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1/*
2 * Copyright (C) 1989-95 GROUPE BULL
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to
6 * deal in the Software without restriction, including without limitation the
7 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
8 * sell copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * GROUPE BULL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 * Except as contained in this notice, the name of GROUPE BULL shall not be
22 * used in advertising or otherwise to promote the sale, use or other dealings
23 * in this Software without prior written authorization from GROUPE BULL.
24 */
25
26/*****************************************************************************\
27* simx.c: 0.1a *
28* *
29* This emulates some Xlib functionality for MSW. It's not a general solution, *
30* it is close related to XPM-lib. It is only intended to satisfy what is need *
31* there. Thus allowing to read XPM files under MS windows. *
32* *
33* Developed by HeDu 3/94 (hedu@cul-ipn.uni-kiel.de) *
34\*****************************************************************************/
35
36#include "xpm.h"
37#include "xpmi.h" /* for XpmMalloc */
38
39#ifdef FOR_MSW
40
41/*
42 * On DOS size_t is only 2 bytes, thus malloc(size_t s) can only malloc
43 * 64K. BUT an expression data=malloc(width*height) may result in an
44 * overflow. So this function takes a long as input, and returns NULL if the
45 * request is larger than 64K, is size_t is only 2 bytes.
46 *
47 * This requires casts like XpmMalloc( (long)width*(long(height)), else it
48 * might have no effect at all.
49 */
50
51void *
52boundCheckingMalloc(long s)
53{
54 if (sizeof(size_t) == sizeof(long)) { /* same size, just do it */
55 return (malloc((size_t) s));
56 } else {
57 if (sizeof(size_t) == 2) {
58 if (s > 0xFFFF)
59 return (NULL); /* to large, size_t with 2 bytes
60 * only allows 16 bits */
61 else
62 return (malloc((size_t) s));
63 } else { /* it's not a long, not 2 bytes,
64 * what is it ??? */
65 return (malloc((size_t) s));
66 }
67 }
68}
69void *
70boundCheckingCalloc(long num, long s)
71{
72 if (sizeof(size_t) == sizeof(long)) { /* same size, just do it */
73 return (calloc((size_t) num, (size_t) s));
74 } else {
75 if (sizeof(size_t) == 2) {
76 if (s > 0xFFFF || num * s > 0xFFFF)
77 return (NULL); /* to large, size_t with 2 bytes
78 * only allows 16 bits */
79 else
80 return (calloc((size_t) num, (size_t) s));
81 } else { /* it's not a long, not 2 bytes,
82 * what is it ??? */
83 return (calloc((size_t) num, (size_t) s));
84 }
85 }
86}
87void *
88boundCheckingRealloc(void *p, long s)
89{
90 if (sizeof(size_t) == sizeof(long)) { /* same size, just do it */
91 return (realloc(p, (size_t) s));
92 } else {
93 if (sizeof(size_t) == 2) {
94 if (s > 0xFFFF)
95 return (NULL); /* to large, size_t with 2 bytes
96 * only allows 16 bits */
97 else
98 return (realloc(p, (size_t) s));
99 } else { /* it's not a long, not 2 bytes,
100 * what is it ??? */
101 return (realloc(p, (size_t) s));
102 }
103 }
104}
105#endif
106
107/* static Visual theVisual = { 0 }; */
108Visual *
109XDefaultVisual(Display *display, Screen *screen)
110{
111 return (NULL); /* struct could contain info about
112 * MONO, GRAY, COLOR */
113}
114
115Screen *
116XDefaultScreen(Display *d)
117{
118 return (NULL);
119}
120
121/* I get only 1 plane but 8 bits per pixel,
122 so I think BITSPIXEL should be depth */
123int
124XDefaultDepth(Display *display, Screen *screen)
125{
126#ifdef FOR_MSW
127 int d, b;
128
129 b = GetDeviceCaps(*display, BITSPIXEL);
130 d = GetDeviceCaps(*display, PLANES);
131 return (b);
132#else
133 return (**((*display)->gdPMap)).pixelSize ;
134#endif
135}
136
137Colormap *
138XDefaultColormap(Display *display, Screen *screen)
139{
140 return (NULL);
141}
142
143/* convert hex color names,
144 wrong digits (not a-f,A-F,0-9) are treated as zero */
145static int
146hexCharToInt(c)
147{
148 int r;
149
150 if (c >= '0' && c <= '9')
151 r = c - '0';
152 else if (c >= 'a' && c <= 'f')
153 r = c - 'a' + 10;
154 else if (c >= 'A' && c <= 'F')
155 r = c - 'A' + 10;
156 else
157 r = 0;
158
159 return (r);
160}
161
162static int
163rgbFromHex(char *hex, int *r, int *g, int *b)
164{
165 int len;
166
167 if (hex == NULL || hex[0] != '#')
168 return (0);
169
170 len = strlen(hex);
171 if (len == 3 + 1)
172 {
173 *r = hexCharToInt(hex[1]);
174 *g = hexCharToInt(hex[2]);
175 *b = hexCharToInt(hex[3]);
176 #ifdef macintosh
