]> git.saurik.com Git - wxWidgets.git/blame - include/wx/thread.h
compilation fix after last change
[wxWidgets.git] / include / wx / thread.h
CommitLineData
10b959e3 1/////////////////////////////////////////////////////////////////////////////
9e84b847 2// Name: wx/thread.h
10b959e3
JS
3// Purpose: Thread API
4// Author: Guilhem Lavaux
bf1852e1
VZ
5// Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads
6// package from Olivetti & Oracle Research Laboratory)
10b959e3
JS
7// Created: 04/13/98
8// RCS-ID: $Id$
9// Copyright: (c) Guilhem Lavaux
65571936 10// Licence: wxWindows licence
10b959e3
JS
11/////////////////////////////////////////////////////////////////////////////
12
9e84b847
VZ
13#ifndef _WX_THREAD_H_
14#define _WX_THREAD_H_
10b959e3 15
9d133d87
VZ
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
bf1852e1
VZ
19
20// get the value of wxUSE_THREADS configuration flag
9e84b847 21#include "wx/defs.h"
9d133d87
VZ
22
23#if wxUSE_THREADS
6d167489 24
bf1852e1
VZ
25// Windows headers define it
26#ifdef Yield
27 #undef Yield
28#endif
29
a6b0bd49
VZ
30// ----------------------------------------------------------------------------
31// constants
32// ----------------------------------------------------------------------------
33
6d167489 34enum wxMutexError
d524867f 35{
9e84b847
VZ
36 wxMUTEX_NO_ERROR = 0, // operation completed successfully
37 wxMUTEX_INVALID, // mutex hasn't been initialized
38 wxMUTEX_DEAD_LOCK, // mutex is already locked by the calling thread
39 wxMUTEX_BUSY, // mutex is already locked by another thread
40 wxMUTEX_UNLOCKED, // attempt to unlock a mutex which is not locked
696d13ee 41 wxMUTEX_TIMEOUT, // LockTimeout() has timed out
9e84b847
VZ
42 wxMUTEX_MISC_ERROR // any other error
43};
44
45enum wxCondError
46{
47 wxCOND_NO_ERROR = 0,
48 wxCOND_INVALID,
49 wxCOND_TIMEOUT, // WaitTimeout() has timed out
50 wxCOND_MISC_ERROR
51};
52
53enum wxSemaError
54{
55 wxSEMA_NO_ERROR = 0,
56 wxSEMA_INVALID, // semaphore hasn't been initialized successfully
57 wxSEMA_BUSY, // returned by TryWait() if Wait() would block
58 wxSEMA_TIMEOUT, // returned by WaitTimeout()
59 wxSEMA_OVERFLOW, // Post() would increase counter past the max
60 wxSEMA_MISC_ERROR
6d167489 61};
10b959e3 62
6d167489 63enum wxThreadError
d524867f 64{
9fc3ad34
VZ
65 wxTHREAD_NO_ERROR = 0, // No error
66 wxTHREAD_NO_RESOURCE, // No resource left to create a new thread
67 wxTHREAD_RUNNING, // The thread is already running
68 wxTHREAD_NOT_RUNNING, // The thread isn't running
69 wxTHREAD_KILLED, // Thread we waited for had to be killed
70 wxTHREAD_MISC_ERROR // Some other error
6d167489 71};
10b959e3 72
b568d04f
VZ
73enum wxThreadKind
74{
75 wxTHREAD_DETACHED,
76 wxTHREAD_JOINABLE
77};
78
bf1852e1 79// defines the interval of priority
6d167489
VZ
80enum
81{
82 WXTHREAD_MIN_PRIORITY = 0u,
83 WXTHREAD_DEFAULT_PRIORITY = 50u,
84 WXTHREAD_MAX_PRIORITY = 100u
85};
10b959e3 86
9e84b847
VZ
87// There are 2 types of mutexes: normal mutexes and recursive ones. The attempt
88// to lock a normal mutex by a thread which already owns it results in
89// undefined behaviour (it always works under Windows, it will almost always
90// result in a deadlock under Unix). Locking a recursive mutex in such
91// situation always succeeds and it must be unlocked as many times as it has
92// been locked.
