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09884325 1/////////////////////////////////////////////////////////////////////////////
a0b4c98b 2// Name: wx/dialup.h
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3// Purpose: Network related wxWindows classes and functions
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 07.07.99
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_NET_H
13#define _WX_NET_H
14
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15#ifdef __GNUG__
16 #pragma interface "dialup.h"
17#endif
18
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19#if wxUSE_DIALUP_MANAGER
20
a0b4c98b 21// ----------------------------------------------------------------------------
2690830e 22// misc
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23// ----------------------------------------------------------------------------
24
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25class WXDLLEXPORT wxArrayString;
26
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27extern const wxChar *wxEmptyString;
28
223d09f6 29#define WXDIALUP_MANAGER_DEFAULT_BEACONHOST wxT("www.yahoo.com")
a0b4c98b 30
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31// ----------------------------------------------------------------------------
32// A class which groups functions dealing with connecting to the network from a
33// workstation using dial-up access to the net. There is at most one instance
34// of this class in the program accessed via GetDialUpManager().
35// ----------------------------------------------------------------------------
36
37/* TODO
38 *
39 * 1. more configurability for Unix: i.e. how to initiate the connection, how
40 * to check for online status, &c.
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41 * 2. a function to enumerate all connections (ISPs) and show a dialog in
42 * Dial() allowing to choose between them if no ISP given
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43 * 3. add an async version of dialing functions which notify the caller about
44 * the progress (or may be even start another thread to monitor it)
45 * 4. the static creation/accessor functions are not MT-safe - but is this
46 * really crucial? I think we may suppose they're always called from the
47 * main thread?
48 */
49
50class WXDLLEXPORT wxDialUpManager
51{
52public:
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53 // this function should create and return the object of the
54 // platform-specific class derived from wxDialUpManager. It's implemented
55 // in the platform-specific source files.
56 static wxDialUpManager *Create();
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57
58 // could the dialup manager be initialized correctly? If this function
59 // returns FALSE, no other functions will work neither, so it's a good idea
60 // to call this function and check its result before calling any other
61 // wxDialUpManager methods
62 virtual bool IsOk() const = 0;
63
64 // virtual dtor for any base class
65 virtual ~wxDialUpManager() { }
66
67 // operations
68 // ----------
69
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70 // fills the array with the names of all possible values for the first
71 // parameter to Dial() on this machine and returns their number (may be 0)
72 virtual size_t GetISPNames(wxArrayString& names) const = 0;
73
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74 // dial the given ISP, use username and password to authentificate
75 //
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76 // if no nameOfISP is given, the function will select the default one
77 //
78 // if no username/password are given, the function will try to do without
79 // them, but will ask the user if really needed
80 //
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81 // if async parameter is FALSE, the function waits until the end of dialing
82 // and returns TRUE upon successful completion.
83 // if async is TRUE, the function only initiates the connection and returns
84 // immediately - the result is reported via events (an event is sent
85 // anyhow, but if dialing failed it will be a DISCONNECTED one)
86 virtual bool Dial(const wxString& nameOfISP = wxEmptyString,
87 const wxString& username = wxEmptyString,
88 const wxString& password = wxEmptyString,
89 bool async = TRUE) = 0;
90
91 // returns TRUE if (async) dialing is in progress
e90c1d2a 92 virtual bool IsDialing() const = 0;
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93
94 // cancel dialing the number initiated with Dial(async = TRUE)
95 // NB: this won't result in DISCONNECTED event being sent
96 virtual bool CancelDialing() = 0;
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97
98 // hang up the currently active dial up connection
99 virtual bool HangUp() = 0;
100
101 // online status
102 // -------------
103
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104 // returns TRUE if the computer has a permanent network connection (i.e. is
105 // on a LAN) and so there is no need to use Dial() function to go online
106 //
107 // NB: this functions tries to guess the result and it is not always
108 // guaranteed to be correct, so it's better to ask user for
109 // confirmation or give him a possibility to override it
110 virtual bool IsAlwaysOnline() const = 0;
111
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112 // returns TRUE if the computer is connected to the network: under Windows,
113 // this just means that a RAS connection exists, under Unix we check that
114 // the "well-known host" (as specified by SetWellKnownHost) is reachable
1c8515f9 115 virtual bool IsOnline() const = 0;
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116
117 // sometimes the built-in logic for determining the online status may fail,
118 // so, in general, the user should be allowed to override it. This function
119 // allows to forcefully set the online status - whatever our internal
120 // algorithm may think about it.
121 virtual void SetOnlineStatus(bool isOnline = TRUE) = 0;
122
123 // set misc wxDialUpManager options
124 // --------------------------------
125
126 // enable automatical checks for the connection status and sending of
127 // wxEVT_DIALUP_CONNECTED/wxEVT_DIALUP_DISCONNECTED events. The interval
128 // parameter is only for Unix where we do the check manually: under
129 // Windows, the notification about the change of connection status is
130 // instantenous.
131 //
132 // Returns FALSE if couldn't set up automatic check for online status.
133 virtual bool EnableAutoCheckOnlineStatus(size_t nSeconds = 60) = 0;
134
135 // disable automatic check for connection status change - notice that the
136 // wxEVT_DIALUP_XXX events won't be sent any more neither.
137 virtual void DisableAutoCheckOnlineStatus() = 0;
138
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139 // additional Unix-only configuration
140 // ----------------------------------
141
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142 // under Unix, the value of well-known host is used to check whether we're
143 // connected to the internet. It's unused under Windows, but this function
144 // is always safe to call. The default value is www.yahoo.com.
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145 virtual void SetWellKnownHost(const wxString& hostname,
146 int portno = 80) = 0;
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147
148 // Sets the commands to start up the network and to hang up again. Used by
149 // the Unix implementations only.
150 virtual void
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151 SetConnectCommand(const wxString& commandDial = wxT("/usr/bin/pon"),
152 const wxString& commandHangup = wxT("/usr/bin/poff")) = 0;
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153};
154
155// ----------------------------------------------------------------------------
156// DIALUP events processing
157// ----------------------------------------------------------------------------
158
159// the event class for the dialup events
160class WXDLLEXPORT wxDialUpEvent : public wxEvent
161{
162public:
a0b4c98b 163 wxDialUpEvent(bool isConnected, bool isOwnEvent) : wxEvent(isOwnEvent)
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164 {
165 SetEventType(isConnected ? wxEVT_DIALUP_CONNECTED
166 : wxEVT_DIALUP_DISCONNECTED);
167 }
168
169 // is this a CONNECTED or DISCONNECTED event?
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170 bool IsConnectedEvent() const
171 { return GetEventType() == wxEVT_DIALUP_CONNECTED; }
172
173 // does this event come from wxDialUpManager::Dial() or from some extrenal
174 // process (i.e. does it result from our own attempt to establish the
175 // connection)?
176 bool IsOwnEvent() const { return m_id != 0; }
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177};
178
179// the type of dialup event handler function
180typedef void (wxObject::*wxDialUpEventFunction)(wxDialUpEvent&);
181
182// macros to catch dialup events
183#define EVT_DIALUP_CONNECTED(func) { wxEVT_DIALUP_CONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDialUpEventFunction) & func, NULL},
184#define EVT_DIALUP_DISCONNECTED(func) { wxEVT_DIALUP_DISCONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDialUpEventFunction) & func, NULL},
185
89be8239 186
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187#endif // wxUSE_DIALUP_MANAGER
188
189#endif // _WX_NET_H