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1 | ------------------------------------------------------------------------\r |
2 | How to build the sources from SVN\r | |
3 | ------------------------------------------------------------------------\r | |
4 | \r | |
5 | Please use the install.txt files in docs/gtk, docs/msw, docs/motif, docs/mac\r | |
6 | etc. alongside these instructions.\r | |
7 | \r | |
8 | I) Windows using plain makefiles\r | |
9 | ----------------------------------------\r | |
10 | \r | |
11 | a) If using Microsoft Visual C++ 5.0 or 6.0\r | |
12 | \r | |
13 | Ensure that the command-line compiler and tools (including\r | |
14 | nmake) are installed and ready to run. Depending on your\r | |
15 | installation there may be a batch file (commonly named VCVARS32.BAT)\r | |
16 | that needs to be run to set correct environment variables and PATH entries.\r | |
17 | \r | |
18 | Continue with item c) below.\r | |
19 | \r | |
20 | \r | |
21 | b) If using the MinGW or Cygwin compilers\r | |
22 | \r | |
23 | You can get MinGW from http://www.mingw.org/\r | |
24 | \r | |
25 | Cygwin is available at http://www.cygwin.com/\r | |
26 | \r | |
27 | If you are using Cygwin or MinGW together with the MSYS environment, you\r | |
28 | can build the library using configure (see "Unix ports" and\r | |
29 | "Windows using configure" below). You can also\r | |
30 | build wxWidgets without configure using native makefile, but only with\r | |
31 | MinGW. Using Cygwin together with Windows makefile is no longer supported.\r | |
32 | \r | |
33 | If building with MinGW without configure:\r | |
34 | \r | |
35 | -> Set your path so that it includes the directory\r | |
36 | where your compiler and tools reside\r | |
37 | \r | |
38 | -> Make sure you have GNU Make installed. It must be Windows native version.\r | |
39 | Download it from http://www.mingw.org, the executable will be called\r | |
40 | mingw32-make.exe.\r | |
41 | \r | |
42 | -> Modern version of MinGW is required; preferably MinGW 2.0 (with gcc3),\r | |
43 | but MinGW with gcc-2.95.3 will suffice. If you are using 2.95, you will\r | |
44 | have to change variable GCC_VERSION in config.gcc (see msw/install.txt\r | |
45 | for details).\r | |
46 | \r | |
47 | If using configure, Unix instructions apply.\r | |
48 | \r | |
49 | \r | |
50 | c) Build instructions\r | |
51 | \r | |
52 | Assumming that you installed the wxWidgets sources\r | |
53 | into c:\wxWidgets:\r | |
54 | \r | |
55 | -> Copy c:\wxWidgets\include\wx\msw\setup0.h\r | |
56 | to c:\wxWidgets\include\wx\msw\setup.h\r | |
57 | -> Edit c:\wxWidgets\include\wx\msw\setup.h to choose\r | |
58 | the features you would like to compile wxWidgets with[out].\r | |
59 | \r | |
60 | and std iostreams are disabled with\r | |
61 | #define wxUSE_STD_IOSTREAM 0\r | |
62 | \r | |
63 | -> type: cd c:\wxWidgets\build\msw\r | |
64 | -> type: make -f makefile.gcc (if using GNU tools)\r | |
65 | or type: nmake -f makefile.vc (if using MS VC++)\r | |
66 | etc.\r | |
67 | \r | |
68 | See also docs/msw/install.txt for additional compilation options.\r | |
69 | \r | |
70 | d) Borland (including free command line tools)\r | |
71 | Download tools from http://www.borland.com/downloads/\r | |
72 | \r | |
73 | See docs/msw/install.txt for details; in brief:\r | |
74 | \r | |
75 | -> type cd c:\wxWidgets\build\msw\r | |
76 | -> type make -f makefile.bcc\r | |
77 | \r | |
78 | You can customize many things in the build process, detailed description is\r | |
79 | in docs/msw/install.txt.\r | |
80 | \r | |
81 | \r | |
82 | II) Unix ports\r | |
83 | --------------\r | |
84 | \r | |
85 | Building wxGTK or wxMotif completely without configure\r | |
86 | won't ever work, but there is now a new makefile system\r | |
87 | that works without libtool and automake, using only\r | |
88 | configure to create what is needed.\r | |
89 | \r | |
90 | In order to create configure, you need to have the\r | |
91 | GNU autoconf package (version > 2.54) installed\r | |
92 | on your system and type run "autoconf" in the base\r | |
93 | directory (or run the autogen.sh script in the same\r | |
