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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/univ/window.h | |
3 | // Purpose: wxWindow class which is the base class for all | |
4 | // wxUniv port controls, it supports the customization of the | |
5 | // window drawing and input processing. | |
6 | // Author: Vadim Zeitlin | |
7 | // Modified by: | |
8 | // Created: 06.08.00 | |
9 | // RCS-ID: $Id$ | |
442b35b5 | 10 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
1e6feb95 VZ |
11 | // Licence: wxWindows license |
12 | /////////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #ifndef _WX_UNIV_WINDOW_H_ | |
15 | #define _WX_UNIV_WINDOW_H_ | |
16 | ||
17 | #ifdef __GNUG__ | |
196cc38b | 18 | #pragma interface "univwindow.h" |
1e6feb95 VZ |
19 | #endif |
20 | ||
21 | #include "wx/bitmap.h" // for m_bitmapBg | |
22 | ||
23 | class WXDLLEXPORT wxControlRenderer; | |
24 | class WXDLLEXPORT wxEventLoop; | |
25 | class WXDLLEXPORT wxMenu; | |
26 | class WXDLLEXPORT wxMenuBar; | |
27 | class WXDLLEXPORT wxRenderer; | |
28 | class WXDLLEXPORT wxScrollBar; | |
29 | ||
30 | // ---------------------------------------------------------------------------- | |
31 | // constants | |
32 | // ---------------------------------------------------------------------------- | |
33 | ||
34 | // control state flags used in wxRenderer and wxColourScheme | |
35 | enum | |
36 | { | |
37 | wxCONTROL_DISABLED = 0x00000001, // control is disabled | |
38 | wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus | |
39 | wxCONTROL_PRESSED = 0x00000004, // (button) is pressed | |
40 | wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons | |
41 | wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items | |
42 | wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control | |
43 | wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox | |
44 | wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked | |
45 | wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked | |
46 | ||
47 | wxCONTROL_FLAGS_MASK = 0x000000ff, | |
48 | ||
49 | // this is a pseudo flag not used directly by wxRenderer but rather by some | |
50 | // controls internally | |
51 | wxCONTROL_DIRTY = 0x80000000 | |
52 | }; | |
53 | ||
54 | // ---------------------------------------------------------------------------- | |
55 | // wxWindow | |
56 | // ---------------------------------------------------------------------------- | |
57 | ||
24ce4c18 JS |
58 | #if defined(__WXMSW__) |
59 | #define wxWindowNative wxWindowMSW | |
60 | #elif defined(__WXGTK__) | |
61 | #define wxWindowNative wxWindowGTK | |
62 | #elif defined(__WXMGL__) | |
63 | #define wxWindowNative wxWindowMGL | |
e766c8a9 SC |
64 | #elif defined(__WXMAC__) |
65 | #define wxWindowNative wxWindowMac | |
24ce4c18 JS |
66 | #endif |
67 | ||
1e6feb95 VZ |
68 | class WXDLLEXPORT wxWindow : public wxWindowNative |
69 | { | |
70 | public: | |
1a77875b | 71 | // ctors and create functions |
1e6feb95 VZ |
72 | // --------------------------- |
73 | ||
74 | wxWindow() { Init(); } | |
75 | ||
76 | wxWindow(wxWindow *parent, | |
77 | wxWindowID id, | |
78 | const wxPoint& pos = wxDefaultPosition, | |
79 | const wxSize& size = wxDefaultSize, | |
80 | long style = 0, | |
81 | const wxString& name = wxPanelNameStr) | |
82 | : wxWindowNative(parent, id, pos, size, style | wxCLIP_CHILDREN, name) | |
83 | { Init(); } | |
84 | ||
85 | bool Create(wxWindow *parent, | |
86 | wxWindowID id, | |
87 | const wxPoint& pos = wxDefaultPosition, | |
88 | const wxSize& size = wxDefaultSize, | |
89 | long style = 0, | |
90 | const wxString& name = wxPanelNameStr); | |
91 | ||
92 | // background pixmap support | |
93 | // ------------------------- | |
94 | ||
95 | virtual void SetBackground(const wxBitmap& bitmap, | |
96 | int alignment = wxALIGN_CENTRE, | |
97 | wxStretch stretch = wxSTRETCH_NOT); | |
98 | ||
99 | const wxBitmap& GetBackgroundBitmap(int *alignment = NULL, | |
100 | wxStretch *stretch = NULL) const; | |
