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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/treectrl.h
3// Purpose: wxTreeCtrl base header
4// Author: Karsten Ballueder
5// Modified by:
6// Created:
7// Copyright: (c) Karsten Ballueder
8// RCS-ID: $Id$
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_TREECTRL_H_BASE_
13#define _WX_TREECTRL_H_BASE_
c801d85f 14
484523cf 15#include "wx/treebase.h"
1044a386 16
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17class WXDLLEXPORT wxImageList;
18
19// ----------------------------------------------------------------------------
20// wxTreeCtrlBase
21// ----------------------------------------------------------------------------
22
23class WXDLLEXPORT wxTreeCtrlBase : public wxControl
24{
25public:
26 wxTreeCtrlBase()
27 {
28 m_imageListNormal =
29 m_imageListState = NULL;
30 m_ownsImageListNormal =
31 m_ownsImageListState = false;
32
33 // arbitrary default
34 m_spacing = 18;
35 }
36
37 virtual ~wxTreeCtrlBase();
38
39 // accessors
40 // ---------
41
42 // get the total number of items in the control
43 virtual size_t GetCount() const = 0;
44
45 // indent is the number of pixels the children are indented relative to
46 // the parents position. SetIndent() also redraws the control
47 // immediately.
48 virtual unsigned int GetIndent() const = 0;
49 virtual void SetIndent(unsigned int indent) = 0;
50
51 // spacing is the number of pixels between the start and the Text
52 // (has no effect under wxMSW)
53 unsigned int GetSpacing() const { return m_spacing; }
54 void SetSpacing(unsigned int spacing) { m_spacing = spacing; }
55
56 // image list: these functions allow to associate an image list with
57 // the control and retrieve it. Note that the control does _not_ delete
58 // the associated image list when it's deleted in order to allow image
59 // lists to be shared between different controls.
60 //
61 // The normal image list is for the icons which correspond to the
62 // normal tree item state (whether it is selected or not).
63 // Additionally, the application might choose to show a state icon
64 // which corresponds to an app-defined item state (for example,
65 // checked/unchecked) which are taken from the state image list.
66 wxImageList *GetImageList() const { return m_imageListNormal; }
67 wxImageList *GetStateImageList() const { return m_imageListState; }
68
69 virtual void SetImageList(wxImageList *imageList) = 0;
70 virtual void SetStateImageList(wxImageList *imageList) = 0;
71 void AssignImageList(wxImageList *imageList)
72 {
73 SetImageList(imageList);
74 m_ownsImageListNormal = true;
75 }
76 void AssignStateImageList(wxImageList *imageList)
77 {
78 SetStateImageList(imageList);
79 m_ownsImageListState = true;
80 }
81
82
83 // Functions to work with tree ctrl items. Unfortunately, they can _not_ be
84 // member functions of wxTreeItem because they must know the tree the item
85 // belongs to for Windows implementation and storing the pointer to
86 // wxTreeCtrl in each wxTreeItem is just too much waste.
87
88 // accessors
89 // ---------
90
91 // retrieve items label
92 virtual wxString GetItemText(const wxTreeItemId& item) const = 0;
93 // get one of the images associated with the item (normal by default)
94 virtual int GetItemImage(const wxTreeItemId& item,
95 wxTreeItemIcon which = wxTreeItemIcon_Normal) const = 0;
96 // get the data associated with the item
97 virtual wxTreeItemData *GetItemData(const wxTreeItemId& item) const = 0;
98
99 // get the item's text colour
100 virtual wxColour GetItemTextColour(const wxTreeItemId& item) const = 0;
101
102 // get the item's background colour
103 virtual wxColour GetItemBackgroundColour(const wxTreeItemId& item) const = 0;
104
105 // get the item's font
106 virtual wxFont GetItemFont(const wxTreeItemId& item) const = 0;
107
108 // modifiers
109 // ---------
110
111 // set items label
112 virtual void SetItemText(const wxTreeItemId& item, const wxString& text) = 0;
113 // get one of the images associated with the item (normal by default)
114 virtual void SetItemImage(const wxTreeItemId& item,
115 int image,
116 wxTreeItemIcon which = wxTreeItemIcon_Normal) = 0;
117 // associate some data with the item
118 virtual void SetItemData(const wxTreeItemId& item, wxTreeItemData *data) = 0;
119
120 // force appearance of [+] button near the item. This is useful to
121 // allow the user to expand the items which don't have any children now
122 // - but instead add them only when needed, thus minimizing memory
123 // usage and loading time.
