]> git.saurik.com Git - wxWidgets.git/blame - include/wx/msw/setup_microwin.h
Doc tweaks
[wxWidgets.git] / include / wx / msw / setup_microwin.h
CommitLineData
c67d6888
JS
1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19//#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21// define this to 0 when building wxBase library - this can also be done from
22// makefile/project file overriding the value here
23#ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25#endif // wxUSE_GUI
26
27// ----------------------------------------------------------------------------
28// compatibility settings
29// ----------------------------------------------------------------------------
30
31// This setting determines the compatibility with 1.68 API:
32// Level 0: no backward compatibility, all new features
33// Level 1: some extra methods are defined for compatibility.
34//
35// Default is 0.
36//
37// Recommended setting: 0 (in fact the compatibility code is now very minimal
38// so there is little advantage to setting it to 1.
39#define WXWIN_COMPATIBILITY 0
40
41// This setting determines the compatibility with 2.0 API: set it to 1 to
42// enable it
43//
44// Default is 0.
45//
46// Recommended setting: 0 (please update your code instead!)
47#define WXWIN_COMPATIBILITY_2 0
48
49// This setting determines the compatibility with 2.0 API: set it to 1 to
50// enable it
51//
3a6d3fdd 52// Default is 1.
c67d6888
JS
53//
54// Recommended setting: 0 (please update your code instead!)
3a6d3fdd 55#define WXWIN_COMPATIBILITY_2_2 1
c67d6888
JS
56
57// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
58// but this is very dangerous because you can mistakenly pass an icon instead
59// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
60// because an icon is not a valid bitmap
61//
62// Starting from 2.1.12, you have the choice under this backwards compatible
63// behaviour (your code will still compile, but probably won't behave as
64// expected!) and not deriving wxIcon class from wxBitmap, but providing a
65// conversion ctor wxBitmap(const wxIcon&) instead.
66//
67// Recommended setting: 0
68#define wxICON_IS_BITMAP 0
69
70// Define as 1 for font size to be backward compatible to 1.63 and earlier.
71// 1.64 and later define point sizes to be compatible with Windows.
72//
73// Default is 0
74//
75// Recommended setting: 0
76#define wxFONT_SIZE_COMPATIBILITY 0
77
78// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
79// If migrating between versions, your dialogs may seem to shrink.
80//
81// Default is 1
82//
83// Recommended setting: 0 (the new calculations are more correct!)
84#define wxDIALOG_UNIT_COMPATIBILITY 1
85
86// ----------------------------------------------------------------------------
87// debugging settings
88// ----------------------------------------------------------------------------
89
90// Generic comment about debugging settings: they are very useful if you don't
91// use any other memory leak detection tools such as Purify/BoundsChecker, but
92// are probably redundant otherwise. Also, Visual C++ CRT has the same features
93// as wxWindows memory debugging subsystem built in since version 5.0 and you
94// may prefer to use it instead of built in memory debugging code because it is
95// faster and more fool proof.
96//
97// Using VC++ CRT memory debugging is enabled by default in debug mode
98// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
99// and if __NO_VC_CRTDBG__ is not defined.
100
101// If 1, enables wxDebugContext, for writing error messages to file, etc. If
102// __WXDEBUG__ is not defined, will still use normal memory operators. It's
103// recommended to set this to 1, since you may well need to output an error log
104// in a production version (or non-debugging beta).
105//
106// Default is 1.
107//
108// Recommended setting: 1 but see comment above
109#define wxUSE_DEBUG_CONTEXT 1
110
111// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112// __WXDEBUG__ is also defined.
113//
114// WARNING: this code may not work with all architectures, especially if
115// alignment is an issue. This switch is currently ignored for mingw / cygwin
116//
117// Default is 1
118//
119// Recommended setting: 1 but see comment in the beginning of this section
e640f823 120#define wxUSE_MEMORY_TRACING 0
c67d6888
JS
121
122// In debug mode, cause new and delete to be redefined globally.
123// If this causes problems (e.g. link errors), set this to 0.
124// This switch is currently ignored for mingw / cygwin
125//
126// Default is 1
127//
128// Recommended setting: 1 but see comment in the beginning of this section
129#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
130
131// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
132// this causes problems (e.g. link errors), set this to 0. You may need to set
133// this to 0 if using templates (at least for VC++). This switch is currently
134// ignored for mingw / cygwin
135//
136// Default is 1
137//
138// Recommended setting: 1 but see comment in the beginning of this section
139#define wxUSE_DEBUG_NEW_ALWAYS 0
140
141// wxHandleFatalExceptions() may be used to catch the program faults at run
142// time and, instead of terminating the program with a usual GPF message box,
143// call the user-defined wxApp::OnFatalException() function. If you set
144// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
145//
146// This setting is for Win32 only and can only be enabled if your compiler
147// supports Win32 structured exception handling (currently only VC++ does)
148//
149// Default is 1
150//
151// Recommended setting: 1 if your compiler supports it.