94 | directory, which just calls autoconf). Note that you usually don't\r | |
95 | need to do this because configure is included in SVN.\r | |
96 | \r | |
97 | Set WXWIN environment variable to the base directory such\r | |
98 | as ~/wxWidgets (this is actually not really needed).\r | |
99 | \r | |
100 | -> type: export WXWIN=~/wxWidgets\r | |
101 | -> type: md mybuild\r | |
102 | -> type: cd mybuild\r | |
103 | -> type: ../configure --with-motif\r | |
104 | or type: ../configure --with-gtk\r | |
105 | -> type: make\r | |
106 | -> type: su <type root password>\r | |
107 | -> type: make install\r | |
108 | -> type: ldconfig\r | |
109 | -> type: exit\r | |
110 | \r | |
111 | Call configure with --disable-shared to create a static\r | |
112 | library. Calling "make uninstall" will remove the installed\r | |
113 | library and "make dist" will create a distribution (not\r | |
114 | yet complete).\r | |
115 | \r | |
116 | III) Windows using configure\r | |
117 | ----------------------------------------\r | |
118 | \r | |
119 | wxWidgets can be built on Windows using MSYS (see\r | |
120 | http://www.mingw.org/), which is a POSIX build environment\r | |
121 | for Windows. With MSYS you can just ./configure && make (see also VII,\r | |
122 | Unix->Windows cross-compiling using configure).\r | |
123 | \r | |
124 | Of course, you can also build the library using plain makefiles (see\r | |
125 | section I).\r | |
126 | \r | |
127 | IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x)\r | |
128 | ----------------------------------------\r | |
129 | \r | |
130 | Refer to the readme.txt and install.txt files in docs/mac to build\r | |
131 | wxWidgets under Classic Mac OS using CodeWarrior.\r | |
132 | \r | |
133 | If you are checking out the SVN sources using svn under Mac OS X and\r | |
134 | compiling under Classic Mac OS:\r | |
135 | \r | |
136 | - make sure that all text files have a Mac OS type of 'TEXT' otherwise\r | |
137 | CodeWarrior may ignore them. Checking out the SVN sources using svn\r | |
138 | under Mac OS X creates untyped files which can lead to compilation\r | |
139 | errors under CodeWarrior which are hard to track down.\r | |
140 | \r | |
141 | - convert the xml files to CodeWarrior binary projects using the supplied\r | |
142 | AppleScript in docs/mac (M5xml2mcp.applescript for CodeWarrior 5.3)\r | |
143 | \r | |
144 | V) MacOS X using configure and the Developer Tools\r | |
145 | ----------------------------------------\r | |
146 | \r | |
147 | You need to have the Developer Tools installed. If this is not the case,\r | |
148 | you will need to register at the Apple Developer web site (this is a free\r | |
149 | registration) in order to download the Developer Tools installer.\r | |
150 | \r | |
151 | In order to create configure, you need to have the\r | |
152 | GNU autoconf package (version >= 2.54) installed\r | |
153 | on your system and type run "autoconf" in the base\r | |
154 | directory (or run the autogen.sh script in the same\r | |
155 | directory, which just calls autoconf).\r | |
156 | \r | |
157 | -> type: mkdir macbuild\r | |
158 | -> type: cd macbuild\r | |
159 | -> type: ../configure --with-mac\r | |
160 | or type: ../configure\r | |
161 | -> type: make\r | |
162 | \r | |
163 | VI) OS/2\r | |
164 | ----------------------------------------\r | |
165 | No notes.\r | |
166 | \r | |
167 | VII) Unix->Windows cross-compiling using configure\r | |
168 | --------------------------------------------------\r | |
169 | \r | |
170 | First you'll need a cross-compiler; linux glibc binaries of MinGW and\r | |
171 | Cygwin (both based on egcs) can be found at\r | |
172 | ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Alternative binaries,\r | |
173 | based on the latest MinGW release can be found at\r | |
174 | http://members.telering.at/jessich/mingw/mingwcross/mingw_cross.html\r | |
175 | Otherwise you can compile one yourself.\r | |
176 | \r | |
177 | [ A Note about Cygwin and MinGW: the main difference is that Cygwin\r | |
178 | binaries are always linked against cygwin.dll. This dll encapsulates most\r | |
179 | standard Unix C extensions, which is very handy if you're porting unix\r | |
