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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: msw/basemsw.cpp | |
3 | // Purpose: misc stuff only used in console applications under MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 22.06.2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org> | |
65571936 | 9 | // License: wxWindows licence |
e2478fde VZ |
10 | /////////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // for compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #endif //WX_PRECOMP | |
29 | ||
30 | #include "wx/apptrait.h" | |
548bf4b7 MB |
31 | // MBN: this is a workaround for MSVC 5: if it is not #included in |
32 | // some wxBase file, wxRecursionGuard methods won't be exported from | |
33 | // wxBase.dll, and MSVC 5 will give linker errors | |
34 | #include "wx/recguard.h" | |
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35 | |
36 | #include "wx/msw/private.h" | |
37 | ||
535920ff VZ |
38 | // ============================================================================ |
39 | // wxAppTraits implementation | |
40 | // ============================================================================ | |
41 | ||
42 | WXDWORD wxAppTraits::DoSimpleWaitForThread(WXHANDLE hThread) | |
43 | { | |
44 | return ::WaitForSingleObject((HANDLE)hThread, INFINITE); | |
45 | } | |
46 | ||
e2478fde VZ |
47 | // ============================================================================ |
48 | // wxConsoleAppTraits implementation | |
49 | // ============================================================================ | |
50 | ||
51 | void wxConsoleAppTraits::AlwaysYield() | |
52 | { | |
686ecd15 VZ |
53 | // we need to use special logic to deal with WM_PAINT: as this pseudo |
54 | // message is generated automatically as long as there are invalidated | |
55 | // windows belonging to this thread, we'd never return if we waited here | |
56 | // until we have no more of them left. OTOH, this message is always the | |
57 | // last one in the queue, so we can safely return as soon as we detect it | |
e2478fde VZ |
58 | MSG msg; |
59 | while ( ::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) | |
686ecd15 VZ |
60 | { |
61 | if ( msg.message == WM_PAINT ) | |
62 | break; | |
63 | } | |
e2478fde VZ |
64 | } |
65 | ||
66 | void *wxConsoleAppTraits::BeforeChildWaitLoop() | |
67 | { | |
68 | // nothing to do here | |
69 | return NULL; | |
70 | } | |
71 | ||
72 | void wxConsoleAppTraits::AfterChildWaitLoop(void * WXUNUSED(data)) | |
73 | { | |
74 | // nothing to do here | |
75 | } | |
76 | ||
77 | bool wxConsoleAppTraits::DoMessageFromThreadWait() | |
78 | { | |
79 | // nothing to process here | |
80 | return true; | |
81 | } | |
82 | ||
e570a44b VZ |
83 | WXDWORD wxConsoleAppTraits::WaitForThread(WXHANDLE hThread) |
84 | { | |
535920ff | 85 | return DoSimpleWaitForThread(hThread); |
e570a44b VZ |
86 | } |
87 |