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[wxWidgets.git] / include / wx / msw / bitmap.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: bitmap.h
3// Purpose: wxBitmap class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
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8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
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14
15#ifdef __GNUG__
16#pragma interface "bitmap.h"
17#endif
18
19#include "wx/gdiobj.h"
20#include "wx/gdicmn.h"
21#include "wx/palette.h"
22
23// Bitmap
24class WXDLLEXPORT wxDC;
25class WXDLLEXPORT wxControl;
26class WXDLLEXPORT wxBitmap;
27class WXDLLEXPORT wxBitmapHandler;
28class WXDLLEXPORT wxIcon;
29class WXDLLEXPORT wxCursor;
30
31// A mask is a mono bitmap used for drawing bitmaps
32// transparently.
33class WXDLLEXPORT wxMask: public wxObject
34{
35 DECLARE_DYNAMIC_CLASS(wxMask)
36
37public:
38 wxMask(void);
39
40 // Construct a mask from a bitmap and a colour indicating
41 // the transparent area
42 wxMask(const wxBitmap& bitmap, const wxColour& colour);
43
44 // Construct a mask from a bitmap and a palette index indicating
45 // the transparent area
debe6624 46 wxMask(const wxBitmap& bitmap, int paletteIndex);
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47
48 // Construct a mask from a mono bitmap (copies the bitmap).
49 wxMask(const wxBitmap& bitmap);
50
51 ~wxMask(void);
52
53 bool Create(const wxBitmap& bitmap, const wxColour& colour);
debe6624 54 bool Create(const wxBitmap& bitmap, int paletteIndex);
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55 bool Create(const wxBitmap& bitmap);
56
57 // Implementation
58 inline WXHBITMAP GetMaskBitmap(void) const { return m_maskBitmap; }
59 inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
60protected:
61 WXHBITMAP m_maskBitmap;
62};
63
64class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
65{
66 friend class WXDLLEXPORT wxBitmap;
67 friend class WXDLLEXPORT wxIcon;
68 friend class WXDLLEXPORT wxCursor;
69public:
70 wxBitmapRefData(void);
71 ~wxBitmapRefData(void);
72
73public:
74 int m_width;
75 int m_height;
76 int m_depth;
77 bool m_ok;
78 int m_numColors;
79 wxPalette m_bitmapPalette;
80 int m_quality;
81
2049ba38 82#ifdef __WXMSW__
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83 WXHBITMAP m_hBitmap;
84 wxDC * m_selectedInto; // So bitmap knows whether it's been selected into
85 // a device context (for error checking)
86 wxMask * m_bitmapMask; // Option mask
87#endif
88};
89
90#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
91
92class WXDLLEXPORT wxBitmapHandler: public wxObject
93{
94 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
95public:
96 wxBitmapHandler(void) { m_name = ""; m_extension = ""; m_type = 0; };
97
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98 virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
99 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
2bda0e17 100 int desiredWidth, int desiredHeight);
debe6624 101 virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
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102
103 inline void SetName(const wxString& name) { m_name = name; }
104 inline void SetExtension(const wxString& ext) { m_extension = ext; }
debe6624 105 inline void SetType(long type) { m_type = type; }
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106 inline wxString GetName(void) const { return m_name; }
107 inline wxString GetExtension(void) const { return m_extension; }
108 inline long GetType(void) const { return m_type; }
109protected:
110 wxString m_name;
111 wxString m_extension;
112 long m_type;
113};
114#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
115
116class WXDLLEXPORT wxBitmap: public wxGDIObject
117{
118 DECLARE_DYNAMIC_CLASS(wxBitmap)
119
120 friend class WXDLLEXPORT wxBitmapHandler;
121
122public:
123 wxBitmap(void); // Platform-specific
124
125 // Copy constructors
126 inline wxBitmap(const wxBitmap& bitmap)
127 { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
128 inline wxBitmap(const wxBitmap* bitmap) { if (bitmap) Ref(*bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
129
130 // Initialize with raw data
debe6624 131 wxBitmap(const char bits[], int width, int height, int depth = 1);
2bda0e17 132
47d67540 133#if wxUSE_XPM_IN_MSW
d7363643 134 class wxItem;
2bda0e17 135 // Initialize with XPM data
4fabb575 136 wxBitmap(char **data, wxItem *anItem = NULL);
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137#endif
138
139 // Load a file or resource
debe6624 140 wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
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141
142 // New constructor for generalised creation from data
debe6624 143 wxBitmap(void *data, long type, int width, int height, int depth = 1);
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144
145 // If depth is omitted, will create a bitmap compatible with the display
debe6624 146 wxBitmap(int width, int height, int depth = -1);
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147 ~wxBitmap(void);
148
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149 virtual bool Create(int width, int height, int depth = -1);
150 virtual bool Create(void *data, long type, int width, int height, int depth = 1);
151 virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
152 virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
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153
154 inline bool Ok(void) const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
155 inline int GetWidth(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
156 inline int GetHeight(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
157 inline int GetDepth(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
158 inline int GetQuality(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
159 void SetWidth(int w);
160 void SetHeight(int h);
161 void SetDepth(int d);
162 void SetQuality(int q);
163 void SetOk(bool isOk);
164#if WXWIN_COMPATIBILITY
165 inline wxPalette *GetColourMap(void) const { return GetPalette(); }
166 void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); };
167#endif
168 inline wxPalette* GetPalette(void) const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : NULL); }
169 void SetPalette(const wxPalette& palette);
170
171 inline wxMask *GetMask(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : NULL); }
172 void SetMask(wxMask *mask) ;
173
174 inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
175 inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
176 inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
177
178 // Format handling
179 static inline wxList& GetHandlers(void) { return sm_handlers; }
180 static void AddHandler(wxBitmapHandler *handler);
181 static void InsertHandler(wxBitmapHandler *handler);
182 static bool RemoveHandler(const wxString& name);
183 static wxBitmapHandler *FindHandler(const wxString& name);
184 static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
185 static wxBitmapHandler *FindHandler(long bitmapType);
186
187 static void InitStandardHandlers(void);
188 static void CleanUpHandlers(void);
189protected:
190 static wxList sm_handlers;
191
192 // Implementation
193public:
194 void SetHBITMAP(WXHBITMAP bmp);
195 inline WXHBITMAP GetHBITMAP(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); }
196 inline void SetSelectedInto(wxDC *dc) { if (M_BITMAPDATA) M_BITMAPDATA->m_selectedInto = dc; }
197 inline wxDC *GetSelectedInto(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_selectedInto : NULL); }
198 bool FreeResource(bool force = FALSE);
199
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200 // Creates a bitmap that matches the device context's depth, from
201 // an arbitray bitmap. At present, the original bitmap must have an
202 // associated palette. (TODO: use a default palette if no palette exists.)
203 // This function is necessary for you to Blit an arbitrary bitmap (which may have
204 // the wrong depth). wxDC::SelectObject will compare the depth of the bitmap
205 // with the DC's depth, and create a new bitmap if the depths differ.
206 // Eventually we should perhaps make this a public API function so that
207 // an app can efficiently produce bitmaps of the correct depth.
208 // The Windows solution is to use SetDibBits to blit an arbotrary DIB directly to a DC, but
209 // this is too Windows-specific, hence this solution of quietly converting the wxBitmap.
210 // Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
211 wxBitmap GetBitmapForDC(wxDC& dc) const;
212
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213};
214#endif
bbcdf8bc 215 // _WX_BITMAP_H_