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[wxWidgets.git] / src / generic / dragimgg.cpp
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68be9f09 1/////////////////////////////////////////////////////////////////////////////
9b5f1895 2// Name: src/generic/dragimgg.cpp
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3// Purpose: Generic wxDragImage implementation
4// Author: Julian Smart
5// Modified by:
6// Created: 29/2/2000
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24#pragma hdrstop
25#endif
26
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27#if wxUSE_DRAGIMAGE
28
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29#ifndef WX_PRECOMP
30#include <stdio.h>
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31#include "wx/window.h"
32#include "wx/frame.h"
33#include "wx/dcclient.h"
34#include "wx/dcscreen.h"
35#include "wx/dcmemory.h"
36#include "wx/settings.h"
37#endif
38
39#include "wx/log.h"
40#include "wx/intl.h"
41
68be9f09 42#define wxUSE_IMAGE_IN_DRAGIMAGE 1
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43
44#if wxUSE_IMAGE_IN_DRAGIMAGE
45#include "wx/image.h"
46#endif
47
48#include "wx/generic/dragimgg.h"
49
50// ----------------------------------------------------------------------------
51// macros
52// ----------------------------------------------------------------------------
53
54IMPLEMENT_DYNAMIC_CLASS(wxGenericDragImage, wxObject)
55
56// ============================================================================
57// implementation
58// ============================================================================
59
60// ----------------------------------------------------------------------------
61// wxGenericDragImage ctors/dtor
62// ----------------------------------------------------------------------------
63
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64wxGenericDragImage::~wxGenericDragImage()
65{
66 if (m_windowDC)
67 {
68 delete m_windowDC;
69 }
70}
71
72void wxGenericDragImage::Init()
73{
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74 m_isDirty = false;
75 m_isShown = false;
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76 m_windowDC = (wxDC*) NULL;
77 m_window = (wxWindow*) NULL;
ca65c044 78 m_fullScreen = false;
f6bcfd97 79 m_pBackingBitmap = (wxBitmap*) NULL;
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80}
81
82// Attributes
83////////////////////////////////////////////////////////////////////////////
84
85
86// Operations
87////////////////////////////////////////////////////////////////////////////
88
f6bcfd97 89// Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect)
aa2d25a5 90bool wxGenericDragImage::Create(const wxCursor& cursor)
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91{
92 m_cursor = cursor;
f6bcfd97 93
ca65c044 94 return true;
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95}
96
68be9f09 97// Create a drag image from a bitmap and optional cursor
aa2d25a5 98bool wxGenericDragImage::Create(const wxBitmap& image, const wxCursor& cursor)
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99{
100 // We don't have to combine the cursor explicitly since we simply show the cursor
101 // as we drag. This currently will only work within one window.
102
103 m_cursor = cursor;
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104 m_bitmap = image;
105
ca65c044 106 return true ;
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107}
108
109// Create a drag image from an icon and optional cursor
aa2d25a5 110bool wxGenericDragImage::Create(const wxIcon& image, const wxCursor& cursor)
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111{
112 // We don't have to combine the cursor explicitly since we simply show the cursor
113 // as we drag. This currently will only work within one window.