177 *r <<= 12 ;
178 *g <<= 12 ;
179 *b <<= 12 ;
180 #endif
181 } else if (len == 6 + 1)
182 {
183 *r = hexCharToInt(hex[1]) * 16 + hexCharToInt(hex[2]);
184 *g = hexCharToInt(hex[3]) * 16 + hexCharToInt(hex[4]);
185 *b = hexCharToInt(hex[5]) * 16 + hexCharToInt(hex[6]);
186 #ifdef macintosh
187 *r <<= 8 ;
188 *g <<= 8 ;
189 *b <<= 8 ;
190 #endif
191 } else if (len == 12 + 1)
192 {
193 /* it's like c #32329999CCCC */
194 #ifdef macintosh
195 *r = hexCharToInt(hex[1]) * 0x1000 + hexCharToInt(hex[2]) *0x0100 + hexCharToInt(hex[3]) *0x0010 + hexCharToInt(hex[4]) ;
196 *g = hexCharToInt(hex[5]) * 0x1000 + hexCharToInt(hex[6]) *0x0100 + hexCharToInt(hex[7]) *0x0010 + hexCharToInt(hex[8]);
197 *b =hexCharToInt(hex[9]) * 0x1000 + hexCharToInt(hex[10]) *0x0100 + hexCharToInt(hex[11]) *0x0010 + hexCharToInt(hex[12]);
198 #else
199 /* so for now only take two digits */
200 *r = hexCharToInt(hex[1]) * 16 + hexCharToInt(hex[2]);
201 *g = hexCharToInt(hex[5]) * 16 + hexCharToInt(hex[6]);
202 *b = hexCharToInt(hex[9]) * 16 + hexCharToInt(hex[10]);
203 #endif
204 } else
205 return (0);
206
207 return (1);
208}
209
210/* Color related functions */
211int
212XParseColor(Display *d, Colormap *cmap, char *name, XColor *color)
213{
214 int r, g, b; /* only 8 bit values used */
215 int okay;
216
217/* TODO: use colormap via PALETTE */
218 /* parse name either in table or #RRGGBB #RGB */
219 if (name == NULL)
220 return (0);
221
222 if (name[0] == '#') { /* a hex string */
223 okay = rgbFromHex(name, &r, &g, &b);
224 } else {
225 okay = xpmGetRGBfromName(name, &r, &g, &b);
226 }
227
228 if (okay)
229 {
230 #ifdef FOR_MSW
231 color->pixel = RGB(r, g, b);
232 color->red = (BYTE) r;
233 color->green = (BYTE) g;
234 color->blue = (BYTE) b;
235 #elif macintosh
236 color->pixel.red = r ;
237 color->pixel.green = g ;
238 color->pixel.blue = b ;
239
240 color->red = r;
241 color->green = g;
242 color->blue = b;
243 #endif
244 return (1);
245 }
246 else
247 return (0); /* --> ColorError */
248}
249
250
251int
252XAllocColor(Display *d, Colormap *cmap, XColor *color)
253{
254/* colormap not used yet so color->pixel is the real COLORREF (RBG) and not an
255 index in some colormap as in X */
256 return (1);
257}
258void
259XQueryColors(Display *display, Colormap *colormap,
260 XColor *xcolors, int ncolors)
261{
262/* under X this fills the rgb values to given .pixel */
263/* since there no colormap use FOR_MSW (not yet!!), rgb is plain encoded */
264 XColor *xc = xcolors;
265 int i;
266
267 for (i = 0; i < ncolors; i++, xc++) {
268 xc->red = GetRValue(xc->pixel);
269 xc->green = GetGValue(xc->pixel);
270 xc->blue = GetBValue(xc->pixel);
271 }
272 return;
273}
274int
275XFreeColors(Display *d, Colormap cmap,
276 unsigned long pixels[], int npixels, unsigned long planes)
277{
278 /* no colormap yet */
279 return (0); /* correct ??? */
280}
281
282/* XImage functions */
283XImage *
284XCreateImage(Display *d, Visual *v,
285 int depth, int format,
286 int x, int y, int width, int height,
287 int pad, int foo)
288{
289 XImage *img = (XImage *) XpmMalloc(sizeof(XImage));
290
291 if (img)
292 {
293 #if FOR_MSW
294 /*JW: This is what it should be, but the picture comes out
295 just black!? It appears to be doing monochrome reduction,
296 but I've got no clue why. Using CreateBitmap() is supposed
297 to be slower, but otherwise ok
298 if ( depth == GetDeviceCaps(*d, BITSPIXEL) ) {
299 img->bitmap = CreateCompatibleBitmap(*d, width, height);
300 } else*/
301 {
302 img->bitmap = CreateBitmap(width, height, 1 /* plane */ ,
303 depth /* bits per pixel */ , NULL);
304 }
305 #elif macintosh
306 Rect rect ;
307
308 rect.left= rect.top = 0 ;
309 rect.right = width ;
310 rect.bottom = height ;
311
312 NewGWorld( &img->gworldptr , depth , &rect , NULL , NULL , 0 ) ;
313 if (img->gworldptr == NULL)
314 {
315 XDestroyImage (img);
316 return NULL;
317 }
318/*
319 else
320 {
321 RGBColor gray = { 0xEEEE ,0xEEEE , 0xEEEE } ;
322 RGBBackColor( &gray ) ;
323 EraseRect(&rect) ;
324 }
325*/
326 #endif
327 img->width = width;
328 img->height = height;
329 img->depth = depth;
330 }
331 return (img);
332
333}
334
335void
336XImageFree(XImage *img)
337{
338 if (img) {
339 XpmFree(img);
340 }
341}
342void
343XDestroyImage(XImage *img)
344{
345 if (img) {
346 #if FOR_MSW
347 DeleteObject(img->bitmap); /* check return ??? */
348 #elif macintosh
349 if ( img->gworldptr )
350 DisposeGWorld( img->gworldptr ) ;
351 #endif
352 XImageFree(img);
353 }
354}
355