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1///////////////////////////////////////////////////////////////////////////////
2// Name: dynarray.h
3// Purpose: auto-resizable (i.e. dynamic) array support
4// Author: Vadim Zeitlin
3bfa4402 5// Modified by:
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6// Created: 12.09.97
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _DYNARRAY_H
13#define _DYNARRAY_H
14
15#ifdef __GNUG__
16#pragma interface "dynarray.h"
17#endif
18
19#include "wx/defs.h"
c801d85f 20
2600d8ee 21/** @name Dynamic arrays and object arrays (array which own their elements)
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22 @memo Arrays which grow on demand and do range checking (only in debug)
23 */
24//@{
25
26// ----------------------------------------------------------------------------
27// constants
28// ----------------------------------------------------------------------------
29
30/**
2600d8ee 31 the initial size by which an array grows when an element is added
3bfa4402 32 default value avoids allocate one or two bytes when the array is created
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33 which is rather inefficient
34*/
35#define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
36
37// ----------------------------------------------------------------------------
38// types
39// ----------------------------------------------------------------------------
40
41/**
42 callback compare function for quick sort
3bfa4402 43 must return negative value, 0 or positive value if pItem1 <, = or > pItem2
c801d85f 44 */
0661ec39 45typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
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46
47// ----------------------------------------------------------------------------
48/**
49 base class managing data having size of type 'long' (not used directly)
50
51 NB: for efficiency this often used class has no virtual functions (hence no
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52 VTBL), even dtor is <B>not</B> virtual. If used as expected it won't
53 create any problems because ARRAYs from DEFINE_ARRAY have no dtor at all,
54 so it's not too important if it's not called (this happens when you cast
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55 "SomeArray *" as "BaseArray *" and then delete it)
56
2600d8ee 57 @memo Base class for template array classes
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58*/
59// ----------------------------------------------------------------------------
fbcb4166 60class WXDLLEXPORT wxBaseArray
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61{
62public:
63 /** @name ctors and dtor */
64 //@{
65 /// default ctor
66 wxBaseArray();
67 /// copy ctor
68 wxBaseArray(const wxBaseArray& array);
69 /// assignment operator
70 wxBaseArray& operator=(const wxBaseArray& src);
71 /// not virtual, see above
72 /// EXCEPT for Gnu compiler to reduce warnings...
73#ifdef __GNUG__
74 virtual
75#endif
76 ~wxBaseArray();
77 //@}
78
79 /** @name memory management */
80 //@{
2600d8ee 81 /// empties the array, but doesn't release memory
3093cef8 82 void Empty() { m_nCount = 0; }
2600d8ee 83 /// empties the array and releases memory
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84 void Clear();
85 /// preallocates memory for given number of items
c86f1403 86 void Alloc(size_t uiSize);
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87 /// minimizes the memory used by the array (frees unused memory)
88 void Shrink();
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89 //@}
90
91 /** @name simple accessors */
92 //@{
93 /// number of elements in the array
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94 size_t Count() const { return m_nCount; }
95 size_t GetCount() const { return m_nCount; }
c801d85f 96 /// is it empty?
3093cef8 97 bool IsEmpty() const { return m_nCount == 0; }
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98 //@}
99
100protected:
3bfa4402 101 // these methods are protected because if they were public one could
2600d8ee 102 // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
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103 // type safe methods
104
105 /** @name items access */
106 //@{
107 /// get item at position uiIndex (range checking is done in debug version)
c86f1403 108 long& Item(size_t uiIndex) const
3093cef8 109 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
c801d85f 110 /// same as Item()
c86f1403 111 long& operator[](size_t uiIndex) const { return Item(uiIndex); }
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112 //@}
113
114 /** @name item management */
115 //@{
116 /**
117 Search the element in the array, starting from the either side
118 @param bFromEnd if TRUE, start from the end
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119 @return index of the first item matched or wxNOT_FOUND
120 @see wxNOT_FOUND
c801d85f 121 */
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122 int Index(long lItem, bool bFromEnd = FALSE) const;
123 /// search for an item using binary search in a sorted array
e99c3048 124 int Index(long lItem, CMPFUNC fnCompare) const;
c801d85f 125 /// add new element at the end
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126 void Add(long lItem);
127 /// add item assuming the array is sorted with fnCompare function
128 void Add(long lItem, CMPFUNC fnCompare);
129 /// add new element at given position (it becomes Item[uiIndex])
c86f1403 130 void Insert(long lItem, size_t uiIndex);
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131 /// remove first item matching this value
132 void Remove(long lItem);
133 /// remove item by index
8a729bb8 134 void RemoveAt(size_t uiIndex);
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135 //@}
136
137 /// sort array elements using given compare function
3bfa4402 138 void Sort(CMPFUNC fnCompare);
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139
140private:
141 void Grow(); // makes array bigger if needed
142
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143 size_t m_nSize, // current size of the array
144 m_nCount; // current number of elements
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145
146 long *m_pItems; // pointer to data
147};
148
149// ============================================================================
150// template classes
151// ============================================================================
152
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153// resolves the name conflict between the wxT() macor and T typedef: we can't
154// use wxT() inside WX_DEFINE_ARRAY!
