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[wxWidgets.git] / src / msw / bitmap.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: bitmap.cpp
3// Purpose: wxBitmap
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
1d792928 9// Licence: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
2bda0e17 20#ifdef __GNUG__
10fcf31a 21 #pragma implementation "bitmap.h"
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22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
10fcf31a 28 #pragma hdrstop
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29#endif
30
31#ifndef WX_PRECOMP
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32 #include <stdio.h>
33
34 #include "wx/list.h"
35 #include "wx/utils.h"
36 #include "wx/app.h"
37 #include "wx/palette.h"
38 #include "wx/dcmemory.h"
39 #include "wx/bitmap.h"
40 #include "wx/icon.h"
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41#endif
42
43#include "wx/msw/private.h"
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44#include "wx/log.h"
45
2bda0e17 46#include "wx/msw/dib.h"
b75dd496 47#include "wx/image.h"
2bda0e17 48
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49// ----------------------------------------------------------------------------
50// macros
51// ----------------------------------------------------------------------------
52
2bda0e17 53#if !USE_SHARED_LIBRARIES
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54 IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
55 IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
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56
57 IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
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58#endif
59
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60// ============================================================================
61// implementation
62// ============================================================================
63
64// ----------------------------------------------------------------------------
65// wxBitmapRefData
66// ----------------------------------------------------------------------------
67
68wxBitmapRefData::wxBitmapRefData()
2bda0e17 69{
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70 m_quality = 0;
71 m_selectedInto = NULL;
72 m_numColors = 0;
73 m_bitmapMask = NULL;
340196c0 74 m_hBitmap = (WXHBITMAP) NULL;
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75}
76
6d167489 77void wxBitmapRefData::Free()
2bda0e17 78{
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79 wxASSERT_MSG( !m_selectedInto,
80 wxT("deleting bitmap still selected into wxMemoryDC") );
2bda0e17 81
d59ceba5 82 if ( m_hBitmap)
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83 {
84 if ( !::DeleteObject((HBITMAP)m_hBitmap) )
85 {
86 wxLogLastError("DeleteObject(hbitmap)");
87 }
88 }
e7003166 89
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90 delete m_bitmapMask;
91 m_bitmapMask = NULL;
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92}
93
10fcf31a 94// ----------------------------------------------------------------------------
6d167489 95// wxBitmap creation
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96// ----------------------------------------------------------------------------
97
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98// this function should be called from all wxBitmap ctors
99void wxBitmap::Init()
2bda0e17 100{
4fe5383d 101 // m_refData = NULL; done in the base class ctor
2bda0e17 102
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103 if ( wxTheBitmapList )
104 wxTheBitmapList->AddBitmap(this);
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105}
106
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107#ifdef __WIN32__
108
109bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
110{
111 // it may be either HICON or HCURSOR
112 HICON hicon = (HICON)icon.GetHandle();
113
114 ICONINFO iconInfo;
115 if ( !::GetIconInfo(hicon, &iconInfo) )
116 {
117 wxLogLastError("GetIconInfo");
118
119 return FALSE;
120 }
121
122 wxBitmapRefData *refData = new wxBitmapRefData;
123 m_refData = refData;
124
125 refData->m_width = icon.GetWidth();
126 refData->m_height = icon.GetHeight();
127 refData->m_depth = wxDisplayDepth();
128
129 refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
130 refData->m_bitmapMask = new wxMask((WXHBITMAP)iconInfo.hbmMask);
131
132#if WXWIN_COMPATIBILITY_2
133 refData->m_ok = TRUE;
