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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/bannerwindow.h | |
3 | // Purpose: wxBannerWindow class implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Created: 2011-08-16 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org> | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #include "wx/wxprec.h" | |
12 | ||
13 | #ifdef __BORLANDC__ | |
14 | #pragma hdrstop | |
15 | #endif | |
16 | ||
17 | #if wxUSE_BANNERWINDOW | |
18 | ||
19 | #include "wx/bannerwindow.h" | |
20 | ||
21 | #ifndef WX_PRECOMP | |
22 | #include "wx/bitmap.h" | |
23 | #include "wx/colour.h" | |
24 | #endif | |
25 | ||
26 | #include "wx/dcbuffer.h" | |
27 | ||
28 | namespace | |
29 | { | |
30 | ||
31 | // Some constants for banner layout, currently they're hard coded but we could | |
32 | // easily make them configurable if needed later. | |
33 | const int MARGIN_X = 5; | |
34 | const int MARGIN_Y = 5; | |
35 | ||
36 | } // anonymous namespace | |
37 | ||
94ed214d | 38 | const char wxBannerWindowNameStr[] = "bannerwindow"; |
ea11bf3a VZ |
39 | |
40 | BEGIN_EVENT_TABLE(wxBannerWindow, wxWindow) | |
41 | EVT_SIZE(wxBannerWindow::OnSize) | |
42 | EVT_PAINT(wxBannerWindow::OnPaint) | |
43 | END_EVENT_TABLE() | |
44 | ||
45 | void wxBannerWindow::Init() | |
46 | { | |
47 | m_direction = wxLEFT; | |
48 | ||
49 | m_colStart = *wxWHITE; | |
50 | m_colEnd = *wxBLUE; | |
51 | } | |
52 | ||
53 | bool | |
54 | wxBannerWindow::Create(wxWindow* parent, | |
55 | wxWindowID winid, | |
56 | wxDirection dir, | |
57 | const wxPoint& pos, | |
58 | const wxSize& size, | |
59 | long style, | |
60 | const wxString& name) | |
61 | { | |
62 | if ( !wxWindow::Create(parent, winid, pos, size, style, name) ) | |
63 | return false; | |
64 | ||
65 | wxASSERT_MSG | |
66 | ( | |
67 | dir == wxLEFT || dir == wxRIGHT || dir == wxTOP || dir == wxBOTTOM, | |
68 | wxS("Invalid banner direction") | |
69 | ); | |
70 | ||
71 | m_direction = dir; | |
72 | ||
73 | SetBackgroundStyle(wxBG_STYLE_PAINT); | |
74 | ||
75 | return true; | |
76 | } | |
77 | ||
78 | void wxBannerWindow::SetBitmap(const wxBitmap& bmp) | |
79 | { | |
80 | m_bitmap = bmp; | |
81 | ||
4e2b91bb VZ |
82 | m_colBitmapBg = wxColour(); |
83 | ||
ea11bf3a VZ |
84 | InvalidateBestSize(); |
85 | ||
86 | Refresh(); | |
87 | } | |
88 | ||
89 | void wxBannerWindow::SetText(const wxString& title, const wxString& message) | |
90 | { | |
91 | m_title = title; | |
92 | m_message = message; | |
93 | ||
94 | InvalidateBestSize(); | |
95 | ||
96 | Refresh(); | |
97 | } | |
98 | ||
99 | void wxBannerWindow::SetGradient(const wxColour& start, const wxColour& end) | |
100 | { | |
101 | m_colStart = start; | |
102 | m_colEnd = end; | |
103 | ||
104 | Refresh(); | |
105 | } | |
106 | ||
107 | wxFont wxBannerWindow::GetTitleFont() const | |
108 | { | |
109 | wxFont font = GetFont(); | |
110 | font.MakeBold().MakeLarger(); | |
111 | return font; | |
112 | } | |
113 | ||
114 | wxSize wxBannerWindow::DoGetBestClientSize() const | |
115 | { | |
116 | if ( m_bitmap.IsOk() ) | |
117 | { | |
118 | return m_bitmap.GetSize(); | |
119 | } | |
120 | else | |
121 | { | |
122 | wxClientDC dc(const_cast<wxBannerWindow *>(this)); | |
123 | const wxSize sizeText = dc.GetMultiLineTextExtent(m_message); | |
124 | ||
125 | dc.SetFont(GetTitleFont()); | |
126 | ||
127 | const wxSize sizeTitle = dc.GetTextExtent(m_title); | |
128 | ||
129 | wxSize sizeWin(wxMax(sizeTitle.x, sizeText.x), sizeTitle.y + sizeText.y); | |
