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Cast to void* before casting to Node** to make the compiler do no strict-aliasing...
[wxWidgets.git] / include / wx / except.h
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/except.h
3// Purpose: C++ exception related stuff
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 17.09.2003
7// RCS-ID: $Id$
77ffb593 8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
65571936 9// Licence: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_EXCEPT_H_
13#define _WX_EXCEPT_H_
14
15#include "wx/defs.h"
16
17// ----------------------------------------------------------------------------
18// macros working whether wxUSE_EXCEPTIONS is 0 or 1
19// ----------------------------------------------------------------------------
20
21#if wxUSE_EXCEPTIONS
22 #define wxTRY try
23 #define wxCATCH_ALL(code) catch ( ... ) { code }
24#else // !wxUSE_EXCEPTIONS
25 #define wxTRY
26 #define wxCATCH_ALL(code)
27#endif // wxUSE_EXCEPTIONS/!wxUSE_EXCEPTIONS
28
29#endif // _WX_EXCEPT_H_
30