |
524c47aa | 66 | return context ; |
489468fe SC |
67 | } |
68 | ||
524c47aa | 69 | void WXGLDestroyContext( WXGLContext context ) |
489468fe | 70 | { |
524c47aa | 71 | if ( context ) |
489468fe | 72 | { |
524c47aa SC |
73 | if ( !aglDestroyContext(context) ) |
74 | { | |
489468fe | 75 | wxLogAGLError("aglDestroyContext"); |
524c47aa | 76 | } |
489468fe SC |
77 | } |
78 | } | |
79 | ||
524c47aa | 80 | void WXGLSwapBuffers( WXGLContext context ) |
489468fe | 81 | { |
524c47aa | 82 | aglSwapBuffers(context); |
489468fe SC |
83 | } |
84 | ||
524c47aa | 85 | WXGLContext WXGLGetCurrentContext() |
489468fe | 86 | { |
524c47aa | 87 | return aglGetCurrentContext(); |
489468fe SC |
88 | } |
89 | ||
b6ccc13c VZ |
90 | bool WXGLSetCurrentContext(WXGLContext context) |
91 | { | |
92 | if ( !aglSetCurrentContext(context) ) | |
93 | { | |
94 | wxLogAGLError("aglSetCurrentContext"); | |
95 | return false; | |
96 | } | |
97 | ||
98 | return true; | |
99 | } | |
100 | ||
524c47aa | 101 | void WXGLDestroyPixelFormat( WXGLPixelFormat pixelFormat ) |
489468fe | 102 | { |
524c47aa SC |
103 | if ( pixelFormat ) |
104 | { | |
105 | aglDestroyPixelFormat(pixelFormat); | |
106 | } | |
489468fe SC |
107 | } |
108 | ||
524c47aa | 109 | WXGLPixelFormat WXGLChoosePixelFormat(const int *attribList) |
489468fe SC |
110 | { |
111 | GLint data[512]; | |
112 | const GLint defaultAttribs[] = | |
113 | { | |
114 | AGL_RGBA, | |
115 | AGL_DOUBLEBUFFER, | |
116 | AGL_MINIMUM_POLICY, // never choose less than requested | |
117 | AGL_DEPTH_SIZE, 1, // use largest available depth buffer | |
118 | AGL_RED_SIZE, 1, | |
119 | AGL_GREEN_SIZE, 1, | |
120 | AGL_BLUE_SIZE, 1, | |
121 | AGL_ALPHA_SIZE, 0, | |
122 | AGL_NONE | |
123 | }; | |
124 | ||
125 | const GLint *attribs; | |
126 | if ( !attribList ) | |
127 | { | |
128 | attribs = defaultAttribs; | |
129 | } | |
130 | else | |
131 | { | |
132 | unsigned p = 0; | |
133 | data[p++] = AGL_MINIMUM_POLICY; // make _SIZE tags behave more like GLX | |
134 | ||
135 | for ( unsigned arg = 0; attribList[arg] !=0 && p < WXSIZEOF(data); ) | |
136 | { | |
137 | switch ( attribList[arg++] ) | |
138 | { | |
139 | case WX_GL_RGBA: | |
140 | data[p++] = AGL_RGBA; | |
141 | break; | |
142 | ||
143 | case WX_GL_BUFFER_SIZE: | |
144 | data[p++] = AGL_BUFFER_SIZE; | |
145 | data[p++] = attribList[arg++]; | |
146 | break; | |
147 | ||
148 | case WX_GL_LEVEL: | |
149 | data[p++]=AGL_LEVEL; | |
150 | data[p++]=attribList[arg++]; | |
151 | break; | |
152 | ||
153 | case WX_GL_DOUBLEBUFFER: | |
154 | data[p++] = AGL_DOUBLEBUFFER; | |
155 | break; | |
156 | ||
157 | case WX_GL_STEREO: | |
158 | data[p++] = AGL_STEREO; | |
159 | break; | |
160 | ||
161 | case WX_GL_AUX_BUFFERS: | |
162 | data[p++] = AGL_AUX_BUFFERS; | |
163 | data[p++] = attribList[arg++]; | |
164 | break; | |
165 | ||
166 | case WX_GL_MIN_RED: | |
167 | data[p++] = AGL_RED_SIZE; | |
168 | data[p++] = attribList[arg++]; | |
169 | break; | |
170 | ||
171 | case WX_GL_MIN_GREEN: | |
172 | data[p++] = AGL_GREEN_SIZE; | |
173 | data[p++] = attribList[arg++]; | |
174 | break; | |
175 | ||
