]>
Commit | Line | Data |
---|---|---|
e8482f24 GL |
1 | // -------------------------------------------------------------------------- |
2 | // Name: sndfile.cpp | |
3 | // Purpose: | |
4 | // Date: 08/11/1999 | |
5 | // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999, 2000 | |
6 | // CVSID: $Id$ | |
7 | // -------------------------------------------------------------------------- | |
8 | #include <wx/wxprec.h> | |
9 | ||
10 | #ifndef WX_PRECOMP | |
11 | #include <wx/defs.h> | |
12 | #include <wx/stream.h> | |
13 | #endif | |
14 | ||
15 | #include "wx/mmedia/sndbase.h" | |
16 | #include "wx/mmedia/sndcodec.h" | |
17 | #include "wx/mmedia/sndfile.h" | |
18 | #include "wx/mmedia/sndcpcm.h" | |
19 | #include "wx/mmedia/sndulaw.h" | |
20 | #include "wx/mmedia/sndg72x.h" | |
21 | ||
22 | // -------------------------------------------------------------------------- | |
23 | // Sound codec router | |
24 | // A very important class: it ensures that everybody is satisfied. | |
25 | // It is supposed to create as many codec as it is necessary to transform | |
26 | // a signal in a specific format in an another. | |
27 | // -------------------------------------------------------------------------- | |
28 | wxSoundRouterStream::wxSoundRouterStream(wxSoundStream& sndio) | |
29 | : wxSoundStreamCodec(sndio) | |
30 | { | |
31 | m_router = NULL; | |
32 | } | |
33 | ||
34 | wxSoundRouterStream::~wxSoundRouterStream() | |
35 | { | |
36 | if (m_router) | |
37 | delete m_router; | |
38 | } | |
39 | ||
40 | // -------------------------------------------------------------------------- | |
41 | // Read(void *buffer, wxUint32 len): It reads data synchronously. See sndbase.h | |
42 | // for possible errors and behaviours ... | |
43 | // -------------------------------------------------------------------------- | |
44 | wxSoundStream& wxSoundRouterStream::Read(void *buffer, wxUint32 len) | |
45 | { | |
46 | if (m_router) { | |
47 | m_router->Read(buffer, len); | |
48 | m_snderror = m_router->GetError(); | |
49 | m_lastcount = m_router->GetLastAccess(); | |
50 | } else { | |
51 | m_sndio->Read(buffer, len); | |
52 | m_snderror = m_sndio->GetError(); | |
53 | m_lastcount = m_sndio->GetLastAccess(); | |
54 | } | |
55 | return *this; | |
56 | } | |
57 | ||
58 | // -------------------------------------------------------------------------- | |
59 | // Write(const void *buffer, wxUint32 len): It writes data synchronously | |
60 | // -------------------------------------------------------------------------- | |
61 | wxSoundStream& wxSoundRouterStream::Write(const void *buffer, wxUint32 len) | |
62 | { | |
63 | if (m_router) { | |
64 | m_router->Write(buffer, len); | |
65 | m_snderror = m_router->GetError(); | |
66 | m_lastcount = m_router->GetLastAccess(); | |
67 | } else { | |
68 | m_sndio->Write(buffer, len); | |
69 | m_snderror = m_sndio->GetError(); | |
70 | m_lastcount = m_sndio->GetLastAccess(); | |
71 | } | |
72 | return *this; | |
73 | } | |
74 | ||
75 | // -------------------------------------------------------------------------- | |
76 | // SetSoundFormat(const wxSoundFormatBase& format) first tries to setup the | |
77 | // sound driver using the specified format. If this fails, it uses personnal | |
78 | // codec converters: for the moment there is a PCM converter (PCM to PCM: | |
79 | // with optional resampling, ...), an ULAW converter (ULAW to PCM), a G72X | |
80 | // converter (G72X to PCM). If nothing works, it returns FALSE. | |