93//
94// However recursive mutexes have several important drawbacks: first, in the
95// POSIX implementation, they're less efficient. Second, and more importantly,
96// they CAN NOT BE USED WITH CONDITION VARIABLES under Unix! Using them with
97// wxCondition will work under Windows and some Unices (notably Linux) but will
98// deadlock under other Unix versions (e.g. Solaris). As it might be difficult
99// to ensure that a recursive mutex is not used with wxCondition, it is a good
100// idea to avoid using recursive mutexes at all. Also, the last problem with
101// them is that some (older) Unix versions don't support this at all -- which
102// results in a configure warning when building and a deadlock when using them.
103enum wxMutexType
104{
105 // normal mutex: try to always use this one
106 wxMUTEX_DEFAULT,
107
108 // recursive mutex: don't use these ones with wxCondition
109 wxMUTEX_RECURSIVE
110};
111
112// forward declarations
78ee6a47 113class WXDLLIMPEXP_BASE wxThreadHelper;
bb24c68f
VS
114class WXDLLIMPEXP_BASE wxConditionInternal;
115class WXDLLIMPEXP_BASE wxMutexInternal;
116class WXDLLIMPEXP_BASE wxSemaphoreInternal;
117class WXDLLIMPEXP_BASE wxThreadInternal;
9e84b847 118
d524867f 119// ----------------------------------------------------------------------------
9d133d87
VZ
120// A mutex object is a synchronization object whose state is set to signaled
121// when it is not owned by any thread, and nonsignaled when it is owned. Its
122// name comes from its usefulness in coordinating mutually-exclusive access to
123// a shared resource. Only one thread at a time can own a mutex object.
a6b0bd49 124// ----------------------------------------------------------------------------
d524867f 125
9d133d87
VZ
126// you should consider wxMutexLocker whenever possible instead of directly
127// working with wxMutex class - it is safer
bb24c68f 128class WXDLLIMPEXP_BASE wxMutex
d524867f 129{
10b959e3 130public:
bf1852e1 131 // constructor & destructor
9e84b847
VZ
132 // ------------------------
133
134 // create either default (always safe) or recursive mutex
135 wxMutex(wxMutexType mutexType = wxMUTEX_DEFAULT);
136
137 // destroys the mutex kernel object
cb4f1ca4 138 ~wxMutex();
10b959e3 139
9e84b847
VZ
140 // test if the mutex has been created successfully
141 bool IsOk() const;
142
143 // mutex operations
144 // ----------------
145
146 // Lock the mutex, blocking on it until it is unlocked by the other thread.
147 // The result of locking a mutex already locked by the current thread
148 // depend on the mutex type.
149 //
150 // The caller must call Unlock() later if Lock() returned wxMUTEX_NO_ERROR.
cb4f1ca4 151 wxMutexError Lock();
9e84b847 152
696d13ee
VZ
153 // Same as Lock() but return wxMUTEX_TIMEOUT if the mutex can't be locked
154 // during the given number of milliseconds
155 wxMutexError LockTimeout(unsigned long ms);
156
9e84b847
VZ
157 // Try to lock the mutex: if it is currently locked, return immediately
158 // with an error. Otherwise the caller must call Unlock().
cb4f1ca4 159 wxMutexError TryLock();
10b959e3 160
9e84b847
VZ
161 // Unlock the mutex. It is an error to unlock an already unlocked mutex
162 wxMutexError Unlock();
a6b0bd49 163
10b959e3 164protected:
9fc3ad34 165 wxMutexInternal *m_internal;
be809868
VZ
166
167 friend class wxConditionInternal;
9e84b847
VZ
168
169 DECLARE_NO_COPY_CLASS(wxMutex)
10b959e3
JS
170};
171
9d133d87
VZ
172// a helper class which locks the mutex in the ctor and unlocks it in the dtor:
173// this ensures that mutex is always unlocked, even if the function returns or
174// throws an exception before it reaches the end
bb24c68f 175class WXDLLIMPEXP_BASE wxMutexLocker
9d133d87
VZ
176{
177public:
178 // lock the mutex in the ctor
be52b341 179 wxMutexLocker(wxMutex& mutex)
c096f614 180 : m_isOk(false), m_mutex(mutex)
be52b341 181 { m_isOk = ( m_mutex.Lock() == wxMUTEX_NO_ERROR ); }
9d133d87 182
c096f614 183 // returns true if mutex was successfully locked in ctor
7c3d7e2d
VZ
184 bool IsOk() const
185 { return m_isOk; }
9d133d87
VZ
186
187 // unlock the mutex in dtor
7c3d7e2d
VZ
188 ~wxMutexLocker()
189 { if ( IsOk() ) m_mutex.Unlock(); }
9d133d87
VZ
190
191private:
cb4f1ca4
VZ
192 // no assignment operator nor copy ctor
193 wxMutexLocker(const wxMutexLocker&);
194 wxMutexLocker& operator=(const wxMutexLocker&);
195
9d133d87 196 bool m_isOk;
7c3d7e2d 197 wxMutex& m_mutex;
9d133d87
VZ
198};
199
200// ----------------------------------------------------------------------------
201// Critical section: this is the same as mutex but is only visible to the
202// threads of the same process. For the platforms which don't have native
203// support for critical sections, they're implemented entirely in terms of
6d167489
VZ
204// mutexes.
