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1/////////////////////////////////////////////////////////////////////////////
2// Name: glcanvas.h
3// Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma interface "glcanvas.h"
14#endif
15
16#ifndef _WX_GLCANVAS_H_
17#define _WX_GLCANVAS_H_
18
19#include <wx/setup.h>
20
21#if wxUSE_GLCANVAS
22
23#include <wx/scrolwin.h>
24
25#include <windows.h>
26
27#include "gl/gl.h"
28
29//---------------------------------------------------------------------------
30// Constants for attriblist
31//---------------------------------------------------------------------------
32
33enum
34{
35 WX_GL_RGBA=1, /* use true color palette */
36 WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
37 WX_GL_DOUBLEBUFFER, /* use doublebuffer */
38 WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
39 WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
40 WX_GL_MIN_BLUE /* use blue buffer with most bits (> MIN_BLUE bits) */
41/* these are enough constants for now, the remaining will be added later */
42};
43
44class WXDLLEXPORT wxGLCanvas; /* forward reference */
45
46class WXDLLEXPORT wxGLContext: public wxObject
47{
48public:
49 wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
50 wxGLContext(
51 bool isRGB, wxGLCanvas *win,
52 const wxPalette& WXUNUSED(palette),
53 const wxGLContext *other /* for sharing display lists */
54 );
55 ~wxGLContext();
56
57 void SetCurrent();
58 void SetColour(const char *colour);
59 void SwapBuffers();
60
61
62 inline wxWindow* GetWindow() const { return m_window; }
63 inline WXHDC GetHDC() const { return m_hDC; }
64 inline HGLRC GetGLRC() const { return m_glContext; }
65
66public:
67 HGLRC m_glContext;
68 WXHDC m_hDC;
69 wxWindow* m_window;
70};
71
72class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow
73{
74 DECLARE_CLASS(wxGLCanvas)
75 public:
76 wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
77 const wxSize& size = wxDefaultSize, long style = 0,
78 const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
79 wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
80 wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
81 const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
82 int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
83
84 wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1,
85 const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
86 const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette );
87
88 ~wxGLCanvas();
89
90 // Replaces wxWindow::Create functionality, since we need to use a different window class
91 bool Create(wxWindow *parent, wxWindowID id,
92 const wxPoint& pos, const wxSize& size, long style, const wxString& name);
93
94 void SetCurrent();
95 void SetColour(const char *colour);
96 void SwapBuffers();
97
98 void OnSize(wxSizeEvent& event);
99
100 void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
101 void OnPaletteChanged(wxPaletteChangedEvent& event);
102
103 inline wxGLContext* GetContext() const { return m_glContext; }
104
105 inline WXHDC GetHDC() const { return m_hDC; }
106 void SetupPixelFormat();
107 void SetupPalette(const wxPalette& palette);
108 wxPalette CreateDefaultPalette();
109
110 inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
111
112protected:
113 wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
114 wxPalette m_palette;
115 WXHDC m_hDC;
116
117DECLARE_EVENT_TABLE()
118};
119
120#ifdef __cplusplus
121extern "C" {
122#endif
123
124/* Give extensions proper function names. */
125
126/* N.B. - this is not completely implemented as yet */
127
128/* EXT_vertex_array */
129void glArrayElementEXT(GLint i);
130void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
131void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count);
132void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer);
133void glGetPointervEXT(GLenum pname, GLvoid* *params);
134void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
135void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
136void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
137void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
138
139/* EXT_color_subtable */
140void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table);
141
142/* EXT_color_table */
143void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
144void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
145void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table);
146void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params);
147void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params);
148
149/* SGI_compiled_vertex_array */
150void glLockArraysSGI(GLint first, GLsizei count);
151void glUnlockArraysSGI();
152
153/* SGI_cull_vertex */
154void glCullParameterdvSGI(GLenum pname, GLdouble* params);
155void glCullParameterfvSGI(GLenum pname, GLfloat* params);
156
157/* SGI_index_func */
158void glIndexFuncSGI(GLenum func, GLclampf ref);
159
160/* SGI_index_material */
161void glIndexMaterialSGI(GLenum face, GLenum mode);
162
163/* WIN_swap_hint */
164void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height);
165
166#ifdef __cplusplus
167}
168#endif
169
170#endif
171 // wxUSE_GLCANVAS
172#endif
173 // _WX_GLCANVAS_H_
174