176 | case WX_GL_MIN_BLUE: | |
177 | data[p++] = AGL_BLUE_SIZE; | |
178 | data[p++] = attribList[arg++]; | |
179 | break; | |
180 | ||
181 | case WX_GL_MIN_ALPHA: | |
182 | data[p++] = AGL_ALPHA_SIZE; | |
183 | data[p++] = attribList[arg++]; | |
184 | break; | |
185 | ||
186 | case WX_GL_DEPTH_SIZE: | |
187 | data[p++] = AGL_DEPTH_SIZE; | |
188 | data[p++] = attribList[arg++]; | |
189 | break; | |
190 | ||
191 | case WX_GL_STENCIL_SIZE: | |
192 | data[p++] = AGL_STENCIL_SIZE; | |
193 | data[p++] = attribList[arg++]; | |
194 | break; | |
195 | ||
196 | case WX_GL_MIN_ACCUM_RED: | |
197 | data[p++] = AGL_ACCUM_RED_SIZE; | |
198 | data[p++] = attribList[arg++]; | |
199 | break; | |
200 | ||
201 | case WX_GL_MIN_ACCUM_GREEN: | |
202 | data[p++] = AGL_ACCUM_GREEN_SIZE; | |
203 | data[p++] = attribList[arg++]; | |
204 | break; | |
205 | ||
206 | case WX_GL_MIN_ACCUM_BLUE: | |
207 | data[p++] = AGL_ACCUM_BLUE_SIZE; | |
208 | data[p++] = attribList[arg++]; | |
209 | break; | |
210 | ||
211 | case WX_GL_MIN_ACCUM_ALPHA: | |
212 | data[p++] = AGL_ACCUM_ALPHA_SIZE; | |
213 | data[p++] = attribList[arg++]; | |
214 | break; | |
215 | ||
216 | case WX_GL_SAMPLE_BUFFERS: | |
217 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) | |
218 | { | |
219 | if ( !attribList[arg++] ) | |
220 | break; | |
221 | ||
222 | return false; | |
223 | } | |
224 | ||
225 | data[p++] = AGL_SAMPLE_BUFFERS_ARB; | |
226 | if ( (data[p++] = attribList[arg++]) == true ) | |
227 | { | |
228 | // don't use software fallback | |
229 | data[p++] = AGL_NO_RECOVERY; | |
230 | } | |
231 | break; | |
232 | ||
233 | case WX_GL_SAMPLES: | |
234 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) | |
235 | { | |
236 | if ( !attribList[arg++] ) | |
237 | break; | |
238 | ||
239 | return false; | |
240 | } | |
241 | ||
242 | data[p++] = AGL_SAMPLES_ARB; | |
243 | data[p++] = attribList[arg++]; | |
244 | break; | |
245 | } | |
246 | } | |
247 | ||
248 | data[p] = AGL_NONE; | |
249 | ||
250 | attribs = data; | |
251 | } | |
252 | ||
253 | return aglChoosePixelFormat(NULL, 0, attribs); | |
254 | } | |
255 | ||
524c47aa SC |
256 | // ---------------------------------------------------------------------------- |
257 | // wxGLContext | |
258 | // ---------------------------------------------------------------------------- | |
259 | ||
260 | bool wxGLContext::SetCurrent(const wxGLCanvas& win) const | |
261 | { | |
262 | if ( !m_glContext ) | |
263 | return false; | |
264 | ||
265 | AGLDrawable drawable = (AGLDrawable)GetWindowPort( | |
266 | MAC_WXHWND(win.MacGetTopLevelWindowRef())); | |
267 | ||
268 | GLint bufnummer = win.GetAglBufferName(); | |
269 | aglSetInteger(m_glContext, AGL_BUFFER_NAME, &bufnummer); | |
270 | //win.SetLastContext(m_glContext); | |
03647350 | 271 | |
5c33522f | 272 | const_cast<wxGLCanvas&>(win).SetViewport(); |
524c47aa SC |
273 | |
274 | if ( !aglSetDrawable(m_glContext, drawable) ) | |
275 | { | |
276 | wxLogAGLError("aglSetDrawable"); | |
277 | return false; | |
278 | } | |
279 | ||
b6ccc13c | 280 | return WXGLSetCurrentContext(m_glContext); |
524c47aa SC |
281 | } |