205//
206// NB: wxCriticalSection object does not allocate any memory in its ctor
207// which makes it possible to have static globals of this class
9d133d87
VZ
208// ----------------------------------------------------------------------------
209
6d167489
VZ
210// in order to avoid any overhead under platforms where critical sections are
211// just mutexes make all wxCriticalSection class functions inline
02f463e9 212#if !defined(__WXMSW__) && !defined(__WXMAC__)
6d167489 213 #define wxCRITSECT_IS_MUTEX 1
d42e3d59
VZ
214
215 #define wxCRITSECT_INLINE inline
d1bab566 216#else // MSW
6d167489 217 #define wxCRITSECT_IS_MUTEX 0
d42e3d59
VZ
218
219 #define wxCRITSECT_INLINE
f6ddc54a 220#endif // MSW/!MSW
bf1852e1
VZ
221
222// you should consider wxCriticalSectionLocker whenever possible instead of
223// directly working with wxCriticalSection class - it is safer
bb24c68f 224class WXDLLIMPEXP_BASE wxCriticalSection
9d133d87
VZ
225{
226public:
227 // ctor & dtor
d42e3d59
VZ
228 wxCRITSECT_INLINE wxCriticalSection();
229 wxCRITSECT_INLINE ~wxCriticalSection();
9d133d87
VZ
230
231 // enter the section (the same as locking a mutex)
d42e3d59 232 wxCRITSECT_INLINE void Enter();
9e84b847 233
9d133d87 234 // leave the critical section (same as unlocking a mutex)
d42e3d59 235 wxCRITSECT_INLINE void Leave();
9d133d87
VZ
236
237private:
6d167489 238#if wxCRITSECT_IS_MUTEX
f6ddc54a 239 wxMutex m_mutex;
6d167489
VZ
240#elif defined(__WXMSW__)
241 // we can't allocate any memory in the ctor, so use placement new -
242 // unfortunately, we have to hardcode the sizeof() here because we can't
dac348b9
VZ
243 // include windows.h from this public header and we also have to use the
244 // union to force the correct (i.e. maximal) alignment
9e84b847 245 //
1c6f2414
WS
246 // if CRITICAL_SECTION size changes in Windows, you'll get an assert from
247 // thread.cpp and will need to increase the buffer size
dac348b9
VZ
248 //
249 // finally, we need this typedef instead of declaring m_buffer directly
250 // because otherwise the assert mentioned above wouldn't compile with some
251 // compilers (notably CodeWarrior 8)
975b6bcf
VZ
252#ifdef __WIN64__
253 typedef char wxCritSectBuffer[40];
254#else // __WIN32__
dac348b9 255 typedef char wxCritSectBuffer[24];
975b6bcf 256#endif
dac348b9
VZ
257 union
258 {
259 unsigned long m_dummy1;
260 void *m_dummy2;
261
262 wxCritSectBuffer m_buffer;
263 };
02f463e9
SC
264#elif defined(__WXMAC__)
265 void *m_critRegion ;
d1bab566 266#endif // Unix&OS2/Win32
9e84b847
VZ
267
268 DECLARE_NO_COPY_CLASS(wxCriticalSection)
9d133d87
VZ
269};
270
9e84b847
VZ
271#if wxCRITSECT_IS_MUTEX
272 // implement wxCriticalSection using mutexes
d42e3d59
VZ
273 inline wxCriticalSection::wxCriticalSection() { }
274 inline wxCriticalSection::~wxCriticalSection() { }
9e84b847 275
d42e3d59
VZ
276 inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); }
277 inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); }
9e84b847 278#endif // wxCRITSECT_IS_MUTEX
bf1852e1 279
d42e3d59
VZ
280#undef wxCRITSECT_INLINE
281#undef wxCRITSECT_IS_MUTEX
282
9d133d87 283// wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is