155#define _WX_ERROR_SIZEOF wxT("illegal use of DEFINE_ARRAY")
156#define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
e90c1d2a 157
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158// ----------------------------------------------------------------------------
159// This macro generates a new array class. It is intended for storage of simple
160// types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
3bfa4402 161//
c801d85f 162// NB: it has only inline functions => takes no space at all
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163// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
164// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
165// so using a temporary variable instead.
c801d85f 166// ----------------------------------------------------------------------------
a497618a 167#define _WX_DEFINE_ARRAY(T, name, classexp) \
c801d85f 168typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
a497618a 169classexp name : public wxBaseArray \
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170{ \
171public: \
172 name() \
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173 { \
174 size_t type = sizeof(T); \
54da4255 175 size_t sizelong = sizeof(long); \
d422d01e 176 if ( type > sizelong ) \
e90c1d2a 177 { wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
54da4255 178 } \
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179 \
180 name& operator=(const name& src) \
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181 { wxBaseArray* temp = (wxBaseArray*) this; \
182 (*temp) = ((const wxBaseArray&)src); \
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183 return *this; } \
184 \
3093cef8 185 T& operator[](size_t uiIndex) const \
c801d85f 186 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 187 T& Item(size_t uiIndex) const \
c801d85f 188 { return (T&)(wxBaseArray::Item(uiIndex)); } \
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189 T& Last() const \
190 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 191 \
bc7665d4 192 int Index(T Item, bool bFromEnd = FALSE) const \
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193 { return wxBaseArray::Index((long)Item, bFromEnd); } \
194 \
195 void Add(T Item) \
196 { wxBaseArray::Add((long)Item); } \
3093cef8 197 void Insert(T Item, size_t uiIndex) \
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198 { wxBaseArray::Insert((long)Item, uiIndex) ; } \
199 \
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200 void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \
201 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
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202 void Remove(T Item) \
203 { int iIndex = Index(Item); \
9d2f3c71 204 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 205 _WX_ERROR_REMOVE); \
f373f197 206 wxBaseArray::RemoveAt((size_t)iIndex); } \
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207 \
208 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
209}
210
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211// ----------------------------------------------------------------------------
212// This is the same as the previous macro, but it defines a sorted array.
213// Differences:
214// 1) it must be given a COMPARE function in ctor which takes 2 items of type
215// T* and should return -1, 0 or +1 if the first one is less/greater
216// than/equal to the second one.
217// 2) the Add() method inserts the item in such was that the array is always
218// sorted (it uses the COMPARE function)
219// 3) it has no Sort() method because it's always sorted
220// 4) Index() method is much faster (the sorted arrays use binary search
221// instead of linear one), but Add() is slower.
222//
223// Summary: use this class when the speed of Index() function is important, use
224// the normal arrays otherwise.
225//
226// NB: it has only inline functions => takes no space at all
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227// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
228// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
229// so using a temporary variable instead.