134#endif // WXWIN_COMPATIBILITY_2
135
136 return TRUE;
137}
138
139#endif // Win32
140
141bool wxBitmap::CopyFromCursor(const wxCursor& cursor)
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142{
143 UnRef();
07cf98cb 144
6d167489 145 if ( !cursor.Ok() )
4fe5383d 146 return FALSE;
07cf98cb 147
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148#ifdef __WIN16__
149 wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") );
150
151 return FALSE;
152#endif // Win16
153
154 return CopyFromIconOrCursor(cursor);
155}
156
157bool wxBitmap::CopyFromIcon(const wxIcon& icon)
158{
159 UnRef();
07cf98cb 160
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161 if ( !icon.Ok() )
162 return FALSE;
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163
164 // GetIconInfo() doesn't exist under Win16 and I don't know any other way
165 // to create a bitmap from icon there - but using this way we won't have
166 // the mask (FIXME)
167#ifdef __WIN16__
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168 int width = icon.GetWidth(),
169 height = icon.GetHeight();
170
4fe5383d 171 // copy the icon to the bitmap
6d167489 172 ScreenHDC hdcScreen;
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173 HDC hdc = ::CreateCompatibleDC(hdcScreen);
174 HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height);
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175 HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap);
176
6d167489 177 ::DrawIcon(hdc, 0, 0, GetHiconOf(icon));
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178
179 ::SelectObject(hdc, hbmpOld);
180 ::DeleteDC(hdc);
4fe5383d 181
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182 wxBitmapRefData *refData = new wxBitmapRefData;
183 m_refData = refData;
4fe5383d 184
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185 refData->m_width = width;
186 refData->m_height = height;
187 refData->m_depth = wxDisplayDepth();
07cf98cb 188
6d167489 189 refData->m_hBitmap = (WXHBITMAP)hbitmap;
07cf98cb 190
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191#if WXWIN_COMPATIBILITY_2
192 refData->m_ok = TRUE;
193#endif // WXWIN_COMPATIBILITY_2
222594ea 194
4fe5383d 195 return TRUE;
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196#else // Win32
197 return CopyFromIconOrCursor(icon);
198#endif // Win16/Win32
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199}
200
201wxBitmap::~wxBitmap()
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202{
203 if (wxTheBitmapList)
204 wxTheBitmapList->DeleteObject(this);
205}
206
debe6624 207wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
2bda0e17 208{
4fe5383d 209 Init();
2bda0e17 210
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211 wxBitmapRefData *refData = new wxBitmapRefData;
212 m_refData = refData;
2bda0e17 213
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214 refData->m_width = the_width;
215 refData->m_height = the_height;
216 refData->m_depth = no_bits;
217 refData->m_numColors = 0;
218 refData->m_selectedInto = NULL;
2bda0e17 219
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220 HBITMAP hbmp = ::CreateBitmap(the_width, the_height, 1, no_bits, bits);
221 if ( !hbmp )
222 {
223 wxLogLastError("CreateBitmap");
224 }
2bda0e17 225
6d167489 226 SetHBITMAP((WXHBITMAP)hbmp);
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227}
228
2fd284a4 229// Create from XPM data
03ab016d 230wxBitmap::wxBitmap(char **data, wxControl *WXUNUSED(anItem))
2fd284a4 231{
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232 Init();
233
234 (void)Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
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235}
236
debe6624 237wxBitmap::wxBitmap(int w, int h, int d)
2bda0e17 238{
4fe5383d 239 Init();
2bda0e17 240
4fe5383d 241 (void)Create(w, h, d);
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242}
243
debe6624 244wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
2bda0e17 245{
4fe5383d 246 Init();
2bda0e17 247
6d167489 248 (void)Create(data, type, width, height, depth);
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249}
250
debe6624 251wxBitmap::wxBitmap(const wxString& filename, long type)
2bda0e17 252{
4fe5383d 253 Init();
2bda0e17 254
4fe5383d 255 LoadFile(filename, (int)type);
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256}
257
debe6624 258bool wxBitmap::Create(int w, int h, int d)
2bda0e17 259{
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260 UnRef();
