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1/////////////////////////////////////////////////////////////////////////////
2// Name: threadpsx.cpp
3// Purpose: wxThread (Posix) Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
5// Modified by:
6// Created: 04/22/98
7// RCS-ID: $Id$
8// Copyright: (c) Wolfram Gloger (1996, 1997)
9// Guilhem Lavaux (1998)
10// Vadim Zeitlin (1999)
11// Robert Roebling (1999)
12// Licence: wxWindows licence
13/////////////////////////////////////////////////////////////////////////////
14
15// ============================================================================
16// declaration
17// ============================================================================
18
19// ----------------------------------------------------------------------------
20// headers
21// ----------------------------------------------------------------------------
22
23#ifdef __GNUG__
24 #pragma implementation "thread.h"
25#endif
26
27#include "wx/thread.h"
28
29#if !wxUSE_THREADS
30 #error This file needs wxUSE_THREADS
31#endif
32
33#include "wx/module.h"
34#include "wx/utils.h"
35#include "wx/log.h"
36#include "wx/intl.h"
37#include "wx/dynarray.h"
38
39#include <stdio.h>
40#include <unistd.h>
41#include <pthread.h>
42#include <errno.h>
43#include <time.h>
44
45#ifdef HAVE_SCHED_H
46 #include <sched.h>
47#endif
48
49// ----------------------------------------------------------------------------
50// constants
51// ----------------------------------------------------------------------------
52
53enum thread_state
54{
55 STATE_NEW, // didn't start execution yet (=> RUNNING)
56 STATE_RUNNING,
57 STATE_PAUSED,
58 STATE_CANCELED,
59 STATE_EXITED
60};
61
62WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
63
64// -----------------------------------------------------------------------------
65// global data
66// -----------------------------------------------------------------------------
67
68// we keep the list of all threads created by the application to be able to
69// terminate them on exit if there are some left - otherwise the process would
70// be left in memory
71static wxArrayThread gs_allThreads;
72
73// the id of the main thread
74static pthread_t gs_tidMain;
75
76// the key for the pointer to the associated wxThread object
77static pthread_key_t gs_keySelf;
78
79// this mutex must be acquired before any call to a GUI function
80static wxMutex *gs_mutexGui;
81
82// ============================================================================
83// implementation
84// ============================================================================
85
86//--------------------------------------------------------------------
87// wxMutex (Posix implementation)
88//--------------------------------------------------------------------
89
90class wxMutexInternal
91{
92public:
93 pthread_mutex_t p_mutex;
94};
95
96wxMutex::wxMutex()
97{
98 p_internal = new wxMutexInternal;
99 pthread_mutex_init( &(p_internal->p_mutex), (const pthread_mutexattr_t*) NULL );
100 m_locked = 0;
101}
102
103wxMutex::~wxMutex()
104{
105 if (m_locked > 0)
106 wxLogDebug("Freeing a locked mutex (%d locks)", m_locked);
107
108 pthread_mutex_destroy( &(p_internal->p_mutex) );
109 delete p_internal;
110}
111
112wxMutexError wxMutex::Lock()
113{
114 int err = pthread_mutex_lock( &(p_internal->p_mutex) );
115 if (err == EDEADLK)
116 {
117 wxLogDebug("Locking this mutex would lead to deadlock!");
118
119 return wxMUTEX_DEAD_LOCK;
120 }
121
122 m_locked++;
123
124 return wxMUTEX_NO_ERROR;
125}
126
127wxMutexError wxMutex::TryLock()
128{
129 if (m_locked)
130 {
131 return wxMUTEX_BUSY;
132 }
133
134 int err = pthread_mutex_trylock( &(p_internal->p_mutex) );
135 switch (err)
136 {
137 case EBUSY: return wxMUTEX_BUSY;
138 }
139
140 m_locked++;
141
142 return wxMUTEX_NO_ERROR;
143}
144
145wxMutexError wxMutex::Unlock()
146{
147 if (m_locked > 0)
148 {
149 m_locked--;
150 }
151 else
152 {
153 wxLogDebug("Unlocking not locked mutex.");
154
155 return wxMUTEX_UNLOCKED;
156 }
157
158 pthread_mutex_unlock( &(p_internal->p_mutex) );
159
160 return wxMUTEX_NO_ERROR;
161}
162
163//--------------------------------------------------------------------
164// wxCondition (Posix implementation)
165//--------------------------------------------------------------------
166
167class wxConditionInternal
168{
169public:
170 pthread_cond_t p_condition;
171};
