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1\section{\class{wxAutomationObject}}\label{wxautomationobject}
2
3The {\bf wxAutomationObject} class represents an OLE automation object containing a single data member,
4an IDispatch pointer. It contains a number of functions that make it easy to perform
5automation operations, and set and get properties. The class makes heavy use of the \helpref{wxVariant}{wxvariant} class.
6
7The usage of these classes is quite close to OLE automation usage in Visual Basic. The API is
8high-level, and the application can specify multiple properties in a single string. The following example
9gets the current Excel instance, and if it exists, makes the active cell bold.
10
11{\small
12\begin{verbatim}
13 wxAutomationObject excelObject;
14 if (excelObject.GetInstance("Excel.Application"))
cc81d32f 15 excelObject.PutProperty("ActiveCell.Font.Bold", true);
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16\end{verbatim}
17}
18
c37d699a 19Note that this class obviously works under Windows only.
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20
21\wxheading{Derived from}
22
23\helpref{wxObject}{wxobject}
24
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25\wxheading{Include files}
26
27<wx/msw/ole/automtn.h>
28
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29\wxheading{Library}
30
31\helpref{wxCore}{librarieslist}
32
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33\wxheading{See also}
34
35\helpref{wxVariant}{wxvariant}
36
37\latexignore{\rtfignore{\wxheading{Members}}}
38
39\membersection{wxAutomationObject::wxAutomationObject}\label{wxautomationobjectctor}
40
41\func{}{wxAutomationObject}{\param{WXIDISPATCH*}{ dispatchPtr = NULL}}
42
43Constructor, taking an optional IDispatch pointer which will be released when the
44object is deleted.
45
46\membersection{wxAutomationObject::\destruct{wxAutomationObject}}\label{wxautomationobjectdtor}
47
48\func{}{\destruct{wxAutomationObject}}{\void}
49
50Destructor. If the internal IDispatch pointer is non-null, it will be released.
51
52\membersection{wxAutomationObject::CallMethod}\label{wxautomationobjectcallmethod}
53
54\constfunc{wxVariant}{CallMethod}{\param{const wxString\&}{ method}, \param{int}{ noArgs},
55 \param{wxVariant }{args[]}}
56
57\constfunc{wxVariant}{CallMethod}{\param{const wxString\&}{ method}, \param{...}{}}
58
59Calls an automation method for this object. The first form takes a method name, number of
60arguments, and an array of variants. The second form takes a method name and zero to six
61constant references to variants. Since the variant class has constructors for the basic
62data types, and C++ provides temporary objects automatically, both of the following lines
63are syntactically valid:
64
65{\small
66\begin{verbatim}
67 wxVariant res = obj.CallMethod("Sum", wxVariant(1.2), wxVariant(3.4));
68 wxVariant res = obj.CallMethod("Sum", 1.2, 3.4);
69\end{verbatim}
70}
71
72Note that {\it method} can contain dot-separated property names, to save the application
73needing to call GetProperty several times using several temporary objects. For example:
74
75{\small
76\begin{verbatim}
77 object.CallMethod("ActiveCell.Font.ShowDialog", "My caption");
78\end{verbatim}
79}
80
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81\membersection{wxAutomationObject::CreateInstance}\label{wxautomationobjectcreateinstance}
82
83\constfunc{bool}{CreateInstance}{\param{const wxString\&}{ classId}}
84
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85Creates a new object based on the class id, returning true if the object was successfully created,
86or false if not.
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87
88\membersection{wxAutomationObject::GetDispatchPtr}\label{wxautomationobjectgetdispatchptr}
89
90\constfunc{IDispatch*}{GetDispatchPtr}{\void}
91
92Gets the IDispatch pointer.
93
94\membersection{wxAutomationObject::GetInstance}\label{wxautomationobjectgetinstance}
95
96\constfunc{bool}{GetInstance}{\param{const wxString\&}{ classId}}
97
98Retrieves the current object associated with a class id, and attaches the IDispatch pointer
cc81d32f 99to this object. Returns true if a pointer was successfully retrieved, false otherwise.
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100
101Note that this cannot cope with two instances of a given OLE object being active simultaneously,
102such as two copies of Excel running. Which object is referenced cannot currently be specified.