130 | ||
131 | // If we draw the text vertically width and height are swapped. | |
132 | if ( m_direction == wxLEFT || m_direction == wxRIGHT ) | |
133 | wxSwap(sizeWin.x, sizeWin.y); | |
134 | ||
135 | sizeWin += 2*wxSize(MARGIN_X, MARGIN_Y); | |
136 | ||
137 | return sizeWin; | |
138 | } | |
139 | } | |
140 | ||
141 | void wxBannerWindow::OnSize(wxSizeEvent& event) | |
142 | { | |
143 | Refresh(); | |
144 | ||
145 | event.Skip(); | |
146 | } | |
147 | ||
148 | void wxBannerWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
149 | { | |
150 | if ( m_bitmap.IsOk() && m_title.empty() && m_message.empty() ) | |
151 | { | |
152 | // No need for buffering in this case. | |
153 | wxPaintDC dc(this); | |
154 | ||
155 | DrawBitmapBackground(dc); | |
156 | } | |
157 | else // We need to compose our contents ourselves. | |
158 | { | |
159 | wxAutoBufferedPaintDC dc(this); | |
160 | ||
161 | // Deal with the background first. | |
162 | if ( m_bitmap.IsOk() ) | |
163 | { | |
164 | DrawBitmapBackground(dc); | |
165 | } | |
166 | else // Draw gradient background. | |
167 | { | |
168 | wxDirection gradientDir; | |
169 | if ( m_direction == wxLEFT ) | |
170 | { | |
171 | gradientDir = wxTOP; | |
172 | } | |
173 | else if ( m_direction == wxRIGHT ) | |
174 | { | |
175 | gradientDir = wxBOTTOM; | |
176 | } | |
177 | else // For both wxTOP and wxBOTTOM. | |
178 | { | |
179 | gradientDir = wxRIGHT; | |
180 | } | |
181 | ||
182 | dc.GradientFillLinear(GetClientRect(), m_colStart, m_colEnd, | |
183 | gradientDir); | |
184 | } | |
185 | ||
186 | // Now draw the text on top of it. | |
187 | dc.SetFont(GetTitleFont()); | |
188 | ||
189 | wxPoint pos(MARGIN_X, MARGIN_Y); | |
190 | DrawBannerTextLine(dc, m_title, pos); | |
191 | pos.y += dc.GetTextExtent(m_title).y; | |
192 | ||
193 | dc.SetFont(GetFont()); | |
194 | ||
195 | wxArrayString lines = wxSplit(m_message, '\n', '\0'); | |
196 | const unsigned numLines = lines.size(); | |
197 | for ( unsigned n = 0; n < numLines; n++ ) | |
198 | { | |
199 | const wxString& line = lines[n]; | |
200 | ||
201 | DrawBannerTextLine(dc, line, pos); | |
202 | pos.y += dc.GetTextExtent(line).y; | |
203 | } | |
204 | } | |
205 | } | |
206 | ||
4e2b91bb | 207 | wxColour wxBannerWindow::GetBitmapBg() |
ea11bf3a | 208 | { |
4e2b91bb VZ |
209 | if ( m_colBitmapBg.IsOk() ) |
210 | return m_colBitmapBg; | |
211 | ||
212 | // Determine the colour to use to extend the bitmap. It's the colour of the | |
213 | // bitmap pixels at the edge closest to the area where it can be extended. | |
214 | wxImage image(m_bitmap.ConvertToImage()); | |
215 | ||
216 | // The point we get the colour from. The choice is arbitrary and in general | |
217 | // the bitmap should have the same colour on the entire edge of this point | |
218 | // for extending it to look good. | |
219 | wxPoint p; | |
220 | ||
221 | wxSize size = image.GetSize(); | |
222 | size.x--; | |
223 | size.y--; | |
224 | ||
ea11bf3a VZ |
225 | switch ( m_direction ) |
226 | { | |
227 | case wxTOP: | |
228 | case wxBOTTOM: | |
4e2b91bb VZ |
229 | // The bitmap will be extended to the right. |
230 | p.x = size.x; | |
231 | p.y = 0; | |
232 | break; | |
233 | ||
234 | case wxLEFT: | |
235 | // The bitmap will be extended from the top. | |
236 | p.x = 0; | |
237 | p.y = 0; | |
238 | break; | |
239 | ||
ea11bf3a | 240 | case wxRIGHT: |
4e2b91bb VZ |
241 | // The bitmap will be extended to the bottom. |
242 | p.x = 0; | |
243 | p.y = size.y; | |
244 | break; | |
245 | ||