101 | ||
102 | // scrollbars: we (re)implement it ourselves using our own scrollbars | |
103 | // instead of the native ones | |
104 | // ------------------------------------------------------------------ | |
105 | ||
106 | virtual void SetScrollbar(int orient, | |
107 | int pos, | |
108 | int page, | |
109 | int range, | |
110 | bool refresh = TRUE ); | |
111 | virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); | |
112 | virtual int GetScrollPos(int orient) const; | |
113 | virtual int GetScrollThumb(int orient) const; | |
114 | virtual int GetScrollRange(int orient) const; | |
115 | virtual void ScrollWindow(int dx, int dy, | |
116 | const wxRect* rect = (wxRect *) NULL); | |
117 | ||
118 | // take into account the borders here | |
119 | virtual wxPoint GetClientAreaOrigin() const; | |
120 | ||
121 | // popup menu support | |
122 | // ------------------ | |
123 | ||
124 | // NB: all menu related functions are implemented in menu.cpp | |
125 | ||
126 | #if wxUSE_MENUS | |
127 | virtual bool DoPopupMenu(wxMenu *menu, int x, int y); | |
128 | ||
129 | // this is wxUniv-specific private method to be used only by wxMenu | |
130 | void DismissPopupMenu(); | |
131 | #endif // wxUSE_MENUS | |
132 | ||
133 | // miscellaneous other methods | |
134 | // --------------------------- | |
135 | ||
136 | // get the state information | |
137 | virtual bool IsFocused() const; | |
138 | virtual bool IsCurrent() const; | |
139 | virtual bool IsPressed() const; | |
140 | virtual bool IsDefault() const; | |
141 | ||
142 | // return all state flags at once (combination of wxCONTROL_XXX values) | |
143 | int GetStateFlags() const; | |
144 | ||
145 | // set the "highlighted" flag and return TRUE if it changed | |
146 | virtual bool SetCurrent(bool doit = TRUE); | |
147 | ||
148 | // get the scrollbar (may be NULL) for the given orientation | |
149 | wxScrollBar *GetScrollbar(int orient) const | |
150 | { | |
151 | return orient & wxVERTICAL ? m_scrollbarVert : m_scrollbarHorz; | |
152 | } | |
153 | ||
154 | // methods used by wxColourScheme to choose the colours for this window | |
155 | // -------------------------------------------------------------------- | |
156 | ||
157 | // return TRUE if this is a panel/canvas window which contains other | |
158 | // controls only | |
159 | virtual bool IsCanvasWindow() const { return FALSE; } | |
160 | ||
161 | // return TRUE if this a container window which contains the other items: | |
162 | // e.g, a listbox, listctrl, treectrl, ... and FALSE if it is a monolithic | |
163 | // control (e.g. a button, checkbox, ...) | |
164 | virtual bool IsContainerWindow() const { return FALSE; } | |
165 | ||
166 | // return TRUE if this control can be highlighted when the mouse is over | |
167 | // it (the theme decides itself whether it is really highlighted or not) | |
168 | virtual bool CanBeHighlighted() const { return FALSE; } | |
169 | ||
170 | // return TRUE if we should use the colours/fonts returned by the | |
171 | // corresponding GetXXX() methods instead of the default ones | |
172 | bool UseBgCol() const { return m_hasBgCol; } | |
173 | bool UseFgCol() const { return m_hasFgCol; } | |
174 | bool UseFont() const { return m_hasFont; } | |
175 | ||
176 | // returns the (low level) renderer to use for drawing the control by | |
177 | // querying the current theme | |
178 | wxRenderer *GetRenderer() const { return m_renderer; } | |
179 | ||
180 | // scrolling helper: like ScrollWindow() except that it doesn't refresh the | |
181 | // uncovered window areas but returns the rectangle to update (don't call | |
182 | // this with both dx and dy non zero) | |
183 | wxRect ScrollNoRefresh(int dx, int dy, const wxRect *rect = NULL); | |
184 | ||
185 | // after scrollbars are added or removed they must be refreshed by calling | |
186 | // this function | |
187 | void RefreshScrollbars(); | |
188 | ||
189 | // erase part of the control | |
190 | virtual void EraseBackground(wxDC& dc, const wxRect& rect); | |