172
173wxCondition::wxCondition()
174{
175 p_internal = new wxConditionInternal;
176 pthread_cond_init( &(p_internal->p_condition), (const pthread_condattr_t *) NULL );
177}
178
179wxCondition::~wxCondition()
180{
181 pthread_cond_destroy( &(p_internal->p_condition) );
182
183 delete p_internal;
184}
185
186void wxCondition::Wait(wxMutex& mutex)
187{
188 pthread_cond_wait( &(p_internal->p_condition), &(mutex.p_internal->p_mutex) );
189}
190
191bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
192{
193 struct timespec tspec;
194
195 tspec.tv_sec = time(0L)+sec;
196 tspec.tv_nsec = nsec;
197 return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
198}
199
200void wxCondition::Signal()
201{
202 pthread_cond_signal( &(p_internal->p_condition) );
203}
204
205void wxCondition::Broadcast()
206{
207 pthread_cond_broadcast( &(p_internal->p_condition) );
208}
209
210//--------------------------------------------------------------------
211// wxThread (Posix implementation)
212//--------------------------------------------------------------------
213
214class wxThreadInternal
215{
216public:
217 wxThreadInternal();
218 ~wxThreadInternal();
219
220 // thread entry function
221 static void *PthreadStart(void *ptr);
222
223 // thread actions
224 // start the thread
225 wxThreadError Run();
226 // ask the thread to terminate
227 void Cancel();
228 // wake up threads waiting for our termination
229 void SignalExit();
230 // go to sleep until Resume() is called
231 void Pause();
232 // resume the thread
233 void Resume();
234
235 // accessors
236 // priority
237 int GetPriority() const { return m_prio; }
238 void SetPriority(int prio) { m_prio = prio; }
239 // state
240 thread_state GetState() const { return m_state; }
241 void SetState(thread_state state) { m_state = state; }
242 // id
243 pthread_t GetId() const { return thread_id; }
244 // "cancelled" flag
245 bool WasCancelled() const { return m_cancelled; }
246
247//private: -- should be!
248 pthread_t thread_id;
249
250private:
251 thread_state m_state; // see thread_state enum
252 int m_prio; // in wxWindows units: from 0 to 100
253
254 // set when the thread should terminate
255 bool m_cancelled;
256
257 // this (mutex, cond) pair is used to synchronize the main thread and this
258 // thread in several situations:
259 // 1. The thread function blocks until condition is signaled by Run() when
260 // it's initially created - this allows create thread in "suspended"
261 // state
262 // 2. The Delete() function blocks until the condition is signaled when the
263 // thread exits.
264 wxMutex m_mutex;
265 wxCondition m_cond;
266
267 // another (mutex, cond) pair for Pause()/Resume() usage
268 //
269 // VZ: it's possible that we might reuse the mutex and condition from above
270 // for this too, but as I'm not at all sure that it won't create subtle
271 // problems with race conditions between, say, Pause() and Delete() I
272 // prefer this may be a bit less efficient but much safer solution
273 wxMutex m_mutexSuspend;
274 wxCondition m_condSuspend;
275};
276
277void *wxThreadInternal::PthreadStart(void *ptr)
278{
279 wxThread *thread = (wxThread *)ptr;
280 wxThreadInternal *pthread = thread->p_internal;
281
282 if ( pthread_setspecific(gs_keySelf, thread) != 0 )
283 {
284 wxLogError(_("Can not start thread: error writing TLS."));
285
286 return (void *)-1;
287 }
288
289 // wait for the condition to be signaled from Run()
290 // mutex state: currently locked by the thread which created us
291 pthread->m_cond.Wait(pthread->m_mutex);
292
293 // mutex state: locked again on exit of Wait()
294
295 // call the main entry
296 void* status = thread->Entry();
297
298 // terminate the thread
299 thread->Exit(status);
300
301 wxFAIL_MSG("wxThread::Exit() can't return.");
302
303 return NULL;
304}
305
306wxThreadInternal::wxThreadInternal()
307{
308 m_state = STATE_NEW;
309 m_cancelled = FALSE;
310
311 // this mutex is locked during almost all thread lifetime - it will only be
312 // unlocked in the very end
313 m_mutex.Lock();
314
315 // this mutex is used in Pause()/Resume() and is also locked all the time
316 // unless the thread is paused
317 m_mutexSuspend.Lock();
318}
319
320wxThreadInternal::~wxThreadInternal()
321{
322 m_mutexSuspend.Unlock();
323
324 // note that m_mutex will be unlocked by the thread which waits for our
325 // termination
326}
327
328wxThreadError wxThreadInternal::Run()
