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[wxWidgets.git] / src / common / toplvcmn.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: common/toplvcmn.cpp
3// Purpose: common (for all platforms) wxTopLevelWindow functions
4// Author: Julian Smart, Vadim Zeitlin
5// Created: 01/02/97
6// Id: $Id$
55d99c7a 7// Copyright: (c) 1998 Robert Roebling and Julian Smart
65571936 8// Licence: wxWindows licence
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9/////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
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19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#ifndef WX_PRECOMP
27 #include "wx/toplevel.h"
28 #include "wx/dcclient.h"
5f1d3069 29 #include "wx/app.h"
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30#endif // WX_PRECOMP
31
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32#include "wx/display.h"
33
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34// ----------------------------------------------------------------------------
35// event table
36// ----------------------------------------------------------------------------
37
38BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow)
39 EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow)
40 EVT_SIZE(wxTopLevelWindowBase::OnSize)
41END_EVENT_TABLE()
42
43// ============================================================================
44// implementation
45// ============================================================================
46
f58585c0 47IMPLEMENT_ABSTRACT_CLASS(wxTopLevelWindow, wxWindow)
82c9f85c 48
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49// ----------------------------------------------------------------------------
50// construction/destruction
51// ----------------------------------------------------------------------------
52
53wxTopLevelWindowBase::wxTopLevelWindowBase()
54{
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55 // Unlike windows, top level windows are created hidden by default.
56 m_isShown = false;
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57}
58
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59wxTopLevelWindowBase::~wxTopLevelWindowBase()
60{
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61 // don't let wxTheApp keep any stale pointers to us
62 if ( wxTheApp && wxTheApp->GetTopWindow() == this )
63 wxTheApp->SetTopWindow(NULL);
64
65 bool shouldExit = IsLastBeforeExit();
66
67 wxTopLevelWindows.DeleteObject(this);
cb719f2e 68
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69 if ( shouldExit )
70 {
71 // then do it
72 wxTheApp->ExitMainLoop();
73 }
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74}
75
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76bool wxTopLevelWindowBase::Destroy()
77{
78 // delayed destruction: the frame will be deleted during the next idle
79 // loop iteration
80 if ( !wxPendingDelete.Member(this) )
81 wxPendingDelete.Append(this);
82
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83 if (wxTopLevelWindows.GetCount() > 1)
84 {
85 // Hide it immediately. This should
86 // not be done if this TLW is the
87 // only one left since we then would
88 // risk not to get any idle events
cb719f2e 89 // at all anymore during which we
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90 // could delete any pending events.
91 Hide();
92 }
cafcf62a 93
cb719f2e 94 return true;
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95}
96
5c363878 97bool wxTopLevelWindowBase::IsLastBeforeExit() const
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98{
99 // we exit the application if there are no more top level windows left
100 // normally but wxApp can prevent this from happening
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101 return wxTopLevelWindows.GetCount() == 1 &&
102 wxTopLevelWindows.GetFirst()->GetData() == (wxWindow *)this &&
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103 wxTheApp && wxTheApp->GetExitOnFrameDelete();
104}
105
106// ----------------------------------------------------------------------------
107// wxTopLevelWindow geometry
108// ----------------------------------------------------------------------------
109
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110void wxTopLevelWindowBase::GetRectForTopLevelChildren(int *x, int *y, int *w, int *h)
111{
112 GetPosition(x,y);
113 GetSize(w,h);
114}
115
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116wxSize wxTopLevelWindowBase::GetMaxSize() const
117{
118 wxSize size( GetMaxWidth(), GetMaxHeight() );
119 int w, h;
120
121 wxClientDisplayRect( 0, 0, &w, &h );
122
cb719f2e 123 if( size.GetWidth() == wxDefaultCoord )
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124 size.SetWidth( w );
125
cb719f2e 126 if( size.GetHeight() == wxDefaultCoord )
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127 size.SetHeight( h );
128
129 return size;
130}
131
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132/* static */
133wxSize wxTopLevelWindowBase::GetDefaultSize()
134{
135 wxSize size = wxGetClientDisplayRect().GetSize();
136
137 // create proportionally bigger windows on small screens
138 if ( size.x >= 1024 )
139 size.x = 400;
140 else if ( size.x >= 800 )
141 size.x = 300;
142 else if ( size.x >= 320 )
143 size.x = 240;
144
145 if ( size.y >= 768 )
146 size.y = 250;
147 else if ( size.y > 200 )
148 {
149 size.y *= 2;
150 size.y /= 3;
151 }
152
153 return size;
154}
155
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156void wxTopLevelWindowBase::DoCentre(int dir)