152#ifdef _MSC_VER
153 #define wxUSE_ON_FATAL_EXCEPTION 1
154#else
155 #define wxUSE_ON_FATAL_EXCEPTION 0
156#endif
157
158// ----------------------------------------------------------------------------
159// Unicode support
160// ----------------------------------------------------------------------------
161
162// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
163// defined as wchar_t, wxString will use Unicode internally. If you set this
164// to 1, you must use wxT() macro for all literal strings in the program.
165//
166// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
167// doesn't support it and the programs compiled in Unicode mode will not run
168// under 9x).
169//
170// Default is 0
171//
172// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
173#define wxUSE_UNICODE 0
174
2d92dfdb
JS
175// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
176// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
177// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
178// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
179// will have to modify the makefiles to include unicows.lib import library as the first
180// library.
181//
182// Default is 0
183//
184// Recommended setting: 0
185#define wxUSE_UNICODE_MSLU 0
186
c67d6888
JS
187// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
188// compiling the program in Unicode mode. More precisely, it will be possible
189// to construct wxString from a wide (Unicode) string and convert any wxString
190// to Unicode.
191//
192// Default is 1
193//
194// Recommended setting: 1
195#define wxUSE_WCHAR_T 0
196
197// ----------------------------------------------------------------------------
198// global features
199// ----------------------------------------------------------------------------
200
201// Support for message/error logging. This includes wxLogXXX() functions and
202// wxLog and derived classes. Don't set this to 0 unless you really know what
203// you are doing.
204//
205// Default is 1
206//
207// Recommended setting: 1 (always)
208#define wxUSE_LOG 1
209
210// Support for command line parsing using wxCmdLineParser class.
211//
212// Default is 1
213//
214// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
215#define wxUSE_CMDLINE_PARSER 1
216
217// Recommended setting: 1
218#define wxUSE_LOGWINDOW 1
219
220// Recommended setting: 1
221#define wxUSE_LOGGUI 1
222
223// Recommended setting: 1
224#define wxUSE_LOG_DIALOG 0
225
226// Support for multithreaded applications: if 1, compile in thread classes
227// (thread.h) and make the library a bit more thread safe. Although thread
228// support is quite stable by now, you may still consider recompiling the
229// library without it if you have no use for it - this will result in a
230// somewhat smaller and faster operation.
231//
232// This is ignored under Win16, threads are only supported under Win32.
233//
234// Default is 1
235//
236// Recommended setting: 0 unless you do plan to develop MT applications
237#define wxUSE_THREADS 0
238
239// If enabled (1), compiles wxWindows streams classes
240#define wxUSE_STREAMS 1
241
242// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
243#define wxUSE_STD_IOSTREAM 0
244
245// Use serialization (requires utils/serialize)
246#define wxUSE_SERIAL 0
247
248// ----------------------------------------------------------------------------
249// non GUI features selection
250// ----------------------------------------------------------------------------
251
252// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
253// integer which is implemented in terms of native 64 bit integers if any or
254// uses emulation otherwise.
255//
256// This class is required by wxDateTime and so you should enable it if you want
257// to use wxDateTime. For most modern platforms, it will use the native 64 bit
258// integers in which case (almost) all of its functions are inline and it
259// almost does not take any space, so there should be no reason to switch it
260// off.
261//
262// Recommended setting: 1
263#define wxUSE_LONGLONG 1
264
265// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
266// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
267//
268// Default is 1
269//
270// Recommended setting: 1 (wxFile is highly recommended as it is required by
271// i18n code, wxFileConfig and others)
272#define wxUSE_FILE 1
273#define wxUSE_FFILE 1
274
275// use wxTextBuffer class: required by wxTextFile
276#define wxUSE_TEXTBUFFER 1
277
278// use wxTextFile class: requires wxFile and wxTextBuffer, required by
279// wxFileConfig
280#define wxUSE_TEXTFILE 1
281
282// i18n support: _() macro, wxLocale class. Requires wxTextFile.
283#define wxUSE_INTL 1
284
285// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
286// allow to manipulate dates, times and time intervals. wxDateTime replaces the
287// old wxTime and wxDate classes which are still provided for backwards
288// compatibility (and implemented in terms of wxDateTime).
289//
290// Note that this class is relatively new and is still officially in alpha
291// stage because some features are not yet (fully) implemented. It is already
292// quite useful though and should only be disabled if you are aiming at
293// absolutely minimal version of the library.
294//
295// Requires: wxUSE_LONGLONG
296//
297// Default is 1
298//
299// Recommended setting: 1
300#define wxUSE_DATETIME 1
301
302// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
303// the same as wxDateTime!). These classes are obsolete and shouldn't be used
304// in new code
305//
306// Default is 0
307//
308// Recommended setting: 0 unless you have legacy code which uses these classes
309#define wxUSE_TIMEDATE 0
310
311// Set wxUSE_TIMER to 1 to compile wxTimer class
312//
313// Default is 1
314//
315// Recommended setting: 1
316#define wxUSE_TIMER 1
317
318// Use wxStopWatch clas.