114
115 m_cursor = cursor;
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116 m_icon = image;
117
ca65c044 118 return true ;
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119}
120
121// Create a drag image from a string and optional cursor
aa2d25a5 122bool wxGenericDragImage::Create(const wxString& str, const wxCursor& cursor)
68be9f09 123{
a756f210 124 wxFont font(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
68be9f09 125
8d7eaf91 126 long w = 0, h = 0;
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127 wxScreenDC dc;
128 dc.SetFont(font);
129 dc.GetTextExtent(str, & w, & h);
130 dc.SetFont(wxNullFont);
131
132 wxMemoryDC dc2;
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133
134 // Sometimes GetTextExtent isn't accurate enough, so make it longer
135 wxBitmap bitmap((int) ((w+2) * 1.5), (int) h+2);
136 dc2.SelectObject(bitmap);
137
2b5f62a0 138 dc2.SetFont(font);
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139 dc2.SetBackground(* wxWHITE_BRUSH);
140 dc2.Clear();
141 dc2.SetBackgroundMode(wxTRANSPARENT);
142 dc2.SetTextForeground(* wxLIGHT_GREY);
143 dc2.DrawText(str, 0, 0);
144 dc2.DrawText(str, 1, 0);
145 dc2.DrawText(str, 2, 0);
146 dc2.DrawText(str, 1, 1);
147 dc2.DrawText(str, 2, 1);
148 dc2.DrawText(str, 1, 2);
149 dc2.DrawText(str, 2, 2);
150
151 dc2.SetTextForeground(* wxBLACK);
152 dc2.DrawText(str, 1, 1);
153
154 dc2.SelectObject(wxNullBitmap);
155
64c288fa 156#if wxUSE_IMAGE_IN_DRAGIMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
68be9f09 157 // Make the bitmap masked
368d59f0 158 wxImage image = bitmap.ConvertToImage();
68be9f09 159 image.SetMaskColour(255, 255, 255);
368d59f0 160 bitmap = wxBitmap(image);
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161#endif
162
aa2d25a5 163 return Create(bitmap, cursor);
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164}
165
3080bf59 166#if wxUSE_TREECTRL
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167// Create a drag image for the given tree control item
168bool wxGenericDragImage::Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id)
169{
170 wxString str = treeCtrl.GetItemText(id);
171 return Create(str);
172}
3080bf59 173#endif
68be9f09 174
3080bf59 175#if wxUSE_LISTCTRL
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176// Create a drag image for the given list control item
177bool wxGenericDragImage::Create(const wxListCtrl& listCtrl, long id)
178{
179 wxString str = listCtrl.GetItemText(id);
180 return Create(str);
181}
3080bf59 182#endif
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183
184// Begin drag
f6bcfd97 185bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot,
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186 wxWindow* window,
187 bool fullScreen,
188 wxRect* rect)
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189{
190 wxASSERT_MSG( (window != 0), wxT("Window must not be null in BeginDrag."));
191
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192 // The image should be offset by this amount
193 m_offset = hotspot;
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194 m_window = window;
195 m_fullScreen = fullScreen;
196
197 if (rect)
198 m_boundingRect = * rect;
199
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200 m_isDirty = false;
201 m_isDirty = false;
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202
203 if (window)
204 {
205 window->CaptureMouse();
206
207 if (m_cursor.Ok())
208 {
209 m_oldCursor = window->GetCursor();
210 window->SetCursor(m_cursor);
211 }
212 }
213
214 // Make a copy of the window so we can repair damage done as the image is
215 // dragged.
216
217 wxSize clientSize;
2997ca30 218 wxPoint pt;
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219 if (!m_fullScreen)
220 {
221 clientSize = window->GetClientSize();
222 m_boundingRect.x = 0; m_boundingRect.y = 0;
223 m_boundingRect.width = clientSize.x; m_boundingRect.height = clientSize.y;
224 }
225 else
226 {
227 int w, h;
228 wxDisplaySize(& w, & h);
229 clientSize.x = w; clientSize.y = h;
230 if (rect)
231 {
232 pt.x = m_boundingRect.x; pt.y = m_boundingRect.y;
233 clientSize.x = m_boundingRect.width; clientSize.y = m_boundingRect.height;
234 }
235 else
236 {
237 m_boundingRect.x = 0; m_boundingRect.y = 0;
238 m_boundingRect.width = w; m_boundingRect.height = h;
239 }
240 }
241
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242 wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
243
244 if (!backing->Ok() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y))
245 (*backing) = wxBitmap(clientSize.x, clientSize.y);
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246
247 if (!m_fullScreen)
69477ac4 248 {
68be9f09 249 m_windowDC = new wxClientDC(window);
69477ac4 250 }
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251 else
252 {
253 m_windowDC = new wxScreenDC;
254
255#if 0
256 // Use m_boundingRect to limit the area considered.
257 ((wxScreenDC*) m_windowDC)->StartDrawingOnTop(rect);
258#endif
259
260 m_windowDC->SetClippingRegion(m_boundingRect.x, m_boundingRect.y,
261 m_boundingRect.width, m_boundingRect.height);
262 }
263
ca65c044 264 return true;
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265}
266
267// Begin drag. hotspot is the location of the drag position relative to the upper-left
268// corner of the image. This is full screen only. fullScreenRect gives the
269// position of the window on the screen, to restrict the drag to.
270bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect)
271{
272 wxRect rect;
273
274 int x = fullScreenRect->GetPosition().x;
275 int y = fullScreenRect->GetPosition().y;
ca65c044 276
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277 wxSize sz = fullScreenRect->GetSize();
278
279 if (fullScreenRect->GetParent() && !fullScreenRect->IsKindOf(CLASSINFO(wxFrame)))
280 fullScreenRect->GetParent()->ClientToScreen(& x, & y);
281
282 rect.x = x; rect.y = y;
283 rect.width = sz.x; rect.height = sz.y;
284
ca65c044 285 return BeginDrag(hotspot, window, true, & rect);
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286}
287
288// End drag
289bool wxGenericDragImage::EndDrag()
290{
291 if (m_window)
292 {
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293#ifdef __WXMSW__
294 // Under Windows we can be pretty sure this test will give
295 // the correct results
296 if (wxWindow::GetCapture() == m_window)
297#endif
298 m_window->ReleaseMouse();
299
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300 if (m_cursor.Ok() && m_oldCursor.Ok())
301 {
302 m_window->SetCursor(m_oldCursor);
303 }
304 }
305
306 if (m_windowDC)
307 {
308 m_windowDC->DestroyClippingRegion();
309 delete m_windowDC;
310 m_windowDC = (wxDC*) NULL;
311 }
312
313 m_repairBitmap = wxNullBitmap;
314
ca65c044 315 return true;
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316}
317
318// Move the image: call from OnMouseMove. Pt is in window client coordinates if window
319// is non-NULL, or in screen coordinates if NULL.
320bool wxGenericDragImage::Move(const wxPoint& pt)
321{
f6bcfd97 322 wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Move()") );
68be9f09 323
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324 wxPoint pt2(pt);
325 if (m_fullScreen)
326 pt2 = m_window->ClientToScreen(pt);
327
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328 // Erase at old position, then show at the current position
329 wxPoint oldPos = m_position;
330
331 bool eraseOldImage = (m_isDirty && m_isShown);
ca65c044 332
68be9f09 333 if (m_isShown)
ca65c044 334 RedrawImage(oldPos - m_offset, pt2 - m_offset, eraseOldImage, true);
68be9f09 335
aa2d25a5 336 m_position = pt2;
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337
338 if (m_isShown)
ca65c044 339 m_isDirty = true;
68be9f09 340
ca65c044 341 return true;
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342}
343
344bool wxGenericDragImage::Show()
345{
f6bcfd97 346 wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Show()") );
ca65c044 347
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348 // Show at the current position
349
350 if (!m_isShown)
351 {
352 // This is where we restore the backing bitmap, in case
353 // something has changed on the window.
354
f6bcfd97 355 wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
68be9f09 356 wxMemoryDC memDC;
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357 memDC.SelectObject(* backing);
358
359 UpdateBackingFromWindow(* m_windowDC, memDC, m_boundingRect, wxRect(0, 0, m_boundingRect.width, m_boundingRect.height));
360
361 //memDC.Blit(0, 0, m_boundingRect.width, m_boundingRect.height, m_windowDC, m_boundingRect.x, m_boundingRect.y);
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362 memDC.SelectObject(wxNullBitmap);
363
ca65c044 364 RedrawImage(m_position - m_offset, m_position - m_offset, false, true);
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365 }
366
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367 m_isShown = true;
368 m_isDirty = true;
68be9f09 369
ca65c044 370 return true;
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371}
372
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373bool wxGenericDragImage::UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC,
374 const wxRect& sourceRect, const wxRect& destRect) const
375{
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376 return destDC.Blit(destRect.x, destRect.y, destRect.width, destRect.height, & windowDC,
377 sourceRect.x, sourceRect.y);
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378}
379
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380bool wxGenericDragImage::Hide()
381{
f6bcfd97 382 wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Hide()") );
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383
384 // Repair the old position
385
386 if (m_isShown && m_isDirty)
387 {