3bfa4402 230// ----------------------------------------------------------------------------
a497618a 231#define _WX_DEFINE_SORTED_ARRAY(T, name, classexp) \
3bfa4402 232typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
a497618a 233classexp name : public wxBaseArray \
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234{ \
235public: \
236 name(SCMPFUNC##T fn) \
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237 { size_t type = sizeof(T); \
238 size_t sizelong = sizeof(long); \
d422d01e 239 if ( type > sizelong ) \
e90c1d2a 240 { wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
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241 m_fnCompare = fn; \
242 } \
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243 \
244 name& operator=(const name& src) \
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245 { wxBaseArray* temp = (wxBaseArray*) this; \
246 (*temp) = ((const wxBaseArray&)src); \
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247 m_fnCompare = src.m_fnCompare; \
248 return *this; } \
249 \
3093cef8 250 T& operator[](size_t uiIndex) const \
3bfa4402 251 { return (T&)(wxBaseArray::Item(uiIndex)); } \
3093cef8 252 T& Item(size_t uiIndex) const \
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253 { return (T&)(wxBaseArray::Item(uiIndex)); } \
254 T& Last() const \
255 { return (T&)(wxBaseArray::Item(Count() - 1)); } \
256 \
257 int Index(T Item) const \
258 { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
259 \
260 void Add(T Item) \
261 { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \
262 \
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263 void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \
264 void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
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265 void Remove(T Item) \
266 { int iIndex = Index(Item); \
9d2f3c71 267 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
e90c1d2a 268 _WX_ERROR_REMOVE ); \
f373f197 269 wxBaseArray::RemoveAt((size_t)iIndex); } \
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270 \
271private: \
272 SCMPFUNC##T m_fnCompare; \
273}
274
c801d85f 275// ----------------------------------------------------------------------------
2600d8ee 276// see WX_DECLARE_OBJARRAY and WX_DEFINE_OBJARRAY
c801d85f 277// ----------------------------------------------------------------------------
a497618a 278#define _WX_DECLARE_OBJARRAY(T, name, classexp) \
c801d85f 279typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \
a497618a 280classexp name : public wxBaseArray \
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281{ \
282public: \
283 name() { } \
284 name(const name& src); \
285 name& operator=(const name& src); \
286 \
287 ~name(); \
288 \
3093cef8 289 T& operator[](size_t uiIndex) const \
c801d85f 290 { return *(T*)wxBaseArray::Item(uiIndex); } \
3093cef8 291 T& Item(size_t uiIndex) const \
c801d85f 292 { return *(T*)wxBaseArray::Item(uiIndex); } \
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293 T& Last() const \
294 { return *(T*)(wxBaseArray::Item(Count() - 1)); } \
c801d85f 295 \
bc7665d4 296 int Index(const T& Item, bool bFromEnd = FALSE) const; \
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297 \
298 void Add(const T& Item); \
299 void Add(const T* pItem) \
300 { wxBaseArray::Add((long)pItem); } \
301 \
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302 void Insert(const T& Item, size_t uiIndex); \
303 void Insert(const T* pItem, size_t uiIndex) \
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304 { wxBaseArray::Insert((long)pItem, uiIndex); } \
305 \
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306 void Empty() { DoEmpty(); wxBaseArray::Empty(); } \
307 void Clear() { DoEmpty(); wxBaseArray::Clear(); } \
c801d85f 308 \
3093cef8 309 T* Detach(size_t uiIndex) \
c801d85f 310 { T* p = (T*)wxBaseArray::Item(uiIndex); \
32193feb 311 wxBaseArray::RemoveAt(uiIndex); return p; } \
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312 void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \
313 void RemoveAt(size_t uiIndex); \
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314 \
315 void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
316 \
317private: \
f6bcfd97 318 void DoEmpty(); \
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319 void DoCopy(const name& src); \
320}
321
322// ----------------------------------------------------------------------------
2600d8ee 323/** @name Macros for definition of dynamic arrays and objarrays
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324
325 These macros are ugly (especially if you look in the sources ;-), but they
326 allow us to define 'template' classes without actually using templates.
327 <BR>
328 <BR>
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329 Range checking is performed in debug build for both arrays and objarrays.
330 Type checking is done at compile-time. Warning: arrays <I>never</I> shrink,
331 they only grow, so loading 10 millions in an array only to delete them 2
332 lines below is <I>not</I> recommended. However, it does free memory when
333 it's destroyed, so if you destroy array also, it's ok.
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334 */
335// ----------------------------------------------------------------------------
336
337//@{
338 /**
339 This macro generates a new array class. It is intended for storage of simple
340 types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
341 <BR>
342 NB: it has only inline functions => takes no space at all
343 <BR>
344
345 @memo declare and define array class 'name' containing elements of type 'T'
346 */
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347#define WX_DEFINE_ARRAY(T, name) \
348 typedef T _A##name; \
349 _WX_DEFINE_ARRAY(_A##name, name, class)
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350
351 /**
352 This macro does the same as WX_DEFINE_ARRAY except that the array will be
353 sorted with the specified compare function.
354 */
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355#define WX_DEFINE_SORTED_ARRAY(T, name) \
356 typedef T _A##name; \
357 _WX_DEFINE_SORTED_ARRAY(_A##name, name, class)
3bfa4402 358
c801d85f 359 /**
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360 This macro generates a new objarrays class which owns the objects it
361 contains, i.e. it will delete them when it is destroyed. An element is of
362 type T*, but arguments of type T& are taken (see below!) and T& is
363 returned. <BR>
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364 Don't use this for simple types such as "int" or "long"!
