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Cast to void* before casting to Node** to make the compiler do no strict-aliasing...
[wxWidgets.git] / include / wx / xpmdecod.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: xpmdecod.h
3// Purpose: wxXPMDecoder, XPM reader for wxImage and wxBitmap
4// Author: Vaclav Slavik
5// CVS-ID: $Id$
6// Copyright: (c) 2001 Vaclav Slavik
65571936 7// Licence: wxWindows licence
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8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_XPMDECOD_H_
11#define _WX_XPMDECOD_H_
12
2ecf902b 13#include "wx/defs.h"
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16class WXDLLIMPEXP_CORE wxImage;
17class WXDLLIMPEXP_BASE wxInputStream;
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18
19// --------------------------------------------------------------------------
20// wxXPMDecoder class
21// --------------------------------------------------------------------------
22
23class WXDLLEXPORT wxXPMDecoder
24{
25public:
26 // constructor, destructor, etc.
27 wxXPMDecoder() {}
28 ~wxXPMDecoder() {}
29
30#if wxUSE_STREAMS
31 // Is the stream XPM file?
32 bool CanRead(wxInputStream& stream);
33 // Read XPM file from the stream, parse it and create image from it
34 wxImage ReadFile(wxInputStream& stream);
35#endif
36 // Read directly from XPM data (as passed to wxBitmap ctor):
37 wxImage ReadData(const char **xpm_data);
38};
39
40
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41#endif // _WX_GIFDECOD_H_
42