81 | // -------------------------------------------------------------------------- | |
82 | bool wxSoundRouterStream::SetSoundFormat(const wxSoundFormatBase& format) | |
83 | { | |
84 | if (m_router) | |
85 | delete m_router; | |
86 | ||
87 | // First, we try to setup the sound device | |
88 | if (m_sndio->SetSoundFormat(format)) { | |
89 | // We are lucky, it is working. | |
90 | wxSoundStream::SetSoundFormat(m_sndio->GetSoundFormat()); | |
91 | return TRUE; | |
92 | } | |
93 | ||
94 | switch(format.GetType()) { | |
95 | case wxSOUND_NOFORMAT: | |
96 | return FALSE; | |
97 | case wxSOUND_PCM: | |
98 | m_router = new wxSoundStreamPcm(*m_sndio); | |
99 | m_router->SetSoundFormat(format); | |
100 | break; | |
101 | case wxSOUND_ULAW: | |
102 | m_router = new wxSoundStreamUlaw(*m_sndio); | |
103 | m_router->SetSoundFormat(format); | |
104 | break; | |
105 | case wxSOUND_G72X: | |
106 | m_router = new wxSoundStreamG72X(*m_sndio); | |
107 | m_router->SetSoundFormat(format); | |
108 | break; | |
109 | default: | |
110 | return FALSE; | |
111 | ||
112 | } | |
113 | wxSoundStream::SetSoundFormat(m_router->GetSoundFormat()); | |
114 | return TRUE; | |
115 | } | |
116 | ||
117 | // -------------------------------------------------------------------------- | |
118 | // GetBestSize() returns the specific best buffer size a sound driver | |
119 | // can manage. It means that it will be easier for it to manage the buffer | |
120 | // and so it will be faster and in some case more accurate for real-time event. | |
121 | // -------------------------------------------------------------------------- | |
122 | wxUint32 wxSoundRouterStream::GetBestSize() const | |
123 | { | |
124 | if (m_router) | |
125 | return m_router->GetBestSize(); | |
126 | else | |
127 | return m_sndio->GetBestSize(); | |
128 | } | |
129 | ||
130 | // -------------------------------------------------------------------------- | |
131 | // StartProduction(int evt). See sndbase.h | |
132 | // -------------------------------------------------------------------------- | |
133 | bool wxSoundRouterStream::StartProduction(int evt) | |
134 | { | |
135 | if (!m_router) { | |
136 | if (m_sndio->StartProduction(evt)) | |
137 | return TRUE; | |
138 | ||
139 | m_snderror = m_sndio->GetError(); | |
140 | m_lastcount = m_sndio->GetLastAccess(); | |
141 | return FALSE; | |
142 | } | |
143 | ||
144 | if (m_router->StartProduction(evt)) | |
145 | return TRUE; | |
146 | ||
147 | m_snderror = m_router->GetError(); | |
148 | m_lastcount = m_router->GetLastAccess(); | |
149 | return FALSE; | |
150 | } | |
151 | ||
152 | // -------------------------------------------------------------------------- | |
153 | // StopProduction(). See sndbase.h | |
154 | // -------------------------------------------------------------------------- | |
155 | bool wxSoundRouterStream::StopProduction() | |
156 | { | |
157 | if (!m_router) { | |
158 | if (m_sndio->StopProduction()) | |
159 | return TRUE; | |
160 | ||
161 | m_snderror = m_sndio->GetError(); | |
162 | m_lastcount = m_sndio->GetLastAccess(); | |
163 | return FALSE; | |
164 | } | |
165 | ||
166 | if (m_router->StopProduction()) | |
167 | return TRUE; | |
168 | ||
169 | m_snderror = m_router->GetError(); | |
170 | m_lastcount = m_router->GetLastAccess(); | |
171 | return FALSE; | |
172 | } | |
173 | ||
174 | // -------------------------------------------------------------------------- | |
175 | // wxSoundFileStream: generic reader | |
