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7e1bcfa8 | 1 | /////////////////////////////////////////////////////////////////////////////// |
355b4d3d | 2 | // Name: src/motif/evtloop.cpp |
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3 | // Purpose: implements wxEventLoop for Motif |
4 | // Author: Mattia Barbon | |
5 | // Modified by: | |
6 | // Created: 01.11.02 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2002 Mattia Barbon | |
65571936 | 9 | // License: wxWindows licence |
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10 | /////////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
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20 | // For compilers that support precompilation, includes "wx.h". |
21 | #include "wx/wxprec.h" | |
22 | ||
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23 | #ifdef __VMS |
24 | #define XtParent XTPARENT | |
25 | #define XtDisplay XTDISPLAY | |
26 | #endif | |
27 | ||
7e1bcfa8 | 28 | #ifndef WX_PRECOMP |
d5da0ce7 | 29 | #include "wx/event.h" |
670f9935 | 30 | #include "wx/app.h" |
cdccdfab | 31 | #include "wx/window.h" |
02761f6c | 32 | #include "wx/module.h" |
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33 | #endif //WX_PRECOMP |
34 | ||
35 | #include "wx/evtloop.h" | |
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36 | |
37 | #ifdef __VMS__ | |
02761f6c | 38 | #pragma message disable nosimpint |
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39 | #endif |
40 | #include <Xm/Xm.h> | |
41 | #include <X11/Xlib.h> | |
42 | #ifdef __VMS__ | |
02761f6c | 43 | #pragma message enable nosimpint |
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44 | #endif |
45 | ||
17a1ebd1 | 46 | #include "wx/unix/private.h" |
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47 | #include "wx/motif/private.h" |
48 | ||
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49 | #ifdef HAVE_SYS_SELECT_H |
50 | # include <sys/select.h> | |
51 | #endif | |
52 | ||
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53 | static bool CheckForKeyUp(XEvent* event); |
54 | static bool CheckForKeyDown(XEvent* event); | |
55 | static bool CheckForAccelerator(XEvent* event); | |
56 | static void ProcessXEvent(XEvent* event); | |
57 | static void wxBreakDispatch(); | |
58 | ||
59 | // ---------------------------------------------------------------------------- | |
60 | // wxEventLoopImpl | |
61 | // ---------------------------------------------------------------------------- | |
62 | ||
63 | class WXDLLEXPORT wxEventLoopImpl | |
64 | { | |
65 | public: | |
66 | // ctor | |
67 | wxEventLoopImpl() { SetExitCode(0); } | |
68 | ||
69 | // set/get the exit code | |
70 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
71 | int GetExitCode() const { return m_exitcode; } | |
72 | ||
73 | bool SendIdleMessage(); | |
74 | bool GetKeepGoing() const { return m_keepGoing; } | |
75 | void SetKeepGoing(bool keepGoing) { m_keepGoing = keepGoing; } | |
76 | private: | |
77 | // the exit code of the event loop | |
78 | int m_exitcode; | |
79 | bool m_keepGoing; | |
80 | }; | |
81 | ||
82 | // ---------------------------------------------------------------------------- | |
83 | // wxEventLoopImpl idle event processing | |
84 | // ---------------------------------------------------------------------------- | |
85 | ||
86 | static bool SendIdleMessage() | |
87 | { | |
df7f0a04 | 88 | return wxTheApp->ProcessIdle(); |
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89 | } |
90 | ||
91 | bool wxEventLoopImpl::SendIdleMessage() | |
92 | { | |
93 | return ::SendIdleMessage(); | |
94 | } | |
95 | ||
96 | // ============================================================================ | |
97 | // wxEventLoop implementation | |
98 | // ============================================================================ | |
99 | ||
100 | // ---------------------------------------------------------------------------- | |
101 | // wxEventLoop running and exiting | |
102 | // ---------------------------------------------------------------------------- | |
103 | ||
b46b1d59 | 104 | wxGUIEventLoop::~wxGUIEventLoop() |
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105 | { |
106 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
107 | } | |
108 | ||
b46b1d59 | 109 | int wxGUIEventLoop::Run() |
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110 | { |
111 | // event loops are not recursive, you need to create another loop! | |
112 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
113 | ||
77fb1a02 | 114 | wxEventLoopActivator activate(this); |