329{
330 wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
331 "thread may only be started once after successful Create()" );
332
333 // the mutex was locked on Create(), so we will be able to lock it again
334 // only when the thread really starts executing and enters the wait -
335 // otherwise we might signal the condition before anybody is waiting for it
336 wxMutexLocker lock(m_mutex);
337 m_cond.Signal();
338
339 m_state = STATE_RUNNING;
340
341 return wxTHREAD_NO_ERROR;
342
343 // now the mutex is unlocked back - but just to allow Wait() function to
344 // terminate by relocking it, so the net result is that the worker thread
345 // starts executing and the mutex is still locked
346}
347
348void wxThreadInternal::Cancel()
349{
350 // if the thread we're waiting for is waiting for the GUI mutex, we will
351 // deadlock so make sure we release it temporarily
352 if ( wxThread::IsMain() )
353 wxMutexGuiLeave();
354
355 // nobody ever writes this variable so it's safe to not use any
356 // synchronization here
357 m_cancelled = TRUE;
358
359 // entering Wait() releases the mutex thus allowing SignalExit() to acquire
360 // it and to signal us its termination
361 m_cond.Wait(m_mutex);
362
363 // mutex is still in the locked state - relocked on exit from Wait(), so
364 // unlock it - we don't need it any more, the thread has already terminated
365 m_mutex.Unlock();
366
367 // reacquire GUI mutex
368 if ( wxThread::IsMain() )
369 wxMutexGuiEnter();
370}
371
372void wxThreadInternal::SignalExit()
373{
374 // as mutex is currently locked, this will block until some other thread
375 // (normally the same which created this one) unlocks it by entering Wait()
376 m_mutex.Lock();
377
378 // wake up all the threads waiting for our termination
379 m_cond.Broadcast();
380
381 // after this call mutex will be finally unlocked
382 m_mutex.Unlock();
383}
384
385void wxThreadInternal::Pause()
386{
387 wxCHECK_RET( m_state == STATE_PAUSED,
388 "thread must first be paused with wxThread::Pause()." );
389
390 // wait until the condition is signaled from Resume()
391 m_condSuspend.Wait(m_mutexSuspend);
392}
393
394void wxThreadInternal::Resume()
395{
396 wxCHECK_RET( m_state == STATE_PAUSED,
397 "can't resume thread which is not suspended." );
398
399 // we will be able to lock this mutex only when Pause() starts waiting
400 wxMutexLocker lock(m_mutexSuspend);
401 m_condSuspend.Signal();
402
403 SetState(STATE_RUNNING);
404}
405
406// -----------------------------------------------------------------------------
407// static functions
408// -----------------------------------------------------------------------------
409
410wxThread *wxThread::This()
411{
412 return (wxThread *)pthread_getspecific(gs_keySelf);
413}
414
415bool wxThread::IsMain()
416{
417 return (bool)pthread_equal(pthread_self(), gs_tidMain);
418}
419
420void wxThread::Yield()
421{
422 sched_yield();
423}
424
425void wxThread::Sleep(unsigned long milliseconds)
426{
427 wxUsleep(milliseconds);
428}
429
430// -----------------------------------------------------------------------------
431// creating thread
432// -----------------------------------------------------------------------------
433
434wxThread::wxThread()
435{
436 // add this thread to the global list of all threads
437 gs_allThreads.Add(this);
438
439 p_internal = new wxThreadInternal();
440}
441
442wxThreadError wxThread::Create()
443{
444 if (p_internal->GetState() != STATE_NEW)
445 return wxTHREAD_RUNNING;
446
447 // set up the thread attribute: right now, we only set thread priority
448 pthread_attr_t attr;
449 pthread_attr_init(&attr);
450
fc9ef629 451#ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
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452 int prio;
453 if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
454 {
455 wxLogError(_("Can not retrieve thread scheduling policy."));
456 }
457
458 int min_prio = sched_get_priority_min(prio),
459 max_prio = sched_get_priority_max(prio);
460
461 if ( min_prio == -1 || max_prio == -1 )
462 {
463 wxLogError(_("Can not get priority range for scheduling policy %d."),
464 prio);
465 }
466 else
467 {
468 struct sched_param sp;
469 pthread_attr_getschedparam(&attr, &sp);
470 sp.sched_priority = min_prio +
471 (p_internal->GetPriority()*(max_prio-min_prio))/100;
472 pthread_attr_setschedparam(&attr, &sp);
473 }