365 You _may_ use it for "double" but it's awfully inefficient.
366 <BR>
367 <BR>
368 Note on Add/Insert functions:
369 <BR>
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370 1) function(T*) gives the object to the array, i.e. it will delete the
371 object when it's removed or in the array's dtor
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372 <BR>
373 2) function(T&) will create a copy of the object and work with it
374 <BR>
375 <BR>
376 Also:
377 <BR>
2600d8ee 378 1) Remove() will delete the object after removing it from the array
c801d85f 379 <BR>
2600d8ee 380 2) Detach() just removes the object from the array (returning pointer to it)
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381 <BR>
382 <BR>
383 NB1: Base type T should have an accessible copy ctor if Add(T&) is used,
384 <BR>
2600d8ee 385 NB2: Never ever cast a array to it's base type: as dtor is <B>not</B> virtual
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386 it will provoke memory leaks
387 <BR>
388 <BR>
3bfa4402 389 some functions of this class are not inline, so it takes some space to
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390 define new class from this template.
391
2600d8ee 392 @memo declare objarray class 'name' containing elements of type 'T'
c801d85f 393 */
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394#define WX_DECLARE_OBJARRAY(T, name) \
395 typedef T _L##name; \
396 _WX_DECLARE_OBJARRAY(_L##name, name, class)
397
c801d85f 398 /**
2600d8ee 399 To use an objarray class you must
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400 <ll>
401 <li>#include "dynarray.h"
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402 <li>WX_DECLARE_OBJARRAY(element_type, list_class_name)
403 <li>#include "arrimpl.cpp"
404 <li>WX_DEFINE_OBJARRAY(list_class_name) // same as above!
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405 </ll>
406 <BR><BR>
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407 This is necessary because at the moment of DEFINE_OBJARRAY class
408 element_type must be fully defined (i.e. forward declaration is not
409 enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
410 two allows to break cicrcular dependencies with classes which have member
411 variables of objarray type.
c801d85f 412
2600d8ee 413 @memo define (must include arrimpl.cpp!) objarray class 'name'
c801d85f 414 */
2600d8ee 415#define WX_DEFINE_OBJARRAY(name) "don't forget to include arrimpl.cpp!"
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416//@}
417
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418// these macros do the same thing as the WX_XXX ones above, but should be used
419// inside the library for user visible classes because otherwise they wouldn't
420// be visible from outside (when using wxWindows as DLL under Windows)
421#define WX_DEFINE_EXPORTED_ARRAY(T, name) \
422 typedef T _A##name; \
423 _WX_DEFINE_ARRAY(_A##name, name, class WXDLLEXPORT)
424
425#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
426 typedef T _A##name; \
427 _WX_DEFINE_SORTED_ARRAY(_A##name, name, class WXDLLEXPORT)
428
429#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
430 typedef T _L##name; \
431 _WX_DECLARE_OBJARRAY(_L##name, name, class WXDLLEXPORT)
432
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433// ----------------------------------------------------------------------------
434/** @name Some commonly used predefined arrays */
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435// ----------------------------------------------------------------------------
436
437//@{
438 /** @name ArrayInt */
a497618a 439WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt);
c801d85f 440 /** @name ArrayLong */
a497618a 441WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong);
c801d85f 442 /** @name ArrayPtrVoid */
a497618a 443WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid);
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444//@}
445
446//@}
447
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448// -----------------------------------------------------------------------------
449// convinience macros
450// -----------------------------------------------------------------------------
451
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452// append all element of one array to another one
453#define WX_APPEND_ARRAY(array, other) \
454 { \
455 size_t count = other.Count(); \
456 for ( size_t n = 0; n < count; n++ ) \
457 { \
458 array.Add(other[n]); \
459 } \
460 }
461
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462// delete all array elements
463//
464// NB: the class declaration of the array elements must be visible from the
465// place where you use this macro, otherwise the proper destructor may not
466// be called (a decent compiler should give a warning about it, but don't
467// count on it)!
468#define WX_CLEAR_ARRAY(array) \
469 { \
470 size_t count = array.Count(); \
471 for ( size_t n = 0; n < count; n++ ) \
472 { \
473 delete array[n]; \
474 } \
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475 \
476 array.Empty(); \
2b9bd418 477 }
a497618a 478
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479#endif // _DYNARRAY_H
480