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10b959e3 JS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: thread.h | |
3 | // Purpose: Thread API | |
4 | // Author: Guilhem Lavaux | |
5 | // Modified by: | |
6 | // Created: 04/13/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Guilhem Lavaux | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
c2dd8380 GL |
12 | #ifndef __THREADH__ |
13 | #define __THREADH__ | |
10b959e3 JS |
14 | |
15 | #ifdef __GNUG__ | |
16 | #pragma interface "thread.h" | |
17 | #endif | |
18 | ||
9d133d87 VZ |
19 | // ---------------------------------------------------------------------------- |
20 | // headers | |
21 | // ---------------------------------------------------------------------------- | |
10b959e3 | 22 | #include "wx/setup.h" |
9d133d87 VZ |
23 | |
24 | #if wxUSE_THREADS | |
d524867f | 25 | #include "wx/module.h" |
10b959e3 | 26 | |
a6b0bd49 VZ |
27 | // ---------------------------------------------------------------------------- |
28 | // constants | |
29 | // ---------------------------------------------------------------------------- | |
30 | ||
d524867f RR |
31 | typedef enum |
32 | { | |
a6b0bd49 VZ |
33 | wxMUTEX_NO_ERROR = 0, |
34 | wxMUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread | |
35 | wxMUTEX_BUSY, // Mutex has been already locked by ONE thread | |
36 | wxMUTEX_UNLOCKED, | |
37 | wxMUTEX_MISC_ERROR | |
10b959e3 JS |
38 | } wxMutexError; |
39 | ||
d524867f RR |
40 | typedef enum |
41 | { | |
a6b0bd49 VZ |
42 | wxTHREAD_NO_ERROR = 0, // No error |
43 | wxTHREAD_NO_RESOURCE, // No resource left to create a new thread | |
44 | wxTHREAD_RUNNING, // The thread is already running | |
45 | wxTHREAD_NOT_RUNNING, // The thread isn't running | |
46 | wxTHREAD_MISC_ERROR // Some other error | |
10b959e3 JS |
47 | } wxThreadError; |
48 | ||
d524867f | 49 | /* defines the interval of priority. */ |
a6b0bd49 | 50 | #define WXTHREAD_MIN_PRIORITY 0 |
10b959e3 | 51 | #define WXTHREAD_DEFAULT_PRIORITY 50 |
a6b0bd49 | 52 | #define WXTHREAD_MAX_PRIORITY 100 |
10b959e3 | 53 | |
d524867f | 54 | // ---------------------------------------------------------------------------- |
9d133d87 VZ |
55 | // A mutex object is a synchronization object whose state is set to signaled |
56 | // when it is not owned by any thread, and nonsignaled when it is owned. Its | |
57 | // name comes from its usefulness in coordinating mutually-exclusive access to | |
58 | // a shared resource. Only one thread at a time can own a mutex object. | |
a6b0bd49 | 59 | // ---------------------------------------------------------------------------- |
d524867f | 60 | |
9d133d87 VZ |
61 | // you should consider wxMutexLocker whenever possible instead of directly |
62 | // working with wxMutex class - it is safer | |
c2dd8380 | 63 | class WXDLLEXPORT wxMutexInternal; |
d524867f RR |
64 | class WXDLLEXPORT wxMutex |
65 | { | |
10b959e3 | 66 | public: |
cb4f1ca4 VZ |
67 | // constructor & destructor |
68 | wxMutex(); | |
69 | ~wxMutex(); | |
10b959e3 | 70 | |
cb4f1ca4 VZ |
71 | // Lock the mutex. |
72 | wxMutexError Lock(); | |
73 | // Try to lock the mutex: if it can't, returns immediately with an error. | |
74 | wxMutexError TryLock(); | |
75 | // Unlock the mutex. | |
76 | wxMutexError Unlock(); | |
10b959e3 | 77 | |
cb4f1ca4 VZ |
78 | // Returns true if the mutex is locked. |
79 | bool IsLocked() const { return (m_locked > 0); } | |
a6b0bd49 | 80 | |
10b959e3 | 81 | protected: |
cb4f1ca4 | 82 | friend class wxCondition; |
10b959e3 | 83 | |
cb4f1ca4 VZ |
84 | // no assignment operator nor copy ctor |
85 | wxMutex(const wxMutex&); | |
86 | wxMutex& operator=(const wxMutex&); | |
87 | ||
88 | int m_locked; | |
89 | wxMutexInternal *p_internal; | |
10b959e3 JS |
90 | }; |
91 | ||
9d133d87 VZ |
92 | // a helper class which locks the mutex in the ctor and unlocks it in the dtor: |
93 | // this ensures that mutex is always unlocked, even if the function returns or | |
94 | // throws an exception before it reaches the end | |
95 | class WXDLLEXPORT wxMutexLocker | |
96 | { | |
97 | public: | |
98 | // lock the mutex in the ctor | |
