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1/////////////////////////////////////////////////////////////////////////////
2// Name: server.cpp
3// Purpose: Server for wxSocket demo
4// Author: Guillermo Rodriguez Garcia <guille@iies.es>
5// Modified by:
6// Created: 1999/09/19
7// RCS-ID: $Id$
8// Copyright: (c) 1999 Guillermo Rodriguez Garcia
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ==========================================================================
13// declarations
14// ==========================================================================
15
16// --------------------------------------------------------------------------
17// headers
18// --------------------------------------------------------------------------
e2a6f233 19
f4ada568 20#ifdef __GNUG__
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21# pragma implementation "server.cpp"
22# pragma interface "server.cpp"
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23#endif
24
f85d901f 25// For compilers that support precompilation, includes "wx/wx.h".
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26#include "wx/wxprec.h"
27
28#ifdef __BORLANDC__
f85d901f 29# pragma hdrstop
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30#endif
31
677a9f0c 32// for all others, include the necessary headers
f4ada568 33#ifndef WX_PRECOMP
f85d901f 34# include "wx/wx.h"
f4ada568 35#endif
e2a6f233 36
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37#include "wx/socket.h"
38
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39// --------------------------------------------------------------------------
40// resources
41// --------------------------------------------------------------------------
f4ada568 42
f85d901f 43// the application icon
618f2efa 44#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
f85d901f 45# include "mondrian.xpm"
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46#endif
47
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48// --------------------------------------------------------------------------
49// classes
50// --------------------------------------------------------------------------
51
f4ada568 52// Define a new application type
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53class MyApp : public wxApp
54{
55public:
56 virtual bool OnInit();
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57};
58
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59// Define a new frame type: this is going to be our main frame
60class MyFrame : public wxFrame
61{
f4ada568 62public:
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63 MyFrame();
64 ~MyFrame();
65
66 // event handlers (these functions should _not_ be virtual)
67 void OnQuit(wxCommandEvent& event);
68 void OnAbout(wxCommandEvent& event);
69 void OnServerEvent(wxSocketEvent& event);
70 void OnSocketEvent(wxSocketEvent& event);
71
72 void Test1(wxSocketBase *sock);
73 void Test2(wxSocketBase *sock);
74 void Test3(wxSocketBase *sock);
75
76 // convenience functions
77 void UpdateStatusBar();
78
79private:
80 wxSocketServer *m_server;
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81 wxTextCtrl *m_text;
82 wxMenu *m_menuFile;
83 wxMenuBar *m_menuBar;
84 bool m_busy;
85 int m_numClients;
86
87 // any class wishing to process wxWindows events must use this macro
88 DECLARE_EVENT_TABLE()
89};
90
91// --------------------------------------------------------------------------
92// constants
93// --------------------------------------------------------------------------
94
95// IDs for the controls and the menu commands
96enum
97{
98 // menu items
99 SERVER_QUIT = 1000,
100 SERVER_ABOUT,
101
102 // id for sockets
103 SERVER_ID,
104 SOCKET_ID
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105};
106
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107// --------------------------------------------------------------------------
108// event tables and other macros for wxWindows
109// --------------------------------------------------------------------------
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110
111BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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112 EVT_MENU(SERVER_QUIT, MyFrame::OnQuit)
113 EVT_MENU(SERVER_ABOUT, MyFrame::OnAbout)
114 EVT_SOCKET(SERVER_ID, MyFrame::OnServerEvent)
115 EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
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116END_EVENT_TABLE()
117
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118IMPLEMENT_APP(MyApp)
119
f4ada568 120
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121// ==========================================================================
122// implementation
123// ==========================================================================
f4ada568 124
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125// --------------------------------------------------------------------------
126// the application class
127// --------------------------------------------------------------------------
f4ada568 128
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129bool MyApp::OnInit()
130{
131 // Create the main application window
132 MyFrame *frame = new MyFrame();
f4ada568 133
f85d901f 134 // Show it and tell the application that it's our main window
f4ada568 135 frame->Show(TRUE);
f85d901f 136 SetTopWindow(frame);
2b98cb1f 137
bd4d918f 138 // Success
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139 return TRUE;
140}
141
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142// --------------------------------------------------------------------------
143// main frame
144// --------------------------------------------------------------------------
a737331d 145
f85d901f 146// frame constructor
bd4d918f 147