ca65c044 388 RedrawImage(m_position - m_offset, m_position - m_offset, true, false);
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389 }
390
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391 m_isShown = false;
392 m_isDirty = false;
68be9f09 393
ca65c044 394 return true;
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395}
396
397// More efficient: erase and redraw simultaneously if possible
398bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPos,
399 bool eraseOld, bool drawNew)
400{
401 if (!m_windowDC)
ca65c044 402 return false;
68be9f09 403
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404 wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
405 if (!backing->Ok())
ca65c044 406 return false;
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407
408 wxRect oldRect(GetImageRect(oldPos));
409 wxRect newRect(GetImageRect(newPos));
410
411 wxRect fullRect;
412
413 // Full rect: the combination of both rects
414 if (eraseOld && drawNew)
415 {
416 int oldRight = oldRect.GetRight();
417 int oldBottom = oldRect.GetBottom();
418 int newRight = newRect.GetRight();
419 int newBottom = newRect.GetBottom();
420
421 wxPoint topLeft = wxPoint(wxMin(oldPos.x, newPos.x), wxMin(oldPos.y, newPos.y));
422 wxPoint bottomRight = wxPoint(wxMax(oldRight, newRight), wxMax(oldBottom, newBottom));
423
424 fullRect.x = topLeft.x; fullRect.y = topLeft.y;
425 fullRect.SetRight(bottomRight.x);
426 fullRect.SetBottom(bottomRight.y);
427 }
428 else if (eraseOld)
429 fullRect = oldRect;
430 else if (drawNew)
431 fullRect = newRect;
432
433 // Make the bitmap bigger than it need be, so we don't
434 // keep reallocating all the time.
435 int excess = 50;
436
437 if (!m_repairBitmap.Ok() || (m_repairBitmap.GetWidth() < fullRect.GetWidth() || m_repairBitmap.GetHeight() < fullRect.GetHeight()))
438 {
439 m_repairBitmap = wxBitmap(fullRect.GetWidth() + excess, fullRect.GetHeight() + excess);
440 }
441
442 wxMemoryDC memDC;
f6bcfd97 443 memDC.SelectObject(* backing);
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444
445 wxMemoryDC memDCTemp;
446 memDCTemp.SelectObject(m_repairBitmap);
447
448 // Draw the backing bitmap onto the repair bitmap.
449 // If full-screen, we may have specified the rect on the
450 // screen that we're using for our backing bitmap.
451 // So subtract this when we're blitting from the backing bitmap
452 // (translate from screen to backing-bitmap coords).
453
454 memDCTemp.Blit(0, 0, fullRect.GetWidth(), fullRect.GetHeight(), & memDC, fullRect.x - m_boundingRect.x, fullRect.y - m_boundingRect.y);
455
456 // If drawing, draw the image onto the mem DC
457 if (drawNew)
458 {
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459 wxPoint pos(newPos.x - fullRect.x, newPos.y - fullRect.y) ;
460 DoDrawImage(memDCTemp, pos);
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461 }
462
463 // Now blit to the window
464 // Finally, blit the temp mem DC to the window.
465 m_windowDC->Blit(fullRect.x, fullRect.y, fullRect.width, fullRect.height, & memDCTemp, 0, 0);
466
467 memDCTemp.SelectObject(wxNullBitmap);
468 memDC.SelectObject(wxNullBitmap);
469
ca65c044 470 return true;
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471}
472
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473// Override this if you are using a virtual image (drawing your own image)
474bool wxGenericDragImage::DoDrawImage(wxDC& dc, const wxPoint& pos) const
475{
476 if (m_bitmap.Ok())
477 {
478 dc.DrawBitmap(m_bitmap, pos.x, pos.y, (m_bitmap.GetMask() != 0));
ca65c044 479 return true;
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480 }
481 else if (m_icon.Ok())
482 {
483 dc.DrawIcon(m_icon, pos.x, pos.y);
ca65c044 484 return true;
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485 }
486 else
ca65c044 487 return false;
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488}
489
490// Override this if you are using a virtual image (drawing your own image)
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491wxRect wxGenericDragImage::GetImageRect(const wxPoint& pos) const
492{
493 if (m_bitmap.Ok())
494 {
495 return wxRect(pos.x, pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight());
496 }
497 else if (m_icon.Ok())
498 {
499 return wxRect(pos.x, pos.y, m_icon.GetWidth(), m_icon.GetHeight());
500 }
501 else
502 {
503 return wxRect(pos.x, pos.y, 0, 0);
504 }
505}
506
1e6feb95 507#endif // wxUSE_DRAGIMAGE