282 | ||
283 | // ---------------------------------------------------------------------------- | |
284 | // wxGLCanvas | |
285 | // ---------------------------------------------------------------------------- | |
286 | ||
287 | /* | |
288 | ||
03647350 | 289 | sharing contexts under AGL is not straightforward, to quote from |
524c47aa SC |
290 | |
291 | http://lists.apple.com/archives/mac-opengl/2003/Jan/msg00402.html : | |
292 | ||
03647350 VZ |
293 | In Carbon OpenGL (AGL) you would use call aglSetInteger to setup a |
294 | buffer name and attached each context to that same name. From AGL | |
524c47aa SC |
295 | you can do: |
296 | ||
297 | GLint id = 1; | |
298 | ||
299 | ctx1 = aglCreateContext... | |
300 | aglSetInteger(ctx1, AGL_BUFFER_NAME, &id); // create name | |
03647350 | 301 | aglAttachDrawable (ctx1,...); // create surface with associated with |
524c47aa SC |
302 | name (first time) |
303 | ctx2 = aglCreateContext... | |
304 | aglSetInteger(ctx2, AGL_BUFFER_NAME, &id); // uses previously created name | |
305 | aglAttachDrawable (ctx2, ...); // uses existing surface with existing name | |
306 | ||
307 | AGL Docs say: | |
308 | AGL_BUFFER_NAME | |
309 | params contains one value: a non-negative integer name of the surface to be | |
310 | associated to be with the current context. If this value is non-zero, and a | |
311 | surface of this name is not associated to this drawable, a new surface with | |
312 | this name is created and associated with the context when | |
313 | aglSetDrawable is called subsequently. If this is a previously allocated | |
314 | buffer name within the namespace of the current window (e.g., drawable), | |
315 | that previously allocated surface is associated with the context (e.g., no | |
316 | new surface is created) and the subsequent call to aglSetDrawable will | |
317 | attach that surface. This allows multiple contexts to be attached to a single | |
318 | surface. Using the default buffer name zero, returns to one surface per | |
319 | context behavior. | |
320 | */ | |
321 | ||
322 | /* | |
03647350 | 323 | so what I'm doing is to have a dummy aglContext attached to a wxGLCanvas, |
524c47aa SC |
324 | assign it a buffer number |
325 | */ | |
326 | ||
327 | ||
489468fe SC |
328 | bool wxGLCanvas::Create(wxWindow *parent, |
329 | wxWindowID id, | |
330 | const wxPoint& pos, | |
331 | const wxSize& size, | |
332 | long style, | |
333 | const wxString& name, | |
334 | const int *attribList, | |
335 | const wxPalette& WXUNUSED(palette)) | |
336 | { | |
337 | m_needsUpdate = false; | |
338 | m_macCanvasIsShown = false; | |
339 | ||
524c47aa SC |
340 | m_glFormat = WXGLChoosePixelFormat(attribList); |
341 | if ( !m_glFormat ) | |
489468fe SC |
342 | return false; |
343 | ||
344 | if ( !wxWindow::Create(parent, id, pos, size, style, name) ) | |
345 | return false; | |
346 | ||
524c47aa | 347 | m_dummyContext = WXGLCreateContext(m_glFormat, NULL); |
489468fe | 348 | |
524c47aa SC |
349 | static GLint gCurrentBufferName = 1; |
350 | m_bufferName = gCurrentBufferName++; | |
03647350 VZ |
