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simplify mouse button handling code
[wxWidgets.git] / samples / dnd / descrip.mms
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6955ce29
JJ
1#*****************************************************************************
2# *
3# Make file for VMS *
4# Author : J.Jansen (joukj@hrem.stm.tudelft.nl) *
5# Date : 6 October 2000 *
6# *
7#*****************************************************************************
8.first
9 define wx [--.include.wx]
10
11.ifdef __WXMOTIF__
12CXX_DEFINE = /define=(__WXMOTIF__=1)/name=(as_is,short)\
13 /assume=(nostdnew,noglobal_array_new)
14.else
15.ifdef __WXGTK__
16CXX_DEFINE = /define=(__WXGTK__=1)/float=ieee/name=(as_is,short)/ieee=denorm\
17 /assume=(nostdnew,noglobal_array_new)
18.else
19CXX_DEFINE =
20.endif
21.endif
22
23.suffixes : .cpp
24
25.cpp.obj :
26 cxx $(CXXFLAGS)$(CXX_DEFINE) $(MMS$TARGET_NAME).cpp
27
28all :
29.ifdef __WXMOTIF__
30 $(MMS)$(MMSQUALIFIERS) dnd.exe
31.else
32.ifdef __WXGTK__
33 $(MMS)$(MMSQUALIFIERS) dnd_gtk.exe
34.endif
35.endif
36
37.ifdef __WXMOTIF__
38dnd.exe : dnd.obj
39 cxxlink dnd,[--.lib]vms/opt
40.else
41.ifdef __WXGTK__
42dnd_gtk.exe : dnd.obj
43 cxxlink/exec=dnd_gtk.exe dnd,[--.lib]vms_gtk/opt
44.endif
45.endif
46
47dnd.obj : dnd.cpp