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115 | |
116 | m_impl = new wxEventLoopImpl; | |
117 | m_impl->SetKeepGoing( true ); | |
118 | ||
119 | for( ;; ) | |
120 | { | |
121 | if( !wxDoEventLoopIteration( *this ) ) | |
122 | break; | |
123 | } | |
124 | ||
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125 | OnExit(); |
126 | ||
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127 | int exitcode = m_impl->GetExitCode(); |
128 | delete m_impl; | |
129 | m_impl = NULL; | |
130 | ||
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131 | return exitcode; |
132 | } | |
133 | ||
b46b1d59 | 134 | void wxGUIEventLoop::Exit(int rc) |
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135 | { |
136 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
137 | ||
138 | m_impl->SetExitCode(rc); | |
139 | m_impl->SetKeepGoing( false ); | |
140 | ||
141 | ::wxBreakDispatch(); | |
142 | } | |
143 | ||
144 | // ---------------------------------------------------------------------------- | |
145 | // wxEventLoop message processing dispatching | |
146 | // ---------------------------------------------------------------------------- | |
147 | ||
b46b1d59 | 148 | bool wxGUIEventLoop::Pending() const |
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149 | { |
150 | return XtAppPending( (XtAppContext)wxTheApp->GetAppContext() ) != 0; | |
151 | } | |
152 | ||
b46b1d59 | 153 | bool wxGUIEventLoop::Dispatch() |
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154 | { |
155 | XEvent event; | |
156 | XtAppContext context = (XtAppContext)wxTheApp->GetAppContext(); | |
157 | ||
158 | if( XtAppPeekEvent( context, &event ) != 0 ) | |
159 | { | |
160 | XtAppNextEvent( context, &event ); | |
161 | ProcessXEvent( &event ); | |
162 | } | |
163 | else | |
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164 | { |
165 | XtAppProcessEvent( context, XtIMTimer | XtIMAlternateInput | |
166 | #ifdef XtIMSignal | |
167 | | XtIMSignal | |
bf91e652 | 168 | #endif |
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169 | ); |
170 | } | |
369da724 | 171 | |
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172 | return m_impl ? m_impl->GetKeepGoing() : true; |
173 | } | |
174 | ||
175 | // ---------------------------------------------------------------------------- | |
176 | // Static functions (originally in app.cpp) | |
177 | // ---------------------------------------------------------------------------- | |
178 | ||
179 | void ProcessXEvent(XEvent* event) | |
180 | { | |
181 | if (event->type == KeyPress) | |
182 | { | |
183 | if (CheckForAccelerator(event)) | |
184 | { | |
185 | // Do nothing! We intercepted and processed the event as an | |
186 | // accelerator. | |
187 | return; | |
188 | } | |
189 | // It seemed before that this hack was redundant and | |
190 | // key down events were being generated by wxCanvasInputEvent. | |
191 | // But no longer - why ??? | |
192 | // | |
193 | else if (CheckForKeyDown(event)) | |
194 | { | |
195 | // We intercepted and processed the key down event | |
196 | return; | |
197 | } | |
198 | else | |
199 | { | |
200 | XtDispatchEvent(event); | |
201 | return; | |
202 | } | |
203 | } | |
204 | else if (event->type == KeyRelease) | |
205 | { | |
206 | // TODO: work out why we still need this ! -michael | |
207 | // | |
208 | if (::CheckForKeyUp(event)) | |
209 | { | |
210 | // We intercepted and processed the key up event | |
211 | return; | |
212 | } | |
213 | else | |
214 | { | |
215 | XtDispatchEvent(event); | |
216 | return; | |
217 | } | |
218 | } | |
219 | else if (event->type == PropertyNotify) | |
220 | { | |
221 | wxTheApp->HandlePropertyChange(event); | |
222 | return; | |
223 | } | |
224 | else if (event->type == ResizeRequest) | |
225 | { | |
226 | /* Terry Gitnick <terryg@scientech.com> - 1/21/98 | |
227 | * If resize event, don't resize until the last resize event for this | |
228 | * window is recieved. Prevents flicker as windows are resized. | |
229 | */ | |
230 | ||
eb6fa4b4 | 231 | Display *disp = event->xany.display; |
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232 | Window win = event->xany.window; |
233 | XEvent report; | |
234 | ||
235 | // to avoid flicker | |
236 | report = * event; | |
237 | while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report)); | |
238 | ||
239 | // TODO: when implementing refresh optimization, we can use | |
240 | // XtAddExposureToRegion to expand the window's paint region. | |
241 | ||
242 | XtDispatchEvent(event); | |
243 | } | |
244 | else | |
245 | { | |
246 | XtDispatchEvent(event); | |
247 | } | |
