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1\section{\class{wxMemoryDC}}\label{wxmemorydc}
2
41fbc841 3A memory device context provides a means to draw graphics onto a bitmap. When
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4drawing in to a mono-bitmap, using {\tt wxWHITE}, {\tt wxWHITE\_PEN} and
5{\tt wxWHITE\_BRUSH}
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6will draw the background colour (i.e. 0) whereas all other colours will draw the
7foreground colour (i.e. 1).
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8
9\wxheading{Derived from}
10
11\helpref{wxDC}{wxdc}\\
12\helpref{wxObject}{wxobject}
13
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14\wxheading{Include files}
15
16<wx/dcmemory.h>
17
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18\wxheading{Remarks}
19
20A bitmap must be selected into the new memory DC before it may be used
21for anything. Typical usage is as follows:
22
23\begin{verbatim}
24 // Create a memory DC
25 wxMemoryDC temp_dc;
26 temp_dc.SelectObject(test_bitmap);
27
28 // We can now draw into the memory DC...
29 // Copy from this DC to another DC.
30 old_dc.Blit(250, 50, BITMAP_WIDTH, BITMAP_HEIGHT, temp_dc, 0, 0);
31\end{verbatim}
32
33Note that the memory DC {\it must} be deleted (or the bitmap selected out of it) before a bitmap
34can be reselected into another memory DC.
35
36\wxheading{See also}
37
38\helpref{wxBitmap}{wxbitmap}, \helpref{wxDC}{wxdc}
39
40\latexignore{\rtfignore{\wxheading{Members}}}
41
dcbd177f 42\membersection{wxMemoryDC::wxMemoryDC}\label{wxmemorydcctor}
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43
44\func{}{wxMemoryDC}{\void}
45
46Constructs a new memory device context.
47
48Use the {\it Ok} member to test whether the constructor was successful
2edb0bde 49in creating a usable device context. Don't forget to select a bitmap
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50into the DC before drawing on it.
51
dcbd177f 52\membersection{wxMemoryDC::SelectObject}\label{wxmemorydcselectobject}
a660d684 53
f6e9a818 54\func{void}{SelectObject}{\param{const wxBitmap\& }{bitmap}}
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55
56Selects the given bitmap into the device context, to use as the memory
57bitmap. Selecting the bitmap into a memory DC allows you to draw into
58the DC (and therefore the bitmap) and also to use {\bf Blit} to copy
fe604ccd 59the bitmap to a window. For this purpose, you may find \helpref{wxDC::DrawIcon}{wxdcdrawicon}\rtfsp
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60easier to use instead.
61
62If the argument is wxNullBitmap (or some other uninitialised wxBitmap) the current bitmap is selected out of the device
63context, and the original bitmap restored, allowing the current bitmap to
64be destroyed safely.
65