261
262 m_refData = new wxBitmapRefData;
263
264 GetBitmapData()->m_width = w;
265 GetBitmapData()->m_height = h;
266 GetBitmapData()->m_depth = d;
267
268 HBITMAP hbmp;
269
270 if ( d > 0 )
271 {
272 hbmp = ::CreateBitmap(w, h, 1, d, NULL);
273 if ( !hbmp )
274 {
275 wxLogLastError("CreateBitmap");
276 }
277 }
278 else
279 {
280 ScreenHDC dc;
281 hbmp = ::CreateCompatibleBitmap(dc, w, h);
282 if ( !hbmp )
283 {
284 wxLogLastError("CreateCompatibleBitmap");
285 }
286
287 GetBitmapData()->m_depth = wxDisplayDepth();
288 }
2bda0e17 289
6d167489 290 SetHBITMAP((WXHBITMAP)hbmp);
2bda0e17 291
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292#if WXWIN_COMPATIBILITY_2
293 GetBitmapData()->m_ok = hbmp != 0;
294#endif // WXWIN_COMPATIBILITY_2
2bda0e17 295
6d167489 296 return Ok();
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297}
298
debe6624 299bool wxBitmap::LoadFile(const wxString& filename, long type)
2bda0e17 300{
6d167489 301 UnRef();
2bda0e17 302
6d167489 303 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 304
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305 if ( handler )
306 {
307 m_refData = new wxBitmapRefData;
2bda0e17 308
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309 return handler->LoadFile(this, filename, type, -1, -1);
310 }
311 else
b75dd496 312 {
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313 wxImage image;
314 if ( !image.LoadFile( filename, type ) || !image.Ok() )
315 return FALSE;
316
b75dd496 317 *this = image.ConvertToBitmap();
6d167489 318
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319 return TRUE;
320 }
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321}
322
debe6624 323bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
2bda0e17 324{
6d167489 325 UnRef();
2bda0e17 326
6d167489 327 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 328
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329 if ( !handler )
330 {
331 wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for "
332 "type %d defined."), type);
2bda0e17 333
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334 return FALSE;
335 }
1d792928 336
6d167489 337 m_refData = new wxBitmapRefData;
1d792928 338
6d167489 339 return handler->Create(this, data, type, width, height, depth);
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340}
341
debe6624 342bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
2bda0e17 343{
6d167489 344 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 345
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346 if ( handler )
347 {
348 return handler->SaveFile(this, filename, type, palette);
349 }
350 else
351 {
352 // FIXME what about palette? shouldn't we use it?
353 wxImage image( *this );
354 if (!image.Ok())
355 return FALSE;
2bda0e17 356
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357 return image.SaveFile( filename, type );
358 }
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359}
360
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361// ----------------------------------------------------------------------------
362// wxBitmap accessors
363// ----------------------------------------------------------------------------
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364
365void wxBitmap::SetQuality(int q)
366{
6d167489 367 EnsureHasData();
2bda0e17 368
6d167489 369 GetBitmapData()->m_quality = q;
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370}
371
6d167489 372#if WXWIN_COMPATIBILITY_2
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373void wxBitmap::SetOk(bool isOk)
374{
6d167489 375 EnsureHasData();
2bda0e17 376
6d167489 377 GetBitmapData()->m_ok = isOk;
2bda0e17 378}
6d167489 379#endif // WXWIN_COMPATIBILITY_2
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380
381void wxBitmap::SetPalette(const wxPalette& palette)
382{
6d167489 383 EnsureHasData();
2bda0e17 384
6d167489 385 GetBitmapData()->m_bitmapPalette = palette;
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386}
387
388void wxBitmap::SetMask(wxMask *mask)
389{
6d167489 390 EnsureHasData();
2bda0e17 391
6d167489 392 GetBitmapData()->m_bitmapMask = mask;
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393}
394
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395// Creates a bitmap that matches the device context, from
396// an arbitray bitmap. At present, the original bitmap must have an
397// associated palette. TODO: use a default palette if no palette exists.
398// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
399wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
400{
401 wxMemoryDC memDC;
402 wxBitmap tmpBitmap(this->GetWidth(), this->GetHeight(), dc.GetDepth());
57c208c5 403 HPALETTE hPal = (HPALETTE) NULL;
7b46ecac 404 LPBITMAPINFO lpDib;
57c208c5 405 void *lpBits = (void*) NULL;
7b46ecac 406
6d167489 407 if( GetPalette() && GetPalette()->Ok() )
a367b9b3 408 {
6d167489 409 tmpBitmap.SetPalette(*GetPalette());
a367b9b3 410 memDC.SelectObject(tmpBitmap);
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411 memDC.SetPalette(*GetPalette());
412 hPal = (HPALETTE)GetPalette()->GetHPALETTE();
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413 }
414 else
415 {
416 hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
417 wxPalette palette;
418 palette.SetHPALETTE( (WXHPALETTE)hPal );
419 tmpBitmap.SetPalette( palette );
420 memDC.SelectObject(tmpBitmap);
421 memDC.SetPalette( palette );
422 }
7b46ecac 423
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424 // set the height negative because in a DIB the order of the lines is
425 // reversed
426 if ( !wxCreateDIB(GetWidth(), -GetHeight(), GetDepth(), hPal, &lpDib) )
427 {
428 return wxNullBitmap;
429 }
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430
431 lpBits = malloc(lpDib->bmiHeader.biSizeImage);
432
6d167489 433 ::GetBitmapBits(GetHbitmap(), lpDib->bmiHeader.biSizeImage, lpBits);
7b46ecac 434
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435 ::SetDIBitsToDevice(GetHdcOf(memDC), 0, 0,
436 GetWidth(), GetHeight(),
437 0, 0, 0, GetHeight(),
438 lpBits, lpDib, DIB_RGB_COLORS);
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439
440 free(lpBits);
441
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442 wxFreeDIB(lpDib);
443
444 return tmpBitmap;
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445}
446
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447// ----------------------------------------------------------------------------
448// wxMask
449// ----------------------------------------------------------------------------
2bda0e17 450
10fcf31a 451wxMask::wxMask()
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452{
453 m_maskBitmap = 0;
454}
455
456// Construct a mask from a bitmap and a colour indicating
457// the transparent area
458wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
459{
460 m_maskBitmap = 0;
6d167489 461 Create(bitmap, colour);
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462}
463
464// Construct a mask from a bitmap and a palette index indicating
465// the transparent area
debe6624 466wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
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467{
468 m_maskBitmap = 0;
6d167489 469 Create(bitmap, paletteIndex);
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470}
471
472// Construct a mask from a mono bitmap (copies the bitmap).
473wxMask::wxMask(const wxBitmap& bitmap)
474{
475 m_maskBitmap = 0;
6d167489 476 Create(bitmap);
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477}
478
10fcf31a 479wxMask::~wxMask()
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480{
481 if ( m_maskBitmap )
482 ::DeleteObject((HBITMAP) m_maskBitmap);
483}
484
485// Create a mask from a mono bitmap (copies the bitmap).
486bool wxMask::Create(const wxBitmap& bitmap)
487{
488 if ( m_maskBitmap )
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489 {
490 ::DeleteObject((HBITMAP) m_maskBitmap);
491 m_maskBitmap = 0;
492 }
493 if (!bitmap.Ok() || bitmap.GetDepth() != 1)
494 {
495 return FALSE;
496 }
497 m_maskBitmap = (WXHBITMAP) CreateBitmap(
498 bitmap.GetWidth(),
499 bitmap.GetHeight(),
500 1, 1, 0
501 );
502 HDC srcDC = CreateCompatibleDC(0);
503 SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
504 HDC destDC = CreateCompatibleDC(0);
505 SelectObject(destDC, (HBITMAP) m_maskBitmap);
506 BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
507 SelectObject(srcDC, 0);
508 DeleteDC(srcDC);
509 SelectObject(destDC, 0);
510 DeleteDC(destDC);
511 return TRUE;
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512}
513
514// Create a mask from a bitmap and a palette index indicating
515// the transparent area
debe6624 516bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
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517{
518 if ( m_maskBitmap )
1d792928 519 {
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520 ::DeleteObject((HBITMAP) m_maskBitmap);
521 m_maskBitmap = 0;
1d792928 522 }
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523 if (bitmap.Ok() && bitmap.GetPalette()->Ok())
524 {
525 unsigned char red, green, blue;
526 if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
527 {
528 wxColour transparentColour(red, green, blue);
529 return Create(bitmap, transparentColour);
530 }
531 }
532 return FALSE;
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533}
534
535// Create a mask from a bitmap and a colour indicating
536// the transparent area
537bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
538{
539 if ( m_maskBitmap )
1d792928 540 {
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541 ::DeleteObject((HBITMAP) m_maskBitmap);
542 m_maskBitmap = 0;
543 }
544 if (!bitmap.Ok())
545 {
546 return FALSE;
1d792928 547 }
2bda0e17 548
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549 // scan the bitmap for the transparent colour and set
550 // the corresponding pixels in the mask to BLACK and
551 // the rest to WHITE
552 COLORREF maskColour = RGB(colour.Red(), colour.Green(), colour.Blue());