103
104\membersection{wxAutomationObject::GetObject}\label{wxautomationobjectgetobject}
105
106\constfunc{bool}{GetObject}{\param{wxAutomationObject\&}{obj} \param{const wxString\&}{ property},
107 \param{int}{ noArgs = 0}, \param{wxVariant }{args[] = NULL}}
108
109Retrieves a property from this object, assumed to be a dispatch pointer, and initialises {\it obj} with it.
110To avoid having to deal with IDispatch pointers directly, use this function in preference
111to \helpref{wxAutomationObject::GetProperty}{wxautomationobjectgetproperty} when retrieving objects
112from other objects.
113
114Note that an IDispatch pointer is stored as a void* pointer in wxVariant objects.
115
116\wxheading{See also}
117
118\helpref{wxAutomationObject::GetProperty}{wxautomationobjectgetproperty}
119
120\membersection{wxAutomationObject::GetProperty}\label{wxautomationobjectgetproperty}
121
122\constfunc{wxVariant}{GetProperty}{\param{const wxString\&}{ property}, \param{int}{ noArgs},
123 \param{wxVariant }{args[]}}
124
125\constfunc{wxVariant}{GetProperty}{\param{const wxString\&}{ property}, \param{...}{}}
126
127Gets a property value from this object. The first form takes a property name, number of
128arguments, and an array of variants. The second form takes a property name and zero to six
129constant references to variants. Since the variant class has constructors for the basic
130data types, and C++ provides temporary objects automatically, both of the following lines
131are syntactically valid:
132
133{\small
134\begin{verbatim}
135 wxVariant res = obj.GetProperty("Range", wxVariant("A1"));
136 wxVariant res = obj.GetProperty("Range", "A1");
137\end{verbatim}
138}
139
140Note that {\it property} can contain dot-separated property names, to save the application
141needing to call GetProperty several times using several temporary objects.
142
143\membersection{wxAutomationObject::Invoke}\label{wxautomationobjectinvoke}
144
145\constfunc{bool}{Invoke}{\param{const wxString\&}{ member}, \param{int}{ action},
146 \param{wxVariant\& }{retValue}, \param{int}{ noArgs}, \param{wxVariant}{ args[]},
147 \param{const wxVariant*}{ ptrArgs[] = 0}}
148
149This function is a low-level implementation that allows access to the IDispatch Invoke function.
150It is not meant to be called directly by the application, but is used by other convenience functions.
151
152\wxheading{Parameters}
153
154\docparam{member}{The member function or property name.}
155
156\docparam{action}{Bitlist: may contain DISPATCH\_PROPERTYPUT, DISPATCH\_PROPERTYPUTREF,
157DISPATCH\_METHOD.}
158
159\docparam{retValue}{Return value (ignored if there is no return value)}.
160
161\docparam{noArgs}{Number of arguments in {\it args} or {\it ptrArgs}.}
162
163\docparam{args}{If non-null, contains an array of variants.}
164
165\docparam{ptrArgs}{If non-null, contains an array of constant pointers to variants.}
166
167\wxheading{Return value}
168
cc81d32f 169true if the operation was successful, false otherwise.
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170
171\wxheading{Remarks}
172
173Two types of argument array are provided, so that when possible pointers are used for efficiency.
174
175\membersection{wxAutomationObject::PutProperty}\label{wxautomationobjectputproperty}
176
177\constfunc{bool}{PutProperty}{\param{const wxString\&}{ property}, \param{int}{ noArgs},
178 \param{wxVariant }{args[]}}
179
180\func{bool}{PutProperty}{\param{const wxString\&}{ property}, \param{...}{}}
181
182Puts a property value into this object. The first form takes a property name, number of
183arguments, and an array of variants. The second form takes a property name and zero to six
184constant references to variants. Since the variant class has constructors for the basic
185data types, and C++ provides temporary objects automatically, both of the following lines
186are syntactically valid:
187
188{\small
189\begin{verbatim}
190 obj.PutProperty("Value", wxVariant(23));
191 obj.PutProperty("Value", 23);
192\end{verbatim}
193}
194
195Note that {\it property} can contain dot-separated property names, to save the application
196needing to call GetProperty several times using several temporary objects.
197
198\membersection{wxAutomationObject::SetDispatchPtr}\label{wxautomationobjectsetdispatchptr}
199
200\func{void}{SetDispatchPtr}{\param{WXIDISPATCH*}{ dispatchPtr}}
201
202Sets the IDispatch pointer. This function does not check if there is already an IDispatch pointer.
203
204You may need to cast from IDispatch* to WXIDISPATCH* when calling this function.
205