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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/univ/control.h | |
3 | // Purpose: universal wxControl: adds handling of mnemonics | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 14.08.00 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
371a5b4e | 9 | // Licence: wxWindows licence |
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10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifndef _WX_UNIV_CONTROL_H_ | |
13 | #define _WX_UNIV_CONTROL_H_ | |
14 | ||
12028905 | 15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
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16 | #pragma interface "control.h" |
17 | #endif | |
18 | ||
19 | class WXDLLEXPORT wxControlRenderer; | |
20 | class WXDLLEXPORT wxInputHandler; | |
21 | class WXDLLEXPORT wxRenderer; | |
22 | ||
23 | // we must include it as most/all control classes derive their handlers from | |
24 | // it | |
25 | #include "wx/univ/inphand.h" | |
26 | ||
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27 | #include "wx/univ/inpcons.h" |
28 | ||
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29 | // ---------------------------------------------------------------------------- |
30 | // wxControlAction: the action is currently just a string which identifies it, | |
31 | // later it might become an atom (i.e. an opaque handler to string). | |
32 | // ---------------------------------------------------------------------------- | |
33 | ||
34 | typedef wxString wxControlAction; | |
35 | ||
36 | // the list of actions which apply to all controls (other actions are defined | |
37 | // in the controls headers) | |
38 | ||
39 | #define wxACTION_NONE _T("") // no action to perform | |
40 | ||
41 | // ---------------------------------------------------------------------------- | |
42 | // wxControl: the base class for all GUI controls | |
43 | // ---------------------------------------------------------------------------- | |
44 | ||
23645bfa | 45 | class WXDLLEXPORT wxControl : public wxControlBase, public wxInputConsumer |
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46 | { |
47 | public: | |
48 | wxControl() { Init(); } | |
49 | ||
50 | wxControl(wxWindow *parent, | |
51 | wxWindowID id, | |
52 | const wxPoint& pos = wxDefaultPosition, | |
53 | const wxSize& size = wxDefaultSize, long style = 0, | |
54 | const wxValidator& validator = wxDefaultValidator, | |
55 | const wxString& name = wxControlNameStr) | |
56 | { | |
57 | Init(); | |
58 | ||
59 | Create(parent, id, pos, size, style, validator, name); | |
60 | } | |
61 | ||
62 | bool Create(wxWindow *parent, | |
63 | wxWindowID id, | |
64 | const wxPoint& pos = wxDefaultPosition, | |
65 | const wxSize& size = wxDefaultSize, long style = 0, | |
66 | const wxValidator& validator = wxDefaultValidator, | |
67 | const wxString& name = wxControlNameStr); | |
68 | ||
69 | // this function will filter out '&' characters and will put the | |
70 | // accelerator char (the one immediately after '&') into m_chAccel | |
71 | virtual void SetLabel(const wxString &label); | |
72 | virtual wxString GetLabel() const; | |
73 | ||
74 | // wxUniversal-specific methods | |
75 | ||
76 | // return the accel index in the string or -1 if none and puts the modified | |
77 | // string intosecond parameter if non NULL | |
78 | static int FindAccelIndex(const wxString& label, | |
79 | wxString *labelOnly = NULL); | |
80 | ||
81 | // return the index of the accel char in the label or -1 if none | |
82 | int GetAccelIndex() const { return m_indexAccel; } | |
83 | ||
84 | // return the accel char itself or 0 if none | |
85 | wxChar GetAccelChar() const | |
86 | { | |
87 | return m_indexAccel == -1 ? _T('\0') : m_label[m_indexAccel]; | |
88 | } | |
89 | ||
23645bfa | 90 | virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; } |
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91 | |
92 | protected: | |
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93 | // common part of all ctors |
94 | void Init(); | |
95 | ||
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96 | private: |
97 | // label and accel info | |
98 | wxString m_label; | |
99 | int m_indexAccel; | |
100 | ||
101 | DECLARE_DYNAMIC_CLASS(wxControl) | |
102 | DECLARE_EVENT_TABLE() | |
23645bfa | 103 | WX_DECLARE_INPUT_CONSUMER() |
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104 | }; |
105 | ||
106 | #endif // _WX_UNIV_CONTROL_H_ |