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simplify code setting backing pixmap
[wxWidgets.git] / build / msw / wx_wxpng.dsp
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1# Microsoft Developer Studio Project File - Name="wx_wxpng" - Package Owner=<4>\r
2# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
3# ** DO NOT EDIT **\r
4\r
5# TARGTYPE "Win32 (x86) Static Library" 0x0104\r
6\r
7CFG=wxpng - Win32 Debug\r
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
9!MESSAGE use the Export Makefile command and run\r
10!MESSAGE \r
11!MESSAGE NMAKE /f "wx_wxpng.mak".\r
12!MESSAGE \r
13!MESSAGE You can specify a configuration when running NMAKE\r
14!MESSAGE by defining the macro CFG on the command line. For example:\r
15!MESSAGE \r
16!MESSAGE NMAKE /f "wx_wxpng.mak" CFG="wxpng - Win32 Debug"\r
17!MESSAGE \r
18!MESSAGE Possible choices for configuration are:\r
19!MESSAGE \r
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20!MESSAGE "wxpng - Win32 DLL Universal Release" (based on "Win32 (x86) Static Library")\r
21!MESSAGE "wxpng - Win32 DLL Universal Debug" (based on "Win32 (x86) Static Library")\r
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22!MESSAGE "wxpng - Win32 DLL Release" (based on "Win32 (x86) Static Library")\r
23!MESSAGE "wxpng - Win32 DLL Debug" (based on "Win32 (x86) Static Library")\r
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24!MESSAGE "wxpng - Win32 Universal Release" (based on "Win32 (x86) Static Library")\r
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26!MESSAGE "wxpng - Win32 Release" (based on "Win32 (x86) Static Library")\r
27!MESSAGE "wxpng - Win32 Debug" (based on "Win32 (x86) Static Library")\r
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