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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: encconv.h | |
e54c96f1 | 3 | // Purpose: interface of wxEncodingConverter |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxEncodingConverter | |
11 | @wxheader{encconv.h} | |
7c913512 | 12 | |
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13 | This class is capable of converting strings between two 8-bit encodings/charsets. |
14 | It can also convert from/to Unicode (but only if you compiled wxWidgets | |
15 | with wxUSE_WCHAR_T set to 1). | |
16 | ||
17 | Only a limited subset of encodings is supported by wxEncodingConverter: | |
7c913512 | 18 | @c wxFONTENCODING_ISO8859_1..15, @c wxFONTENCODING_CP1250..1257 and |
23324ae1 | 19 | @c wxFONTENCODING_KOI8. |
7c913512 | 20 | |
1f1d2182 FM |
21 | @note |
22 | ||
23 | Please use wxMBConv classes instead if possible. wxCSConv has much better | |
24 | support for various encodings than wxEncodingConverter. | |
25 | wxEncodingConverter is useful only if you rely on wxCONVERT_SUBSTITUTE mode | |
26 | of operation (see wxEncodingConverter::Init()). | |
27 | ||
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28 | @library{wxbase} |
29 | @category{misc} | |
7c913512 | 30 | |
1f1d2182 | 31 | @see wxFontMapper, wxMBConv, @ref overview_nonenglish |
23324ae1 FM |
32 | */ |
33 | class wxEncodingConverter : public wxObject | |
34 | { | |
35 | public: | |
36 | /** | |
37 | Constructor. | |
38 | */ | |
39 | wxEncodingConverter(); | |
40 | ||
41 | /** | |
4cc4bfaf | 42 | Return @true if (any text in) multibyte encoding @a encIn can be converted to |
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43 | another one (@a encOut) losslessly. |
44 | ||
45 | Do not call this method with @c wxFONTENCODING_UNICODE as either parameter, | |
46 | it doesn't make sense (always works in one sense and always depends | |
23324ae1 FM |
47 | on the text to convert in the other). |
48 | */ | |
49 | static bool CanConvert(wxFontEncoding encIn, | |
50 | wxFontEncoding encOut); | |
51 | ||
23324ae1 | 52 | /** |
1f1d2182 FM |
53 | @name Conversion functions |
54 | ||
55 | @{ | |
56 | */ | |
57 | /** | |
58 | Convert input string according to settings passed to Init() and writes | |
59 | the result to output. | |
60 | ||
61 | All the Convert() function overloads return @true if the conversion was | |
62 | lossless and @false if at least one of the characters couldn't be converted | |
63 | was and replaced with '?' in the output. | |
64 | ||
65 | Note that if @c wxCONVERT_SUBSTITUTE was passed to Init(), substitution is | |
66 | considered a lossless operation. | |
67 | ||
68 | @note You must call Init() before using this method! | |
69 | ||
70 | @note wchar_t versions of the method are not available if wxWidgets was | |
71 | compiled with @c wxUSE_WCHAR_T set to 0. | |
23324ae1 | 72 | */ |
328f5751 | 73 | bool Convert(const char* input, char* output) const; |
1f1d2182 FM |
74 | bool Convert(const wchar_t* input, wchar_t* output) const; |
75 | bool Convert(const char* input, wchar_t* output) const; | |
76 | bool Convert(const wchar_t* input, char* output) const; | |
77 | ||
78 | /** | |
79 | Convert input string according to settings passed to Init() in-place, | |
80 | i.e. write the result to the same memory area. | |
81 | ||
82 | See the Convert(const char*,char*) const overload for more info. | |
83 | */ | |
84 | bool Convert(char* str) const; | |
85 | bool Convert(wchar_t* str) const; | |
86 | ||
87 | /** | |
88 | Convert a wxString and return a new wxString object. | |
89 | ||
90 | See the Convert(const char*,char*) const overload for more info. | |
91 | */ | |
92 | wxString Convert(const wxString& input) const; | |
23324ae1 FM |
93 | //@} |
94 | ||
1f1d2182 | 95 | |
23324ae1 | 96 | /** |
1f1d2182 | 97 | Similar to GetPlatformEquivalents(), but this one will return ALL |
23324ae1 | 98 | equivalent encodings, regardless of the platform, and including itself. |
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99 | |
100 | This platform's encodings are before others in the array. | |
101 | And again, if @a enc is in the array, it is the very first item in it. | |
23324ae1 FM |
102 | */ |
103 | static wxFontEncodingArray GetAllEquivalents(wxFontEncoding enc); | |