248 | } | |
249 | ||
250 | // Returns true if an accelerator has been processed | |
251 | bool CheckForAccelerator(XEvent* event) | |
252 | { | |
253 | if (event->xany.type == KeyPress) | |
254 | { | |
255 | // Find a wxWindow for this window | |
256 | // TODO: should get display for the window, not the current display | |
eb6fa4b4 | 257 | Widget widget = XtWindowToWidget(event->xany.display, |
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258 | event->xany.window); |
259 | wxWindow* win = NULL; | |
260 | ||
261 | // Find the first wxWindow that corresponds to this event window | |
355b4d3d | 262 | while (widget && ((win = wxGetWindowFromTable(widget))!=NULL)) |
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263 | widget = XtParent(widget); |
264 | ||
265 | if (!widget || !win) | |
266 | return false; | |
267 | ||
268 | wxKeyEvent keyEvent(wxEVT_CHAR); | |
269 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
270 | ||
271 | // Now we have a wxKeyEvent and we have a wxWindow. | |
272 | // Go up the hierarchy until we find a matching accelerator, | |
273 | // or we get to the top. | |
274 | while (win) | |
275 | { | |
276 | if (win->ProcessAccelerator(keyEvent)) | |
277 | return true; | |
278 | win = win->GetParent(); | |
279 | } | |
280 | return false; | |
281 | } | |
282 | return false; | |
283 | } | |
284 | ||
285 | // bool wxApp::CheckForKeyDown(WXEvent* event) { wxFAIL; return false; } | |
286 | ||
287 | bool CheckForKeyDown(XEvent* event) | |
288 | { | |
289 | if (event->xany.type == KeyPress) | |
290 | { | |
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291 | Widget widget = XtWindowToWidget(event->xany.display, |
292 | event->xany.window); | |
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293 | wxWindow* win = NULL; |
294 | ||
295 | // Find the first wxWindow that corresponds to this event window | |
355b4d3d | 296 | while (widget && ((win = wxGetWindowFromTable(widget))!=NULL)) |
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297 | widget = XtParent(widget); |
298 | ||
299 | if (!widget || !win) | |
300 | return false; | |
301 | ||
302 | wxKeyEvent keyEvent(wxEVT_KEY_DOWN); | |
303 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
304 | ||
44f5b995 | 305 | return win->GetEventHandler()->ProcessEvent( keyEvent ); |
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306 | } |
307 | ||
308 | return false; | |
309 | } | |
310 | ||
311 | // bool wxApp::CheckForKeyUp(WXEvent* event) { wxFAIL; return false; } | |
312 | ||
313 | bool CheckForKeyUp(XEvent* event) | |
314 | { | |
315 | if (event->xany.type == KeyRelease) | |
316 | { | |
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317 | Widget widget = XtWindowToWidget(event->xany.display, |
318 | event->xany.window); | |
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319 | wxWindow* win = NULL; |
320 | ||
321 | // Find the first wxWindow that corresponds to this event window | |
355b4d3d | 322 | while (widget && ((win = wxGetWindowFromTable(widget))!=NULL)) |
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323 | widget = XtParent(widget); |
324 | ||
325 | if (!widget || !win) | |
326 | return false; | |
327 | ||
328 | wxKeyEvent keyEvent(wxEVT_KEY_UP); | |
329 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
330 | ||
44f5b995 | 331 | return win->GetEventHandler()->ProcessEvent( keyEvent ); |
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332 | } |
333 | ||
334 | return false; | |
335 | } | |
336 | ||
337 | // ---------------------------------------------------------------------------- | |
338 | // executes one main loop iteration (declared in include/wx/motif/private.h) | |
339 | // ---------------------------------------------------------------------------- | |
340 | ||
b46b1d59 | 341 | bool wxDoEventLoopIteration( wxGUIEventLoop& evtLoop ) |
7e1bcfa8 | 342 | { |
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343 | bool moreRequested, pendingEvents; |
344 | ||
345 | for(;;) | |
346 | { | |
347 | pendingEvents = evtLoop.Pending(); | |
348 | if( pendingEvents ) break; | |
349 | moreRequested = ::SendIdleMessage(); | |
350 | if( !moreRequested ) break; | |
351 | } | |
352 | ||
7e1bcfa8 | 353 | #if wxUSE_THREADS |
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354 | if( !pendingEvents && !moreRequested ) |
355 | { | |
356 | // leave the main loop to give other threads a chance to | |
357 | // perform their GUI work | |
358 | wxMutexGuiLeave(); | |
27d1f929 | 359 | wxMilliSleep(20); |
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360 | wxMutexGuiEnter(); |
361 | } | |