191 | ||
192 | // overridden base class methods | |
193 | // ----------------------------- | |
194 | ||
195 | // the rect coordinates are, for us, in client coords, but if no rect is | |
196 | // specified, the entire window is refreshed | |
197 | virtual void Refresh(bool eraseBackground = TRUE, | |
198 | const wxRect *rect = (const wxRect *) NULL); | |
199 | ||
200 | // we refresh the window when it is dis/enabled | |
201 | virtual bool Enable(bool enable = TRUE); | |
202 | ||
1e6feb95 VZ |
203 | // our Capture/ReleaseMouse() maintains the stack of windows which had |
204 | // captured the mouse and when ReleaseMouse() is called, the mouse freed | |
205 | // only if the stack is empty, otherwise it is captured back by the window | |
206 | // on top of the stack | |
207 | virtual void CaptureMouse(); | |
208 | virtual void ReleaseMouse(); | |
209 | ||
210 | protected: | |
211 | // common part of all ctors | |
212 | void Init(); | |
213 | ||
214 | // overridden base class virtuals | |
215 | ||
216 | // we deal with the scrollbars in these functions | |
217 | virtual void DoSetClientSize(int width, int height); | |
218 | virtual void DoGetClientSize(int *width, int *height) const; | |
219 | virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const; | |
220 | ||
221 | // event handlers | |
222 | void OnSize(wxSizeEvent& event); | |
223 | void OnNcPaint(wxPaintEvent& event); | |
224 | void OnPaint(wxPaintEvent& event); | |
225 | void OnErase(wxEraseEvent& event); | |
226 | ||
227 | #if wxUSE_ACCEL || wxUSE_MENUS | |
228 | void OnKeyDown(wxKeyEvent& event); | |
229 | #endif // wxUSE_ACCEL | |
230 | ||
231 | #if wxUSE_MENUS | |
232 | void OnChar(wxKeyEvent& event); | |
233 | void OnKeyUp(wxKeyEvent& event); | |
234 | #endif // wxUSE_MENUS | |
235 | ||
236 | // draw the control background, return TRUE if done | |
237 | virtual bool DoDrawBackground(wxDC& dc); | |
238 | ||
239 | // draw the controls border | |
240 | virtual void DoDrawBorder(wxDC& dc, const wxRect& rect); | |
241 | ||
242 | // draw the controls contents | |
243 | virtual void DoDraw(wxControlRenderer *renderer); | |
244 | ||
245 | // calculate the best size for the client area of the window: default | |
246 | // implementation of DoGetBestSize() uses this method and adds the border | |
247 | // width to the result | |
248 | virtual wxSize DoGetBestClientSize() const; | |
249 | virtual wxSize DoGetBestSize() const; | |
250 | ||
251 | // adjust the size of the window to take into account its borders | |
252 | wxSize AdjustSize(const wxSize& size) const; | |
253 | ||
254 | // put the scrollbars along the edges of the window | |
255 | void PositionScrollbars(); | |
256 | ||
257 | #if wxUSE_MENUS | |
258 | // return the menubar of the parent frame or NULL | |
259 | wxMenuBar *GetParentFrameMenuBar() const; | |
260 | #endif // wxUSE_MENUS | |
261 | ||
262 | // the renderer we use | |
263 | wxRenderer *m_renderer; | |
264 | ||
265 | // background bitmap info | |
266 | wxBitmap m_bitmapBg; | |
267 | int m_alignBgBitmap; | |
268 | wxStretch m_stretchBgBitmap; | |
269 | ||
23895080 VZ |
270 | // is the mouse currently inside the window? |
271 | bool m_isCurrent:1; | |
1e6feb95 VZ |
272 | |
273 | private: | |
274 | // the window scrollbars | |
275 | wxScrollBar *m_scrollbarHorz, | |
276 | *m_scrollbarVert; | |
277 | ||
278 | // the stack of windows which have captured the mouse | |
279 | static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext; | |
280 | ||
281 | #if wxUSE_MENUS | |
282 | // the current modal event loop for the popup menu we show or NULL | |
283 | static wxEventLoop *ms_evtLoopPopup; | |
284 | ||
285 | // the last window over which Alt was pressed (used by OnKeyUp) | |
286 | static wxWindow *ms_winLastAltPress; | |
287 | #endif // wxUSE_MENUS | |
288 | ||
289 | DECLARE_DYNAMIC_CLASS(wxWindow) | |
290 | DECLARE_EVENT_TABLE() | |
291 | }; | |
292 | ||
293 | #endif // _WX_UNIV_WINDOW_H_ | |
294 |