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Use correct reload flags on all platforms to avoid compilation errors
[wxWidgets.git] / include / wx / msw / sound.h
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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
ddc5c471 2// Name: wx/msw/sound.h
bae90c4c 3// Purpose: wxSound class
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4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
bbcdf8bc 8// Copyright: (c) Julian Smart
57f4f925 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_SOUND_H_
13#define _WX_SOUND_H_
2bda0e17 14
bae90c4c 15#if wxUSE_SOUND
ea37d858 16
bae90c4c 17class WXDLLIMPEXP_ADV wxSound : public wxSoundBase
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18{
19public:
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20 wxSound();
21 wxSound(const wxString& fileName, bool isResource = false);
22 wxSound(int size, const wxByte* data);
23 virtual ~wxSound();
2bda0e17 24
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25 // Create from resource or file
26 bool Create(const wxString& fileName, bool isResource = false);
321db4b6 27
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28 // Create from data
29 bool Create(int size, const wxByte* data);
57f4f925 30
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31 bool IsOk() const { return m_data != NULL; }
32
33 static void Stop();
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34
35protected:
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36 void Init() { m_data = NULL; }
37 bool CheckCreatedOk();
38 void Free();
57f4f925 39
ddc5c471 40 virtual bool DoPlay(unsigned flags) const;
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41
42private:
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43 // data of this object
44 class wxSoundData *m_data;
22f3361e 45
c0c133e1 46 wxDECLARE_NO_COPY_CLASS(wxSound);
2bda0e17 47};
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48
49#endif // wxUSE_SOUND
50
51#endif // _WX_SOUND_H_
2bda0e17 52