87b6002d 284// to mutexes
bb24c68f 285class WXDLLIMPEXP_BASE wxCriticalSectionLocker
9d133d87
VZ
286{
287public:
9e84b847
VZ
288 wxCriticalSectionLocker(wxCriticalSection& cs)
289 : m_critsect(cs)
290 {
291 m_critsect.Enter();
292 }
9d133d87 293
9e84b847
VZ
294 ~wxCriticalSectionLocker()
295 {
296 m_critsect.Leave();
297 }
cb4f1ca4 298
9e84b847 299private:
bee503b0 300 wxCriticalSection& m_critsect;
9e84b847
VZ
301
302 DECLARE_NO_COPY_CLASS(wxCriticalSectionLocker)
9d133d87
VZ
303};
304
a6b0bd49 305// ----------------------------------------------------------------------------
be809868
VZ
306// wxCondition models a POSIX condition variable which allows one (or more)
307// thread(s) to wait until some condition is fulfilled
a6b0bd49 308// ----------------------------------------------------------------------------
d524867f 309
bb24c68f 310class WXDLLIMPEXP_BASE wxCondition
d524867f 311{
10b959e3 312public:
9e84b847
VZ
313 // Each wxCondition object is associated with a (single) wxMutex object.
314 // The mutex object MUST be locked before calling Wait()
c112e100 315 wxCondition(wxMutex& mutex);
be809868
VZ
316
317 // dtor is not virtual, don't use this class polymorphically
9fc3ad34
VZ
318 ~wxCondition();
319
c096f614 320 // return true if the condition has been created successfully
9e84b847
VZ
321 bool IsOk() const;
322
be809868 323 // NB: the associated mutex MUST be locked beforehand by the calling thread
cb719f2e 324 //
be809868
VZ
325 // it atomically releases the lock on the associated mutex
326 // and starts waiting to be woken up by a Signal()/Broadcast()
327 // once its signaled, then it will wait until it can reacquire
328 // the lock on the associated mutex object, before returning.
9e84b847 329 wxCondError Wait();
9fc3ad34 330
be809868 331 // exactly as Wait() except that it may also return if the specified
90e572f1 332 // timeout elapses even if the condition hasn't been signalled: in this
c096f614
VZ
333 // case, the return value is false, otherwise (i.e. in case of a normal
334 // return) it is true
cb719f2e 335 //
90e572f1
MR
336 // the timeout parameter specifies an interval that needs to be waited for
337 // in milliseconds
9e84b847 338 wxCondError WaitTimeout(unsigned long milliseconds);
be809868
VZ
339
340 // NB: the associated mutex may or may not be locked by the calling thread
341 //
342 // this method unblocks one thread if any are blocking on the condition.
343 // if no thread is blocking in Wait(), then the signal is NOT remembered
90e572f1 344 // The thread which was blocking on Wait() will then reacquire the lock
be809868 345 // on the associated mutex object before returning
9e84b847 346 wxCondError Signal();
a6b0bd49 347
be809868
VZ
348 // NB: the associated mutex may or may not be locked by the calling thread
349 //
350 // this method unblocks all threads if any are blocking on the condition.
351 // if no thread is blocking in Wait(), then the signal is NOT remembered
90e572f1 352 // The threads which were blocking on Wait() will then reacquire the lock
be809868 353 // on the associated mutex object before returning.