f85d901f 148MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
bd4d918f 149 _("wxSocket demo: Server"),
f85d901f 150 wxDefaultPosition, wxSize(300, 200))
f4ada568 151{
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152 // Give the frame an icon
153 SetIcon(wxICON(mondrian));
154
155 // Make menus
156 m_menuFile = new wxMenu();
bd4d918f 157 m_menuFile->Append(SERVER_ABOUT, _("&About...\tCtrl-A"), _("Show about dialog"));
f85d901f 158 m_menuFile->AppendSeparator();
bd4d918f 159 m_menuFile->Append(SERVER_QUIT, _("E&xit\tAlt-X"), _("Quit server"));
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160
161 // Append menus to the menubar
162 m_menuBar = new wxMenuBar();
bd4d918f 163 m_menuBar->Append(m_menuFile, _("&File"));
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164 SetMenuBar(m_menuBar);
165
166 // Status bar
167 CreateStatusBar(2);
168
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169 // Make a textctrl for logging
170 m_text = new wxTextCtrl(this, -1,
171 _("Welcome to wxSocket demo: Server\n"),
172 wxDefaultPosition, wxDefaultSize,
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173 wxTE_MULTILINE | wxTE_READONLY);
174
bd4d918f 175 // Create the address - defaults to localhost:0 initially
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176 wxIPV4address addr;
177 addr.Service(3000);
178
bd4d918f 179 // Create the socket
f85d901f 180 m_server = new wxSocketServer(addr);
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181
182 // We use Ok() here to see if the server is really listening
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183 if (! m_server->Ok())
184 {
185 m_text->AppendText(_("Could not listen at the specified port !\n\n"));
186 return;
187 }
f85d901f 188 else
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189 {
190 m_text->AppendText(_("Server listening.\n\n"));
191 }
192
193 // Setup the event handler and subscribe to connection events
194 m_server->SetEventHandler(*this, SERVER_ID);
195 m_server->SetNotify(wxSOCKET_CONNECTION_FLAG);
196 m_server->Notify(TRUE);
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197
198 m_busy = FALSE;
199 m_numClients = 0;
200 UpdateStatusBar();
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201}
202
f85d901f 203MyFrame::~MyFrame()
f4ada568 204{
bd4d918f 205 // No delayed deletion here, as the frame is dying anyway
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206 delete m_server;
207}
f4ada568 208
f85d901f 209// event handlers
f4ada568 210
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211void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
212{
213 // TRUE is to force the frame to close
214 Close(TRUE);
215}
f4ada568 216
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217void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
218{
4693b20c 219 wxMessageBox(_("wxSocket demo: Server\n(c) 1999 Guillermo Rodriguez Garcia\n"),
bd4d918f 220 _("About Server"),
f85d901f 221 wxOK | wxICON_INFORMATION, this);
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222}
223
f85d901f 224void MyFrame::Test1(wxSocketBase *sock)
f4ada568 225{
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226 unsigned char len;
227 char *buf;
f4ada568 228
bd4d918f 229 m_text->AppendText(_("Test 1 begins\n"));
f4ada568 230
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231 // Receive data from socket and send it back. We will first
232 // get a byte with the buffer size, so we can specify the
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233 // exact size and use the wxSOCKET_WAITALL flag. Also, we
234 // disabled input events so we won't have unwanted reentrance.
235 // This way we can avoid the infamous wxSOCKET_BLOCK flag.
e51b0130 236
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237 sock->SetFlags(wxSOCKET_WAITALL);
238
bc7e88ae 239 // Read the size
f187448d 240 sock->Read(&len, 1);
6097c3a2 241 buf = new char[len];
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242
243 // Read the data
f85d901f 244 sock->Read(buf, len);
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245 m_text->AppendText(_("Got the data, sending it back\n"));
246
247 // Write it back
f85d901f 248 sock->Write(buf, len);
6097c3a2 249 delete[] buf;
f85d901f 250
bc7e88ae 251 m_text->AppendText(_("Test 1 ends\n\n"));
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252}
253
f85d901f 254void MyFrame::Test2(wxSocketBase *sock)
f4ada568 255{
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256#define MAX_MSG_SIZE 10000
257
258 wxString s;
4693b20c 259 wxChar *buf = new wxChar[MAX_MSG_SIZE];
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260 wxUint32 len;
261
bd4d918f 262 m_text->AppendText(_("Test 2 begins\n"));
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263
264 // We don't need to set flags because ReadMsg and WriteMsg
265 // are not affected by them anyway.
e51b0130 266
bc7e88ae 267 // Read the message
4693b20c 268 len = sock->ReadMsg(buf, MAX_MSG_SIZE * sizeof(wxChar)).LastCount();
bd4d918f 269 s.Printf(_("Client says: %s\n"), buf);
f85d901f 270 m_text->AppendText(s);
36bec0ac 271 m_text->AppendText(_("Sending the data back\n"));
f85d901f 272
bc7e88ae 273 // Write it back
f85d901f 274 sock->WriteMsg(buf, len);
6097c3a2 275 delete[] buf;
f85d901f 276
bc7e88ae 277 m_text->AppendText(_("Test 2 ends\n\n"));
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278
279#undef MAX_MSG_SIZE
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280}
281
f85d901f 282void MyFrame::Test3(wxSocketBase *sock)
f4ada568 283{
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284 unsigned char len;
285 char *buf;
286
bd4d918f 287 m_text->AppendText(_("Test 3 begins\n"));
6097c3a2 288
677a9f0c 289 // This test is similar to the first one, but the len is
6097c3a2 290 // expressed in kbytes - this tests large data transfers.
