]>
Commit | Line | Data |
---|---|---|
1542ea39 RD |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: rgncmn.cpp | |
3 | // Purpose: Methods of wxRegion that have a generic implementation | |
4 | // Author: Robin Dunn | |
5 | // Modified by: | |
6 | // Created: 27-Mar-2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Robin Dunn | |
65571936 | 9 | // Licence: wxWindows licence |
1542ea39 RD |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
14f355c2 | 12 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
1542ea39 RD |
13 | #pragma implementation "rgncmn.h" |
14 | #endif | |
15 | ||
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #include "wx/region.h" | |
25 | #include "wx/bitmap.h" | |
4b316329 | 26 | #if wxUSE_IMAGE |
dd1eb4e3 | 27 | #include "wx/image.h" |
4b316329 | 28 | #endif |
1542ea39 RD |
29 | #include "wx/dcmemory.h" |
30 | ||
31 | ||
32 | //--------------------------------------------------------------------------- | |
33 | ||
34 | ||
35 | ||
36 | wxBitmap wxRegion::ConvertToBitmap() const | |
37 | { | |
38 | wxRect box = GetBox(); | |
39 | wxBitmap bmp(box.GetRight(), box.GetBottom()); | |
40 | wxMemoryDC dc; | |
41 | dc.SelectObject(bmp); | |
819451b6 | 42 | dc.SetBackground(*wxBLACK_BRUSH); |
1542ea39 RD |
43 | dc.Clear(); |
44 | dc.SetClippingRegion(*this); | |
819451b6 | 45 | dc.SetBackground(*wxWHITE_BRUSH); |
1542ea39 RD |
46 | dc.Clear(); |
47 | dc.SelectObject(wxNullBitmap); | |
48 | return bmp; | |
49 | } | |
50 | ||
51 | //--------------------------------------------------------------------------- | |
52 | ||
1904aa72 | 53 | #if wxUSE_IMAGE |
85f6b408 VS |
54 | static bool DoRegionUnion(wxRegion& region, |
55 | const wxImage& image, | |
56 | unsigned char loR, | |
57 | unsigned char loG, | |
58 | unsigned char loB, | |
59 | int tolerance) | |
1542ea39 | 60 | { |
1542ea39 RD |
61 | unsigned char hiR, hiG, hiB; |
62 | ||
7ac31c42 WS |
63 | hiR = (unsigned char)wxMin(0xFF, loR + tolerance); |
64 | hiG = (unsigned char)wxMin(0xFF, loG + tolerance); | |
65 | hiB = (unsigned char)wxMin(0xFF, loB + tolerance); | |
1542ea39 RD |
66 | |
67 | // Loop through the image row by row, pixel by pixel, building up | |
68 | // rectangles to add to the region. | |
69 | int width = image.GetWidth(); | |
70 | int height = image.GetHeight(); | |
71 | for (int y=0; y < height; y++) | |
72 | { | |
73 | wxRect rect; | |
74 | rect.y = y; | |
75 | rect.height = 1; | |
76 | ||
77 | for (int x=0; x < width; x++) | |
78 | { | |
79 | // search for a continuous range of non-transparent pixels | |
80 | int x0 = x; | |
81 | while ( x < width) | |
82 | { | |
83 | unsigned char R = image.GetRed(x,y); | |
84 | unsigned char G = image.GetGreen(x,y); | |
85 | unsigned char B = image.GetBlue(x,y); | |
86 | if (( R >= loR && R <= hiR) && | |
87 | ( G >= loG && G <= hiG) && | |
88 | ( B >= loB && B <= hiB)) // It's transparent | |
89 | break; | |
90 | x++; | |
91 | } | |
92 | ||
93 | // Add the run of non-transparent pixels (if any) to the region | |
94 | if (x > x0) { | |
95 | rect.x = x0; | |
96 | rect.width = x - x0; | |
85f6b408 | 97 | region.Union(rect); |
1542ea39 RD |
98 | } |
99 | } | |
100 | } | |
101 | ||
1904aa72 | 102 | return true; |
85f6b408 | 103 | } |
701a0b47 | 104 | |
85f6b408 VS |
105 | |
106 | bool wxRegion::Union(const wxBitmap& bmp) | |
107 | { | |
108 | if (bmp.GetMask()) | |
109 | { | |
110 | wxImage image = bmp.ConvertToImage(); | |
111 | wxASSERT_MSG( image.HasMask(), _T("wxBitmap::ConvertToImage doesn't preserve mask?") ); | |
112 | return DoRegionUnion(*this, image, | |
113 | image.GetMaskRed(), | |
114 | image.GetMaskGreen(), | |
115 | image.GetMaskBlue(), | |
116 | 0); | |
117 | } | |
118 | else | |
119 | { | |
120 | return Union(0, 0, bmp.GetWidth(), bmp.GetHeight()); | |
121 | } | |
122 | } | |
123 | ||
124 | bool wxRegion::Union(const wxBitmap& bmp, | |
125 | const wxColour& transColour, | |
126 | int tolerance) | |
127 | { | |
128 | wxImage image = bmp.ConvertToImage(); | |
129 | return DoRegionUnion(*this, image, | |
130 | transColour.Red(), | |
131 | transColour.Green(), | |
132 | transColour.Blue(), | |
133 | tolerance); | |
134 | } | |
135 | ||
4b316329 | 136 | #else |
85f6b408 VS |
137 | |
138 | bool wxRegion::Union(const wxBitmap& WXUNUSED(bmp)) | |
139 | { | |
140 | // No wxImage support | |
141 | return false; | |
142 | } | |
143 | ||
144 | bool wxRegion::Union(const wxBitmap& WXUNUSED(bmp), | |
145 | const wxColour& WXUNUSED(transColour), | |
146 | int WXUNUSED(tolerance)) | |
147 | { | |
4b316329 | 148 | // No wxImage support |
1904aa72 | 149 | return false; |
1542ea39 RD |
150 | } |
151 | ||
85f6b408 VS |
152 | #endif |
153 | ||
1542ea39 | 154 | //--------------------------------------------------------------------------- |