9e84b847
VZ
354 wxCondError Broadcast();
355
356
40ff126a 357#if WXWIN_COMPATIBILITY_2_6
9e84b847 358 // deprecated version, don't use
40ff126a
WS
359 wxDEPRECATED( bool Wait(unsigned long milliseconds) );
360#endif // WXWIN_COMPATIBILITY_2_6
8d5eff60 361
10b959e3 362private:
9fc3ad34 363 wxConditionInternal *m_internal;
9e84b847
VZ
364
365 DECLARE_NO_COPY_CLASS(wxCondition)
10b959e3
JS
366};
367
40ff126a
WS
368#if WXWIN_COMPATIBILITY_2_6
369 inline bool wxCondition::Wait(unsigned long milliseconds)
370 { return WaitTimeout(milliseconds) == wxCOND_NO_ERROR; }
371#endif // WXWIN_COMPATIBILITY_2_6
372
a6b0bd49 373// ----------------------------------------------------------------------------
be809868
VZ
374// wxSemaphore: a counter limiting the number of threads concurrently accessing
375// a shared resource
376// ----------------------------------------------------------------------------
377
bb24c68f 378class WXDLLIMPEXP_BASE wxSemaphore
be809868
VZ
379{
380public:
381 // specifying a maxcount of 0 actually makes wxSemaphore behave as if there
382 // is no upper limit, if maxcount is 1 the semaphore behaves as a mutex
383 wxSemaphore( int initialcount = 0, int maxcount = 0 );
384
385 // dtor is not virtual, don't use this class polymorphically
386 ~wxSemaphore();
387
c096f614 388 // return true if the semaphore has been created successfully
9e84b847
VZ
389 bool IsOk() const;
390
be809868
VZ
391 // wait indefinitely, until the semaphore count goes beyond 0
392 // and then decrement it and return (this method might have been called
393 // Acquire())
9e84b847 394 wxSemaError Wait();
be809868 395
9e84b847
VZ
396 // same as Wait(), but does not block, returns wxSEMA_NO_ERROR if
397 // successful and wxSEMA_BUSY if the count is currently zero
398 wxSemaError TryWait();
be809868 399
9e84b847 400 // same as Wait(), but as a timeout limit, returns wxSEMA_NO_ERROR if the
90e572f1 401 // semaphore was acquired and wxSEMA_TIMEOUT if the timeout has elapsed
9e84b847 402 wxSemaError WaitTimeout(unsigned long milliseconds);
be809868
VZ
403
404 // increments the semaphore count and signals one of the waiting threads
9e84b847 405 wxSemaError Post();
be809868
VZ
406
407private:
408 wxSemaphoreInternal *m_internal;
9e84b847
VZ
409
410 DECLARE_NO_COPY_CLASS(wxSemaphore)
be809868
VZ
411};
412
413// ----------------------------------------------------------------------------
87b6002d 414// wxThread: class encapsulating a thread of execution
a6b0bd49 415// ----------------------------------------------------------------------------
d524867f 416
b568d04f
VZ
417// there are two different kinds of threads: joinable and detached (default)
418// ones. Only joinable threads can return a return code and only detached
419// threads auto-delete themselves - the user should delete the joinable
420// threads manually.
bf1852e1
VZ
421
422// NB: in the function descriptions the words "this thread" mean the thread
423// created by the wxThread object while "main thread" is the thread created
424// during the process initialization (a.k.a. the GUI thread)
b568d04f 425
547b93ab
VZ
426// On VMS thread pointers are 64 bits (also needed for other systems???
427#ifdef __VMS
428 typedef unsigned long long wxThreadIdType;
429#else
430 typedef unsigned long wxThreadIdType;
431#endif
432
bb24c68f 433class WXDLLIMPEXP_BASE wxThread
d524867f 434{
10b959e3 435public:
bf1852e1
VZ
436 // the return type for the thread function
437 typedef void *ExitCode;
438
439 // static functions
440 // Returns the wxThread object for the calling thread. NULL is returned
441 // if the caller is the main thread (but it's recommended to use
442 // IsMain() and only call This() for threads other than the main one
443 // because NULL is also returned on error). If the thread wasn't
444 // created with wxThread class, the returned value is undefined.
445 static wxThread *This();
446
447 // Returns true if current thread is the main thread.
448 static bool IsMain();
449
90e572f1 450 // Release the rest of our time slice letting the other threads run
bf1852e1
VZ
451 static void Yield();
452
453 // Sleep during the specified period of time in milliseconds
454 //
455 // NB: at least under MSW worker threads can not call ::wxSleep()!
