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cf694132 RD |
1 | # Thread testing example. Harm van der Heijden, March 26 1999. |
2 | # | |
3 | # Rule One in threading: make sure only one thread interacts with the | |
4 | # user interface. See the wxTextCtrlQueue class for an example of how | |
5 | # to accomplish this | |
6 | ||
7 | import thread | |
8 | import time | |
9 | from whrandom import random | |
10 | ||
11 | from wxPython.wx import * | |
12 | ||
13 | # Set this to zero to prevent entering the wxApp mainloop | |
14 | # (for testing whether threads work at all in the absense of wxWindows) | |
15 | use_wxpython = 1 | |
16 | ||
17 | # write a message to stdout every second | |
18 | def DoThread(mesg): | |
19 | while 1: | |
20 | sleeptime = (random() * 3) + 0.5 | |
21 | print "Hello from %s (%1.3f)" % (mesg, sleeptime) | |
22 | time.sleep(sleeptime) | |
23 | ||
24 | # the same, but write it to a textctrl. | |
25 | def DoTextCtrlThread(text, mesg): | |
26 | while 1: | |
27 | sleeptime = (random() * 3) + 0.5 | |
28 | text.WriteText("Hello from %s (%1.3f)\n" % (mesg, sleeptime)) | |
29 | time.sleep(sleeptime) | |
30 | ||
31 | # A very simple queue for textctrls. | |
32 | # Nice demonstration of the power of OO programming too (at least I think so!) | |
33 | # WriteText puts text in the queue, rather than writing it immediately. | |
34 | # The main (UI) thread must call Flush to force output. (see MyFrame::OnIdle) | |
35 | class wxTextCtrlQueue(wxTextCtrl): | |
36 | def __init__(self, parent, id, value, pos, size, flags): | |
37 | wxTextCtrl.__init__(self,parent, id, value, pos, size, flags) | |
38 | self.queue = [] | |
39 | def WriteText(self, value): | |
40 | self.queue.append(value) | |
41 | def Flush(self): | |
42 | queue = self.queue | |
43 | self.queue = [] | |
44 | for value in queue: | |
45 | wxTextCtrl.WriteText(self,value) | |
46 | ||
47 | # MyFrame and MyApp are very simple classes to test python threads in | |
48 | # wxPython. | |
49 | class MyFrame(wxFrame): | |
50 | def __init__(self): | |
51 | wxFrame.__init__(self, NULL, -1, "test threads", wxDefaultPosition, wxSize(300,200)) | |
52 | self.text = wxTextCtrlQueue(self, -1, "thread output\n", wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE) | |
53 | menu = wxMenu() | |
54 | menu.Append(1001, "Start thread") | |
55 | self.cnt = 0; | |
56 | menubar = wxMenuBar() | |
57 | menubar.Append(menu, "Action") | |
58 | self.SetMenuBar(menubar) | |
59 | EVT_MENU(self, 1001, self.StartThread) | |
60 | def StartThread(self, event): | |
61 | self.cnt = self.cnt + 1 | |
62 | thread.start_new_thread(DoTextCtrlThread, (self.text, "thread %d" % self.cnt)) | |
63 | def OnIdle(self, event): | |
64 | self.text.Flush() | |
65 | ||
66 | class MyApp(wxApp): | |
67 | def OnInit(self): | |
68 | frame = MyFrame() | |
69 | self.SetTopWindow(frame) | |
70 | frame.Show(TRUE) | |
71 | return TRUE | |
72 | ||
73 | # Start two threads that print a message every second | |
74 | thread.start_new_thread(DoThread, ("thread A",)) | |
75 | thread.start_new_thread(DoThread, ("thread B",)) | |
76 | ||
77 | # if using wxpython, open a frame. Otherwise, just hang in while 1 | |
78 | if use_wxpython: | |
79 | app = MyApp(0) | |
80 | app.MainLoop() | |
81 | else: | |
82 | while 1: | |
83 | print "main loop" | |
84 | time.sleep(4) | |
85 | print 'done!' |