176 | // -------------------------------------------------------------------------- | |
177 | ||
178 | wxSoundFileStream::wxSoundFileStream(wxInputStream& stream, | |
179 | wxSoundStream& io_sound) | |
180 | : m_codec(io_sound), m_sndio(&io_sound), | |
181 | m_input(&stream), m_output(NULL), m_state(wxSOUND_FILE_STOPPED) | |
182 | { | |
183 | m_length = 0; | |
184 | m_bytes_left = 0; | |
185 | m_prepared = FALSE; | |
186 | } | |
187 | ||
188 | wxSoundFileStream::wxSoundFileStream(wxOutputStream& stream, | |
189 | wxSoundStream& io_sound) | |
190 | : m_codec(io_sound), m_sndio(&io_sound), | |
191 | m_input(NULL), m_output(&stream), m_state(wxSOUND_FILE_STOPPED) | |
192 | { | |
193 | m_length = 0; | |
194 | m_bytes_left = 0; | |
195 | m_prepared = FALSE; | |
196 | } | |
197 | ||
198 | wxSoundFileStream::~wxSoundFileStream() | |
199 | { | |
200 | if (m_state != wxSOUND_FILE_STOPPED) | |
201 | Stop(); | |
202 | } | |
203 | ||
204 | bool wxSoundFileStream::Play() | |
205 | { | |
206 | if (m_state != wxSOUND_FILE_STOPPED) | |
207 | return FALSE; | |
208 | ||
209 | if (!m_prepared) | |
210 | if (!PrepareToPlay()) | |
211 | return FALSE; | |
212 | ||
213 | m_state = wxSOUND_FILE_PLAYING; | |
214 | ||
215 | if (!StartProduction(wxSOUND_OUTPUT)) | |
216 | return FALSE; | |
217 | ||
218 | return TRUE; | |
219 | } | |
220 | ||
221 | bool wxSoundFileStream::Record(wxUint32 time) | |
222 | { | |
223 | if (m_state != wxSOUND_FILE_STOPPED) | |
224 | return FALSE; | |
225 | ||
226 | if (!PrepareToRecord(time)) | |
227 | return FALSE; | |
228 | ||
229 | FinishPreparation(m_sndformat->GetBytesFromTime(time)); | |
230 | ||
231 | m_state = wxSOUND_FILE_RECORDING; | |
232 | if (!StartProduction(wxSOUND_INPUT)) | |
233 | return FALSE; | |
234 | ||
235 | return TRUE; | |
236 | } | |
237 | ||
238 | bool wxSoundFileStream::Stop() | |
239 | { | |
240 | if (m_state == wxSOUND_FILE_STOPPED) | |
241 | return FALSE; | |
242 | ||
243 | if (!StopProduction()) | |
244 | return FALSE; | |
245 | ||
246 | m_prepared = FALSE; | |
247 | ||
248 | if (m_state == wxSOUND_FILE_RECORDING) | |
249 | if (!FinishRecording()) { | |
250 | m_state = wxSOUND_FILE_STOPPED; | |
251 | return FALSE; | |
252 | } | |
253 | ||
254 | if (m_input) | |
255 | m_input->SeekI(0, wxFromStart); | |
256 | ||
257 | if (m_output) | |
258 | m_output->SeekO(0, wxFromStart); | |
259 | ||
260 | m_state = wxSOUND_FILE_STOPPED; | |
261 | return TRUE; | |
262 | } | |
263 | ||
264 | bool wxSoundFileStream::Pause() | |
265 | { | |
266 | if (m_state == wxSOUND_FILE_PAUSED || m_state == wxSOUND_FILE_STOPPED) | |
267 | return FALSE; | |
268 | ||
269 | if (!StopProduction()) | |
270 | return FALSE; | |
271 | ||
272 | m_oldstate = m_state; | |
273 | m_state = wxSOUND_FILE_PAUSED; | |
274 | return TRUE; | |
275 | } | |
276 | ||
277 | bool wxSoundFileStream::Resume() | |
278 | { | |
279 | if (m_state == wxSOUND_FILE_PLAYING || m_state == wxSOUND_FILE_RECORDING || | |
280 | m_state == wxSOUND_FILE_STOPPED) | |
281 | return FALSE; | |
282 | ||
283 | if (!StartProduction( (m_oldstate == wxSOUND_FILE_PLAYING) ? | |
284 | wxSOUND_OUTPUT : wxSOUND_INPUT)) | |
285 | return FALSE; | |
286 | ||
287 | m_state = m_oldstate; | |
288 | ||
289 | return TRUE; | |
290 | } | |
291 | ||
292 | wxSoundStream& wxSoundFileStream::Read(void *buffer, wxUint32 len) | |
293 | { | |
294 | if (!m_prepared || m_state != wxSOUND_FILE_PLAYING) { | |
295 | m_snderror = wxSOUND_NOTSTARTED; | |
296 | m_lastcount = 0; | |
297 | return *this; | |