456 static void Sleep(unsigned long milliseconds);
457
ef8d96c2
VZ
458 // get the number of system CPUs - useful with SetConcurrency()
459 // (the "best" value for it is usually number of CPUs + 1)
460 //
461 // Returns -1 if unknown, number of CPUs otherwise
462 static int GetCPUCount();
463
4958ea8f
RD
464 // Get the platform specific thread ID and return as a long. This
465 // can be used to uniquely identify threads, even if they are not
466 // wxThreads. This is used by wxPython.
547b93ab
VZ
467 static wxThreadIdType GetCurrentId();
468
ef8d96c2
VZ
469 // sets the concurrency level: this is, roughly, the number of threads
470 // the system tries to schedule to run in parallel. 0 means the
471 // default value (usually acceptable, but may not yield the best
472 // performance for this process)
473 //
c096f614 474 // Returns true on success, false otherwise (if not implemented, for
ef8d96c2
VZ
475 // example)
476 static bool SetConcurrency(size_t level);
477
b568d04f
VZ
478 // constructor only creates the C++ thread object and doesn't create (or
479 // start) the real thread
480 wxThread(wxThreadKind kind = wxTHREAD_DETACHED);
481
482 // functions that change the thread state: all these can only be called
483 // from _another_ thread (typically the thread that created this one, e.g.
484 // the main thread), not from the thread itself
bf1852e1 485
6fe73788
RL
486 // create a new thread and optionally set the stack size on
487 // platforms that support that - call Run() to start it
488 // (special cased for watcom which won't accept 0 default)
489
6fe73788 490 wxThreadError Create(unsigned int stackSize = 0);
bf1852e1 491
b568d04f
VZ
492 // starts execution of the thread - from the moment Run() is called
493 // the execution of wxThread::Entry() may start at any moment, caller
bf1852e1
VZ
494 // shouldn't suppose that it starts after (or before) Run() returns.
495 wxThreadError Run();
496
b568d04f
VZ
497 // stops the thread if it's running and deletes the wxThread object if
498 // this is a detached thread freeing its memory - otherwise (for
499 // joinable threads) you still need to delete wxThread object
500 // yourself.
501 //
502 // this function only works if the thread calls TestDestroy()
503 // periodically - the thread will only be deleted the next time it
504 // does it!
505 //
506 // will fill the rc pointer with the thread exit code if it's !NULL
507 wxThreadError Delete(ExitCode *rc = (ExitCode *)NULL);
508
509 // waits for a joinable thread to finish and returns its exit code
510 //
511 // Returns (ExitCode)-1 on error (for example, if the thread is not
512 // joinable)
513 ExitCode Wait();
bf1852e1
VZ
514
515 // kills the thread without giving it any chance to clean up - should
90e572f1
MR
516 // not be used under normal circumstances, use Delete() instead.
517 // It is a dangerous function that should only be used in the most
518 // extreme cases!
b568d04f
VZ
519 //
520 // The wxThread object is deleted by Kill() if the thread is
521 // detachable, but you still have to delete it manually for joinable
522 // threads.
bf1852e1
VZ
523 wxThreadError Kill();
524
b568d04f
VZ
525 // pause a running thread: as Delete(), this only works if the thread
526 // calls TestDestroy() regularly
bf1852e1
VZ
527 wxThreadError Pause();
528
529 // resume a paused thread
530 wxThreadError Resume();
531
532 // priority
533 // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants
534 //
535 // NB: the priority can only be set before the thread is created
536 void SetPriority(unsigned int prio);
537
538 // Get the current priority.
539 unsigned int GetPriority() const;
540
bf1852e1
VZ
541 // thread status inquiries
542 // Returns true if the thread is alive: i.e. running or suspended
543 bool IsAlive() const;
544 // Returns true if the thread is running (not paused, not killed).
545 bool IsRunning() const;
546 // Returns true if the thread is suspended
a737331d 547 bool IsPaused() const;
bf1852e1 548
b568d04f
VZ
549 // is the thread of detached kind?