319//
320// Default is 1
321//
322// Recommended setting: 1 (needed by wxSocket)
323#define wxUSE_STOPWATCH 1
324
325// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
326// which allow the application to store its settings in the persistent
327// storage. Setting this to 1 will also enable on-demand creation of the
328// global config object in wxApp.
329//
330// See also wxUSE_CONFIG_NATIVE below.
331//
332// Recommended setting: 1
333#define wxUSE_CONFIG 1
334
335// If wxUSE_CONFIG is 1, you may choose to use either the native config
336// classes under Windows (using .INI files under Win16 and the registry under
337// Win32) or the portable text file format used by the config classes under
338// Unix.
339//
340// Default is 1 to use native classes. Note that you may still use
341// wxFileConfig even if you set this to 1 - just the config object created by
342// default for the applications needs will be a wxRegConfig or wxIniConfig and
343// not wxFileConfig.
344//
345// Recommended setting: 1
346#define wxUSE_CONFIG_NATIVE 0
347
348// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
349// to connect/disconnect from the network and be notified whenever the dial-up
350// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
351//
352// Default is 1.
353//
354// Recommended setting: 1
355#define wxUSE_DIALUP_MANAGER 0
356
357// Compile in wxLibrary class for run-time DLL loading and function calling.
358// Required by wxUSE_DIALUP_MANAGER.
359//
360// This setting is for Win32 only
361//
362// Default is 1.
363//
364// Recommended setting: 1
2d92dfdb
JS
365#define wxUSE_DYNAMIC_LOADER 0
366
c67d6888
JS
367#define wxUSE_DYNLIB_CLASS 0
368
369// Set to 1 to use socket classes
370#define wxUSE_SOCKETS 0
371
372// Set to 1 to enable virtual file systems (required by wxHTML)
373#define wxUSE_FILESYSTEM 0
374
375// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
376#define wxUSE_FS_ZIP 0
377
378// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
379#define wxUSE_FS_INET 0
380
381// Set to 1 to compile wxZipInput/OutputStream classes.
382#define wxUSE_ZIPSTREAM 0
383
384// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
385// wxUSE_LIBPNG.
386#define wxUSE_ZLIB 0
387
388// If enabled, the code written by Apple will be used to write, in a portable
389// way, float on the disk. See extended.c for the license which is different
390// from wxWindows one.
391//
392// Default is 1.
393//
394// Recommended setting: 1 unless you don't like the license terms (unlikely)
395#define wxUSE_APPLE_IEEE 1
396
397// Joystick support class
398#define wxUSE_JOYSTICK 1
399
400// wxFontMapper class
401#define wxUSE_FONTMAP 1
402
403// wxMimeTypesManager class
404#define wxUSE_MIMETYPE 0
405
406// wxSystemOptions class
407#define wxUSE_SYSTEM_OPTIONS 1
408
409// Support for regular expression matching via wxRegEx class: enable this to
410// use POSIX regular expressions in your code. You need to compile regex
411// library from src/regex to use it under Windows.
412//
413// Default is 0
414//
415// Recommended setting: 1 if your compiler supports it, if it doesn't please
416// contribute us a makefile for src/regex for it
417#define wxUSE_REGEX 0
418
419// wxWave class
420#define wxUSE_WAVE 0
421
422// ----------------------------------------------------------------------------
423// Individual GUI controls
424// ----------------------------------------------------------------------------
425
426// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
427// (without it, wxControl class is not compiled)
428//
429// Default is 1
430//
431// Recommended setting: 1 (don't change except for very special programs)
432#define wxUSE_CONTROLS 1
433
434// wxPopupWindow class is not used currently by wxMSW
435//
436// Default is 0
437//
438// Recommended setting: 0
439#define wxUSE_POPUPWIN 1
440
5ea757d0
JS
441// wxTipWindow allows to implement the custom tooltips, it is used by the
442// context help classes. Requires wxUSE_POPUPWIN.
443//
444// Default is 1
445//
446// Recommended setting: 1 (may be set to 0)
447#define wxUSE_TIPWINDOW 1
448
c67d6888
JS
449// Each of the settings below corresponds to one wxWindows control. They are
450// all switched on by default but may be disabled if you are sure that your
451// program (including any standard dialogs it can show!) doesn't need them and
452// if you desperately want to save some space. If you use any of these you must
453// set wxUSE_CONTROLS as well.