124 virtual void SetItemHasChildren(const wxTreeItemId& item,
125 bool has = true) = 0;
126
127 // the item will be shown in bold
128 virtual void SetItemBold(const wxTreeItemId& item, bool bold = true) = 0;
129
130 // the item will be shown with a drop highlight
131 virtual void SetItemDropHighlight(const wxTreeItemId& item,
132 bool highlight = true) = 0;
133
134 // set the items text colour
135 virtual void SetItemTextColour(const wxTreeItemId& item,
136 const wxColour& col) = 0;
137
138 // set the items background colour
139 virtual void SetItemBackgroundColour(const wxTreeItemId& item,
140 const wxColour& col) = 0;
141
142 // set the items font (should be of the same height for all items)
143 virtual void SetItemFont(const wxTreeItemId& item,
144 const wxFont& font) = 0;
145
146 // item status inquiries
147 // ---------------------
148
149 // is the item visible (it might be outside the view or not expanded)?
150 virtual bool IsVisible(const wxTreeItemId& item) const = 0;
151 // does the item has any children?
152 virtual bool ItemHasChildren(const wxTreeItemId& item) const = 0;
153 // same as above
154 bool HasChildren(const wxTreeItemId& item) const
155 { return ItemHasChildren(item); }
156 // is the item expanded (only makes sense if HasChildren())?
157 virtual bool IsExpanded(const wxTreeItemId& item) const = 0;
158 // is this item currently selected (the same as has focus)?
159 virtual bool IsSelected(const wxTreeItemId& item) const = 0;
160 // is item text in bold font?
161 virtual bool IsBold(const wxTreeItemId& item) const = 0;
162
163 // number of children
164 // ------------------
165
166 // if 'recursively' is false, only immediate children count, otherwise
167 // the returned number is the number of all items in this branch
168 virtual size_t GetChildrenCount(const wxTreeItemId& item,
169 bool recursively = true) const = 0;
170
171 // navigation
172 // ----------
173
174 // wxTreeItemId.IsOk() will return false if there is no such item
175
176 // get the root tree item
177 virtual wxTreeItemId GetRootItem() const = 0;
178
179 // get the item currently selected (may return NULL if no selection)
180 virtual wxTreeItemId GetSelection() const = 0;
181
182 // get the items currently selected, return the number of such item
183 //
184 // NB: this operation is expensive and can take a long time for a
185 // control with a lot of items (~ O(number of items)).
186 virtual size_t GetSelections(wxArrayTreeItemIds& selections) const = 0;
187
188 // get the parent of this item (may return NULL if root)
189 virtual wxTreeItemId GetItemParent(const wxTreeItemId& item) const = 0;
190
191 // for this enumeration function you must pass in a "cookie" parameter
192 // which is opaque for the application but is necessary for the library
193 // to make these functions reentrant (i.e. allow more than one
194 // enumeration on one and the same object simultaneously). Of course,
195 // the "cookie" passed to GetFirstChild() and GetNextChild() should be
196 // the same!
197
198 // get the first child of this item
199 virtual wxTreeItemId GetFirstChild(const wxTreeItemId& item,
200 wxTreeItemIdValue& cookie) const = 0;
201 // get the next child
202 virtual wxTreeItemId GetNextChild(const wxTreeItemId& item,
203 wxTreeItemIdValue& cookie) const = 0;
204 // get the last child of this item - this method doesn't use cookies
205 virtual wxTreeItemId GetLastChild(const wxTreeItemId& item) const = 0;
206
207 // get the next sibling of this item
208 virtual wxTreeItemId GetNextSibling(const wxTreeItemId& item) const = 0;
209 // get the previous sibling
210 virtual wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const = 0;
211
212 // get first visible item
213 virtual wxTreeItemId GetFirstVisibleItem() const = 0;
214 // get the next visible item: item must be visible itself!
