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abstract VC6 workaround inside a WX_CPPUNIT_ALLOW_EQUALS_TO_INT() macro
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c801d85f 1/////////////////////////////////////////////////////////////////////////////
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2// Name: wx/memory.h
3// Purpose: Memory operations
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4// Author: Arthur Seaton, Julian Smart
5// Modified by:
6// Created: 29/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_MEMORYH__
13#define _WX_MEMORYH__
c801d85f 14
c801d85f 15#include "wx/defs.h"
2432b92d 16#include "wx/string.h"
ced55544 17#include "wx/msgout.h"
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18
19/*
20 The macro which will be expanded to include the file and line number
21 info, or to be a straight call to the new operator.
22*/
23
ea57084d 24#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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25
26#include <stddef.h>
27
ea57084d 28#ifdef __WXDEBUG__
e55ad60e 29
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30WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false);
31WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false);
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32
33//**********************************************************************************
34/*
35 The global operator new used for everything apart from getting
36 dynamic storage within this function itself.
37*/
38
39// We'll only do malloc and free for the moment: leave the interesting
40// stuff for the wxObject versions.
241421a6 41
c801d85f 42
47d67540 43#if wxUSE_GLOBAL_MEMORY_OPERATORS
c801d85f 44
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45// Undefine temporarily (new is #defined in object.h) because we want to
46// declare some new operators.
c801d85f 47#ifdef new
3f4a0c5b 48 #undef new
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49#endif
50
5dcf05ae 51#if defined(__SUNCC__)
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52 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
53#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
54 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
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55#elif defined (__SGI_CC_)
56 // only supported by -n32 compilers
57 #ifndef __EDG_ABI_COMPATIBILITY_VERSION
58 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
59 #endif
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60#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
61 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
5dcf05ae 62#else
ba6f401d 63 // ::operator new[] is a recent C++ feature, so assume it's not supported
3f4a0c5b 64 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
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65#endif
66
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67// devik 2000-8-29: All new/delete ops are now inline because they can't
68// be marked as dllexport/dllimport. It then leads to weird bugs when
69// used on MSW as DLL
70#if defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
71inline void * operator new (size_t size, wxChar * fileName, int lineNum)
72{
5b56bffb 73 return wxDebugAlloc(size, fileName, lineNum, false, false);
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74}
75
76inline void * operator new (size_t size)
77{
5b56bffb 78 return wxDebugAlloc(size, NULL, 0, false);
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79}
80
81inline void operator delete (void * buf)
82{
5b56bffb 83 wxDebugFree(buf, false);
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84}
85
86#if wxUSE_ARRAY_MEMORY_OPERATORS
87inline void * operator new[] (size_t size)
88{
5b56bffb 89 return wxDebugAlloc(size, NULL, 0, false, true);
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90}
91
92inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
93{
5b56bffb 94 return wxDebugAlloc(size, fileName, lineNum, false, true);
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95}
96
97inline void operator delete[] (void * buf)
98{
5b56bffb 99 wxDebugFree(buf, true);
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100}
101#endif // wxUSE_ARRAY_MEMORY_OPERATORS
102
103#else
104
aaf1bbfd 105void * operator new (size_t size, wxChar * fileName, int lineNum);
b40b0f5b 106
aaf1bbfd 107void * operator new (size_t size);
2db0bbde 108
aaf1bbfd 109void operator delete (void * buf);
c801d85f 110
5dcf05ae 111#if wxUSE_ARRAY_MEMORY_OPERATORS
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112void * operator new[] (size_t size);
113
114void * operator new[] (size_t size, wxChar * fileName, int lineNum);
115
116void operator delete[] (void * buf);
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117#endif // wxUSE_ARRAY_MEMORY_OPERATORS
118#endif // defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
c801d85f 119
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120// VC++ 6.0 and MWERKS
121#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
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122inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
123{
4e32eea1 124 wxDebugFree(pData, false);
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125}
126inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
127{
4e32eea1 128 wxDebugFree(pData, true);
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129}
130#endif // __VISUALC__>=1200
131#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
132#endif // __WXDEBUG__
133
134//**********************************************************************************
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135
136typedef unsigned int wxMarkerType;
137
138/*
139 Define the struct which will be placed at the start of all dynamically
140 allocated memory.