454//
455// Default is 1
456//
457// Recommended setting: 1
458#define wxUSE_BUTTON 1 // wxButton
459#define wxUSE_BMPBUTTON 1 // wxBitmapButton
460#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
461#define wxUSE_CHECKBOX 1 // wxCheckBox
e640f823 462#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
c67d6888
JS
463#define wxUSE_CHOICE 1 // wxChoice
464#define wxUSE_COMBOBOX 1 // wxComboBox
e640f823 465#define wxUSE_GAUGE 1 // wxGauge
c67d6888
JS
466#define wxUSE_LISTBOX 1 // wxListBox
467#define wxUSE_LISTCTRL 0 // wxListCtrl
e640f823 468#define wxUSE_RADIOBOX 1 // wxRadioBox
c67d6888
JS
469#define wxUSE_RADIOBTN 1 // wxRadioButton
470#define wxUSE_SCROLLBAR 1 // wxScrollBar
471#define wxUSE_SLIDER 1 // wxSlider
e640f823
JS
472#define wxUSE_SPINBTN 1 // wxSpinButton
473#define wxUSE_SPINCTRL 1 // wxSpinCtrl
c67d6888
JS
474#define wxUSE_STATBOX 1 // wxStaticBox
475#define wxUSE_STATLINE 1 // wxStaticLine
476#define wxUSE_STATTEXT 1 // wxStaticText
477#define wxUSE_STATBMP 1 // wxStaticBitmap
478#define wxUSE_TEXTCTRL 1 // wxTextCtrl
479#define wxUSE_TOGGLEBTN 0 // requires wxButton
480#define wxUSE_TREECTRL 0 // wxTreeCtrl
481
482// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
483// below either wxStatusBar95 or a generic wxStatusBar will be used.
484//
485// Default is 1
486//
487// Recommended setting: 1
488#define wxUSE_STATUSBAR 1
489
490// Two status bar implementations are available under Win32: the generic one
491// or the wrapper around native control. For native look and feel the native
492// version should be used.
493//
494// Default is 1.
495//
496// Recommended setting: 1 (there is no advantage in using the generic one)
497#define wxUSE_NATIVE_STATUSBAR 0
498
499// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
500// classes at all. Otherwise, use the native toolbar class unless
501// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
502// supports some features which might not be supported by the native wxToolBar
503// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
504//
505// Default is 1 for all settings.
506//
507// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
508// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
509#define wxUSE_TOOLBAR 0
510#define wxUSE_TOOLBAR_NATIVE 0
511#define wxUSE_TOOLBAR_SIMPLE 0
512
513// this setting is obsolete, value is ignored
514#define wxUSE_BUTTONBAR 0
515
516// wxNotebook is a control with several "tabs" located on one of its sides. It
517// may be used ot logically organise the data presented to the user instead of
518// putting everything in one huge dialog. It replaces wxTabControl and related
519// classes of wxWin 1.6x.
520//
521// Default is 1.
522//
523// Recommended setting: 1
e640f823 524#define wxUSE_NOTEBOOK 1
c67d6888
JS
525
526// wxTabDialog is a generic version of wxNotebook but it is incompatible with
527// the new class. It shouldn't be used in new code.
528//
529// Default is 0.
530//
531// Recommended setting: 0 (use wxNotebook)
532#define wxUSE_TAB_DIALOG 0
533
534// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
535// the new, much imporved and enhanced version. The new version is backwards
536// compatible with the old one and should be used whenever possible, i.e. if
537// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
538//
539// Default is 1 for both options.
540//
541// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
542// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
543// essential.
544//
545// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
546#define wxUSE_GRID 0
547#define wxUSE_NEW_GRID 0
548
549// wxProperty[Value/Form/List] classes, used by Dialog Editor
550#define wxUSE_PROPSHEET 0
551
552// ----------------------------------------------------------------------------
553// Miscellaneous GUI stuff
554// ----------------------------------------------------------------------------
555
556// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
557#define wxUSE_ACCEL 0
558
559// Use wxCaret: a class implementing a "cursor" in a text control (called caret
560// under Windows).
561//
562// Default is 1.
563//
564// Recommended setting: 1 (can be safely set to 0, not used by the library)
565#define wxUSE_CARET 1
566
567// Miscellaneous geometry code: needed for Canvas library
568#define wxUSE_GEOMETRY 1
569
570// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
571// wxListCtrl.
572//
573// Default is 1.
574//
575// Recommended setting: 1 (set it to 0 if you don't use any of the controls
576// enumerated above, then this class is mostly useless too)
e640f823 577#define wxUSE_IMAGLIST 1
c67d6888
JS
578
579// Use wxMenu, wxMenuBar, wxMenuItem.
580//
581// Default is 1.
582//
583// Recommended setting: 1 (can't be disabled under MSW)
584#define wxUSE_MENUS 1
585
586// Use wxSashWindow class.
587//
588// Default is 1.
589//
590// Recommended setting: 1
591#define wxUSE_SASH 1
592
593// Use wxSplitterWindow class.
594//
595// Default is 1.
596//
597// Recommended setting: 1
598#define wxUSE_SPLITTER 1
599
600// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
601//
602// Default is 1.
603//
604// Recommended setting: 1
605#define wxUSE_TOOLTIPS 0
606
607// wxValidator class and related methods
608#define wxUSE_VALIDATORS 0
609
610// wxDC cacheing implementation
611#define wxUSE_DC_CACHEING 0
612
613// ----------------------------------------------------------------------------
614// common dialogs
615// ----------------------------------------------------------------------------
616
617// Define 1 to use generic dialogs in Windows, even though they duplicate
618// native common dialog (e.g. wxColourDialog). This is mainly useful for
619// testing.