157{
158 wxRect rectCentre;
159 if ( !(dir & wxCENTRE_ON_SCREEN) && GetParent() )
160 {
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161 // centre on parent window: notice that we need screen coordinates for
162 // positioning this TLW
163 rectCentre = GetParent()->GetScreenRect();
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164 }
165 else
166 {
167 // we were explicitely asked to centre this window on the entire screen
168 // or if we have no parent anyhow and so can't centre on it
169#if wxUSE_DISPLAY
170 const int nDisplay = wxDisplay::GetFromWindow(this);
171 if ( nDisplay != wxNOT_FOUND )
172 {
173 rectCentre = wxDisplay(nDisplay).GetGeometry();
174 }
175 else
176#endif // wxUSE_DISPLAY
177 {
178 wxDisplaySize(&rectCentre.width, &rectCentre.height);
179 }
180 }
181
182 // window may be at -1 if it's centered on a secondary display, for example
183 SetSize(GetRect().CentreIn(rectCentre, dir), wxSIZE_ALLOW_MINUS_ONE);
184}
185
7d9f12f3 186// ----------------------------------------------------------------------------
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187// wxTopLevelWindow size management: we exclude the areas taken by
188// menu/status/toolbars from the client area, so the client area is what's
189// really available for the frame contents
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190// ----------------------------------------------------------------------------
191
192void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const
193{
194 wxWindow::DoScreenToClient(x, y);
195
82c9f85c 196 // translate the wxWindow client coords to our client coords
7d9f12f3 197 wxPoint pt(GetClientAreaOrigin());
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198 if ( x )
199 *x -= pt.x;
200 if ( y )
201 *y -= pt.y;
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202}
203
204void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const
205{
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206 // our client area origin (0, 0) may be really something like (0, 30) for
207 // wxWindow if we have a toolbar, account for it before translating
208 wxPoint pt(GetClientAreaOrigin());
209 if ( x )
210 *x += pt.x;
211 if ( y )
212 *y += pt.y;
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213
214 wxWindow::DoClientToScreen(x, y);
215}
216
217
218// ----------------------------------------------------------------------------
219// event handlers
220// ----------------------------------------------------------------------------
221
222// default resizing behaviour - if only ONE subwindow, resize to fill the
223// whole client area
5e62d4a5 224void wxTopLevelWindowBase::DoLayout()
7d9f12f3 225{
bc55104d 226 // if we're using constraints or sizers - do use them
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227 if ( GetAutoLayout() )
228 {
229 Layout();
230 }
231 else
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232 {
233 // do we have _exactly_ one child?
234 wxWindow *child = (wxWindow *)NULL;
222ed1d6 235 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
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236 node;
237 node = node->GetNext() )
238 {
239 wxWindow *win = node->GetData();
240
241 // exclude top level and managed windows (status bar isn't
242 // currently in the children list except under wxMac anyhow, but
243 // it makes no harm to test for it)
244 if ( !win->IsTopLevel() && !IsOneOfBars(win) )
245 {
246 if ( child )
247 {
248 return; // it's our second subwindow - nothing to do
249 }
250
251 child = win;
252 }
253 }
254
255 // do we have any children at all?
256 if ( child )
257 {
258 // exactly one child - set it's size to fill the whole frame
259 int clientW, clientH;
260 DoGetClientSize(&clientW, &clientH);
261
262 // for whatever reasons, wxGTK wants to have a small offset - it
263 // probably looks better with it?
264#ifdef __WXGTK__
265 static const int ofs = 1;
266#else
267 static const int ofs = 0;
268#endif
269
45e0dc94 270 child->SetSize(ofs, ofs, clientW - 2*ofs, clientH - 2*ofs);
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271 }
272 }
273}
274
275// The default implementation for the close window event.
276void wxTopLevelWindowBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
277{
278 Destroy();
279}
280
281bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized)
282{
283 wxIconizeEvent event(GetId(), iconized);
284 event.SetEventObject(this);
285
286 return GetEventHandler()->ProcessEvent(event);
287}
34c3ffca 288
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289// do the window-specific processing after processing the update event
290void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
291{
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292 // call inherited, but skip the wxControl's version, and call directly the
293 // wxWindow's one instead, because the only reason why we are overriding this
294 // function is that we want to use SetTitle() instead of wxControl::SetLabel()
295 wxWindowBase::DoUpdateWindowUI(event);
cb719f2e 296
a3a4105d 297 // update title
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298 if ( event.GetSetText() )
299 {
300 if ( event.GetText() != GetTitle() )
301 SetTitle(event.GetText());
302 }
303}
304
447fd332 305void wxTopLevelWindowBase::RequestUserAttention(int WXUNUSED(flags))
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306{
307 // it's probably better than do nothing, isn't it?
308 Raise();
309}
310