141*/
142
bddd7a8d 143class WXDLLIMPEXP_BASE wxMemStruct {
c801d85f 144
b5dbe15d 145friend class WXDLLIMPEXP_FWD_BASE wxDebugContext; // access to the m_next pointer for list traversal.
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146
147public:
148public:
149 int AssertList ();
150
151 size_t RequestSize () { return m_reqSize; }
152 wxMarkerType Marker () { return m_firstMarker; }
153
154 // When an object is deleted we set the id slot to a specific value.
155 inline void SetDeleted ();
156 inline int IsDeleted ();
157
158 int Append ();
159 int Unlink ();
160
161 // Used to determine if the object is really a wxMemStruct.
162 // Not a foolproof test by any means, but better than none I hope!
163 int AssertIt ();
164
165 // Do all validation on a node.
166 int ValidateNode ();
167
168 // Check the integrity of a node and of the list, node by node.
169 int CheckBlock ();
170 int CheckAllPrevious ();
171
172 // Print a single node.
173 void PrintNode ();
174
175 // Called when the memory linking functions get an error.
176 void ErrorMsg (const char *);
177 void ErrorMsg ();
178
179 inline void *GetActualData(void) const { return m_actualData; }
180
181 void Dump(void);
182
183public:
184 // Check for underwriting. There are 2 of these checks. This one
185 // inside the struct and another right after the struct.
186 wxMarkerType m_firstMarker;
187
188 // File name and line number are from cpp.
4de6207a 189 wxChar* m_fileName;
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190 int m_lineNum;
191
192 // The amount of memory requested by the caller.
193 size_t m_reqSize;
194
195 // Used to try to verify that we really are dealing with an object
196 // of the required class. Can be 1 of 2 values these indicating a valid
197 // wxMemStruct object, or a deleted wxMemStruct object.
198 wxMarkerType m_id;
199
200 wxMemStruct * m_prev;
201 wxMemStruct * m_next;
202
203 void * m_actualData;
204 bool m_isObject;
205};
206
207
208typedef void (wxMemStruct::*PmSFV) ();
209
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210// Type of the app function that can be installed and called at wxWidgets shutdown
211// (after all other registered files with global destructors have been closed down).
212typedef void (*wxShutdownNotifyFunction)();
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213
214/*
b073db94 215 Debugging class. This will only have a single instance, but it's
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216 a reasonable way to keep everything together and to make this
217 available for change if needed by someone else.
218 A lot of this stuff would be better off within the wxMemStruct class, but
b073db94 219 it's stuff which we need to access at times when there is no wxMemStruct
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220 object so we use this class instead. Think of it as a collection of
221 globals which have to do with the wxMemStruct class.
222*/
223
bddd7a8d 224class WXDLLIMPEXP_BASE wxDebugContext {
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225
226protected:
227 // Used to set alignment for markers.
228 static size_t CalcAlignment ();
229
230 // Returns the amount of padding needed after something of the given
231 // size. This is so that when we cast pointers backwards and forwards
232 // the pointer value will be valid for a wxMarkerType.
233 static size_t GetPadding (const size_t size) ;
234
235 // Traverse the list.
236 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
237
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238 static int debugLevel;
239 static bool debugOn;
240
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241 static int m_balign; // byte alignment
242 static int m_balignmask; // mask for performing byte alignment
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243public:
244 // Set a checkpoint to dump only the memory from
245 // a given point
246 static wxMemStruct *checkPoint;
247
248 wxDebugContext(void);
249 ~wxDebugContext(void);
250
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251 static int GetLevel(void) { return debugLevel; }
252 static void SetLevel(int level) { debugLevel = level; }
253
254 static bool GetDebugMode(void) { return debugOn; }
255 static void SetDebugMode(bool flag) { debugOn = flag; }
256
4e32eea1 257 static void SetCheckpoint(bool all = false);
c801d85f 258 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
2bd5bbc9 259
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260 // Calculated from the request size and any padding needed
261 // before the final marker.
