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WXFARPROC prototyped as `typedef int (__stdcall *WXFARPROC)()' (does Borland
[wxWidgets.git] / include / wx / stubs / colour.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: colour.h
3// Purpose: wxColour class
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_COLOUR_H_
13#define _WX_COLOUR_H_
14
15#ifdef __GNUG__
16#pragma interface "colour.h"
17#endif
18
19// Colour
20class WXDLLEXPORT wxColour: public wxObject
21{
22 DECLARE_DYNAMIC_CLASS(wxColour)
23public:
24 wxColour();
25 wxColour(const unsigned char r, const unsigned char g, const unsigned char b);
26 wxColour(unsigned long colRGB) { Set(colRGB); }
27 wxColour(const wxColour& col);
28 wxColour(const wxString& col);
29 ~wxColour() ;
30 wxColour& operator =(const wxColour& src) ;
31 wxColour& operator =(const wxString& src) ;
32 inline int Ok() const { return (m_isInit) ; }
33
34 void Set(unsigned char r, unsigned char g, unsigned char b);
35 void Set(unsigned long colRGB)
36 {
37 // we don't need to know sizeof(long) here because we assume that the three
38 // least significant bytes contain the R, G and B values
39 Set((unsigned char)colRGB,
40 (unsigned char)(colRGB >> 8),
41 (unsigned char)(colRGB >> 16));
42 }
43
44 inline unsigned char Red() const { return m_red; }
45 inline unsigned char Green() const { return m_green; }
46 inline unsigned char Blue() const { return m_blue; }
47
48 inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
49
50 inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
51
52 WXCOLORREF GetPixel() const { return m_pixel; };
53
54 private:
55 bool m_isInit;
56 unsigned char m_red;
57 unsigned char m_blue;
58 unsigned char m_green;
59 public:
60/* TODO: implementation
61 WXCOLORREF m_pixel ;
62*/
63};
64
65#define wxColor wxColour
66
67#endif
68 // _WX_COLOUR_H_