620//
621// Default is 0
622//
623// Recommended setting: 0
624#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
625
626// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
627// file selector, printer dialog). Switching this off also switches off the
628// printing architecture and interactive wxPrinterDC.
629//
630// Default is 1
631//
632// Recommended setting: 1 (unless it really doesn't work)
633#define wxUSE_COMMON_DIALOGS 1
634
635// wxBusyInfo displays window with message when app is busy. Works in same way
636// as wxBusyCursor
637#define wxUSE_BUSYINFO 0
638
639// Use single/multiple choice dialogs.
640//
641// Default is 1
642//
643// Recommended setting: 1 (used in the library itself)
e8d5008c 644#define wxUSE_CHOICEDLG 1
c67d6888
JS
645
646// Use colour picker dialog
647//
648// Default is 1
649//
650// Recommended setting: 1
651#define wxUSE_COLOURDLG 0
652
653// wxDirDlg class for getting a directory name from user
654#define wxUSE_DIRDLG 0
655
656// TODO: setting to choose the generic or native one
657
658// Use file open/save dialogs.
659//
660// Default is 1
661//
662// Recommended setting: 1 (used in many places in the library itself)
663#define wxUSE_FILEDLG 0
664
665// Use find/replace dialogs.
666//
667// Default is 1
668//
669// Recommended setting: 1 (but may be safely set to 0)
670#define wxUSE_FINDREPLDLG 0
671
672// Use font picker dialog
673//
674// Default is 1
675//
676// Recommended setting: 1 (used in the library itself)
677#define wxUSE_FONTDLG 0
678
679// Use wxMessageDialog and wxMessageBox.
680//
681// Default is 1
682//
683// Recommended setting: 1 (used in the library itself)
684#define wxUSE_MSGDLG 1
685
686// progress dialog class for lengthy operations
687#define wxUSE_PROGRESSDLG 0
688
689// support for startup tips (wxShowTip &c)
690#define wxUSE_STARTUP_TIPS 0
691
692// text entry dialog and wxGetTextFromUser function
693#define wxUSE_TEXTDLG 0
694
695// number entry dialog
696#define wxUSE_NUMBERDLG 0
697
698// splash screen class
699#define wxUSE_SPLASH 0
700
701// wizards
702#define wxUSE_WIZARDDLG 0
703
704// ----------------------------------------------------------------------------
705// Metafiles support
706// ----------------------------------------------------------------------------
707
708// Windows supports the graphics format known as metafile which is, though not
709// portable, is widely used under Windows and so is supported by wxWin (under
710// Windows only, of course). Win16 (Win3.1) used the so-called "Window
711// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
712// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
713// default, WMFs will be used under Win16 and EMFs under Win32. This may be
714// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
715// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
716// in any metafile related classes at all.
717//
718// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
719//
720// Recommended setting: default or 0 for everything for portable programs.
721#define wxUSE_METAFILE 0
722#define wxUSE_ENH_METAFILE 0
723#define wxUSE_WIN_METAFILES_ALWAYS 0
724
725// ----------------------------------------------------------------------------
726// Big GUI components
727// ----------------------------------------------------------------------------
728
729// Set to 0 to disable document/view architecture
730#define wxUSE_DOC_VIEW_ARCHITECTURE 0
731
732// Set to 0 to disable MDI document/view architecture
733#define wxUSE_MDI_ARCHITECTURE 0
734
735// Set to 0 to disable print/preview architecture code
736#define wxUSE_PRINTING_ARCHITECTURE 0
737
738// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
739// much more.
740//
741// Default is 1.
742//
743// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
744// smaller library.
745#define wxUSE_HTML 0
746
747// OpenGL canvas
748#define wxUSE_GLCANVAS 0
749
750// wxTreeLayout class
751#define wxUSE_TREELAYOUT 0
752
753// ----------------------------------------------------------------------------
754// Data transfer
755// ----------------------------------------------------------------------------
756
757// Use wxClipboard class for clipboard copy/paste.
758//
759// Default is 1.
760//
761// Recommended setting: 1
762#define wxUSE_CLIPBOARD 0
763
764// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
765// drop
766//
767// Default is 1.
768//
769// Recommended setting: 1
770#define wxUSE_DATAOBJ 0
771
772// Use wxDropTarget and wxDropSource classes for drag and drop (this is
773// different from "built in" drag and drop in wxTreeCtrl which is always
774// available). Requires wxUSE_DATAOBJ.
775//
776// Default is 1.