262 static size_t PaddedSize (const size_t reqSize);
263
264 // Calc the total amount of space we need from the system
265 // to satisfy a caller request. This includes all padding.
266 static size_t TotSize (const size_t reqSize);
267
268 // Return valid pointers to offsets within the allocated memory.
269 static char * StructPos (const char * buf);
270 static char * MidMarkerPos (const char * buf);
271 static char * CallerMemPos (const char * buf);
272 static char * EndMarkerPos (const char * buf, const size_t size);
273
274 // Given a pointer to the start of the caller requested area
275 // return a pointer to the start of the entire alloc\'d buffer.
276 static char * StartPos (const char * caller);
277
278 // Access to the list.
279 static wxMemStruct * GetHead () { return m_head; }
280 static wxMemStruct * GetTail () { return m_tail; }
281
282 // Set the list sentinals.
283 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
284 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
285
286 // If this is set then every new operation checks the validity
287 // of the all previous nodes in the list.
288 static bool GetCheckPrevious () { return m_checkPrevious; }
289 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
290
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291 // Checks all nodes, or all nodes if checkAll is true
292 static int Check(bool checkAll = false);
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293
294 // Print out the list of wxMemStruct nodes.
295 static bool PrintList(void);
296
297 // Dump objects
298 static bool Dump(void);
299
300 // Print statistics
4e32eea1 301 static bool PrintStatistics(bool detailed = true);
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302
303 // Print out the classes in the application.
304 static bool PrintClasses(void);
305
306 // Count the number of non-wxDebugContext-related objects
307 // that are outstanding
4e32eea1 308 static int CountObjectsLeft(bool sinceCheckpoint = false);
c801d85f 309
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310 // This function is used to output the dump
311 static void OutputDumpLine(const wxChar *szFormat, ...);
312
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313 static void SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn);
314
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315private:
316 // Store these here to allow access to the list without
317 // needing to have a wxMemStruct object.
318 static wxMemStruct* m_head;
319 static wxMemStruct* m_tail;
320
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321 // Set to false if we're not checking all previous nodes when
322 // we do a new. Set to true when we are.
c801d85f 323 static bool m_checkPrevious;
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324
325 // Holds a pointer to an optional application function to call at shutdown.
326 static wxShutdownNotifyFunction sm_shutdownFn;
327
328 // Have to access our shutdown hook
329 friend class wxDebugContextDumpDelayCounter;
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330};
331
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332// Final cleanup (e.g. deleting the log object and doing memory leak checking)
333// will be delayed until all wxDebugContextDumpDelayCounter objects have been
334// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
335// memory leak checking until after destructing all global objects.
6dfbea27 336
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337class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
338{
339public:
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340 wxDebugContextDumpDelayCounter();
341 ~wxDebugContextDumpDelayCounter();
342
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343private:
344 void DoDump();
345 static int sm_count;
346};
347
348// make leak dump after all globals have been destructed
349static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File;
350#define WXDEBUG_DUMPDELAYCOUNTER \
351 static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
352
6b037754 353// Output a debug message, in a system dependent fashion.
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354void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
355void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
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356
357#define WXTRACE wxTrace
358#define WXTRACELEVEL wxTraceLevel
359
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360#else // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
361
362#define WXDEBUG_DUMPDELAYCOUNTER
c801d85f 363
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364// Borland C++ Builder 6 seems to have troubles with inline functions (see bug
365// 819700)
366#if 0
367 inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
368 inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
369#else
370 #define wxTrace(fmt)
371 #define wxTraceLevel(l, fmt)
372#endif
c801d85f 373
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374#define WXTRACE true ? (void)0 : wxTrace
375#define WXTRACELEVEL true ? (void)0 : wxTraceLevel
c801d85f 376
ced55544 377#endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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378
379#endif
34138703 380 // _WX_MEMORYH__