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1/////////////////////////////////////////////////////////////////////////////
2// Name: region.h
3// Purpose: wxRegion class
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_REGION_H_
13#define _WX_REGION_H_
14
15#ifdef __GNUG__
16#pragma interface "region.h"
17#endif
18
19#include "wx/list.h"
20#include "wx/gdiobj.h"
3dd4e4e0 21#include "wx/gdicmn.h"
9b6dbb09 22
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23// ----------------------------------------------------------------------------
24// A list of rectangles type used by wxRegion and wxWindow
25// ----------------------------------------------------------------------------
26
27WX_DECLARE_LIST(wxRect, wxRectList);
28
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29
30enum wxRegionContain {
31 wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
32};
33
34// So far, for internal use only
35enum wxRegionOp {
36wxRGN_AND, // Creates the intersection of the two combined regions.
37wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
38wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
39wxRGN_OR, // Creates the union of two combined regions.
40wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
41};
42
43class WXDLLEXPORT wxRegion : public wxGDIObject {
44DECLARE_DYNAMIC_CLASS(wxRegion);
45 friend class WXDLLEXPORT wxRegionIterator;
46public:
47 wxRegion(long x, long y, long w, long h);
48 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
49 wxRegion(const wxRect& rect);
50 wxRegion();
51 ~wxRegion();
52
53 //# Copying
54 inline wxRegion(const wxRegion& r)
55 { Ref(r); }
56 inline wxRegion& operator = (const wxRegion& r)
57 { Ref(r); return (*this); }
58
59 //# Modify region
60 // Clear current region
61 void Clear();
62
63 // Union rectangle or region with this.
64 inline bool Union(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_OR); }
65 inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
66 inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
67
68 // Intersect rectangle or region with this.
69 inline bool Intersect(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_AND); }
70 inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
71 inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
72
73 // Subtract rectangle or region from this:
74 // Combines the parts of 'this' that are not part of the second region.
75 inline bool Subtract(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_DIFF); }
76 inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
77 inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
78
79 // XOR: the union of two combined regions except for any overlapping areas.
80 inline bool Xor(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_XOR); }
81 inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
82 inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
83
84 //# Information on region
85 // Outer bounds of region
86 void GetBox(long& x, long& y, long&w, long &h) const;
87 wxRect GetBox() const ;
88
89 // Is region empty?
90 bool Empty() const;
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91 inline bool IsEmpty() const { return Empty(); }
92 bool Ok() const { return (m_refData != NULL) ; }
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93
94 //# Tests
95 // Does the region contain the point (x,y)?
96 wxRegionContain Contains(long x, long y) const;
97 // Does the region contain the point pt?
98 wxRegionContain Contains(const wxPoint& pt) const;
99 // Does the region contain the rectangle (x, y, w, h)?
100 wxRegionContain Contains(long x, long y, long w, long h) const;
101 // Does the region contain the rectangle rect?
102 wxRegionContain Contains(const wxRect& rect) const;
103
104// Internal
105 bool Combine(long x, long y, long width, long height, wxRegionOp op);
106 bool Combine(const wxRegion& region, wxRegionOp op);
107 bool Combine(const wxRect& rect, wxRegionOp op);
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108
109 // Get the internal Region handle
45d49251 110 WXRegion GetXRegion() const;
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111
112// 'Naughty' functions that allow wxWindows to use a list of rects
113// instead of the region, in certain circumstances (e.g. when
114// making a region out of the update rectangles).
115// These are used by wxPaintDC::wxPaintDC and wxRegionIterator::Reset.
116 bool UsingRects() const;
117 wxRect* GetRects();
118 int GetRectCount() const;
119 void SetRects(const wxRectList& rectList);
120 void SetRects(int count, const wxRect* rects);
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121};
122
123class WXDLLEXPORT wxRegionIterator : public wxObject {
124DECLARE_DYNAMIC_CLASS(wxRegionIterator);
125public:
126 wxRegionIterator();
127 wxRegionIterator(const wxRegion& region);
128 ~wxRegionIterator();
129
130 void Reset() { m_current = 0; }
131 void Reset(const wxRegion& region);
132
133 operator bool () const { return m_current < m_numRects; }
134 bool HaveRects() const { return m_current < m_numRects; }
135
136 void operator ++ ();
137 void operator ++ (int);
138
139 long GetX() const;
140 long GetY() const;
141 long GetW() const;
142 long GetWidth() const { return GetW(); }
143 long GetH() const;
144 long GetHeight() const { return GetH(); }
25f47127 145 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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146
147private:
148 long m_current;
149 long m_numRects;
150 wxRegion m_region;
25f47127 151 wxRect* m_rects;
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152};
153
154#endif
155 // _WX_REGION_H_