34f8c26e 474#endif // HAVE_THREAD_PRIORITY_FUNCTIONS
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475
476 // create the new OS thread object
477 int rc = pthread_create(&p_internal->thread_id, &attr,
478 wxThreadInternal::PthreadStart, (void *)this);
479 pthread_attr_destroy(&attr);
480
481 if ( rc != 0 )
482 {
483 p_internal->SetState(STATE_EXITED);
484 return wxTHREAD_NO_RESOURCE;
485 }
486
487 return wxTHREAD_NO_ERROR;
488}
489
490wxThreadError wxThread::Run()
491{
492 return p_internal->Run();
493}
494
495// -----------------------------------------------------------------------------
496// misc accessors
497// -----------------------------------------------------------------------------
498
499void wxThread::SetPriority(unsigned int prio)
500{
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501 wxCHECK_RET( ((int)WXTHREAD_MIN_PRIORITY <= (int)prio) &&
502 ((int)prio <= (int)WXTHREAD_MAX_PRIORITY),
503 "invalid thread priority" );
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504
505 wxCriticalSectionLocker lock(m_critsect);
506
507 switch ( p_internal->GetState() )
508 {
509 case STATE_NEW:
510 // thread not yet started, priority will be set when it is
511 p_internal->SetPriority(prio);
512 break;
513
514 case STATE_RUNNING:
515 case STATE_PAUSED:
34f8c26e 516#ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
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517 {
518 struct sched_param sparam;
519 sparam.sched_priority = prio;
520
521 if ( pthread_setschedparam(p_internal->GetId(),
522 SCHED_OTHER, &sparam) != 0 )
523 {
524 wxLogError(_("Failed to set thread priority %d."), prio);
525 }
526 }
34f8c26e 527#endif // HAVE_THREAD_PRIORITY_FUNCTIONS
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528 break;
529
530 case STATE_EXITED:
531 default:
532 wxFAIL_MSG("impossible to set thread priority in this state");
533 }
534}
535
536unsigned int wxThread::GetPriority() const
537{
538 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
539
540 return p_internal->GetPriority();
541}
542
543unsigned long wxThread::GetID() const
544{
545 return (unsigned long)p_internal->thread_id;
546}
547
548// -----------------------------------------------------------------------------
549// pause/resume
550// -----------------------------------------------------------------------------
551
552wxThreadError wxThread::Pause()
553{
554 wxCriticalSectionLocker lock(m_critsect);
555
556 if ( p_internal->GetState() != STATE_RUNNING )
557 {
558 wxLogDebug("Can't pause thread which is not running.");
559
560 return wxTHREAD_NOT_RUNNING;
561 }
562
563 p_internal->SetState(STATE_PAUSED);
564
565 return wxTHREAD_NO_ERROR;
566}
567
568wxThreadError wxThread::Resume()
569{
570 wxCriticalSectionLocker lock(m_critsect);
571
572 if ( p_internal->GetState() == STATE_PAUSED )
573 {
574 p_internal->Resume();
575
576 return wxTHREAD_NO_ERROR;
577 }
578 else
579 {
580 wxLogDebug("Attempt to resume a thread which is not paused.");
581
582 return wxTHREAD_MISC_ERROR;
583 }
584}
585
586// -----------------------------------------------------------------------------
587// exiting thread
588// -----------------------------------------------------------------------------
589
590wxThread::ExitCode wxThread::Delete()
591{
592 m_critsect.Enter();
593 thread_state state = p_internal->GetState();
594 m_critsect.Leave();
595
596 switch ( state )
597 {
598 case STATE_NEW:
599 case STATE_EXITED:
600 // nothing to do
601 break;
602
603 case STATE_PAUSED:
604 // resume the thread first
605 Resume();
606
607 // fall through
608
609 default:
610 // set the flag telling to the thread to stop and wait
611 p_internal->Cancel();
612 }
613
614 return NULL;
615}
616
617wxThreadError wxThread::Kill()
618{
619 switch ( p_internal->GetState() )
620 {
621 case STATE_NEW:
622 case STATE_EXITED:
623 return wxTHREAD_NOT_RUNNING;
624
625 default:
34f8c26e 626#ifdef HAVE_PTHREAD_CANCEL
518b5d2f 627 if ( pthread_cancel(p_internal->GetId()) != 0 )
34f8c26e 628#endif
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629 {
630 wxLogError(_("Failed to terminate a thread."));
631
632 return wxTHREAD_MISC_ERROR;
633 }
634
635 return wxTHREAD_NO_ERROR;
636 }
637}
638
639void wxThread::Exit(void *status)
640{
641 // first call user-level clean up code
642 OnExit();
643
644 // next wake up the threads waiting for us (OTOH, this function won't return
645 // until someone waited for us!)