777//
778// Recommended setting: 1
779#define wxUSE_DRAG_AND_DROP 0
780
781// ----------------------------------------------------------------------------
782// miscellaneous settings
783// ----------------------------------------------------------------------------
784
785// wxSingleInstanceChecker class allows to verify at startup if another program
786// instance is running (it is only available under Win32)
787//
788// Default is 1
789//
790// Recommended setting: 1 (the class is tiny, disabling it won't save much
791// space)
792#define wxUSE_SNGLINST_CHECKER 0
793
794#define wxUSE_DRAGIMAGE 0
795
796#define wxUSE_IPC 0
797 // 0 for no interprocess comms
798#define wxUSE_HELP 0
799 // 0 for no help facility
800#define wxUSE_MS_HTML_HELP 0
801 // 0 for no MS HTML Help
802
803// Use wxHTML-based help controller?
804#define wxUSE_WXHTML_HELP 0
805
806#define wxUSE_RESOURCES 0
807 // 0 for no wxGetResource/wxWriteResource
808#define wxUSE_CONSTRAINTS 1
809 // 0 for no window layout constraint system
810
811#define wxUSE_SPLINES 1
812 // 0 for no splines
813
814#define wxUSE_XPM_IN_MSW 1
815 // 0 for no XPM support in wxBitmap.
816 // Default is 1, as XPM is now fully
817 // supported this makes easier the issue
818 // of portable icons and bitmaps.
819
820#define wxUSE_IMAGE_LOADING_IN_MSW 0
821 // Use dynamic DIB loading/saving code in utils/dib under MSW.
822#define wxUSE_RESOURCE_LOADING_IN_MSW 0
823 // Use dynamic icon/cursor loading/saving code
824 // under MSW.
825#define wxUSE_WX_RESOURCES 0
826 // Use .wxr resource mechanism (requires PrologIO library)
827
828#define wxUSE_MOUSEWHEEL 0
829 // Include mouse wheel support
830
831// ----------------------------------------------------------------------------
832// postscript support settings
833// ----------------------------------------------------------------------------
834
835// Set to 1 for PostScript device context.
836#define wxUSE_POSTSCRIPT 0
837
838// Set to 1 to use font metric files in GetTextExtent
839#define wxUSE_AFM_FOR_POSTSCRIPT 0
840
841// Set to 0 to disable PostScript print/preview architecture code under Windows
842// (just use Windows printing).
843#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
844
845// ----------------------------------------------------------------------------
846// database classes
847// ----------------------------------------------------------------------------
848
849// Define 1 to use ODBC classes
850#define wxUSE_ODBC 0
851
852// For backward compatibility reasons, this parameter now only controls the
853// default scrolling method used by cursors. This default behavior can be
854// overriden by setting the second param of wxDB::wxDbGetConnection() or
855// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
856// that use the connection) should support forward only scrolling of cursors,
857// or both forward and backward support for backward scrolling cursors is
858// dependent on the data source as well as the ODBC driver being used.
859#define wxODBC_FWD_ONLY_CURSORS 1
860
861// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
862// member variables. With a setting of 1, full backward compatability with the
863// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
864// as future development will be done only on the non-deprecated
865// functions/classes/member variables/etc.
866#define wxODBC_BACKWARD_COMPATABILITY 0
867
868// ----------------------------------------------------------------------------
869// other compiler (mis)features
870// ----------------------------------------------------------------------------
871
872// Set this to 0 if your compiler can't cope with omission of prototype
873// parameters.
874//
875// Default is 1.
876//
877// Recommended setting: 1 (should never need to set this to 0)
878#define REMOVE_UNUSED_ARG 1
879
880// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
881// them. Set to 1 for <iostream.h>, 0 for <iostream>
882//
883// Default is 1.
884//
885// Recommended setting: whatever your compiler likes more
886#define wxUSE_IOSTREAMH 1
887
888// ----------------------------------------------------------------------------
889// image format support
890// ----------------------------------------------------------------------------
891
892// wxImage supports many different image formats which can be configured at
893// compile-time. BMP is always supported, others are optional and can be safely
894// disabled if you don't plan to use images in such format sometimes saving
895// substantial amount of code in the final library.
896//
897// Some formats require an extra library which is included in wxWin sources
898// which is mentioned if it is the case.
899
900// Set to 1 for wxImage support (recommended).
901#define wxUSE_IMAGE 1
902
903// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
904#define wxUSE_LIBPNG 0
905
906// Set to 1 for JPEG format support (requires libjpeg)
907#define wxUSE_LIBJPEG 0
908
909// Set to 1 for TIFF format support (requires libtiff)
910#define wxUSE_LIBTIFF 0
911
912// Set to 1 for GIF format support
913#define wxUSE_GIF 0
914
915// Set to 1 for PNM format support
916#define wxUSE_PNM 0
917
918// Set to 1 for PCX format support
919#define wxUSE_PCX 0
920
4b6b4dfc
RR
921// Set to 1 for IFF format support
922#define wxUSE_IFF 0
923
c67d6888
JS
924// Set to 1 for XPM format support
925#define wxUSE_XPM 1
926
658974ae
VS
927// Set to 1 for MS Icons and Cursors format support
928#define wxUSE_ICO_CUR 1
929
c67d6888
JS
930// Set to 1 to compile in wxPalette class
931#define wxUSE_PALETTE 1
932
933// ----------------------------------------------------------------------------
934// Windows-only settings
935// ----------------------------------------------------------------------------
936
937// Set this to 1 if you want to use wxWindows and MFC in the same program. This
938// will override some other settings (see below)
939//
940// Default is 0.