550 bool IsDetached() const { return m_isDetached; }
551
552 // Get the thread ID - a platform dependent number which uniquely
553 // identifies a thread inside a process
547b93ab 554 wxThreadIdType GetId() const;
4958ea8f 555
bf1852e1
VZ
556 // called when the thread exits - in the context of this thread
557 //
558 // NB: this function will not be called if the thread is Kill()ed
559 virtual void OnExit() { }
10b959e3 560
c096f614
VZ
561 // Returns true if the thread was asked to terminate: this function should
562 // be called by the thread from time to time, otherwise the main thread
563 // will be left forever in Delete()!
564 virtual bool TestDestroy();
565
b568d04f
VZ
566 // dtor is public, but the detached threads should never be deleted - use
567 // Delete() instead (or leave the thread terminate by itself)
568 virtual ~wxThread();
569
bf1852e1 570protected:
bf1852e1 571 // exits from the current thread - can be called only from this thread
b568d04f 572 void Exit(ExitCode exitcode = 0);
9d133d87 573
bf1852e1
VZ
574 // entry point for the thread - called by Run() and executes in the context
575 // of this thread.
576 virtual void *Entry() = 0;
a6b0bd49 577
10b959e3 578private:
bf1852e1
VZ
579 // no copy ctor/assignment operator
580 wxThread(const wxThread&);
581 wxThread& operator=(const wxThread&);
10b959e3 582
bf1852e1
VZ
583 friend class wxThreadInternal;
584
585 // the (platform-dependent) thread class implementation
9fc3ad34 586 wxThreadInternal *m_internal;
10b959e3 587
bf1852e1
VZ
588 // protects access to any methods of wxThreadInternal object
589 wxCriticalSection m_critsect;
b568d04f
VZ
590
591 // true if the thread is detached, false if it is joinable
592 bool m_isDetached;
10b959e3
JS
593};
594
78ee6a47
VZ
595// wxThreadHelperThread class
596// --------------------------
597
598class WXDLLIMPEXP_BASE wxThreadHelperThread : public wxThread
599{
600public:
601 // constructor only creates the C++ thread object and doesn't create (or
602 // start) the real thread
603 wxThreadHelperThread(wxThreadHelper& owner)
604 : wxThread(wxTHREAD_JOINABLE), m_owner(owner)
605 { }
606
607protected:
608 // entry point for the thread -- calls Entry() in owner.
609 virtual void *Entry();
610
611private:
612 // the owner of the thread
613 wxThreadHelper& m_owner;
614
615 // no copy ctor/assignment operator
616 wxThreadHelperThread(const wxThreadHelperThread&);
617 wxThreadHelperThread& operator=(const wxThreadHelperThread&);
618};
619
620// ----------------------------------------------------------------------------
621// wxThreadHelper: this class implements the threading logic to run a
622// background task in another object (such as a window). It is a mix-in: just
623// derive from it to implement a threading background task in your class.
624// ----------------------------------------------------------------------------
625
626class WXDLLIMPEXP_BASE wxThreadHelper
627{
628private:
629 void KillThread()
630 {
631 if ( m_thread )
632 {
633 m_thread->Kill();
634 delete m_thread;
635 }
636 }
637
638public:
639 // constructor only initializes m_thread to NULL
640 wxThreadHelper() : m_thread(NULL) { }
641
642 // destructor deletes m_thread
643 virtual ~wxThreadHelper() { KillThread(); }
644
645 // create a new thread (and optionally set the stack size on platforms that
646 // support/need that), call Run() to start it
647 wxThreadError Create(unsigned int stackSize = 0)
648 {
649 KillThread();
650
651 m_thread = new wxThreadHelperThread(*this);
652
653 return m_thread->Create(stackSize);
654 }
655
656 // entry point for the thread - called by Run() and executes in the context
657 // of this thread.
658 virtual void *Entry() = 0;
659
660 // returns a pointer to the thread which can be used to call Run()
661 wxThread *GetThread() const { return m_thread; }
662
663protected:
664 wxThread *m_thread;
665};
666
667// call Entry() in owner, put it down here to avoid circular declarations
668inline void *wxThreadHelperThread::Entry()
669{
670 return m_owner.Entry();
671}
672
a6b0bd49 673// ----------------------------------------------------------------------------
d524867f 674// Automatic initialization
a6b0bd49 675// ----------------------------------------------------------------------------
10b959e3 676
9d133d87 677// GUI mutex handling.