99 | wxMutexLocker(wxMutex *mutex) | |
100 | { m_isOk = mutex && ((m_mutex = mutex)->Lock() == wxMUTEX_NO_ERROR); } | |
101 | ||
102 | // returns TRUE if mutex was successfully locked in ctor | |
103 | bool IsOk() const { return m_isOk; } | |
104 | ||
105 | // unlock the mutex in dtor | |
106 | ~wxMutexLocker() { if ( IsOk() ) m_mutex->Unlock(); } | |
107 | ||
108 | private: | |
cb4f1ca4 VZ |
109 | // no assignment operator nor copy ctor |
110 | wxMutexLocker(const wxMutexLocker&); | |
111 | wxMutexLocker& operator=(const wxMutexLocker&); | |
112 | ||
9d133d87 VZ |
113 | bool m_isOk; |
114 | wxMutex *m_mutex; | |
115 | }; | |
116 | ||
06cfab17 RR |
117 | #ifdef __WXMSW__ |
118 | ||
9d133d87 VZ |
119 | // ---------------------------------------------------------------------------- |
120 | // Critical section: this is the same as mutex but is only visible to the | |
121 | // threads of the same process. For the platforms which don't have native | |
122 | // support for critical sections, they're implemented entirely in terms of | |
123 | // mutexes | |
124 | // ---------------------------------------------------------------------------- | |
125 | ||
126 | // you should consider wxCriticalSectionLocker whenever possible instead of | |
127 | // directly working with wxCriticalSection class - it is safer | |
128 | class WXDLLEXPORT wxCriticalSectionInternal; | |
129 | class WXDLLEXPORT wxCriticalSection | |
130 | { | |
131 | public: | |
132 | // ctor & dtor | |
133 | wxCriticalSection(); | |
134 | ~wxCriticalSection(); | |
135 | ||
136 | // enter the section (the same as locking a mutex) | |
137 | void Enter(); | |
138 | // leave the critical section (same as unlocking a mutex) | |
139 | void Leave(); | |
140 | ||
141 | private: | |
cb4f1ca4 VZ |
142 | // no assignment operator nor copy ctor |
143 | wxCriticalSection(const wxCriticalSection&); | |
144 | wxCriticalSection& operator=(const wxCriticalSection&); | |
145 | ||
9d133d87 VZ |
146 | wxCriticalSectionInternal *m_critsect; |
147 | }; | |
148 | ||
149 | // wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is | |
150 | // to th mutexes | |
151 | class WXDLLEXPORT wxCriticalSectionLocker | |
152 | { | |
153 | public: | |
bee503b0 VZ |
154 | wxCriticalSectionLocker(wxCriticalSection& critsect) : m_critsect(critsect) |
155 | { m_critsect.Enter(); } | |
9d133d87 | 156 | ~wxCriticalSectionLocker() |
bee503b0 | 157 | { m_critsect.Leave(); } |
9d133d87 VZ |
158 | |
159 | private: | |
cb4f1ca4 VZ |
160 | // no assignment operator nor copy ctor |
161 | wxCriticalSectionLocker(const wxCriticalSectionLocker&); | |
162 | wxCriticalSectionLocker& operator=(const wxCriticalSectionLocker&); | |
163 | ||
bee503b0 | 164 | wxCriticalSection& m_critsect; |
9d133d87 VZ |
165 | }; |
166 | ||
06cfab17 RR |
167 | #endif |
168 | ||
a6b0bd49 | 169 | // ---------------------------------------------------------------------------- |
10b959e3 | 170 | // Condition handler. |
a6b0bd49 | 171 | // ---------------------------------------------------------------------------- |
d524867f | 172 | |
10b959e3 | 173 | class wxConditionInternal; |
d524867f RR |
174 | class WXDLLEXPORT wxCondition |
175 | { | |
10b959e3 JS |
176 | public: |
177 | // constructor & destructor | |
ee4f8c2a JS |
178 | wxCondition(); |
179 | ~wxCondition(); | |
10b959e3 | 180 | |
ee4f8c2a | 181 | // Waits indefinitely. |
10b959e3 JS |
182 | void Wait(wxMutex& mutex); |
183 | // Waits until a signal is raised or the timeout is elapsed. | |
184 | bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec); | |
185 | // Raises a signal: only one "Waiter" is released. | |
ee4f8c2a | 186 | void Signal(); |
10b959e3 | 187 | // Broadcasts to all "Waiters". |
ee4f8c2a | 188 | void Broadcast(); |
a6b0bd49 | 189 | |
10b959e3 JS |
190 | private: |
191 | wxConditionInternal *p_internal; | |
192 | }; | |
193 | ||
a6b0bd49 | 194 | // ---------------------------------------------------------------------------- |
10b959e3 | 195 | // Thread management class |
a6b0bd49 | 196 | // ---------------------------------------------------------------------------- |
d524867f | 197 | |