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362 | #endif |
363 | ||
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364 | if( !evtLoop.Dispatch() ) |
365 | return false; | |
366 | ||
367 | return true; | |
368 | } | |
369 | ||
370 | // ---------------------------------------------------------------------------- | |
371 | // ::wxWakeUpIdle implementation | |
372 | // ---------------------------------------------------------------------------- | |
373 | ||
374 | // As per Vadim's suggestion, we open a pipe, and XtAppAddInputSource it; | |
375 | // writing a single byte to the pipe will cause wxEventLoop::Pending | |
376 | // to return true, and wxEventLoop::Dispatch to dispatch an input handler | |
377 | // that simply removes the byte(s), and to return, which will cause | |
378 | // an idle event to be sent | |
379 | ||
380 | // also wxEventLoop::Exit is implemented that way, so that exiting an | |
381 | // event loop won't require an event being in the queue | |
382 | ||
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383 | #include <sys/types.h> |
384 | #include <sys/time.h> | |
385 | #include <unistd.h> | |
386 | ||
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387 | static int idleFds[2] = { -1, -1 }; |
388 | ||
389 | class wxIdlePipeModule : public wxModule | |
390 | { | |
391 | public: | |
392 | wxIdlePipeModule() {}; | |
393 | ||
394 | virtual bool OnInit() | |
395 | { | |
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396 | // Must be done before modules are initialized |
397 | #if 0 | |
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398 | if( pipe(idleFds) != 0 ) |
399 | return false; | |
74039d33 | 400 | #endif |
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401 | return true; |
402 | } | |
403 | ||
404 | virtual void OnExit() | |
405 | { | |
406 | close( idleFds[0] ); | |
407 | close( idleFds[1] ); | |
408 | } | |
409 | private: | |
bc21780e | 410 | DECLARE_DYNAMIC_CLASS(wxIdlePipeModule) |
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411 | }; |
412 | ||
e933b5bc | 413 | IMPLEMENT_DYNAMIC_CLASS(wxIdlePipeModule, wxModule) |
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414 | |
415 | static void wxInputCallback( XtPointer, int* fd, XtInputId* ) | |
416 | { | |
417 | char buffer[128]; | |
418 | ||
419 | // wxWakeUpIdle may have been called more than once | |
420 | for(;;) | |
421 | { | |
422 | fd_set in; | |
423 | struct timeval timeout; | |
424 | ||
425 | timeout.tv_sec = 0; | |
426 | timeout.tv_usec = 0; | |
427 | ||
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428 | wxFD_ZERO( &in ); |
429 | wxFD_SET( *fd, &in ); | |
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430 | |
431 | if( select( *fd + 1, &in, NULL, NULL, &timeout ) <= 0 ) | |
432 | break; | |
433 | if( read( *fd, buffer, sizeof(buffer) - 1 ) != sizeof(buffer) - 1 ) | |
434 | break; | |
435 | } | |
436 | } | |
437 | ||
438 | static void wxBreakDispatch() | |
439 | { | |
d8d18184 | 440 | char dummy = 0; // for valgrind |
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441 | |
442 | // check if wxWakeUpIdle has already been called | |
443 | fd_set in; | |
444 | struct timeval timeout; | |
445 | ||
446 | timeout.tv_sec = 0; | |
447 | timeout.tv_usec = 0; | |
448 | ||
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449 | wxFD_ZERO( &in ); |
450 | wxFD_SET( idleFds[0], &in ); | |
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451 | |
452 | if( select( idleFds[0] + 1, &in, NULL, NULL, &timeout ) > 0 ) | |
453 | return; | |
454 | ||
455 | // write a single byte | |
456 | write( idleFds[1], &dummy, 1 ); | |
457 | } | |
458 | ||
e2478fde | 459 | void wxApp::WakeUpIdle() |
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460 | { |
461 | ::wxBreakDispatch(); | |
462 | } | |
463 | ||
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464 | bool wxInitIdleFds() |
465 | { | |
466 | if( pipe(idleFds) != 0 ) | |
467 | return false; | |
468 | return true; | |
469 | } | |
470 | ||
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471 | bool wxAddIdleCallback() |
472 | { | |
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473 | if (!wxInitIdleFds()) |
474 | return false; | |
355b4d3d | 475 | |
7e1bcfa8 | 476 | // install input handler for wxWakeUpIdle |
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477 | XtAppAddInput((XtAppContext) wxTheApp->GetAppContext(), |
478 | idleFds[0], | |
479 | (XtPointer)XtInputReadMask, | |
480 | wxInputCallback, | |
481 | NULL); | |
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482 | |
483 | return true; | |
484 | } |