bb24c68f
VS
678void WXDLLIMPEXP_BASE wxMutexGuiEnter();
679void WXDLLIMPEXP_BASE wxMutexGuiLeave();
d524867f 680
72cdf4c9
VZ
681// macros for entering/leaving critical sections which may be used without
682// having to take them inside "#if wxUSE_THREADS"
b568d04f
VZ
683#define wxENTER_CRIT_SECT(cs) (cs).Enter()
684#define wxLEAVE_CRIT_SECT(cs) (cs).Leave()
bdc72a22 685#define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs
db882c54 686#define wxCRIT_SECT_DECLARE_MEMBER(cs) wxCriticalSection cs
b568d04f 687#define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs)
72cdf4c9 688
17dbd230
VZ
689// function for checking if we're in the main thread which may be used whether
690// wxUSE_THREADS is 0 or 1
691inline bool wxIsMainThread() { return wxThread::IsMain(); }
692
9d133d87 693#else // !wxUSE_THREADS
d524867f 694
9d133d87 695// no thread support
bb24c68f
VS
696inline void WXDLLIMPEXP_BASE wxMutexGuiEnter() { }
697inline void WXDLLIMPEXP_BASE wxMutexGuiLeave() { }
d524867f 698
72cdf4c9
VZ
699// macros for entering/leaving critical sections which may be used without
700// having to take them inside "#if wxUSE_THREADS"
701#define wxENTER_CRIT_SECT(cs)
702#define wxLEAVE_CRIT_SECT(cs)
bdc72a22 703#define wxCRIT_SECT_DECLARE(cs)
db882c54 704#define wxCRIT_SECT_DECLARE_MEMBER(cs)
72cdf4c9
VZ
705#define wxCRIT_SECT_LOCKER(name, cs)
706
17dbd230
VZ
707// if there is only one thread, it is always the main one
708inline bool wxIsMainThread() { return true; }
709
9e84b847 710#endif // wxUSE_THREADS/!wxUSE_THREADS
10b959e3 711
4562f685
VZ
712// mark part of code as being a critical section: this macro declares a
713// critical section with the given name and enters it immediately and leaves
714// it at the end of the current scope
715//
716// example:
717//
718// int Count()
719// {
720// static int s_counter = 0;
721//
722// wxCRITICAL_SECTION(counter);
723//
724// return ++s_counter;
725// }
726//
727// this function is MT-safe in presence of the threads but there is no
728// overhead when the library is compiled without threads
729#define wxCRITICAL_SECTION(name) \
730 wxCRIT_SECT_DECLARE(s_cs##name); \
731 wxCRIT_SECT_LOCKER(cs##name##Locker, s_cs##name)
732
9e84b847 733// automatically lock GUI mutex in ctor and unlock it in dtor
bb24c68f 734class WXDLLIMPEXP_BASE wxMutexGuiLocker
bee503b0
VZ
735{
736public:
737 wxMutexGuiLocker() { wxMutexGuiEnter(); }
738 ~wxMutexGuiLocker() { wxMutexGuiLeave(); }
739};
740
f6ddc54a
VZ
741// -----------------------------------------------------------------------------
742// implementation only until the end of file
743// -----------------------------------------------------------------------------
dcda1c71 744
9838df2c 745#if wxUSE_THREADS
dcda1c71 746
55034339 747#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__OS2__) || defined(__EMX__)
f6ddc54a
VZ
748 // unlock GUI if there are threads waiting for and lock it back when
749 // there are no more of them - should be called periodically by the main
750 // thread
bb24c68f 751 extern void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter();
f6ddc54a 752
c096f614 753 // returns true if the main thread has GUI lock
bb24c68f 754 extern bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread();
f6ddc54a
VZ
755
756 // wakes up the main thread if it's sleeping inside ::GetMessage()
bb24c68f 757 extern void WXDLLIMPEXP_BASE wxWakeUpMainThread();
bf1852e1 758
c096f614 759 // return true if the main thread is waiting for some other to terminate:
e7549107 760 // wxApp then should block all "dangerous" messages
bb24c68f 761 extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread();
9e84b847 762#endif // MSW, Mac, OS/2
dcda1c71 763
f6ddc54a
VZ
764#endif // wxUSE_THREADS
765
9e84b847 766#endif // _WX_THREAD_H_