10b959e3 | 198 | class wxThreadInternal; |
d524867f RR |
199 | class WXDLLEXPORT wxThread |
200 | { | |
10b959e3 JS |
201 | public: |
202 | // constructor & destructor. | |
ee4f8c2a JS |
203 | wxThread(); |
204 | virtual ~wxThread(); | |
10b959e3 JS |
205 | |
206 | // Create a new thread, this method should check there is only one thread | |
207 | // running by object. | |
ee4f8c2a | 208 | wxThreadError Create(); |
10b959e3 | 209 | |
ee4f8c2a JS |
210 | // Destroys the thread immediately if the defer flag isn't true. |
211 | wxThreadError Destroy(); | |
10b959e3 | 212 | |
c2dd8380 GL |
213 | // Pause a running thread |
214 | wxThreadError Pause(); | |
215 | ||
216 | // Resume a paused thread | |
217 | wxThreadError Resume(); | |
218 | ||
ee4f8c2a | 219 | // Switches on the defer flag. |
10b959e3 JS |
220 | void DeferDestroy(bool on); |
221 | ||
222 | // Waits for the termination of the thread. | |
ee4f8c2a | 223 | void *Join(); |
10b959e3 JS |
224 | |
225 | // Sets the priority to "prio". (Warning: The priority can only be set before | |
226 | // the thread is created) | |
227 | void SetPriority(int prio); | |
228 | // Get the current priority. | |
ee4f8c2a | 229 | int GetPriority() const; |
10b959e3 JS |
230 | |
231 | // Get the thread ID | |
ee4f8c2a | 232 | unsigned long GetID() const; |
10b959e3 JS |
233 | |
234 | // Returns true if the thread is alive. | |
ee4f8c2a | 235 | bool IsAlive() const; |
c2dd8380 GL |
236 | // Returns true if the thread is running (not paused, not killed). |
237 | bool IsRunning() const; | |
a6b0bd49 VZ |
238 | // Returns true if the thread is suspended |
239 | bool IsPaused() const { return IsAlive() && !IsRunning(); } | |
240 | ||
9d133d87 | 241 | // Returns true if current thread is the main thread (aka the GUI thread) |
ee4f8c2a | 242 | static bool IsMain(); |
10b959e3 JS |
243 | |
244 | // Called when thread exits. | |
ee4f8c2a | 245 | virtual void OnExit(); |
c2dd8380 | 246 | |
10b959e3 | 247 | protected: |
9d133d87 VZ |
248 | // Returns TRUE if the thread was asked to terminate |
249 | bool TestDestroy(); | |
250 | ||
10b959e3 JS |
251 | // Exits from the current thread. |
252 | void Exit(void *status = NULL); | |
a6b0bd49 | 253 | |
10b959e3 JS |
254 | private: |
255 | // Entry point for the thread. | |
ee4f8c2a | 256 | virtual void *Entry() = 0; |
10b959e3 JS |
257 | |
258 | private: | |
259 | friend class wxThreadInternal; | |
260 | ||
261 | wxThreadInternal *p_internal; | |
262 | }; | |
263 | ||
a6b0bd49 | 264 | // ---------------------------------------------------------------------------- |
d524867f | 265 | // Automatic initialization |
a6b0bd49 | 266 | // ---------------------------------------------------------------------------- |
10b959e3 | 267 | |
9d133d87 VZ |
268 | // GUI mutex handling. |
269 | void WXDLLEXPORT wxMutexGuiEnter(); | |
270 | void WXDLLEXPORT wxMutexGuiLeave(); | |
d524867f | 271 | |
bee503b0 VZ |
272 | // implementation only |
273 | #ifdef __WXMSW__ | |
274 | // unlock GUI if there are threads waiting for and lock it back when | |
275 | // there are no more of them - should be called periodically by the main | |
276 | // thread | |
277 | void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); | |
278 | ||
279 | // returns TRUE if the main thread has GUI lock | |
280 | inline bool WXDLLEXPORT wxGuiOwnedByMainThread(); | |
281 | ||
282 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
283 | inline void WXDLLEXPORT wxWakeUpMainThread(); | |
284 | #endif // MSW | |
285 | ||
9d133d87 | 286 | #else // !wxUSE_THREADS |
d524867f | 287 | |
9d133d87 VZ |
288 | // no thread support |
289 | inline void WXDLLEXPORT wxMutexGuiEnter() { } | |
290 | inline void WXDLLEXPORT wxMutexGuiLeave() { } | |
d524867f | 291 | |
9d133d87 | 292 | #endif // wxUSE_THREADS |
10b959e3 | 293 | |
bee503b0 VZ |
294 | // automatically unlock GUI mutex in dtor |
295 | class WXDLLEXPORT wxMutexGuiLocker | |
296 | { | |
297 | public: | |
298 | wxMutexGuiLocker() { wxMutexGuiEnter(); } | |
299 | ~wxMutexGuiLocker() { wxMutexGuiLeave(); } | |
300 | }; | |
301 | ||
a6b0bd49 | 302 | #endif // __THREADH__ |