e51b0130 291
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292 sock->SetFlags(wxSOCKET_WAITALL);
293
bc7e88ae 294 // Read the size
f187448d 295 sock->Read(&len, 1);
6097c3a2 296 buf = new char[len * 1024];
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297
298 // Read the data
6097c3a2 299 sock->Read(buf, len * 1024);
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300 m_text->AppendText(_("Got the data, sending it back\n"));
301
302 // Write it back
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303 sock->Write(buf, len * 1024);
304 delete[] buf;
305
bc7e88ae 306 m_text->AppendText(_("Test 3 ends\n\n"));
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307}
308
f85d901f 309void MyFrame::OnServerEvent(wxSocketEvent& event)
f4ada568 310{
bd4d918f 311 wxString s = _("OnServerEvent: ");
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312 wxSocketBase *sock;
313
bc7e88ae 314 switch(event.GetSocketEvent())
f85d901f 315 {
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316 case wxSOCKET_CONNECTION : s.Append(_("wxSOCKET_CONNECTION\n")); break;
317 default : s.Append(_("Unexpected event !\n")); break;
f85d901f 318 }
f4ada568 319
f85d901f 320 m_text->AppendText(s);
765e386b 321
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322 // Accept new connection if there is one in the pending
323 // connections queue, else exit. We use Accept(FALSE) for
324 // non-blocking accept (although if we got here, there
325 // should ALWAYS be a pending connection).
e51b0130 326
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327 sock = m_server->Accept(FALSE);
328
329 if (sock)
330 {
bc7e88ae 331 m_text->AppendText(_("New client connection accepted\n\n"));
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332 }
333 else
334 {
bc7e88ae 335 m_text->AppendText(_("Error: couldn't accept a new connection\n\n"));
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336 return;
337 }
338
339 sock->SetEventHandler(*this, SOCKET_ID);
340 sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
341 sock->Notify(TRUE);
342
343 m_numClients++;
344 UpdateStatusBar();
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345}
346
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347void MyFrame::OnSocketEvent(wxSocketEvent& event)
348{
bd4d918f 349 wxString s = _("OnSocketEvent: ");
f4d5e009 350 wxSocketBase *sock = event.GetSocket();
f85d901f 351
f4d5e009 352 // First, print a message
bc7e88ae 353 switch(event.GetSocketEvent())
f85d901f 354 {
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355 case wxSOCKET_INPUT : s.Append(_("wxSOCKET_INPUT\n")); break;
356 case wxSOCKET_LOST : s.Append(_("wxSOCKET_LOST\n")); break;
357 default : s.Append(_("Unexpected event !\n")); break;
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358 }
359
360 m_text->AppendText(s);
361
362 // Now we process the event
bc7e88ae 363 switch(event.GetSocketEvent())
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364 {
365 case wxSOCKET_INPUT:
366 {
367 // We disable input events, so that the test doesn't trigger
368 // wxSocketEvent again.
369 sock->SetNotify(wxSOCKET_LOST_FLAG);
370
371 // Which test are we going to run?
372 unsigned char c;
f4d5e009 373 sock->Read(&c, 1);
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374
375 switch (c)
376 {
377 case 0xBE: Test1(sock); break;
378 case 0xCE: Test2(sock); break;
379 case 0xDE: Test3(sock); break;
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380 default:
381 m_text->AppendText(_("Unknown test id received from client\n\n"));
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382 }
383
384 // Enable input events again.
385 sock->SetNotify(wxSOCKET_LOST_FLAG | wxSOCKET_INPUT_FLAG);
386 break;
387 }
388 case wxSOCKET_LOST:
389 {
390 m_numClients--;
391
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392 // Destroy() should be used instead of delete wherever possible,
393 // due to the fact that wxSocket uses 'delayed events' (see the
394 // documentation for wxPostEvent) and we don't want an event to
395 // arrive to the event handler (the frame, here) after the socket
396 // has been deleted. Also, we might be doing some other thing with
397 // the socket at the same time; for example, we might be in the
398 // middle of a test or something. Destroy() takes care of all
bc7e88ae 399 // this for us.
bd4d918f 400
bc7e88ae 401 m_text->AppendText(_("Deleting socket.\n\n"));
bd4d918f 402 sock->Destroy();
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403 break;
404 }
405 default: ;
406 }
407
408 UpdateStatusBar();
409}
410
411// convenience functions
412
413void MyFrame::UpdateStatusBar()
f4ada568 414{
f85d901f 415 wxString s;
bd4d918f 416 s.Printf(_("%d clients connected"), m_numClients);
f85d901f 417 SetStatusText(s, 1);
f4ada568 418}