215 // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
216 virtual wxTreeItemId GetNextVisible(const wxTreeItemId& item) const = 0;
217 // get the previous visible item: item must be visible itself!
218 virtual wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const = 0;
219
220 // operations
221 // ----------
222
223 // add the root node to the tree
224 virtual wxTreeItemId AddRoot(const wxString& text,
225 int image = -1, int selImage = -1,
226 wxTreeItemData *data = NULL) = 0;
227
228 // insert a new item in as the first child of the parent
229 wxTreeItemId PrependItem(const wxTreeItemId& parent,
230 const wxString& text,
231 int image = -1, int selImage = -1,
232 wxTreeItemData *data = NULL)
233 {
234 return DoInsertItem(parent, 0u, text, image, selImage, data);
235 }
236
237 // insert a new item after a given one
238 wxTreeItemId InsertItem(const wxTreeItemId& parent,
239 const wxTreeItemId& idPrevious,
240 const wxString& text,
241 int image = -1, int selImage = -1,
242 wxTreeItemData *data = NULL)
243 {
244 return DoInsertAfter(parent, idPrevious, text, image, selImage, data);
245 }
246
247 // insert a new item before the one with the given index
248 wxTreeItemId InsertItem(const wxTreeItemId& parent,
249 size_t pos,
250 const wxString& text,
251 int image = -1, int selImage = -1,
252 wxTreeItemData *data = NULL)
253 {
254 return DoInsertItem(parent, pos, text, image, selImage, data);
255 }
256
257 // insert a new item in as the last child of the parent
258 wxTreeItemId AppendItem(const wxTreeItemId& parent,
259 const wxString& text,
260 int image = -1, int selImage = -1,
261 wxTreeItemData *data = NULL)
262 {
263 return DoInsertItem(parent, (size_t)-1, text, image, selImage, data);
264 }
265
266 // delete this item and associated data if any
267 virtual void Delete(const wxTreeItemId& item) = 0;
268 // delete all children (but don't delete the item itself)
269 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
270 virtual void DeleteChildren(const wxTreeItemId& item) = 0;
271 // delete all items from the tree
272 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
273 virtual void DeleteAllItems() = 0;
274
275 // expand this item
276 virtual void Expand(const wxTreeItemId& item) = 0;
277 // collapse the item without removing its children
278 virtual void Collapse(const wxTreeItemId& item) = 0;
279 // collapse the item and remove all children
280 virtual void CollapseAndReset(const wxTreeItemId& item) = 0;
281 // toggles the current state
282 virtual void Toggle(const wxTreeItemId& item) = 0;
283
284 // remove the selection from currently selected item (if any)
285 virtual void Unselect() = 0;
286 // unselect all items (only makes sense for multiple selection control)
287 virtual void UnselectAll() = 0;
288 // select this item
289 virtual void SelectItem(const wxTreeItemId& item, bool select = true) = 0;
290 // unselect this item
291 void UnselectItem(const wxTreeItemId& item) { SelectItem(item, false); }
292 // toggle item selection
293 void ToggleItemSelection(const wxTreeItemId& item)
294 {
295 SelectItem(item, !IsSelected(item));
296 }
297
298 // make sure this item is visible (expanding the parent item and/or
299 // scrolling to this item if necessary)
300 virtual void EnsureVisible(const wxTreeItemId& item) = 0;
301 // scroll to this item (but don't expand its parent)
302 virtual void ScrollTo(const wxTreeItemId& item) = 0;
303
304 // start editing the item label: this (temporarily) replaces the item
305 // with a one line edit control. The item will be selected if it hadn't
306 // been before. textCtrlClass parameter allows you to create an edit
307 // control of arbitrary user-defined class deriving from wxTextCtrl.