646 p_internal->SignalExit();
647
648 p_internal->SetState(STATE_EXITED);
649
650 // delete both C++ thread object and terminate the OS thread object
651 delete this;
652 pthread_exit(status);
653}
654
655// also test whether we were paused
656bool wxThread::TestDestroy()
657{
658 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
659
660 if ( p_internal->GetState() == STATE_PAUSED )
661 {
662 // leave the crit section or the other threads will stop too if they try
663 // to call any of (seemingly harmless) IsXXX() functions while we sleep
664 m_critsect.Leave();
665
666 p_internal->Pause();
667
668 // enter it back before it's finally left in lock object dtor
669 m_critsect.Enter();
670 }
671
672 return p_internal->WasCancelled();
673}
674
675wxThread::~wxThread()
676{
677 // remove this thread from the global array
678 gs_allThreads.Remove(this);
679}
680
681// -----------------------------------------------------------------------------
682// state tests
683// -----------------------------------------------------------------------------
684
685bool wxThread::IsRunning() const
686{
687 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
688
689 return p_internal->GetState() == STATE_RUNNING;
690}
691
692bool wxThread::IsAlive() const
693{
694 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
695
696 switch ( p_internal->GetState() )
697 {
698 case STATE_RUNNING:
699 case STATE_PAUSED:
700 return TRUE;
701
702 default:
703 return FALSE;
704 }
705}
706
707//--------------------------------------------------------------------
708// wxThreadModule
709//--------------------------------------------------------------------
710
711class wxThreadModule : public wxModule
712{
713public:
714 virtual bool OnInit();
715 virtual void OnExit();
716
717private:
718 DECLARE_DYNAMIC_CLASS(wxThreadModule)
719};
720
721IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
722
723bool wxThreadModule::OnInit()
724{
725 if ( pthread_key_create(&gs_keySelf, NULL /* dtor function */) != 0 )
726 {
727 wxLogError(_("Thread module initialization failed: "
728 "failed to create pthread key."));
729
730 return FALSE;
731 }
732
733 gs_mutexGui = new wxMutex();
734
735 //wxThreadGuiInit();
736
737 gs_tidMain = pthread_self();
738 gs_mutexGui->Lock();
739
740 return TRUE;
741}
742
743void wxThreadModule::OnExit()
744{
745 wxASSERT_MSG( wxThread::IsMain(), "only main thread can be here" );
746
747 // terminate any threads left
748 size_t count = gs_allThreads.GetCount();
749 if ( count != 0u )
750 wxLogDebug("Some threads were not terminated by the application.");
751
752 for ( size_t n = 0u; n < count; n++ )
753 {
754 gs_allThreads[n]->Delete();
755 }
756
757 // destroy GUI mutex
758 gs_mutexGui->Unlock();
759
760 //wxThreadGuiExit();
761
762 delete gs_mutexGui;
763
764 // and free TLD slot
765 (void)pthread_key_delete(gs_keySelf);
766}
767
768// ----------------------------------------------------------------------------
769// global functions
770// ----------------------------------------------------------------------------
771
772void wxMutexGuiEnter()
773{
774 gs_mutexGui->Lock();
775}
776
777void wxMutexGuiLeave()
778{
779 gs_mutexGui->Unlock();
780}
80cb83be 781