941//
942// Recommended setting: 0 unless you really have to use MFC
943#define wxUSE_MFC 0
944
945// Set this to 1 for generic OLE support: this is required for drag-and-drop,
946// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
947// can't compile/doesn't have the OLE headers.
948//
949// Default is 1.
950//
951// Recommended setting: 1
952#define wxUSE_OLE 0
953
954// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
955// 3.x. This setting is ignored under Win9x and NT 4.0+.
956//
957// Default is 0 for (most) Win32 (systems), 1 for Win16
958//
959// Recommended setting: same as default
960#if defined(__WIN95__)
961#define wxUSE_CTL3D 0
962#else
963#define wxUSE_CTL3D 1
964#endif
965
966// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
967// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
968// miniframes support instead.
969//
970// Default is 0 for (most) Win32 (systems), 1 for Win16
971//
972// Recommended setting: same as default
973#if defined(__WIN95__)
974#define wxUSE_ITSY_BITSY 0
975#else
976#define wxUSE_ITSY_BITSY 1
977#endif
978
979// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
980// which allows to put more than ~32Kb of text in it even under Win9x (NT
981// doesn't have such limitation).
982//
983// Default is 1 for compilers which support it
984//
985// Recommended setting: 1, only set it to 0 if your compiler doesn't have
986// or can't compile <richedit.h>
987#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
988#define wxUSE_RICHEDIT 1
989
990// TODO: This should be ifdef'ed for any compilers that don't support
991// RichEdit 2.0 but do have RichEdit 1.0...
992#define wxUSE_RICHEDIT2 1
993
994#else
995#define wxUSE_RICHEDIT 0
996#define wxUSE_RICHEDIT2 0
997#endif
998
999// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1000// is required by wxUSE_CHECKLISTBOX.
1001//
1002// Default is 1.
1003//
1004// Recommended setting: 1, set to 0 for a small library size reduction
1005#define wxUSE_OWNER_DRAWN 0
1006
1007// ----------------------------------------------------------------------------
1008// obsolete settings
1009// ----------------------------------------------------------------------------
1010
1011// NB: all settings in this section are obsolete and should not be used/changed
1012// at all, they will disappear
1013
1014// Set to 1 to use PenWindows
1015#define wxUSE_PENWINDOWS 0
1016
1017// Define 1 to use bitmap messages.
1018#define wxUSE_BITMAP_MESSAGE 1
1019
1020// If 1, enables provision of run-time type information.
1021// NOW MANDATORY: don't change.
1022#define wxUSE_DYNAMIC_CLASSES 1
1023
1024// ----------------------------------------------------------------------------
1025// disable the settings which don't work for some compilers
1026// ----------------------------------------------------------------------------
1027
1028#ifndef wxUSE_NORLANDER_HEADERS
1029#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1030# define wxUSE_NORLANDER_HEADERS 1
1031#else
1032# define wxUSE_NORLANDER_HEADERS 0
1033#endif
1034#endif
1035
1036#if defined(__GNUWIN32__)
1037// These don't work as expected for mingw32 and cygwin32
1038#undef wxUSE_MEMORY_TRACING
1039#define wxUSE_MEMORY_TRACING 0
1040
1041#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1042#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1043
1044#undef wxUSE_DEBUG_NEW_ALWAYS
1045#define wxUSE_DEBUG_NEW_ALWAYS 0
1046
1047// Cygwin betas don't have wcslen
1048#if defined(__CYGWIN__) || defined(__CYGWIN32__)
1049# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1050# undef wxUSE_WCHAR_T
1051# define wxUSE_WCHAR_T 0
1052# endif
1053#endif
1054
1055#endif // __GNUWIN32__
1056
1057// MFC duplicates these operators
1058#if wxUSE_MFC
1059#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1060#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1061
1062#undef wxUSE_DEBUG_NEW_ALWAYS
1063#define wxUSE_DEBUG_NEW_ALWAYS 0
1064#endif // wxUSE_MFC
1065
c67d6888
JS
1066#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1067// Can't use OLE drag and drop in Windows 3.1 because we don't know how
1068// to implement UUIDs
