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1/////////////////////////////////////////////////////////////////////////////
2// Name: region.h
3// Purpose: wxRegion class
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_REGION_H_
13#define _WX_REGION_H_
14
15#ifdef __GNUG__
16#pragma interface "region.h"
17#endif
18
19#include "wx/list.h"
20#include "wx/gdiobj.h"
21#include "wx/gdicmn.h"
22
23class WXDLLEXPORT wxRect;
24class WXDLLEXPORT wxPoint;
25
26enum wxRegionContain {
27 wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
28};
29
30// So far, for internal use only
31enum wxRegionOp {
32wxRGN_AND, // Creates the intersection of the two combined regions.
33wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
34wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
35wxRGN_OR, // Creates the union of two combined regions.
36wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
37};
38
39class WXDLLEXPORT wxRegion : public wxGDIObject {
40DECLARE_DYNAMIC_CLASS(wxRegion);
41 friend class WXDLLEXPORT wxRegionIterator;
42public:
43 wxRegion(long x, long y, long w, long h);
44 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
45 wxRegion(const wxRect& rect);
519cb848 46 wxRegion( WXHRGN hRegion );
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47 wxRegion();
48 ~wxRegion();
49
50 //# Copying
51 inline wxRegion(const wxRegion& r)
52 { Ref(r); }
53 inline wxRegion& operator = (const wxRegion& r)
54 { Ref(r); return (*this); }
55
56 //# Modify region
57 // Clear current region
58 void Clear();
59
60 // Union rectangle or region with this.
61 inline bool Union(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_OR); }
62 inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
63 inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
64
65 // Intersect rectangle or region with this.
66 inline bool Intersect(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_AND); }
67 inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
68 inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
69
70 // Subtract rectangle or region from this:
71 // Combines the parts of 'this' that are not part of the second region.
72 inline bool Subtract(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_DIFF); }
73 inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
74 inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
75
76 // XOR: the union of two combined regions except for any overlapping areas.
77 inline bool Xor(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_XOR); }
78 inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
79 inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
80
81 //# Information on region
82 // Outer bounds of region
c0cd186f 83 void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
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84 wxRect GetBox() const ;
85
86 // Is region empty?
87 bool Empty() const;
88 inline bool IsEmpty() const { return Empty(); }
89
90 //# Tests
91 // Does the region contain the point (x,y)?
92 wxRegionContain Contains(long x, long y) const;
93 // Does the region contain the point pt?
94 wxRegionContain Contains(const wxPoint& pt) const;
95 // Does the region contain the rectangle (x, y, w, h)?
96 wxRegionContain Contains(long x, long y, long w, long h) const;
97 // Does the region contain the rectangle rect?
98 wxRegionContain Contains(const wxRect& rect) const;
99
100// Internal
101 bool Combine(long x, long y, long width, long height, wxRegionOp op);
102 bool Combine(const wxRegion& region, wxRegionOp op);
103 bool Combine(const wxRect& rect, wxRegionOp op);
519cb848 104 const WXHRGN GetWXHRGN() const ;
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105};
106
107class WXDLLEXPORT wxRegionIterator : public wxObject {
108DECLARE_DYNAMIC_CLASS(wxRegionIterator);
109public:
110 wxRegionIterator();
111 wxRegionIterator(const wxRegion& region);
112 ~wxRegionIterator();
113
114 void Reset() { m_current = 0; }
115 void Reset(const wxRegion& region);
116
117 operator bool () const { return m_current < m_numRects; }
118 bool HaveRects() const { return m_current < m_numRects; }
119
120 void operator ++ ();
121 void operator ++ (int);
122
123 long GetX() const;
124 long GetY() const;
125 long GetW() const;
126 long GetWidth() const { return GetW(); }
127 long GetH() const;
128 long GetHeight() const { return GetH(); }
129 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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130private:
131 long m_current;
132 long m_numRects;
133 wxRegion m_region;
134 wxRect* m_rects;
135};
136
137#endif
138 // _WX_REGION_H_