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1 | //--------------------------------------------------------------------------- |
2 | ||
3 | #include <windows.h> | |
4 | //--------------------------------------------------------------------------- | |
5 | // Important note about DLL memory management when your DLL uses the | |
6 | // static version of the RunTime Library: | |
7 | // | |
8 | // If your DLL exports any functions that pass String objects (or structs/ | |
9 | // classes containing nested Strings) as parameter or function results, | |
10 | // you will need to add the library MEMMGR.LIB to both the DLL project and | |
11 | // any other projects that use the DLL. You will also need to use MEMMGR.LIB | |
12 | // if any other projects which use the DLL will be performing new or delete | |
13 | // operations on any non-TObject-derived classes which are exported from the | |
14 | // DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling | |
15 | // EXE's to use the BORLNDMM.DLL as their memory manager. In these cases, | |
16 | // the file BORLNDMM.DLL should be deployed along with your DLL. | |
17 | // | |
18 | // To avoid using BORLNDMM.DLL, pass string information using "char *" or | |
19 | // ShortString parameters. | |
20 | // | |
21 | // If your DLL uses the dynamic version of the RTL, you do not need to | |
22 | // explicitly add MEMMGR.LIB as this will be done implicitly for you | |
23 | //--------------------------------------------------------------------------- | |
24 | ||
25 | int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*) | |
26 | { | |
27 | return 1; | |
28 | } | |
29 | //--------------------------------------------------------------------------- | |
30 |