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[wxWidgets.git] / include / wx / spinbutt.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/spinbutt.h
3// Purpose: wxSpinButtonBase class
4// Author: Julian Smart, Vadim Zeitlin
5// Modified by:
6// Created: 23.07.99
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_SPINBUTT_H_BASE_
13#define _WX_SPINBUTT_H_BASE_
c801d85f 14
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15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#include "wx/defs.h"
20
21#ifdef wxUSE_SPINBTN
22
23#include "wx/control.h"
24#include "wx/event.h"
25
26// ----------------------------------------------------------------------------
27// The wxSpinButton is like a small scrollbar than is often placed next
28// to a text control.
29//
30// Styles:
31// wxSP_HORIZONTAL: horizontal spin button
32// wxSP_VERTICAL: vertical spin button (the default)
33// wxSP_ARROW_KEYS: arrow keys increment/decrement value
34// wxSP_WRAP: value wraps at either end
35// ----------------------------------------------------------------------------
36
37class WXDLLEXPORT wxSpinButtonBase : public wxControl
38{
39public:
40 wxSpinButtonBase() { InitBase(); }
41
42 // accessors
43 virtual int GetValue() const = 0;
44 virtual int GetMin() const { return m_min; }
45 virtual int GetMax() const { return m_max; }
46
47 // operations
48 virtual void SetValue(int val) = 0;
49 virtual void SetRange(int minVal, int maxVal)
50 {
51 m_min = minVal;
52 m_max = maxVal;
53 }
54
55protected:
56 // init the base part of the control
57 void InitBase()
58 {
59 m_min = 0;
60 m_max = 100;
61 }
62
63 // the range value
64 int m_min;
65 int m_max;
66};
67
68// ----------------------------------------------------------------------------
69// include the declaration of the real class
70// ----------------------------------------------------------------------------
71
2049ba38 72#if defined(__WXMSW__)
31528cd3 73 #include "wx/msw/spinbutt.h"
2049ba38 74#elif defined(__WXMOTIF__)
31528cd3 75 #include "wx/motif/spinbutt.h"
2049ba38 76#elif defined(__WXGTK__)
31528cd3 77 #include "wx/gtk/spinbutt.h"
b4e76e0d 78#elif defined(__WXQT__)
31528cd3 79 #include "wx/qt/spinbutt.h"
34138703 80#elif defined(__WXMAC__)
31528cd3 81 #include "wx/mac/spinbutt.h"
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82#elif defined(__WXPM__)
83 #include "wx/os2/spinbutt.h"
34138703 84#elif defined(__WXSTUBS__)
31528cd3 85 #include "wx/stubs/spinbutt.h"
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86#endif
87
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88// ----------------------------------------------------------------------------
89// the wxSpinButton event
90// ----------------------------------------------------------------------------
91
0655ad29 92class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent
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93{
94 DECLARE_DYNAMIC_CLASS(wxSpinEvent)
95
96public:
97 wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
0655ad29 98 : wxNotifyEvent(commandType, id)
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99 {
100 }
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101
102 // get the current value of the control
103 int GetPosition() const { return m_commandInt; }
104 void SetPosition(int pos) { m_commandInt = pos; }
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105};
106
107typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&);
108
109// macros for handling spin events
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110#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
111#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
112
113#define EVT_SPIN(id, func) { wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
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114
115#endif // wxUSE_SPINBTN
116
c801d85f 117#endif
34138703 118 // _WX_SPINBUTT_H_BASE_