246 | // This case is there only to prevent g++ warnings about not handling | |
247 | // some enum elements in the switch, it can't really happen. | |
248 | case wxALL: | |
249 | wxFAIL_MSG( wxS("Unreachable") ); | |
250 | } | |
251 | ||
252 | m_colBitmapBg.Set(image.GetRed(p.x, p.y), | |
253 | image.GetGreen(p.x, p.y), | |
254 | image.GetBlue(p.x, p.y)); | |
255 | ||
256 | return m_colBitmapBg; | |
257 | } | |
258 | ||
259 | void wxBannerWindow::DrawBitmapBackground(wxDC& dc) | |
260 | { | |
261 | // We may need to fill the part of the background not covered by the bitmap | |
262 | // with the solid colour extending the bitmap, this rectangle will hold the | |
263 | // area to be filled (which could be empty if the bitmap is big enough). | |
264 | wxRect rectSolid; | |
265 | ||
266 | const wxSize size = GetClientSize(); | |
267 | ||
268 | switch ( m_direction ) | |
269 | { | |
270 | case wxTOP: | |
271 | case wxBOTTOM: | |
272 | // Draw the bitmap at the origin, its rightmost could be truncated, | |
273 | // as it's meant to be. | |
ea11bf3a | 274 | dc.DrawBitmap(m_bitmap, 0, 0); |
4e2b91bb VZ |
275 | |
276 | rectSolid.x = m_bitmap.GetWidth(); | |
277 | rectSolid.width = size.x - rectSolid.x; | |
278 | rectSolid.height = size.y; | |
ea11bf3a VZ |
279 | break; |
280 | ||
281 | case wxLEFT: | |
282 | // The top most part of the bitmap may be truncated but its bottom | |
283 | // must be always visible so intentionally draw it possibly partly | |
284 | // outside of the window. | |
4e2b91bb VZ |
285 | rectSolid.width = size.x; |
286 | rectSolid.height = size.y - m_bitmap.GetHeight(); | |
287 | dc.DrawBitmap(m_bitmap, 0, rectSolid.height); | |
288 | break; | |
289 | ||
290 | case wxRIGHT: | |
291 | // Draw the bitmap at the origin, possibly truncating its | |
292 | // bottommost part. | |
293 | dc.DrawBitmap(m_bitmap, 0, 0); | |
294 | ||
295 | rectSolid.y = m_bitmap.GetHeight(); | |
296 | rectSolid.height = size.y - rectSolid.y; | |
297 | rectSolid.width = size.x; | |
ea11bf3a VZ |
298 | break; |
299 | ||
300 | // This case is there only to prevent g++ warnings about not handling | |
301 | // some enum elements in the switch, it can't really happen. | |
302 | case wxALL: | |
303 | wxFAIL_MSG( wxS("Unreachable") ); | |
304 | } | |
4e2b91bb VZ |
305 | |
306 | if ( rectSolid.width > 0 && rectSolid.height > 0 ) | |
307 | { | |
308 | dc.SetPen(*wxTRANSPARENT_PEN); | |
309 | dc.SetBrush(GetBitmapBg()); | |
310 | dc.DrawRectangle(rectSolid); | |
311 | } | |
ea11bf3a VZ |
312 | } |
313 | ||
314 | void | |
315 | wxBannerWindow::DrawBannerTextLine(wxDC& dc, | |
316 | const wxString& str, | |
317 | const wxPoint& pos) | |
318 | { | |
319 | switch ( m_direction ) | |
320 | { | |
321 | case wxTOP: | |
322 | case wxBOTTOM: | |
323 | // The simple case: we just draw the text normally. | |
324 | dc.DrawText(str, pos); | |
325 | break; | |
326 | ||
327 | case wxLEFT: | |
328 | // We draw the text vertically and start from the lower left | |
329 | // corner and not the upper left one as usual. | |
330 | dc.DrawRotatedText(str, pos.y, GetClientSize().y - pos.x, 90); | |
331 | break; | |
332 | ||
333 | case wxRIGHT: | |
334 | // We also draw the text vertically but now we start from the upper | |
335 | // right corner and draw it from top to bottom. | |
336 | dc.DrawRotatedText(str, GetClientSize().x - pos.y, pos.x, -90); | |
337 | break; | |
338 | ||
339 | case wxALL: | |
340 | wxFAIL_MSG( wxS("Unreachable") ); | |
341 | } | |
342 | } | |
343 | ||
344 | #endif // wxUSE_BANNERWINDOW |