298 | } | |
299 | m_lastcount = GetData(buffer, len); | |
300 | return *this; | |
301 | } | |
302 | ||
303 | wxSoundStream& wxSoundFileStream::Write(const void *buffer, wxUint32 len) | |
304 | { | |
305 | if (!m_prepared || m_state != wxSOUND_FILE_RECORDING) { | |
306 | m_snderror = wxSOUND_NOTSTARTED; | |
307 | m_lastcount = 0; | |
308 | return *this; | |
309 | } | |
310 | m_lastcount = PutData(buffer, len); | |
311 | return *this; | |
312 | } | |
313 | ||
314 | bool wxSoundFileStream::StartProduction(int evt) | |
315 | { | |
316 | m_sndio->SetEventHandler(this); | |
317 | ||
318 | if (!m_codec.StartProduction(evt)) | |
319 | return FALSE; | |
320 | ||
321 | return TRUE; | |
322 | } | |
323 | ||
324 | bool wxSoundFileStream::StopProduction() | |
325 | { | |
326 | return m_codec.StopProduction(); | |
327 | } | |
328 | ||
329 | void wxSoundFileStream::FinishPreparation(wxUint32 len) | |
330 | { | |
331 | m_bytes_left = m_length = len; | |
332 | m_prepared = TRUE; | |
333 | } | |
334 | ||
335 | wxString wxSoundFileStream::GetCodecName() const | |
336 | { | |
337 | return wxString(wxT("wxSoundFileStream base codec")); | |
338 | } | |
339 | ||
340 | wxUint32 wxSoundFileStream::GetLength() | |
341 | { | |
342 | if (m_input && !m_prepared && GetError() == wxSOUND_NOERROR) | |
343 | return (PrepareToPlay()) ? m_length : 0; | |
344 | ||
345 | return m_length; | |
346 | } | |
347 | ||
348 | wxUint32 wxSoundFileStream::GetPosition() | |
349 | { | |
350 | if (!m_prepared && m_input != NULL && GetError() == wxSOUND_NOERROR) | |
351 | PrepareToPlay(); | |
352 | ||
353 | return m_length-m_bytes_left; | |
354 | } | |
355 | ||
356 | wxUint32 wxSoundFileStream::SetPosition(wxUint32 new_position) | |
357 | { | |
358 | if (!m_prepared && m_input != NULL && GetError() == wxSOUND_NOERROR) | |
359 | PrepareToPlay(); | |
360 | ||
361 | if (!m_prepared) | |
362 | return 0; | |
363 | ||
364 | if (!RepositionStream(new_position)) | |
365 | return m_length-m_bytes_left; | |
366 | ||
367 | if (new_position >= m_length) { | |
368 | m_bytes_left = 0; | |
369 | return m_length; | |
370 | } | |
371 | ||
372 | m_bytes_left = m_length-new_position; | |
373 | return new_position; | |
374 | } | |
375 | ||
376 | void wxSoundFileStream::OnSoundEvent(int evt) | |
377 | { | |
378 | wxUint32 len = m_codec.GetBestSize(); | |
379 | char *buffer; | |
380 | ||
381 | buffer = new char[len]; | |
382 | wxSoundStream::OnSoundEvent(evt); | |
383 | ||
384 | while (!m_sndio->QueueFilled()) { | |
385 | switch(evt) { | |
386 | case wxSOUND_INPUT: | |
387 | if (len > m_bytes_left) | |
388 | len = m_bytes_left; | |
389 | ||
390 | len = m_codec.Read(buffer, len).GetLastAccess(); | |
391 | PutData(buffer, len); | |
392 | m_bytes_left -= len; | |
393 | if (m_bytes_left == 0) { | |
394 | Stop(); | |
395 | delete[] buffer; | |
396 | return; | |
397 | } | |
398 | break; | |
399 | case wxSOUND_OUTPUT: | |
400 | if (len > m_bytes_left) | |
401 | len = m_bytes_left; | |
402 | ||
403 | len = GetData(buffer, len); | |
404 | m_bytes_left -= len; | |
405 | if (m_bytes_left == 0) { | |
406 | Stop(); | |
407 | delete[] buffer; | |
408 | return; | |
409 | } | |
410 | m_codec.Write(buffer, len); | |
411 | break; | |
412 | } | |
413 | } | |
414 | delete[] buffer; | |
415 | } | |
416 | ||
417 | bool wxSoundFileStream::SetSoundFormat(const wxSoundFormatBase& format) | |
418 | { | |
419 | wxSoundStream::SetSoundFormat(format); | |
420 | return m_codec.SetSoundFormat(format); | |
421 | } |