]> git.saurik.com Git - wxWidgets.git/blame - include/wx/msw/glcanvas.h
WinCE Standard SDK improvements including adding close button
[wxWidgets.git] / include / wx / msw / glcanvas.h
CommitLineData
8b089c5e 1/////////////////////////////////////////////////////////////////////////////
86e5d706 2// Name: wx/msw/glcanvas.h
77ffb593 3// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Windows
8b089c5e
JS
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
8b089c5e
JS
10/////////////////////////////////////////////////////////////////////////////
11
12028905 12#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
8b089c5e
JS
13#pragma interface "glcanvas.h"
14#endif
15
16#ifndef _WX_GLCANVAS_H_
17#define _WX_GLCANVAS_H_
18
2b5f62a0
VZ
19#include "wx/palette.h"
20#include "wx/scrolwin.h"
8b089c5e
JS
21
22#include <windows.h>
2b5f62a0 23#include "wx/msw/winundef.h"
8b089c5e 24
86e5d706 25#include <GL/gl.h>
8b089c5e
JS
26
27//---------------------------------------------------------------------------
28// Constants for attriblist
29//---------------------------------------------------------------------------
30
f48d169c
UN
31// The generic GL implementation doesn't support most of these options,
32// such as stereo, auxiliary buffers, alpha channel, and accum buffer.
33// Other implementations may actually support them.
34
8b089c5e
JS
35enum
36{
0b3fcc0a
DS
37 WX_GL_RGBA=1, /* use true color palette */
38 WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */
39 WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */
40 WX_GL_DOUBLEBUFFER, /* use doublebuffer */
41 WX_GL_STEREO, /* use stereoscopic display */
42 WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */
43 WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
44 WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
45 WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */
46 WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */
47 WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
48 WX_GL_STENCIL_SIZE, /* bits for stencil buffer */
49 WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
50 WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
51 WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
52 WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
8b089c5e
JS
53};
54
eac90854 55class WXDLLIMPEXP_GL wxGLCanvas; /* forward reference */
8b089c5e 56
eac90854 57class WXDLLIMPEXP_GL wxGLContext: public wxObject
8b089c5e
JS
58{
59public:
0b3fcc0a 60 wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
8b089c5e 61
0b3fcc0a
DS
62 wxGLContext( bool isRGB, wxGLCanvas *win,
63 const wxPalette& WXUNUSED(palette),
64 const wxGLContext *other /* for sharing display lists */ );
8b089c5e 65
0b3fcc0a 66 ~wxGLContext();
8b089c5e 67
0b3fcc0a
DS
68
69 void SetCurrent();
70
71 void SetColour(const wxChar *colour);
72
73 void SwapBuffers();
74
75
76 inline wxWindow* GetWindow() const { return m_window; }
77
78 inline WXHDC GetHDC() const { return m_hDC; }
79
80 inline HGLRC GetGLRC() const { return m_glContext; }
8b089c5e
JS
81
82public:
0b3fcc0a
DS
83 HGLRC m_glContext;
84 WXHDC m_hDC;
85 wxWindow* m_window;
8b089c5e
JS
86};
87
eac90854 88class WXDLLIMPEXP_GL wxGLCanvas: public wxWindow
8b089c5e 89{
0b3fcc0a
DS
90 DECLARE_CLASS(wxGLCanvas)
91public:
92 wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
93 const wxPoint& pos = wxDefaultPosition,
8b089c5e 94 const wxSize& size = wxDefaultSize, long style = 0,
0b3fcc0a
DS
95 const wxString& name = wxGLCanvasName, int *attribList = 0,
96 const wxPalette& palette = wxNullPalette);
97
98 wxGLCanvas(wxWindow *parent,
99 const wxGLContext *shared = (wxGLContext *) NULL,
100 wxWindowID id = wxID_ANY,
101 const wxPoint& pos = wxDefaultPosition,
102 const wxSize& size = wxDefaultSize,
103 long style = 0,
104 const wxString& name = wxGLCanvasName,
105 int *attribList = (int *) NULL,
106 const wxPalette& palette = wxNullPalette);
107
108 wxGLCanvas(wxWindow *parent,
109 const wxGLCanvas *shared = (wxGLCanvas *)NULL,
110 wxWindowID id = wxID_ANY,
111 const wxPoint& pos = wxDefaultPosition,
112 const wxSize& size = wxDefaultSize,
113 long style = 0,
114 const wxString& name = wxGLCanvasName,
115 int *attribList = 0,
116 const wxPalette& palette = wxNullPalette);
117
118 ~wxGLCanvas();
119
120 // Replaces wxWindow::Create functionality, since
121 // we need to use a different window class
122 bool Create(wxWindow *parent, wxWindowID id,
123 const wxPoint& pos, const wxSize& size,
124 long style, const wxString& name);
125
126 void SetCurrent();
127
128#ifdef __WXUNIVERSAL__
129 virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); };
130#endif
131
132 void SetColour(const wxChar *colour);
8b089c5e 133
0b3fcc0a 134 void SwapBuffers();
8b089c5e 135
0b3fcc0a 136 void OnSize(wxSizeEvent& event);
8b089c5e 137
0b3fcc0a 138 void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
8b089c5e 139
0b3fcc0a 140 void OnPaletteChanged(wxPaletteChangedEvent& event);
8a39593e 141
0b3fcc0a 142 inline wxGLContext* GetContext() const { return m_glContext; }
8b089c5e 143
0b3fcc0a 144 inline WXHDC GetHDC() const { return m_hDC; }
8b089c5e 145
0b3fcc0a 146 void SetupPixelFormat(int *attribList = (int *) NULL);
8b089c5e 147
0b3fcc0a 148 void SetupPalette(const wxPalette& palette);
8b089c5e 149
0b3fcc0a 150 wxPalette CreateDefaultPalette();
8b089c5e 151
0b3fcc0a 152 inline wxPalette* GetPalette() const { return (wxPalette *) &m_palette; }
8b089c5e
JS
153
154protected:
155 wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
156 wxPalette m_palette;
157 WXHDC m_hDC;
158
a3081354 159 DECLARE_EVENT_TABLE()
8b089c5e
JS
160};
161
8b089c5e
JS
162#endif
163 // _WX_GLCANVAS_H_
164