553 m_maskBitmap = (WXHBITMAP) ::CreateBitmap(
554 bitmap.GetWidth(),
555 bitmap.GetHeight(),
556 1, 1, 0
557 );
558 HDC srcDC = ::CreateCompatibleDC(0);
559 ::SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
560 HDC destDC = ::CreateCompatibleDC(0);
561 ::SelectObject(destDC, (HBITMAP) m_maskBitmap);
562
563 // this is not very efficient, but I can't think
564 // of a better way of doing it
565 for (int w = 0; w < bitmap.GetWidth(); w++)
2bda0e17 566 {
6d167489 567 for (int h = 0; h < bitmap.GetHeight(); h++)
c793fa87 568 {
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569 COLORREF col = GetPixel(srcDC, w, h);
570 if (col == maskColour)
571 {
572 ::SetPixel(destDC, w, h, RGB(0, 0, 0));
573 }
574 else
575 {
576 ::SetPixel(destDC, w, h, RGB(255, 255, 255));
577 }
c793fa87 578 }
2bda0e17 579 }
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580 ::SelectObject(srcDC, 0);
581 ::DeleteDC(srcDC);
582 ::SelectObject(destDC, 0);
583 ::DeleteDC(destDC);
584 return TRUE;
585}
586
587// ----------------------------------------------------------------------------
588// wxBitmapHandler
589// ----------------------------------------------------------------------------
1d792928 590
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591bool wxBitmapHandler::Create(wxGDIImage *image,
592 void *data,
593 long flags,
594 int width, int height, int depth)
595{
596 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1d792928 597
6d167489 598 return bitmap ? Create(bitmap, data, width, height, depth) : FALSE;
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599}
600
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601bool wxBitmapHandler::Load(wxGDIImage *image,
602 const wxString& name,
603 long flags,
604 int width, int height)
2bda0e17 605{
6d167489 606 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
2bda0e17 607
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608 return bitmap ? LoadFile(bitmap, name, flags, width, height) : FALSE;
609}
2bda0e17 610
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611bool wxBitmapHandler::Save(wxGDIImage *image,
612 const wxString& name,
613 int type)
2bda0e17 614{
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615 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
616
617 return bitmap ? SaveFile(bitmap, name, type) : FALSE;
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618}
619
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620bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
621 void *WXUNUSED(data),
622 long WXUNUSED(type),
623 int WXUNUSED(width),
624 int WXUNUSED(height),
625 int WXUNUSED(depth))
2bda0e17 626{
6d167489 627 return FALSE;
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628}
629
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630bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
631 const wxString& WXUNUSED(name),
632 long WXUNUSED(type),
633 int WXUNUSED(desiredWidth),
634 int WXUNUSED(desiredHeight))
2bda0e17 635{
6d167489 636 return FALSE;
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637}
638
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639bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
640 const wxString& WXUNUSED(name),
641 int WXUNUSED(type),
642 const wxPalette *WXUNUSED(palette))
2bda0e17 643{
6d167489 644 return FALSE;
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645}
646
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647// ----------------------------------------------------------------------------
648// DIB functions
649// ----------------------------------------------------------------------------
650
651bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel,
652 HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
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653{
654 unsigned long i, headerSize;
655 LPBITMAPINFO lpDIBheader = NULL;
656 LPPALETTEENTRY lpPe = NULL;
657
658
659 // Allocate space for a DIB header
660 headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
661 lpDIBheader = (BITMAPINFO *) malloc(headerSize);
662 lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
663
664 GetPaletteEntries(hPal, 0, 256, lpPe);
665
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666 memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
667
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668 // Fill in the static parts of the DIB header
669 lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
670 lpDIBheader->bmiHeader.biWidth = xSize;
671 lpDIBheader->bmiHeader.biHeight = ySize;
672 lpDIBheader->bmiHeader.biPlanes = 1;
673
674 // this value must be 1, 4, 8 or 24 so PixelDepth can only be
675 lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
676 lpDIBheader->bmiHeader.biCompression = BI_RGB;
6d167489 677 lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >> 3;
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678 lpDIBheader->bmiHeader.biClrUsed = 256;
679
680
681 // Initialize the DIB palette
682 for (i = 0; i < 256; i++) {
683 lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
684 lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
685 lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
686 lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
687 }
688
689 *lpDIBHeader = lpDIBheader;
690
6d167489 691 return TRUE;
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692}
693
6d167489 694void wxFreeDIB(LPBITMAPINFO lpDIBHeader)
7b46ecac 695{
6d167489 696 free(lpDIBHeader);
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697}
698
699