104 | ||
105 | /** | |
1f1d2182 FM |
106 | Return equivalents for given font that are used under given platform. |
107 | ||
108 | Supported platforms: | |
109 | @li wxPLATFORM_UNIX | |
110 | @li wxPLATFORM_WINDOWS | |
111 | @li wxPLATFORM_OS2 | |
112 | @li wxPLATFORM_MAC | |
113 | @li wxPLATFORM_CURRENT | |
114 | ||
23324ae1 | 115 | wxPLATFORM_CURRENT means the platform this binary was compiled for. |
1f1d2182 | 116 | |
23324ae1 | 117 | Examples: |
3c4f71cc | 118 | |
1f1d2182 FM |
119 | @verbatim |
120 | current platform enc returned value | |
121 | ---------------------------------------------- | |
122 | unix CP1250 {ISO8859_2} | |
123 | unix ISO8859_2 {ISO8859_2} | |
124 | windows ISO8859_2 {CP1250} | |
125 | unix CP1252 {ISO8859_1,ISO8859_15} | |
126 | @endverbatim | |
127 | ||
128 | Equivalence is defined in terms of convertibility: two encodings are | |
129 | equivalent if you can convert text between then without losing | |
130 | information (it may - and will - happen that you lose special chars | |
131 | like quotation marks or em-dashes but you shouldn't lose any diacritics | |
132 | and language-specific characters when converting between equivalent encodings). | |
133 | ||
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134 | Remember that this function does @b NOT check for presence of |
135 | fonts in system. It only tells you what are most suitable | |
136 | encodings. (It usually returns only one encoding.) | |
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137 | |
138 | @note Note that argument enc itself may be present in the returned array, | |
139 | so that you can, as a side-effect, detect whether the encoding is | |
140 | native for this platform or not. | |
141 | ||
142 | @note Convert() is not limited to converting between equivalent encodings, | |
143 | it can convert between two arbitrary encodings. | |
144 | ||
145 | @note If @a enc is present in the returned array, then it is always the first | |
146 | item of it. | |
147 | ||
148 | @note Please note that the returned array may contain no items at all. | |
23324ae1 FM |
149 | */ |
150 | static wxFontEncodingArray GetPlatformEquivalents(wxFontEncoding enc, | |
1f1d2182 | 151 | int platform = wxPLATFORM_CURRENT); |
23324ae1 FM |
152 | |
153 | /** | |
1f1d2182 FM |
154 | Initialize the conversion. |
155 | ||
156 | Both output or input encoding may be wxFONTENCODING_UNICODE, but only | |
157 | if wxUSE_ENCODING is set to 1. | |
158 | ||
159 | All subsequent calls to Convert() will interpret its argument | |
4cc4bfaf FM |
160 | as a string in @a input_enc encoding and will output string in |
161 | @a output_enc encoding. | |
1f1d2182 | 162 | |
7c913512 | 163 | You must call this method before calling Convert. You may call |
23324ae1 | 164 | it more than once in order to switch to another conversion. |
3c4f71cc | 165 | |
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166 | @a method affects behaviour of Convert() in case input character |
167 | cannot be converted because it does not exist in output encoding: | |
3c4f71cc | 168 | |
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169 | @li @b wxCONVERT_STRICT: follow behaviour of GNU Recode - just copy |
170 | unconvertible characters to output and don't change them | |
171 | (its integer value will stay the same) | |
172 | @li @b wxCONVERT_SUBSTITUTE: try some (lossy) substitutions - e.g. | |
173 | replace unconvertible latin capitals with acute by ordinary | |
174 | capitals, replace en-dash or em-dash by '-' etc. | |
3c4f71cc | 175 | |
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176 | Both modes guarantee that output string will have same length |
177 | as input string. | |
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178 | |
179 | @return @false if given conversion is impossible, @true otherwise | |
180 | (conversion may be impossible either if you try to convert | |
181 | to Unicode with non-Unicode build of wxWidgets or if input | |
182 | or output encoding is not supported). | |
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183 | */ |
184 | bool Init(wxFontEncoding input_enc, wxFontEncoding output_enc, | |
185 | int method = wxCONVERT_STRICT); | |
186 | }; | |
e54c96f1 | 187 |