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1 | #---------------------------------------------------------------------- |
2 | # Name: wxPython.lib.splashscreen | |
3 | # Purpose: A simple frame that can display a bitmap and closes itself | |
4 | # after a specified timeout or a mouse click. | |
5 | # | |
6 | # Author: Mike Fletcher, Robin Dunn | |
7 | # | |
8 | # Created: 19-Nov-1999 | |
9 | # RCS-ID: $Id$ | |
10 | # Copyright: (c) 1999 by Total Control Software | |
11 | # Licence: wxWindows license | |
12 | #---------------------------------------------------------------------- | |
1fded56b | 13 | |
d14a1e28 RD |
14 | """ |
15 | A Splash Screen implemented in Python. | |
1fded56b | 16 | |
d14a1e28 RD |
17 | NOTE: Now that wxWindows has a wxSplashScrren class and it is wrapped |
18 | in wxPython this class is deprecated. See the docs for more details. | |
19 | """ | |
20 | ||
21 | from wxPython.wx import * | |
22 | ||
23 | #---------------------------------------------------------------------- | |
24 | ||
25 | class SplashScreen(wxFrame): | |
26 | def __init__(self, parent, ID=-1, title="SplashScreen", | |
27 | style=wxSIMPLE_BORDER|wxSTAY_ON_TOP, | |
28 | duration=1500, bitmapfile="bitmaps/splashscreen.bmp", | |
29 | callback = None): | |
30 | ''' | |
31 | parent, ID, title, style -- see wxFrame | |
32 | duration -- milliseconds to display the splash screen | |
33 | bitmapfile -- absolute or relative pathname to image file | |
34 | callback -- if specified, is called when timer completes, callback is | |
35 | responsible for closing the splash screen | |
36 | ''' | |
37 | ### Loading bitmap | |
38 | self.bitmap = bmp = wxImage(bitmapfile, wxBITMAP_TYPE_ANY).ConvertToBitmap() | |
39 | ||
40 | ### Determine size of bitmap to size window... | |
41 | size = (bmp.GetWidth(), bmp.GetHeight()) | |
42 | ||
43 | # size of screen | |
44 | width = wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_X) | |
45 | height = wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_Y) | |
46 | pos = ((width-size[0])/2, (height-size[1])/2) | |
47 | ||
48 | # check for overflow... | |
49 | if pos[0] < 0: | |
50 | size = (wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_X), size[1]) | |
51 | if pos[1] < 0: | |
52 | size = (size[0], wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_Y)) | |
53 | ||
54 | wxFrame.__init__(self, parent, ID, title, pos, size, style) | |
55 | EVT_LEFT_DOWN(self, self.OnMouseClick) | |
56 | EVT_CLOSE(self, self.OnCloseWindow) | |
57 | EVT_PAINT(self, self.OnPaint) | |
58 | EVT_ERASE_BACKGROUND(self, self.OnEraseBG) | |
59 | ||
60 | self.Show(True) | |
61 | ||
62 | ||
63 | class SplashTimer(wxTimer): | |
64 | def __init__(self, targetFunction): | |
65 | self.Notify = targetFunction | |
66 | wxTimer.__init__(self) | |
67 | ||
68 | if callback is None: | |
69 | callback = self.OnSplashExitDefault | |
70 | ||
71 | self.timer = SplashTimer(callback) | |
72 | self.timer.Start(duration, 1) # one-shot only | |
73 | ||
74 | def OnPaint(self, event): | |
75 | dc = wxPaintDC(self) | |
76 | dc.DrawBitmap(self.bitmap, 0,0, False) | |
77 | ||
78 | def OnEraseBG(self, event): | |
79 | pass | |
80 | ||
81 | def OnSplashExitDefault(self, event=None): | |
82 | self.Close(True) | |
83 | ||
84 | def OnCloseWindow(self, event=None): | |
85 | self.Show(False) | |
86 | self.timer.Stop() | |
87 | del self.timer | |
88 | self.Destroy() | |
89 | ||
90 | def OnMouseClick(self, event): | |
91 | self.timer.Notify() | |
92 | ||
93 | #---------------------------------------------------------------------- | |
94 | ||
95 | ||
96 | if __name__ == "__main__": | |
97 | class DemoApp(wxApp): | |
98 | def OnInit(self): | |
99 | wxImage_AddHandler(wxJPEGHandler()) | |
100 | wxImage_AddHandler(wxPNGHandler()) | |
101 | wxImage_AddHandler(wxGIFHandler()) | |
102 | self.splash = SplashScreen(NULL, bitmapfile="splashscreen.jpg", callback=self.OnSplashExit) | |
103 | self.splash.Show(True) | |
104 | self.SetTopWindow(self.splash) | |
105 | return True | |
106 | def OnSplashExit(self, event=None): | |
107 | print "Yay! Application callback worked!" | |
108 | self.splash.Close(True) | |
109 | del self.splash | |
110 | ### Build working windows here... | |
111 | def test(sceneGraph=None): | |
112 | app = DemoApp(0) | |
113 | app.MainLoop() | |
114 | test() |