351 | aglSetInteger (m_dummyContext, AGL_BUFFER_NAME, &m_bufferName); |
352 | ||
524c47aa SC |
353 | AGLDrawable drawable = (AGLDrawable)GetWindowPort(MAC_WXHWND(MacGetTopLevelWindowRef())); |
354 | aglSetDrawable(m_dummyContext, drawable); | |
489468fe | 355 | |
524c47aa | 356 | m_macCanvasIsShown = true; |
489468fe SC |
357 | |
358 | return true; | |
359 | } | |
360 | ||
524c47aa | 361 | wxGLCanvas::~wxGLCanvas() |
489468fe | 362 | { |
524c47aa SC |
363 | if ( m_glFormat ) |
364 | WXGLDestroyPixelFormat(m_glFormat); | |
03647350 | 365 | |
524c47aa SC |
366 | if ( m_dummyContext ) |
367 | WXGLDestroyContext(m_dummyContext); | |
489468fe SC |
368 | } |
369 | ||
370 | void wxGLCanvas::SetViewport() | |
371 | { | |
372 | if ( !m_needsUpdate ) | |
373 | return; | |
374 | ||
375 | m_needsUpdate = false; | |
376 | ||
524c47aa SC |
377 | // AGLContext context = aglGetCurrentContext(); |
378 | // if ( !context ) | |
379 | // return; | |
489468fe SC |
380 | |
381 | // viewport is initially set to entire port, adjust it to just this window | |
382 | int x = 0, | |
383 | y = 0; | |
384 | MacClientToRootWindow(&x , &y); | |
385 | ||
386 | int width, height; | |
387 | GetClientSize(&width, &height); | |
388 | ||
389 | Rect bounds; | |
390 | GetWindowPortBounds(MAC_WXHWND(MacGetTopLevelWindowRef()) , &bounds); | |
391 | ||
489468fe SC |
392 | GLint parms[4]; |
393 | parms[0] = x; | |
394 | parms[1] = bounds.bottom - bounds.top - ( y + height ); | |
395 | parms[2] = width; | |
396 | parms[3] = height; | |
489468fe SC |
397 | |
398 | // move the buffer rect out of sight if we're hidden | |
399 | if ( !m_macCanvasIsShown ) | |
400 | parms[0] += 20000; | |
401 | ||
524c47aa | 402 | if ( !aglSetInteger(m_dummyContext, AGL_BUFFER_RECT, parms) ) |
489468fe SC |
403 | wxLogAGLError("aglSetInteger(AGL_BUFFER_RECT)"); |
404 | ||
524c47aa | 405 | if ( !aglEnable(m_dummyContext, AGL_BUFFER_RECT) ) |
489468fe SC |
406 | wxLogAGLError("aglEnable(AGL_BUFFER_RECT)"); |
407 | ||
524c47aa | 408 | if ( !aglUpdateContext(m_dummyContext) ) |
489468fe SC |
409 | wxLogAGLError("aglUpdateContext"); |
410 | } | |
411 | ||
412 | void wxGLCanvas::OnSize(wxSizeEvent& event) | |
413 | { | |
414 | MacUpdateView(); | |
415 | event.Skip(); | |
416 | } | |
417 | ||
418 | void wxGLCanvas::MacUpdateView() | |
419 | { | |
420 | m_needsUpdate = true; | |
421 | Refresh(false); | |
422 | } | |
423 | ||
424 | void wxGLCanvas::MacSuperChangedPosition() | |
425 | { | |
426 | MacUpdateView(); | |
524c47aa | 427 | SetViewport(); |
489468fe SC |
428 | wxWindow::MacSuperChangedPosition(); |
429 | } | |
430 | ||
431 | void wxGLCanvas::MacTopLevelWindowChangedPosition() | |
432 | { | |
433 | MacUpdateView(); | |
434 | wxWindow::MacTopLevelWindowChangedPosition(); | |
435 | } | |
436 | ||
437 | void wxGLCanvas::MacVisibilityChanged() | |
438 | { | |
439 | if ( IsShownOnScreen() != m_macCanvasIsShown ) | |
440 | { | |
441 | m_macCanvasIsShown = !m_macCanvasIsShown; | |
442 | MacUpdateView(); | |
443 | } | |
444 | ||
445 | wxWindowMac::MacVisibilityChanged(); | |
446 | } | |
447 | ||
489468fe | 448 | #endif // wxUSE_GLCANVAS |