180 | software to windows. However, wxMSW doesn't need this, so MinGW is\r | |
181 | preferable if you write portable C(++). ]\r | |
182 | \r | |
183 | You might want to build both Unix and Windows binaries in the same source\r | |
184 | tree; to do this make subdirs for each e.g. unix and win32. If you've\r | |
185 | already build wxWidgets in the main dir, do a 'make distclean' there,\r | |
186 | otherwise configure will get confused. (In any case, read the section 'Unix\r | |
187 | using configure' and make sure you're able to build a native wxWidgets\r | |
188 | library; cross-compiling errors can be pretty obscure and you'll want to be\r | |
189 | sure that your configure setup is basically sound.)\r | |
190 | \r | |
191 | To cross compile the windows library, do\r | |
192 | -> cd win32\r | |
193 | (or whatever you called it)\r | |
194 | Now run configure. There are two ways to do this\r | |
195 | -> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw\r | |
196 | where --build= should read whatever platform you're building on. Configure\r | |
197 | will notice that build and host platforms differ, and automatically prepend\r | |
198 | i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!).\r | |
199 | The other way to run configure is by specifying the names of the binaries\r | |
200 | yourself:\r | |
201 | -> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \\r | |
202 | DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \\r | |
203 | ../configure --host=i586-mingw32 --with-mingw\r | |
204 | \r | |
205 | (all assuming you're using MinGW)\r | |
206 | By default this will compile a DLL, if you want a static library,\r | |
207 | specify --disable-shared.\r | |
208 | \r | |
209 | Type\r | |
210 | -> make\r | |
211 | and wait, wait, wait. Don't leave the room, because the minute you do there\r | |
212 | will be a compile error :-)\r | |
213 | \r | |
214 | NB: if you are using a very old compiler you risk to get quite a few warnings\r | |
215 | about "ANSI C++ forbids implicit conversion from 'void *'" in all places\r | |
216 | where va_arg macro is used. This is due to a bug in (some versions of)\r | |
217 | MinGW headers which may be corrected by upgrading your compier,\r | |
218 | otherwise you might edit the file\r | |
219 | \r | |
220 | ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h\r | |
221 | \r | |
222 | (instead of egcs-2.91.57 you may have something different), searching for\r | |
223 | the lines\r | |
224 | \r | |
225 | /* Define __gnuc_va_list. */\r | |
226 | \r | |
227 | #ifndef __GNUC_VA_LIST\r | |
228 | #define __GNUC_VA_LIST\r | |
229 | #if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__)\r | |
230 | typedef char *__gnuc_va_list;\r | |
231 | #else\r | |
232 | typedef void *__gnuc_va_list;\r | |
233 | #endif\r | |
234 | #endif\r | |
235 | \r | |
236 | and adding "|| defined(_WIN32)" to the list of platforms on which\r | |
237 | __gnuc_va_list is char *.\r | |
238 | \r | |
239 | If this is successful, you end up with a wx23_2.dll/libwx23_2.a in win32/lib\r | |
240 | (or just libwx_msw.a if you opted for a static build).\r | |
241 | Now try building the minimal sample:\r | |
242 | \r | |
243 | -> cd samples/minimal\r | |
244 | -> make\r | |
245 | \r | |
246 | and run it with wine, for example (or copy to a Windows box)\r | |
247 | -> wine minimal.exe\r | |
248 | \r | |
249 | If all is well, do an install; from win32\r | |
250 | -> make install\r | |
251 | \r | |
252 | Native and cross-compiled installations can co-exist peacefully\r | |
253 | (as long as their widget sets differ), except for wx-config. You might\r | |
254 | want to rename the cross-compiled one to i586-mingw32-wx-config, or something.\r | |
255 | \r | |
256 | Cross-compiling TODO:\r | |
257 | ---------------------\r | |
258 | - resource compiling must be done manually for now (should/can we link the\r | |
259 | default wx resources into libwx_msw.a?) [ No we can't; the linker won't\r | |
260 | link it in... you have to supply an object file ]\r | |
261 | - static executables are HUGE -- there must be room for improvement.\r | |
262 | \r |