308 virtual wxTextCtrl *EditLabel(const wxTreeItemId& item,
309 wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl)) = 0;
310 // returns the same pointer as StartEdit() if the item is being edited,
311 // NULL otherwise (it's assumed that no more than one item may be
312 // edited simultaneously)
313 virtual wxTextCtrl *GetEditControl() const = 0;
314 // end editing and accept or discard the changes to item label
315 virtual void EndEditLabel(const wxTreeItemId& item,
316 bool discardChanges = false) = 0;
317
318 // sorting
319 // -------
320
321 // this function is called to compare 2 items and should return -1, 0
322 // or +1 if the first item is less than, equal to or greater than the
323 // second one. The base class version performs alphabetic comparaison
324 // of item labels (GetText)
325 virtual int OnCompareItems(const wxTreeItemId& item1,
326 const wxTreeItemId& item2)
327 {
328 return wxStrcmp(GetItemText(item1), GetItemText(item2));
329 }
330
331 // sort the children of this item using OnCompareItems
332 //
333 // NB: this function is not reentrant and not MT-safe (FIXME)!
334 virtual void SortChildren(const wxTreeItemId& item) = 0;
335
336 // items geometry
337 // --------------
338
339 // determine to which item (if any) belongs the given point (the
340 // coordinates specified are relative to the client area of tree ctrl)
341 // and, in the second variant, fill the flags parameter with a bitmask
342 // of wxTREE_HITTEST_xxx constants.
343 wxTreeItemId HitTest(const wxPoint& point)
344 { int dummy; return DoHitTest(point, dummy); }
345 wxTreeItemId HitTest(const wxPoint& point, int& flags)
346 { return DoHitTest(point, flags); }
347
348 // get the bounding rectangle of the item (or of its label only)
349 virtual bool GetBoundingRect(const wxTreeItemId& item,
350 wxRect& rect,
351 bool textOnly = false) const = 0;
352
353
354 // implementation
355 // --------------
356
357 virtual bool ShouldInheritColours() const { return false; }
358
359protected:
360 virtual wxSize DoGetBestSize() const;
361
362 // common part of Append/Prepend/InsertItem()
363 //
364 // pos is the position at which to insert the item or (size_t)-1 to append
365 // it to the end
366 virtual wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
367 size_t pos,
368 const wxString& text,
369 int image, int selImage,
370 wxTreeItemData *data) = 0;
371
372 // and this function implements overloaded InsertItem() taking wxTreeItemId
373 // (it can't be called InsertItem() as we'd have virtual function hiding
374 // problem in derived classes then)
375 virtual wxTreeItemId DoInsertAfter(const wxTreeItemId& parent,
376 const wxTreeItemId& idPrevious,
377 const wxString& text,
378 int image = -1, int selImage = -1,
379 wxTreeItemData *data = NULL) = 0;
380
381 // real HitTest() implementation: again, can't be called just HitTest()
382 // because it's overloaded and so the non-virtual overload would be hidden
383 virtual wxTreeItemId DoHitTest(const wxPoint& point, int& flags) = 0;
384
385
386 wxImageList *m_imageListNormal, // images for tree elements
387 *m_imageListState; // special images for app defined states
388 bool m_ownsImageListNormal,
389 m_ownsImageListState;
390
391 // spacing between left border and the text
392 unsigned short m_spacing;
393
394
395 DECLARE_NO_COPY_CLASS(wxTreeCtrlBase)
396};
397
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398// ----------------------------------------------------------------------------
399// include the platform-dependent wxTreeCtrl class
400// ----------------------------------------------------------------------------
401
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402#if defined(__WXUNIVERSAL__)
403 #include "wx/generic/treectlg.h"
4055ed82 404#elif defined(__WXPALMOS__)
ffecfa5a 405 #include "wx/palmos/treectrl.h"
3e6e2754 406#elif defined(__WXMSW__)
c193b707 407 #include "wx/msw/treectrl.h"
2049ba38 408#elif defined(__WXMOTIF__)
484523cf 409 #include "wx/generic/treectlg.h"
2049ba38 410#elif defined(__WXGTK__)
484523cf 411 #include "wx/generic/treectlg.h"
34138703 412#elif defined(__WXMAC__)
484523cf 413 #include "wx/generic/treectlg.h"
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414#elif defined(__WXCOCOA__)
415 #include "wx/generic/treectlg.h"
1777b9bb 416#elif defined(__WXPM__)
dd133a20 417 #include "wx/generic/treectlg.h"
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418#endif
419
618a5e38 420#endif // _WX_TREECTRL_H_BASE_
aad0fe4b 421