1069// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1070#undef wxUSE_DRAG_AND_DROP
1071#define wxUSE_DRAG_AND_DROP 0
1072#endif
1073
1074// Only WIN32 supports wxStatusBar95
1075#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1076#undef wxUSE_NATIVE_STATUSBAR
1077#define wxUSE_NATIVE_STATUSBAR 0
1078#endif
1079
1080#if !wxUSE_OWNER_DRAWN
1081#undef wxUSE_CHECKLISTBOX
1082#define wxUSE_CHECKLISTBOX 0
1083#endif
1084
1085// Salford C++ doesn't like some of the memory operator definitions
1086#ifdef __SALFORDC__
1087#undef wxUSE_MEMORY_TRACING
1088#define wxUSE_MEMORY_TRACING 0
1089
1090#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1091#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1092
1093#undef wxUSE_DEBUG_NEW_ALWAYS
1094#define wxUSE_DEBUG_NEW_ALWAYS 0
1095
1096#undef wxUSE_THREADS
1097#define wxUSE_THREADS 0
1098
1099#undef wxUSE_OWNER_DRAWN
1100#define wxUSE_OWNER_DRAWN 0
1101#endif // __SALFORDC__
1102
1103#ifdef __TWIN32__
1104
1105#undef wxUSE_THREADS
1106#define wxUSE_THREADS 0
1107
1108#undef wxUSE_ODBC
1109#define wxUSE_ODBC 0
1110
1111#endif // __TWIN32__
1112
1113// BC++/Win16 can't cope with the amount of data in resource.cpp
1114#if defined(__WIN16__) && defined(__BORLANDC__)
1115#undef wxUSE_WX_RESOURCES
1116#define wxUSE_WX_RESOURCES 0
1117
1118#undef wxUSE_ODBC
1119#define wxUSE_ODBC 0
1120
1121#undef wxUSE_NEW_GRID
1122#define wxUSE_NEW_GRID 0
1123#endif
1124
1125#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1126// BC++ 4.0 can't compile JPEG library
1127#undef wxUSE_LIBJPEG
1128#define wxUSE_LIBJPEG 0
1129#endif
1130
1131// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1132#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1133#undef wxUSE_DEBUG_NEW_ALWAYS
1134#define wxUSE_DEBUG_NEW_ALWAYS 0
1135#endif
1136
1137#if defined(__WXMSW__) && defined(__WATCOMC__)
1138/*
1139#undef wxUSE_GLCANVAS
1140#define wxUSE_GLCANVAS 0
1141*/
1142
1143#undef wxUSE_WCHAR_T
1144#define wxUSE_WCHAR_T 0
1145#endif
1146
1147#if defined(__WXMSW__) && !defined(__WIN32__)
1148
1149#undef wxUSE_SOCKETS
1150#define wxUSE_SOCKETS 0
1151
1152#undef wxUSE_THREADS
1153#define wxUSE_THREADS 0
1154
1155#undef wxUSE_TOOLTIPS
1156#define wxUSE_TOOLTIPS 0
1157
1158#undef wxUSE_SPINCTRL
1159#define wxUSE_SPINCTRL 0
1160
1161#undef wxUSE_SPINBTN
1162#define wxUSE_SPINBTN 0
1163
1164#undef wxUSE_LIBPNG
1165#define wxUSE_LIBPNG 0
1166
1167#undef wxUSE_LIBJPEG
1168#define wxUSE_LIBJPEG 0
1169
1170#undef wxUSE_LIBTIFF
1171#define wxUSE_LIBTIFF 0
1172
1173#undef wxUSE_GIF
1174#define wxUSE_GIF 0
1175
1176#undef wxUSE_PNM
1177#define wxUSE_PNM 0
1178
1179#undef wxUSE_PCX
1180#define wxUSE_PCX 0
1181
1182#undef wxUSE_GLCANVAS
1183#define wxUSE_GLCANVAS 0
1184
1185#undef wxUSE_MS_HTML_HELP
1186#define wxUSE_MS_HTML_HELP 0
1187
1188#undef wxUSE_WCHAR_T
1189#define wxUSE_WCHAR_T 0
1190
1191#endif // Win16
1192
1193// ----------------------------------------------------------------------------
1194// undef the things which don't make sense for wxBase build
1195// ----------------------------------------------------------------------------
1196
1197#if !wxUSE_GUI
1198
1199#undef wxUSE_HTML
1200#define wxUSE_HTML 0
1201
1202#endif // !wxUSE_GUI
1203
1204// ----------------------------------------------------------------------------
1205// check the settings consistency: do it here to abort compilation immediately
1206// and not almost in the very end when the relevant file fails to compile and
1207// you need to modify setup.h and rebuild everything
1208// ----------------------------------------------------------------------------
1209
1210#if wxUSE_DATETIME && !wxUSE_LONGLONG
1211 #error wxDateTime requires wxLongLong
1212#endif
1213
1214#if wxUSE_TEXTFILE && !wxUSE_FILE
1215 #error You cannot compile wxTextFile without wxFile
1216#endif
1217
1218#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1219 #error You cannot compile virtual file systems without wxUSE_STREAMS
1220#endif
1221
1222#if wxUSE_HTML && !wxUSE_FILESYSTEM
1223 #error You cannot compile wxHTML without virtual file systems
1224#endif
1225
1226// add more tests here...
1227
1228#endif
1229 // _WX_SETUP_H_